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Added NSCache (OS X 10.6) implementation.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@28581 72102866-910b-0410-8b05-ffd578937521
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@ -1,3 +1,7 @@
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2009-08-31 David Chisnall <csdavec@swan.ac.uk>
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Added NSCache implementation.
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2009-08-31 Richard Frith-Macdonald <rfm@gnu.org>
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* Source/NSMessagePort.m:
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@ -43,6 +43,7 @@
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#import <Foundation/NSAutoreleasePool.h>
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#import <Foundation/NSBundle.h>
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#import <Foundation/NSByteOrder.h>
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#import <Foundation/NSCache.h>
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#import <Foundation/NSCalendarDate.h>
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#import <Foundation/NSCharacterSet.h>
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#import <Foundation/NSClassDescription.h>
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112
Headers/Foundation/NSCache.h
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112
Headers/Foundation/NSCache.h
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#if OS_API_VERSION(MAC_OS_X_VERSION_10_6, GS_API_LATEST)
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#import <Foundation/NSObjCRuntime.h>
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@class NSString;
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@class NSMutableDictionary;
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@class NSMutableArray;
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#ifndef __has_feature
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#define __has_feature(x) 0
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#endif
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@interface NSCache : NSObject
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{
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#if !__has_feature(objc_nonfragile_abi) || defined(EXPOSE_GSCACHE_IVARS)
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@private
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/** The maximum total cost of all cache objects. */
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NSUInteger _costLimit;
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/** Total cost of currently-stored objects. */
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NSUInteger _totalCost;
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/** The maximum number of objects in the cache. */
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NSUInteger _countLimit;
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/** The delegate object, notified when objects are about to be evicted. */
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id _delegate;
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/** Flag indicating whether discarded objects should be evicted */
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BOOL _evictsObjectsWithDiscardedContent;
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/** Name of this cache. */
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NSString *_name;
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/** The mapping from names to objects in this cache. */
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NSMutableDictionary *_objects;
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/** LRU ordering of all potentially-evictable objects in this cache. */
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NSMutableArray *_accesses;
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/** Total number of accesses to objects */
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int64_t _totalAccesses;
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#endif
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}
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/**
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* Returns the maximum number of objects that are supported by this cache.
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*/
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- (NSUInteger)countLimit;
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/**
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* Returns the cache's delegate.
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*/
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- (id)delegate;
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/**
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* Returns whether objects stored in this cache which implement the
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* NSDiscardableContent protocol are removed from the cache when their contents
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* are evicted.
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*/
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- (BOOL)evictsObjectsWithDiscardedContent;
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/**
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* Returns the name associated with this cache.
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*/
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- (NSString*)name;
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/**
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* Returns an object associated with the specified key in this cache.
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*/
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- (id)objectForKey: (id)key;
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/**
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* Removes all objects from this cache.
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*/
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- (void)removeAllObjects;
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/**
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* Removes the object associated with the given key.
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*/
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- (void)removeObjectForKey: (id)key;
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/**
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* Sets the maximum number of objects permitted in this cache. This limit is
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* advisory; caches may choose to disregard it temporarily or permanently. A
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* limit of 0 is used to indicate no limit; this is the default.
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*/
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- (void)setCountLimit: (NSUInteger)lim;;
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/**
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* Sets the delegate for this cache. The delegate will be notified when an
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* object is being evicted or removed from the cache.
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*/
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- (void)setDelegate:(id)del;
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/**
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* Sets whether this cache will evict objects that conform to the
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* NSDiscardableContent protocol, or simply discard their contents.
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*/
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- (void)setEvictsObjectsWithDiscardedContent:(BOOL)b;
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/**
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* Sets the name for this cache.
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*/
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- (void)setName: (NSString*)cacheName;
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/**
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* Adds an object and its associated cost. The cache will endeavor to keep the
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* total cost below the value set with -setTotalCostLimit: by discarding the
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* contents of objects which implement the NSDiscardableContent protocol.
