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Implement part of MacOS 10.5 additions for NSThread.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@25607 72102866-910b-0410-8b05-ffd578937521
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4 changed files with 203 additions and 25 deletions
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@ -1,3 +1,10 @@
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2007-11-25 Richard Frith-Macdonald <rfm@gnu.org>
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* Headers/Foundation/NSThread.h: Add new methods from MacOS 10.5
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* Source/NSThread.m: Implement some new MacOS-5 stuff and add stubs
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for stack size and thread cancellation.
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* Source/NSException.m Implement ([NSThread+callStackReturnAddresses])
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2007-11-09 Adam Fedor <fedor@gnu.org>
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* Version 1.15.1
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@ -32,6 +32,8 @@
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#import <Foundation/NSException.h>
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#import <Foundation/NSAutoreleasePool.h> // for struct autorelease_thread_vars
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@class NSArray;
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#if defined(__cplusplus)
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extern "C" {
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#endif
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@ -41,7 +43,10 @@ extern "C" {
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id _target;
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id _arg;
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SEL _selector;
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NSString *_name;
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unsigned _stackSize;
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@public
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BOOL _cancelled;
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BOOL _active;
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NSHandler *_exception_handler;
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NSMutableDictionary *_thread_dictionary;
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@ -55,12 +60,82 @@ extern "C" {
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withObject: (id)anArgument;
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+ (void) exit;
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+ (BOOL) isMultiThreaded;
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+ (void) setThreadPriority: (double)pri;
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+ (void) sleepUntilDate: (NSDate*)date;
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+ (double) threadPriority;
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- (NSMutableDictionary*) threadDictionary;
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#if OS_API_VERSION(100200,GS_API_LATEST) && GS_API_VERSION(010200,GS_API_LATEST)
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+ (void) setThreadPriority: (double)pri;
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+ (double) threadPriority;
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#endif
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#if OS_API_VERSION(100500,GS_API_LATEST) && GS_API_VERSION(011501,GS_API_LATEST)
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/** Returns an array of the call stack return addresses.
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*/
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+ (NSArray*) callStackReturnAddresses;
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/** Returns the main thread of the process.
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*/
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+ (NSThread*) mainThread;
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/** Suspends execution of the process for the specified period.
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*/
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+ (void) sleepForTimeInterval: (NSTimeInterval)ti;
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/** Cancels the receiving thread.
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*/
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- (void) cancel;
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/** </init>
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*/
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- (id) init;
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/** Initialises the receiver to send the message aSelector to the object aTarget
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* with the argument anArgument (which may be nil).<br />
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* The arguments aTarget and aSelector are retained while the thread is
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* running.
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*/
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- (id) initWithTarget: (id)aTarget
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selector: (SEL)aSelector
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object: (id)anArgument;
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/** Returns a boolean indicating whether the receiving
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* thread has been cancelled.
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*/
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- (BOOL) isCancelled;
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/** Returns a boolean indicating whether the receiving
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* thread has been started (and has not yet finished or been cancelled).
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*/
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- (BOOL) isExecuting;
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/** Returns a boolean indicating whether this thread is the main thread of
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* the process.
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*/
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- (BOOL) isMainThread;
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/** Returns the name of the receiver.
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*/
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- (NSString*) name;
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/** Sets the name of the receiver.
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*/
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- (void) setName: (NSString*)aName;
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/** Sets the size of the receiver's stack.
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*/
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- (void) setStackSize: (unsigned)stackSize;
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/** Returns the size of the receiver's stack.
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*/
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- (unsigned) stackSize;
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/** Starts the receiver executing.
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*/
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- (void) start;
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#endif
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@end
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#if GS_API_VERSION(GS_API_MACOSX, GS_API_LATEST)
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@ -36,6 +36,7 @@
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#include "Foundation/NSThread.h"
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#include "Foundation/NSLock.h"
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#include "Foundation/NSDictionary.h"
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#include "Foundation/NSValue.h"
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#include <stdio.h>
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#if defined(__MINGW32__)
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@ -83,6 +84,7 @@ GSPrivateBaseAddress(void *addr, void **base)
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- (NSString*) description;
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- (NSEnumerator*) enumerator;
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- (NSMutableArray*) frames;
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- (id) frameAt: (unsigned)index;
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- (unsigned) frameCount;
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- (NSEnumerator*) reverseEnumerator;
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@ -513,9 +515,7 @@ GSListModules()
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- (oneway void) dealloc
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{
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[frames release];
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frames = nil;
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DESTROY(frames);
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[super dealloc];
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}
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@ -550,6 +550,11 @@ GSListModules()
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return [frames count];
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}
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- (NSMutableArray*) frames
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{
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return frames;
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}
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// grab the current stack
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- (id) init
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{
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@ -644,6 +649,30 @@ GSListModules()
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@end
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/**
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* Get a stack trace and convert it to an array of return addresses.
