mirror of
https://github.com/gnustep/libs-base.git
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Fix thread memory leak.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@17336 72102866-910b-0410-8b05-ffd578937521
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a4d2e5438a
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3 changed files with 152 additions and 122 deletions
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@ -4,6 +4,10 @@
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change ... seemed to cause problems on some systems.
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* Tools/gdnc.m: ditto.
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* Source/NSDebug.m: Small thread safely fix.
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* Source/NSThread.m: Avoid multiple copies of housekeeping timer.
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* Source/NSConnection.m: Fix thread related memory leak leaving
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an NSRunLoop in a connection when the connection is no longer
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using it.
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2003-07-23 Richard Frith-Macdonald <rfm@gnu.org>
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@ -2633,122 +2633,160 @@ static void callEncoder (DOContext *ctxt)
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NSTimeInterval delay_interval = last_interval;
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NSDate *delay_date = nil;
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NSRunLoop *runLoop = [runLoopClass currentRunLoop];
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BOOL isLocked = NO;
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BOOL addedRunLoop = NO;
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if (debug_connection > 5)
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NSLog(@"Waiting for reply sequence %d on %x:%x",
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sn, self, [NSThread currentThread]);
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M_LOCK(_queueGate);
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while (_isValid == YES
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&& (node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn)) != 0
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&& node->value.obj == dummyObject)
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/*
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* If we have sent out a request on a run loop that we don't already
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* know about, it must be on a new thread - so if we have multipleThreads
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* enabled, we must add the run loop of the new thread so that we can
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* get the reply in this thread.
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*/
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if (_multipleThreads == YES
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&& [_runLoops indexOfObjectIdenticalTo: runLoop] == NSNotFound)
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{
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M_UNLOCK(_queueGate);
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if (timeout_date == nil)
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{
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timeout_date = [dateClass allocWithZone: NSDefaultMallocZone()];
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timeout_date
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= [timeout_date initWithTimeIntervalSinceNow: _replyTimeout];
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}
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if (_multipleThreads == YES)
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{
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NSDate *limit_date;
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NSTimeInterval next_interval;
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[self addRunLoop: runLoop];
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addedRunLoop = YES;
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}
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/*
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* If multiple threads are using this connections, another
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* thread may read the reply we are waiting for - so we must
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* break out of the runloop frequently to check. We do this
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* by setting a small delay and increasing it each time round
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* so that this semi-busy wait doesn't consume too much
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* processor time (I hope).
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* We set an upper limit on the delay to avoid responsiveness
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* problems.
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*/
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RELEASE(delay_date);
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delay_date = [dateClass allocWithZone: NSDefaultMallocZone()];
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if (delay_interval < 1.0)
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NS_DURING
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{
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if (debug_connection > 5)
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NSLog(@"Waiting for reply sequence %d on %x:%x",
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sn, self, [NSThread currentThread]);
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M_LOCK(_queueGate); isLocked = YES;
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while (_isValid == YES
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&& (node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn)) != 0
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&& node->value.obj == dummyObject)
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{
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M_UNLOCK(_queueGate); isLocked = NO;
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if (timeout_date == nil)
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{
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next_interval = last_interval + delay_interval;
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last_interval = delay_interval;
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delay_interval = next_interval;
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timeout_date = [dateClass allocWithZone: NSDefaultMallocZone()];
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timeout_date
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= [timeout_date initWithTimeIntervalSinceNow: _replyTimeout];
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}
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delay_date
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= [delay_date initWithTimeIntervalSinceNow: delay_interval];
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/*
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* We must not set a delay date that is further in the future
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* than the timeout date for the response to be returned.
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*/
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if ([timeout_date earlierDate: delay_date] == timeout_date)
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if (_multipleThreads == YES)
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{
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limit_date = timeout_date;
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NSDate *limit_date;
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NSTimeInterval next_interval;
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/*
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* If multiple threads are using this connections, another
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* thread may read the reply we are waiting for - so we must
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* break out of the runloop frequently to check. We do this
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* by setting a small delay and increasing it each time round
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* so that this semi-busy wait doesn't consume too much
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* processor time (I hope).
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* We set an upper limit on the delay to avoid responsiveness
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* problems.
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*/
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RELEASE(delay_date);
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delay_date = [dateClass allocWithZone: NSDefaultMallocZone()];
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if (delay_interval < 1.0)
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{
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next_interval = last_interval + delay_interval;
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last_interval = delay_interval;
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delay_interval = next_interval;
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}
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delay_date
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= [delay_date initWithTimeIntervalSinceNow: delay_interval];
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/*
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* We must not set a delay date that is further in the future
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* than the timeout date for the response to be returned.
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*/
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if ([timeout_date earlierDate: delay_date] == timeout_date)
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{
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limit_date = timeout_date;
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}
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else
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{
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limit_date = delay_date;
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}
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/*
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* If the runloop returns without having done anything, AND we
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* were waiting for the final timeout, then we must break out
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* of the loop.
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*/
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if ([runLoop runMode: NSConnectionReplyMode
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beforeDate: limit_date] == NO)
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{
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if (limit_date == timeout_date)
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{
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M_LOCK(_queueGate); isLocked = YES;
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node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn);
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break;
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}
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}
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}
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else
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{
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limit_date = delay_date;
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}
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/*
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* If the runloop returns without having done anything, AND we
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* were waiting for the final timeout, then we must break out
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* of the loop.
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*/
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if ([runLoop runMode: NSConnectionReplyMode
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beforeDate: limit_date] == NO)
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{
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if (limit_date == timeout_date)
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/*
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* Normal operation - wait for data or for a timeout.