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*/
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- (void)setObject: (id)obj forKey: (id)key cost: (NSUInteger)num;
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/**
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* Adds an object to the cache without associating a cost with it.
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*/
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- (void)setObject: (id)obj forKey: (id)key;
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/**
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* Sets the maximum total cost for objects stored in this cache. This limit is
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* advisory; caches may choose to disregard it temporarily or permanently. A
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* limit of 0 is used to indicate no limit; this is the default.
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*/
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- (void)setTotalCostLimit: (NSUInteger)lim;
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@end
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/**
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* Protocol implemented by NSCache delegate objects.
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*/
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@protocol NSCacheDelegate
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/**
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* Delegate method, called just before the cache removes an object, either as
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* the result of user action or due to the cache becoming full.
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*/
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- (void)cache: (NSCache*)cache willEvictObject: (id)obj;
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@end
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#endif //OS_API_VERSION(MAC_OS_X_VERSION_10_6, GS_API_LATEST)
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@ -177,6 +177,7 @@ NSAssertionHandler.m \
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NSAttributedString.m \
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NSAutoreleasePool.m \
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NSBundle.m \
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NSCache.m \
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NSCachedURLResponse.m \
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NSCalendarDate.m \
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NSCallBacks.m \
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@ -332,6 +333,7 @@ NSAttributedString.h \
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NSAutoreleasePool.h \
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NSBundle.h \
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NSByteOrder.h \
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NSCache.h\
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NSCalendarDate.h \
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NSCharacterSet.h \
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NSClassDescription.h \
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227
Source/NSCache.m
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227
Source/NSCache.m
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#define EXPOSE_GSCACHE_IVARS 1
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#import <Foundation/Foundation.h>
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/**
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* _GSCachedObject is effectively used as a structure containing the various
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* things that need to be associated with objects stored in an NSCache. It is
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* an NSObject subclass so that it can be used with OpenStep collection
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* classes.
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*/
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@interface _GSCachedObject : NSObject
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{
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@public
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id object;
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NSString *key;
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int accessCount;
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NSUInteger cost;
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BOOL isEvictable;
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}
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@end
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@interface NSCache (EvictionPolicy)
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/** The method controlling eviction policy in an NSCache. */
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- (void)_evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost;
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@end
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@implementation NSCache
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- (id)init
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{
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if (nil == (self = [super init])) { return nil; }
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_objects = [NSMutableDictionary new];
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_accesses = [NSMutableArray new];
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return self;
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}
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- (NSUInteger)countLimit
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{
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return _countLimit;
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}
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- (id)delegate
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{
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return _delegate;
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}
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- (BOOL)evictsObjectsWithDiscardedContent
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{
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return _evictsObjectsWithDiscardedContent;
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}
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- (NSString*)name
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{
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return _name;
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}
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- (id)objectForKey: (id)key
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{
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_GSCachedObject *obj = [_objects objectForKey: key];
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if (nil == obj)
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{
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return nil;
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}
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if (obj->isEvictable)
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{
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// Move the object to the end of the access list.
