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Optimisation of array initialisation and improved docdumentation etc.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@16379 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 207 additions and 64 deletions
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@ -2,6 +2,11 @@
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* Source/NSThread.m: (GSPerformHolder) execute perform operations
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in the same order in which they were submitted.
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* Headers/GNUstep/base/GSCategories.h: Added two new macros to
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agressively optimise the use of varargs when initialising arrays
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etc by avoiding multiple allocation/reallocation of memory to hold
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arrays of objects taken from the varargs list.
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* Source/NSArray.m: Use the new macros.
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2003-04-04 Stephane Corthesy <stephane@sente.ch>
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@ -1,6 +1,6 @@
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#ifndef INCLUDED_GS_CATEGORIES_H
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#define INCLUDED_GS_CATEGORIES_H
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/** Declaration of extension methods to standard classes
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/** Declaration of extension methods and functions for standard classes
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Copyright (C) 2003 Free Software Foundation, Inc.
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@ -87,5 +87,195 @@
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@end
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#endif
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#ifndef GS_MAX_OBJECTS_FROM_STACK
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/**
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* The number of objects to try to get from varargs into an array on
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* the stack ... if there are more than this, use the heap.
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*/
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#define GS_MAX_OBJECTS_FROM_STACK 128
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#endif
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/**
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* <p>This is a macro designed to minimise the use of memory allocation and
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* deallocation when you need to work with a vararg list of objects.<br />
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* The objects are unpacked from the vararg list into two 'C' arrays and
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* then a code fragment you specify is able to make use of them before
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* that 'C' array is destroyed.
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* </p>
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* <p>The firstObject argument is the name of the formal parameter in your
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* method or function which precedes the ', ...' denoting variable args.
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* </p>
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* <p>The code argument is a piece of objective-c code to be executed to
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* make use of the objects stored in the 'C' arrays.<br />
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* When this code is called the unsigned integer '__count' will contain the
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* number of objects unpacked, the pointer '__objects' will point to
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* the first object in each pair, and the pointer '__pairs' will point
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* to an array containing the second halves of the pairs of objects
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* whose first halves are in '__objects'.<br />
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* This lets you pack a list of the form 'key, value, key, value, ...'
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* into an array of keys and an array of values.
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* </p>
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*/
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#define GS_USEIDPAIRLIST(firstObject, code...) ({\
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va_list __ap; \
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unsigned int __max = GS_MAX_OBJECTS_FROM_STACK; \
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unsigned int __count = 0; \
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id __buf[__max/2]; \
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id *__objects = __buf; \
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if (isPaired == YES) \
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{ \
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id __buf2[__max/2]; \
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id *__pairs = __buf2; \
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while (__count < __max) \
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{ \
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id __tmp = va_arg(__ap, id); \
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if (__tmp == nil) \
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{ \
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break; \
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} \
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if ((__count % 2) == 0) \
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{ \
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__objects[__count/2] = __tmp; \
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} \
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else \
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{ \
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__pairs[__count/2] = __tmp; \
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} \
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if (++__count == __max) \
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{ \
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__tmp = va_arg(__ap, id); \
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while (__tmp != nil) \
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{ \
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__count++; \
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__tmp = va_arg(__ap, id); \
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} \
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} \
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else if ((__count % 2) == 1) \
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{ \
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__count++; \
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__pairs[__count/2] = nil; \
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} \
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} \
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va_end(__ap); \
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if (__count > __max) \
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{ \
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unsigned int __tmp; \
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if ((__count % 2) == 1) __count++; \
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__objects = (id*)objc_malloc(__count*sizeof(id)*2); \
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__pairs = &__objects[__count/2]; \
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va_start(__ap, firstObject); \
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for (__tmp = 0; __tmp < __count; __tmp++) \
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{ \
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if ((__count % 2) == 0) \
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{ \
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__objects[__count/2] = va_arg(__ap, id); \
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} \
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else \
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{ \
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__pairs[__count/2] = va_arg(__ap, id); \
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} \
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} \
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va_end(__ap); \
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} \
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code; \
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if (__objects != __buf) objc_free(__objects); \
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} \
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else \
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{ \
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va_start(__ap, firstObject); \
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while (__count < __max) \
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{ \
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__objects[__count] = va_arg(__ap, id); \
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if (__objects[__count] == nil) \
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{ \
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break; \
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} \
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if (++__count == __max) \
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{ \
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id __tmp = va_arg(__ap, id); \
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while (__tmp != nil) \
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{ \
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__count++; \
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__tmp = va_arg(__ap, id); \
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} \
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} \
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} \
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va_end(__ap); \
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if (__count > __max) \
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{ \
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unsigned int __tmp; \
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__objects = (id*)objc_malloc(__count*sizeof(id)); \
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va_start(__ap, firstObject); \
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for (__tmp = 0; __tmp < __count; __tmp++) \
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{ \
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__objects[__tmp] = va_arg(__ap, id); \
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} \
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va_end(__ap); \
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} \
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code; \
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if (__objects != __buf) objc_free(__objects); \
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} \
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})
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/**
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* <p>This is a macro designed to minimise the use of memory allocation and
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* deallocation when you need to work with a vararg list of objects.<br />
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* The objects are unpacked from the vararg list into a 'C' array and
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* then a code fragment you specify is able to make use of them before
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* that 'C' array is destroyed.
