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Merge pull request #19 from gnustep/refcountrefactor
Refactor refcount usage.
This commit is contained in:
commit
640972f2ae
2 changed files with 94 additions and 22 deletions
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@ -125,6 +125,7 @@ BOOL NSDeallocateZombies = NO;
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static Class zombieClass = Nil;
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static NSMapTable *zombieMap = 0;
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#ifndef OBJC_CAP_ARC
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static void GSMakeZombie(NSObject *o, Class c)
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{
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object_setClass(o, zombieClass);
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@ -135,6 +136,7 @@ static void GSMakeZombie(NSObject *o, Class c)
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[allocationLock unlock];
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}
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}
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#endif
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static void GSLogZombie(id o, SEL sel)
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{
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@ -444,15 +446,8 @@ struct obj_layout {
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};
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typedef struct obj_layout *obj;
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/**
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* Examines the extra reference count for the object and, if non-zero
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* decrements it, otherwise leaves it unchanged.<br />
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* Returns a flag to say whether the count was zero
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* (and hence whether the extra reference count was decremented).<br />
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* This function is used by the [NSObject-release] method.
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*/
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inline BOOL
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NSDecrementExtraRefCountWasZero(id anObject)
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__attribute__((weak))
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BOOL objc_release_fast_no_destroy_np(id anObject)
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{
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if (double_release_check_enabled)
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{
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@ -483,6 +478,9 @@ NSDecrementExtraRefCountWasZero(id anObject)
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* have been greater than zero)
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*/
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(((obj)anObject)[-1].retained) = 0;
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# ifdef OBJC_CAP_ARC
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objc_delete_weak_refs(anObject);
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# endif
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return YES;
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}
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#else /* GSATOMICREAD */
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@ -491,6 +489,9 @@ NSDecrementExtraRefCountWasZero(id anObject)
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[theLock lock];
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if (((obj)anObject)[-1].retained == 0)
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{
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# ifdef OBJC_CAP_ARC
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objc_delete_weak_refs(anObject);
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# endif
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[theLock unlock];
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return YES;
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}
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@ -505,6 +506,33 @@ NSDecrementExtraRefCountWasZero(id anObject)
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return NO;
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}
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__attribute__((weak))
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void objc_release_fast_np(id anObject)
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{
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if (objc_release_fast_no_destroy_np(anObject))
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{
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[anObject dealloc];
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}
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}
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/**
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* Examines the extra reference count for the object and, if non-zero
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* decrements it, otherwise leaves it unchanged.<br />
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* Returns a flag to say whether the count was zero
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* (and hence whether the extra reference count was decremented).<br />
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*/
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inline BOOL
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NSDecrementExtraRefCountWasZero(id anObject)
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{
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return objc_release_fast_no_destroy_np(anObject);
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}
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__attribute__((weak))
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size_t object_getRetainCount_np(id anObject)
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{
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return ((obj)anObject)[-1].retained + 1;
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}
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/**
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* Return the extra reference count of anObject (a value in the range
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* from 0 to the maximum unsigned integer value minus one).<br />
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@ -513,7 +541,7 @@ NSDecrementExtraRefCountWasZero(id anObject)
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inline NSUInteger
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NSExtraRefCount(id anObject)
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{
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return ((obj)anObject)[-1].retained;
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return object_getRetainCount_np(anObject) - 1;
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}
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/**
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@ -522,8 +550,8 @@ NSExtraRefCount(id anObject)
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* would be incremented to too large a value.<br />
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* This is used by the [NSObject-retain] method.
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*/
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inline void
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NSIncrementExtraRefCount(id anObject)
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__attribute__((weak))
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id objc_retain_fast_np(id anObject)
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{
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BOOL tooFar = NO;
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@ -586,6 +614,19 @@ NSIncrementExtraRefCount(id anObject)
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@" for %@ - %@", base, anObject];
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}
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}
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return anObject;
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}
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/**
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* Increments the extra reference count for anObject.<br />
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* The GNUstep version raises an exception if the reference count
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* would be incremented to too large a value.<br />
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* This is used by the [NSObject-retain] method.