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*/
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if ([runLoop runMode: NSConnectionReplyMode
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beforeDate: timeout_date] == NO)
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{
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M_LOCK(_queueGate);
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M_LOCK(_queueGate); isLocked = YES;
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node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn);
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break;
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}
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}
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M_LOCK(_queueGate); isLocked = YES;
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}
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if (node == 0)
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{
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rmc = nil;
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}
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else
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{
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/*
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* Normal operation - wait for data to be received or for a timeout.
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*/
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if ([runLoop runMode: NSConnectionReplyMode
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beforeDate: timeout_date] == NO)
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rmc = node->value.obj;
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GSIMapRemoveKey(_replyMap, (GSIMapKey)sn);
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}
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M_UNLOCK(_queueGate); isLocked = NO;
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TEST_RELEASE(delay_date);
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TEST_RELEASE(timeout_date);
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if (rmc == nil)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"no reply message available"];
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}
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if (rmc == dummyObject)
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{
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if (_isValid == YES)
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{
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M_LOCK(_queueGate);
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node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn);
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break;
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[NSException raise: NSPortTimeoutException
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format: @"timed out waiting for reply"];
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}
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else
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{
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[NSException raise: NSPortTimeoutException
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format: @"invalidated while awaiting reply"];
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}
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}
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M_LOCK(_queueGate);
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}
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if (node == 0)
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{
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rmc = nil;
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}
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else
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{
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rmc = node->value.obj;
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GSIMapRemoveKey(_replyMap, (GSIMapKey)sn);
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}
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M_UNLOCK(_queueGate);
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TEST_RELEASE(delay_date);
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TEST_RELEASE(timeout_date);
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if (rmc == nil)
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{
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[NSException raise: NSInternalInconsistencyException
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format: @"no reply message available"];
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}
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if (rmc == dummyObject)
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{
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if (_isValid == YES)
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if (addedRunLoop == YES)
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{
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[NSException raise: NSPortTimeoutException
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format: @"timed out waiting for reply"];
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}
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else
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{
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[NSException raise: NSPortTimeoutException
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format: @"invalidated while awaiting reply"];
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addedRunLoop = NO;
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[self removeRunLoop: runLoop];
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}
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}
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NS_HANDLER
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{
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if (addedRunLoop == YES)
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{
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addedRunLoop = NO;
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[self removeRunLoop: runLoop];
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}
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if (isLocked == YES)
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{
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M_UNLOCK(_queueGate);
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}
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[localException raise];
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}
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NS_ENDHANDLER
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NSDebugMLLog(@"NSConnection", @"Consuming reply RMC %d on %x", sn, self);
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return rmc;
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}
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@ -2951,21 +2989,6 @@ static void callEncoder (DOContext *ctxt)
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reserved: [_sendPort reservedSpaceLength]];
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M_LOCK(_refGate);
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/*
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* If we have sent out a request on a run loop that we don't already
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* know about, it must be on a new thread - so if we have multipleThreads
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* enabled, we must add the run loop of the new thread so that we can
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* get the reply in this thread.
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*/
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if (_multipleThreads == YES && needsReply == YES)
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{
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NSRunLoop *loop = [runLoopClass currentRunLoop];
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if ([_runLoops indexOfObjectIdenticalTo: loop] == NSNotFound)
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{
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[self addRunLoop: loop];
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}
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}
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/*
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* We replace the code we have just used in the cache, and tell it not to
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@ -325,8 +325,9 @@ GSRunLoopForThread(NSThread *t)
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r = [NSRunLoop new];
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[d setObject: r forKey: key];
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RELEASE(r);
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if (t == nil || t == defaultThread)
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if (housekeeper == nil && (t == nil || t == defaultThread))
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{
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CREATE_AUTORELEASE_POOL (arp);
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NSNotificationCenter *ctr;
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NSNotification *not;
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NSInvocation *inv;
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@ -334,7 +335,7 @@ GSRunLoopForThread(NSThread *t)
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ctr = [NSNotificationCenter defaultCenter];
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not = [NSNotification notificationWithName: @"GSHousekeeping"
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object: r
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object: nil
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userInfo: nil];
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sel = @selector(postNotification:);
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inv = [NSInvocation invocationWithMethodSignature:
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@ -344,10 +345,14 @@ GSRunLoopForThread(NSThread *t)
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[inv setArgument: ¬ atIndex: 2];
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[inv retainArguments];
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housekeeper = [NSTimer timerWithTimeInterval: 30.0
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invocation: inv
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repeats: YES];
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housekeeper = [[NSTimer alloc] initWithFireDate: nil
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interval: 30.0
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target: inv
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selector: NULL
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userInfo: nil
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repeats: YES];
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[r addTimer: housekeeper forMode: NSDefaultRunLoopMode];
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RELEASE(arp);
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}
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}
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}
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@ -408,23 +413,17 @@ gnustep_base_thread_callback()
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*/
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+ (NSThread*) currentThread
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{
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NSThread *t;
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NSThread *t = nil;
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if (entered_multi_threaded_state == NO)
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{
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/*
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* The NSThread class has been initialized - so we will have a default
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* thread set up.
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* thread set up unless the default thread subsequently exited.
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*/
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t = defaultThread;
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if (t == nil)
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{
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fprintf(stderr, "ALERT ... [NSThread +currentThread] ... the "
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"default thread is nil!");
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fflush(stderr); // Needed for windoze
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}
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}
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else
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if (t == nil)
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{
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t = (NSThread*)objc_thread_get_data();
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if (t == nil)
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@ -630,6 +629,10 @@ gnustep_base_thread_callback()
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[NSAutoreleasePool _endThread: self];
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}
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}
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if (self == defaultThread)
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{
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defaultThread = nil;
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}
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NSDeallocateObject(self);
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}
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