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*/
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@interface NSThread (Frames)
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+ (NSArray*) callStackReturnAddresses;
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@end
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@implementation NSThread (Frames)
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+ (NSArray*) callStackReturnAddresses
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{
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NSMutableArray *frames = [[GSStackTrace currentStack] frames];
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unsigned count = [frames count];
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while (count-- > 0)
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{
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GSFunctionInfo *info = [frames objectAtIndex: count];
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NSValue *address;
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address = [NSValue valueWithPointer: [info address]];
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[frames replaceObjectAtIndex: count
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withObject: address];
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}
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return frames;
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}
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@end
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@ -247,11 +247,6 @@ inline static void objc_thread_remove (void)
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}
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#endif /* not HAVE_OBJC_THREAD_ADD */
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@interface NSThread (Private)
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- (id) _initWithSelector: (SEL)s toTarget: (id)t withObject: (id)o;
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- (void) _sendThreadMethod;
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@end
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/*
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* Flag indicating whether the objc runtime ever went multi-threaded.
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*/
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@ -485,6 +480,16 @@ gnustep_base_thread_callback(void)
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*/
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@implementation NSThread
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+ (NSArray*) callStackReturnAddresses
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{
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/* NB. This method is actually implemented in a category in
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* The NSException.m file as the stack trace code there is
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* able to set up an array of stack addresses and we don't
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* want to duplicate the code.
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*/
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return [self notImplemented: _cmd];
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}
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/**
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* <p>
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* Returns the NSThread object corresponding to the current thread.
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* Create the new thread.
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*/
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thread = (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
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thread = [thread _initWithSelector: aSelector
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toTarget: aTarget
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withObject: anArgument];
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thread = [thread initWithTarget: aTarget
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selector: aSelector
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object: anArgument];
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/*
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* Have the runtime detach the thread
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*/
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if (objc_thread_detach(@selector(_sendThreadMethod), thread, nil) == NULL)
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if (objc_thread_detach(@selector(start), thread, nil) == NULL)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"Unable to detach thread (unknown error)"];
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*/
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defaultThread
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= (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
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defaultThread = [defaultThread _initWithSelector: (SEL)0
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toTarget: nil
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withObject: nil];
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defaultThread = [defaultThread init];
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defaultThread->_active = YES;
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objc_thread_set_data(defaultThread);
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threadClass = self;
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return entered_multi_threaded_state;
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}
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+ (NSThread*) mainThread
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{
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return defaultThread;
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}
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/**
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* Set the priority of the current thread. This is a value in the
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* range 0.0 (lowest) to 1.0 (highest) which is mapped to the underlying
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objc_thread_set_priority(p);
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}
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+ (void) sleepForTimeInterval: (NSTimeInterval)ti
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{
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if (ti > 0.0)
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{
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GSSleepUntilIntervalSinceReferenceDate(
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[NSDate timeIntervalSinceReferenceDate] + ti);
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}
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}
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/**
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* Delaying a thread ... pause until the specified date.
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*/
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* Thread instance methods.
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*/
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- (void) cancel
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{
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_cancelled = YES;
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if (_active == YES)
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{
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[self notImplemented: _cmd];
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// FIXME
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}
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}
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- (void) dealloc
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{
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if (_active == YES)
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DESTROY(_thread_dictionary);
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DESTROY(_target);
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DESTROY(_arg);
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DESTROY(_name);
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if (_autorelease_vars.pool_cache != 0)
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{
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[NSAutoreleasePool _endThread: self];
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- (id) init
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{
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RELEASE(self);
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return [NSThread currentThread];
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return self;
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}
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- (id) _initWithSelector: (SEL)s toTarget: (id)t withObject: (id)o
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- (id) initWithTarget: (id)aTarget
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selector: (SEL)aSelector
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object: (id)anArgument
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{
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/* initialize our ivars. */
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_selector = s;
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_target = RETAIN(t);
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_arg = RETAIN(o);
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_selector = aSelector;
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_target = RETAIN(aTarget);
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_arg = RETAIN(anArgument);
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_thread_dictionary = nil; // Initialize this later only when needed
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_exception_handler = NULL;
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_cancelled = NO;
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_active = NO;
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_name = nil;
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init_autorelease_thread_vars(&_autorelease_vars);
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return self;
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}
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- (void) _sendThreadMethod
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- (BOOL) isCancelled
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{
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return _cancelled;
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}
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- (BOOL) isExecuting
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{
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return _active;
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}
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- (BOOL) isMainThread
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{
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return (self == defaultThread ? YES : NO);
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}
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- (NSString*) name
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{
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return _name;
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}
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- (void) setName: (NSString*)aName
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{
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ASSIGN(_name, aName);
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}
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- (void) setStackSize: (unsigned)stackSize
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{
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[self notImplemented: _cmd];
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_stackSize = stackSize; // FIXME
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}
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- (unsigned) stackSize
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{
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return _stackSize;
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}
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- (void) start
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{
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/*
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* We are running in the new thread - so we store ourself in the thread
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*/
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thread = (NSThread*)NSAllocateObject (threadClass, 0,
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NSDefaultMallocZone ());
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thread = [thread _initWithSelector: NULL toTarget: nil withObject: nil];
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thread = [thread init];
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objc_thread_set_data (thread);
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((NSThread_ivars *)thread)->_active = YES;
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}
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