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Don't obtain locks unnecessarily
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@18071 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 49 additions and 42 deletions
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@ -1,3 +1,9 @@
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2003-11-10 Richard Frith-Macdonald <rfm@gnu.org>
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* Source/NSUserDefaults.m: Only obtain distributed lock for reading
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or writing defaults ... not needed just to check the modification
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date. Avoids unnecessary filesystem writes.
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2003-11-09 Frederic De Jaeger <dejaeger@free.fr>
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* Source/GSFileHandle.m ([GSFileHandle
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@ -1328,6 +1328,48 @@ static BOOL isPlistObject(id o)
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[_lock lock];
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/*
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* If we haven't changed anything, we only need to synchronise if
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* the on-disk database has been changed by someone else.
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*/
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attr = [mgr fileAttributesAtPath: _defaultsDatabase
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traverseLink: YES];
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if (_changedDomains == nil)
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{
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BOOL wantRead = NO;
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if (_lastSync == nil)
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{
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wantRead = YES;
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}
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else
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{
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if (attr == nil)
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{
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wantRead = YES;
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}
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else
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{
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NSDate *mod;
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/*
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* If the database was modified since the last synchronisation
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* we need to read it.
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*/
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mod = [attr objectForKey: NSFileModificationDate];
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if (mod != nil && [_lastSync laterDate: mod] != _lastSync)
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{
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wantRead = YES;
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}
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}
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}
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if (wantRead == NO)
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{
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[_lock unlock];
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return YES;
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}
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}
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wasLocked = isLocked;
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if (isLocked == NO && _fileLock != nil)
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{
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@ -1373,51 +1415,10 @@ static BOOL isPlistObject(id o)
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}
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/*
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* If we haven't changed anything, we only need to synchronise if
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* the on-disk database has been changed by someone else.
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* Re-fetch database attributes in cased they changed while obtaining lock.
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*/
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attr = [mgr fileAttributesAtPath: _defaultsDatabase
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traverseLink: YES];
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if (_changedDomains == nil)
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{
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BOOL wantRead = NO;
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if (_lastSync == nil)
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{
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wantRead = YES;
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}
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else
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{
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if (attr == nil)
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{
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wantRead = YES;
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}
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else
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{
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NSDate *mod;
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/*
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* If the database was modified since the last synchronisation
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* we need to read it.
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*/
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mod = [attr objectForKey: NSFileModificationDate];
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if (mod != nil && [_lastSync laterDate: mod] != _lastSync)
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{
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wantRead = YES;
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}
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}
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}
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if (wantRead == NO)
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{
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if (wasLocked == NO)
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{
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[_fileLock unlock];
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isLocked = NO;
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}
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[_lock unlock];
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return YES;
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}
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}
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DESTROY(_dictionaryRep);
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