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*/
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inline void
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NSIncrementExtraRefCount(id anObject)
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{
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objc_retain_fast_np(anObject);
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}
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#ifndef NDEBUG
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@ -596,6 +637,8 @@ NSIncrementExtraRefCount(id anObject)
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#define AREM(c, o)
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#endif
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#ifndef OBJC_CAP_ARC
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static SEL cxx_construct, cxx_destruct;
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/**
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@ -629,6 +672,7 @@ callCXXConstructors(Class aClass, id anObject)
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}
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return constructor;
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}
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#endif
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/*
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@ -642,6 +686,9 @@ callCXXConstructors(Class aClass, id anObject)
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inline id
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NSAllocateObject (Class aClass, NSUInteger extraBytes, NSZone *zone)
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{
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#ifdef OBJC_CAP_ARC
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return class_createInstance(aClass, extraBytes);
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#else
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id new;
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int size;
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@ -674,17 +721,21 @@ NSAllocateObject (Class aClass, NSUInteger extraBytes, NSZone *zone)
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callCXXConstructors(aClass, new);
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return new;
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#endif
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}
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inline void
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NSDeallocateObject(id anObject)
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{
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Class aClass = object_getClass(anObject);
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if ((anObject != nil) && !class_isMetaClass(aClass))
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{
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#ifndef OBJC_CAP_ARC
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obj o = &((obj)anObject)[-1];
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NSZone *z = NSZoneFromPointer(o);
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#endif
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/* Call the default finalizer to handle C++ destructors.
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*/
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@ -693,16 +744,37 @@ NSDeallocateObject(id anObject)
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AREM(aClass, (id)anObject);
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if (NSZombieEnabled == YES)
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{
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#ifdef OBJC_CAP_ARC
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if (0 != zombieMap)
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{
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[allocationLock lock];
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NSMapInsert(zombieMap, (void*)anObject, (void*)aClass);
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[allocationLock unlock];
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}
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if (NSDeallocateZombies == YES)
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{
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object_dispose(anObject);
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}
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else
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{
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object_setClass(anObject, zombieClass);
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}
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#else
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GSMakeZombie(anObject, aClass);
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if (NSDeallocateZombies == YES)
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{
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NSZoneFree(z, o);
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}
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#endif
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}
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else
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{
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#ifdef OBJC_CAP_ARC
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object_dispose(anObject);
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#else
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object_setClass((id)anObject, (Class)(void*)0xdeadface);
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NSZoneFree(z, o);
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#endif
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}
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}
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return;
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@ -1197,6 +1269,7 @@ static id gs_weak_load(id obj)
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- (void) finalize
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{
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#ifndef OBJC_CAP_ARC
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Class destructorClass = Nil;
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IMP destructor = 0;
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/*
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@ -1251,6 +1324,7 @@ static id gs_weak_load(id obj)
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}
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}
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return;
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#endif
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}
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/**
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@ -1893,13 +1967,7 @@ static id gs_weak_load(id obj)
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*/
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- (oneway void) release
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{
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if (NSDecrementExtraRefCountWasZero(self))
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{
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# ifdef OBJC_CAP_ARC
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objc_delete_weak_refs(self);
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# endif
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[self dealloc];
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}
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objc_release_fast_np(self);
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}
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/**
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@ -1958,8 +2026,7 @@ static id gs_weak_load(id obj)
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*/
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- (id) retain
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{
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NSIncrementExtraRefCount(self);
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return self;
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return objc_retain_fast_np(self);
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}
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/**
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@ -1983,7 +2050,7 @@ static id gs_weak_load(id obj)
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*/
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- (NSUInteger) retainCount
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{
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return NSExtraRefCount(self) + 1;
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return object_getRetainCount_np(self);
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}
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/**
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@ -1,6 +1,9 @@
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#import "ObjectTesting.h"
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#import <Foundation/NSAutoreleasePool.h>
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#import <Foundation/NSProxy.h>
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#if __has_include(<objc/capabilities.h>)
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#include <objc/capabilities.h>
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#endif
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int main()
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{
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obj1 = [NSProxy allocWithZone:testZone];
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PASS(obj1 != nil, "%s has working allocWithZone:",prefix);
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#ifndef OBJC_CAP_ARC
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PASS(NSZoneFromPointer(obj1) == testZone, "%s uses zone for alloc",prefix);
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PASS([obj1 zone] == testZone, "%s -zone works",prefix);
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#endif
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PASS([obj1 hash] != 0, "%s has working -hash",prefix);
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PASS([obj1 isEqual:obj1] == YES, "%s has working -isEqual:",prefix);
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