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* </p>
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* <p>The firstObject argument is the name of the formal parameter in your
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* method or function which precedes the ', ...' denoting variable args.
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* </p>
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* <p>The code argument is a piece of objective-c code to be executed to
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* make use of the objects stored in the 'C' array.<br />
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* When this code is called the unsigned integer '__count' will contain the
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* number of objects unpacked, and the pointer '__objects' will point to
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* the unpacked objects.
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* </p>
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*/
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#define GS_USEIDLIST(firstObject, code...) ({\
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va_list __ap; \
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unsigned int __max = GS_MAX_OBJECTS_FROM_STACK; \
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unsigned int __count = 0; \
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id __buf[__max]; \
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id *__objects = __buf; \
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va_start(__ap, firstObject); \
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while (__count < __max) \
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{ \
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__objects[__count] = va_arg(__ap, id); \
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if (__objects[__count] == nil) \
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{ \
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break; \
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} \
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if (++__count == __max) \
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{ \
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id __tmp = va_arg(__ap, id); \
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while (__tmp != nil) \
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{ \
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__count++; \
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__tmp = va_arg(__ap, id); \
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} \
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} \
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} \
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va_end(__ap); \
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if (__count > __max) \
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{ \
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unsigned int __tmp; \
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__objects = (id*)objc_malloc(__count*sizeof(id)); \
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va_start(__ap, firstObject); \
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for (__tmp = 0; __tmp < __count; __tmp++) \
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{ \
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__objects[__tmp] = va_arg(__ap, id); \
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} \
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va_end(__ap); \
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} \
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code; \
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if (__objects != __buf) objc_free(__objects); \
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})
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#endif /* NO_GNUSTEP */
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#endif /* INCLUDED_GS_CATEGORIES_H */
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@ -43,6 +43,7 @@
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#include <Foundation/NSMapTable.h>
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#include <Foundation/NSLock.h>
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#include <Foundation/NSDebug.h>
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#include "gnustep/base/GSCategories.h"
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#include "GSPrivate.h"
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extern BOOL GSMacOSXCompatiblePropertyLists(void);
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static NSMapTable *placeholderMap;
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static NSLock *placeholderLock;
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@interface NSArray (GSPrivate)
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- (id) _initWithObjects: firstObject rest: (va_list) ap;
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@end
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/**
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* A simple, low overhead, ordered container for objects.
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* A simple, low overhead, ordered container for objects. All the objects
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* in the container are retained by it. The container may not contain nil
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* (though it may contain [NSNull+null]).
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*/
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@implementation NSArray
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@ -222,12 +220,11 @@ static SEL rlSel;
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*/
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+ (id) arrayWithObjects: firstObject, ...
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{
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va_list ap;
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va_start(ap, firstObject);
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self = [[self allocWithZone: NSDefaultMallocZone()]
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_initWithObjects: firstObject rest: ap];
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va_end(ap);
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return AUTORELEASE(self);
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id a = [self allocWithZone: NSDefaultMallocZone()];
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GS_USEIDLIST(firstObject,
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a = [a initWithObjects: __objects count: __count]);
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return AUTORELEASE(a);
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}
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/**
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return nil;
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}
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- (id) _initWithObjects: firstObject rest: (va_list) ap
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{
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register unsigned i;
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register unsigned curSize;
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auto unsigned prevSize;
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auto unsigned newSize;
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auto id *objsArray;
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auto id tmpId;
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/* Do initial allocation. */
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prevSize = 3;
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curSize = 5;
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objsArray = (id*)NSZoneMalloc(NSDefaultMallocZone(), sizeof(id) * curSize);
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tmpId = firstObject;
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/* Loop through adding objects to array until a nil is
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* found.
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*/
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for (i = 0; tmpId != nil; i++)
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{
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/* Put id into array. */
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objsArray[i] = tmpId;
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/* If the index equals the current size, increase size. */
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if (i == curSize - 1)
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{
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/* Fibonacci series. Supposedly, for this application,
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* the fibonacci series will be more memory efficient.
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*/
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newSize = prevSize + curSize;
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prevSize = curSize;
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curSize = newSize;
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/* Reallocate object array. */
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objsArray = (id*)NSZoneRealloc(NSDefaultMallocZone(), objsArray,
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sizeof(id) * curSize);
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}
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tmpId = va_arg(ap, id);
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}
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va_end( ap );
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/* Put object ids into NSArray. */
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self = [self initWithObjects: objsArray count: i];
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NSZoneFree(NSDefaultMallocZone(), objsArray);
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return( self );
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}
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/**
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* Initialize the array the list of objects.
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* <br />May change the value of self before returning it.
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*/
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- (id) initWithObjects: firstObject, ...
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{
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va_list ap;
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va_start(ap, firstObject);
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self = [self _initWithObjects: firstObject rest: ap];
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va_end(ap);
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GS_USEIDLIST(firstObject,
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self = [self initWithObjects: __objects count: __count]);
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return self;
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}
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