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[_accesses removeObjectIdenticalTo: obj];
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[_accesses addObject: obj];
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}
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obj->accessCount++;
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_totalAccesses++;
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return obj->object;
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}
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- (void)removeAllObjects
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{
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NSEnumerator *e = [_objects objectEnumerator];
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_GSCachedObject *obj;
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while (nil != (obj = [e nextObject]))
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{
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[_delegate cache: self willEvictObject: obj->object];
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}
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[_objects removeAllObjects];
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[_accesses removeAllObjects];
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_totalAccesses = 0;
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}
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- (void)removeObjectForKey: (id)key
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{
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_GSCachedObject *obj = [_objects objectForKey: key];
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if (nil != obj)
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{
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[_delegate cache: self willEvictObject: obj->object];
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_totalAccesses -= obj->accessCount;
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[_objects removeObjectForKey: key];
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[_accesses removeObjectIdenticalTo: obj];
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}
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}
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- (void)setCountLimit: (NSUInteger)lim
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{
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_countLimit = lim;
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}
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- (void)setDelegate:(id)del
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{
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_delegate = del;
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}
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- (void)setEvictsObjectsWithDiscardedContent:(BOOL)b
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{
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_evictsObjectsWithDiscardedContent = b;
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}
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- (void)setName: (NSString*)cacheName
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{
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ASSIGN(_name, cacheName);
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}
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- (void)setObject: (id)obj forKey: (id)key cost: (NSUInteger)num
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{
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_GSCachedObject *old = [_objects objectForKey: key];
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if (nil != old)
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{
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[self removeObjectForKey: old->key];
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}
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[self _evictObjectsToMakeSpaceForObjectWithCost: num];
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_GSCachedObject *new = [_GSCachedObject new];
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// Retained here, released when obj is dealloc'd
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new->object = RETAIN(obj);
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new->key = RETAIN(key);
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new->cost = num;
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if ([obj conformsToProtocol: @protocol(NSDiscardableContent)])
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{
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new->isEvictable = YES;
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[_accesses addObject: new];
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}
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[_objects setObject: new forKey: key];
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RELEASE(obj);
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_totalCost += num;
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}
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- (void)setObject: (id)obj forKey: (id)key
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{
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[self setObject: obj forKey: key cost: 0];
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}
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- (void)setTotalCostLimit: (NSUInteger)lim
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{
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_costLimit = lim;
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}
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- (NSUInteger)totalCostLimit
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{
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return _costLimit;
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}
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/**
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* This method is the one that handles the eviction policy. This
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* implementation uses a relatively simple LRU/LFU hybrid. The NSCache
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* documentation from Apple makes it clear that the policy may change, so we
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* could in future have a class cluster with pluggable policies for different
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* caches or some other mechanism.
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*/
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- (void)_evictObjectsToMakeSpaceForObjectWithCost: (NSUInteger)cost
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{
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NSUInteger spaceNeeded = 0;
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NSUInteger count = [_objects count];
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if (_costLimit > 0 && _totalCost + cost > _costLimit)
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{
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spaceNeeded = _totalCost + cost - _costLimit;
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}
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// Only evict if we need the space.
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if (count > 0 && (spaceNeeded > 0 || count >= _countLimit))
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{
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NSMutableArray *evictedKeys = nil;
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// Round up slightly.
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NSUInteger averageAccesses = (_totalAccesses / count * 0.2) + 1;
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NSEnumerator *e = [_accesses objectEnumerator];
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_GSCachedObject *obj;
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if (_evictsObjectsWithDiscardedContent)
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{
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evictedKeys = [[NSMutableArray alloc] init];
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}
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while (nil != (obj = [e nextObject]))
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{
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// Don't evict frequently accessed objects.
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if (obj->accessCount < averageAccesses && obj->isEvictable)
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{
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[obj->object discardContentIfPossible];
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if ([obj->object isContentDiscarded])
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{
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NSUInteger cost = obj->cost;
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// Evicted objects have no cost.
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obj->cost = 0;
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// Don't try evicting this again in future; it's gone already.
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obj->isEvictable = NO;
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// Remove this object as well as its contents if required
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if (_evictsObjectsWithDiscardedContent)
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{
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[evictedKeys addObject: obj->key];
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}
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_totalCost -= cost;
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// If we've freed enough space, give up
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if (cost > spaceNeeded)
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{
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break;
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}
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spaceNeeded -= cost;
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}
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}
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}
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// Evict all of the objects whose content we have discarded if required
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if (_evictsObjectsWithDiscardedContent)
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{
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NSString *key;
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e = [evictedKeys objectEnumerator];
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while (nil != (key = [e nextObject]))
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{
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[self removeObjectForKey: key];
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}
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}
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}
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}
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- (void)dealloc
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{
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[_name release];
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[_objects release];
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[_accesses release];
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[super dealloc];
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}
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@end
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@implementation _GSCachedObject
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- (void)dealloc
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{
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[object release];
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[key release];
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[super dealloc];
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}
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@end
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