Cosmetic tweaks to match coding style

This commit is contained in:
Richard Frith-Macdonald 2019-06-06 14:16:30 +01:00
parent 75850de0ff
commit 2425c42ace
8 changed files with 332 additions and 234 deletions

View file

@ -553,7 +553,7 @@ GS_EXPORT NSString* const NSLoadedClasses;
* Sets the Java Android asset manager.
* The developer can call this method to enable asset loading via NSBundle.
*/
+ (void) setJavaAssetManager:(jobject)jassetManager withJNIEnv:(JNIEnv *)env;
+ (void) setJavaAssetManager: (jobject)jassetManager withJNIEnv: (JNIEnv *)env;
/**
* Returns the native Android asset manager.
@ -566,7 +566,7 @@ GS_EXPORT NSString* const NSLoadedClasses;
* Uses `AASSET_MODE_UNKNOWN` to open the asset if it exists.
* The returned object must be released using AAsset_close().
*/
+ (AAsset *)assetForPath:(NSString *)path;
+ (AAsset *) assetForPath: (NSString *)path;
/**
* Returns the Android asset for the given path if path is in main bundle
@ -574,14 +574,14 @@ GS_EXPORT NSString* const NSLoadedClasses;
* Uses the given mode to open the AAsset if it exists.
* The returned object must be released using AAsset_close().
*/
+ (AAsset *)assetForPath:(NSString *)path withMode:(int)mode;
+ (AAsset *) assetForPath: (NSString *)path withMode: (int)mode;
/**
* Returns the Android asset dir for the given path if path is in main bundle
* resources and the asset directory exists.
* The returned object must be released using AAssetDir_close().
*/
+ (AAssetDir *)assetDirForPath:(NSString *)path;
+ (AAssetDir *) assetDirForPath: (NSString *)path;
#endif /* __ANDROID__ */
@ -648,7 +648,7 @@ GS_EXPORT NSString* const NSLoadedClasses;
* </p>
*/
#define NSLocalizedString(key, comment) \
[[NSBundle mainBundle] localizedStringForKey:(key) value:@"" table:nil]
[[NSBundle mainBundle] localizedStringForKey: (key) value: @"" table: nil]
/**
* This function (macro) does the same as
@ -666,7 +666,7 @@ GS_EXPORT NSString* const NSLoadedClasses;
* different table.
*/
#define NSLocalizedStringFromTable(key, tbl, comment) \
[[NSBundle mainBundle] localizedStringForKey:(key) value:@"" table:(tbl)]
[[NSBundle mainBundle] localizedStringForKey: (key) value: @"" table: (tbl)]
/**
* This function is the full-blown localization function (it
@ -682,7 +682,7 @@ GS_EXPORT NSString* const NSLoadedClasses;
* use when translating the string.
*/
#define NSLocalizedStringFromTableInBundle(key, tbl, bundle, comment) \
[bundle localizedStringForKey:(key) value:@"" table:(tbl)]
[bundle localizedStringForKey: (key) value: @"" table: (tbl)]
#if defined(__cplusplus)

View file

@ -287,9 +287,9 @@ static GSTcpTune *tune = nil;
{
#ifdef __ANDROID__
if (asset)
{
result = AAsset_read(asset, buf, len);
}
{
result = AAsset_read(asset, buf, len);
}
else
#endif
#if USE_ZLIB
@ -388,10 +388,10 @@ static GSTcpTune *tune = nil;
#ifdef __ANDROID__
if (asset)
{
AAsset_close(asset);
asset = NULL;
}
{
AAsset_close(asset);
asset = NULL;
}
else
#endif
if (closeOnDealloc == YES && descriptor != -1)
@ -1092,10 +1092,11 @@ NSString * const GSSOCKSRecvAddr = @"GSSOCKSRecvAddr";
{
#ifdef __ANDROID__
asset = [NSBundle assetForPath:path withMode:AASSET_MODE_RANDOM];
if (asset) {
readOK = YES;
return self;
}
if (asset)
{
readOK = YES;
return self;
}
#endif
DESTROY(self);
@ -1670,9 +1671,9 @@ NSString * const GSSOCKSRecvAddr = @"GSSOCKSRecvAddr";
#ifdef __ANDROID__
if (asset)
{
result = AAsset_seek(asset, 0, SEEK_CUR);
}
{
result = AAsset_seek(asset, 0, SEEK_CUR);
}
else
#endif
if (isStandardFile && descriptor >= 0)
@ -1701,9 +1702,9 @@ NSString * const GSSOCKSRecvAddr = @"GSSOCKSRecvAddr";
#ifdef __ANDROID__
if (asset)
{
result = AAsset_seek(asset, 0, SEEK_END);
}
{
result = AAsset_seek(asset, 0, SEEK_END);
}
else
#endif
if (isStandardFile && descriptor >= 0)
@ -1732,9 +1733,9 @@ NSString * const GSSOCKSRecvAddr = @"GSSOCKSRecvAddr";
#ifdef __ANDROID__
if (asset)
{
result = AAsset_seek(asset, (off_t)pos, SEEK_SET);
}
{
result = AAsset_seek(asset, (off_t)pos, SEEK_SET);
}
else
#endif
if (isStandardFile && descriptor >= 0)
@ -1773,10 +1774,10 @@ NSString * const GSSOCKSRecvAddr = @"GSSOCKSRecvAddr";
#ifdef __ANDROID__
if (asset)
{
AAsset_close(asset);
asset = NULL;
}
{
AAsset_close(asset);
asset = NULL;
}
else
#endif
#if USE_ZLIB

View file

@ -627,15 +627,11 @@ descriptorOrComparator: (id)descriptorOrComparator
while (stackSize > 1)
{
NSInteger n = stackSize -2;
if ( (n >= 1
&& runStack[n-1].length <= (runStack[n].length
+ runStack[n+1].length)
)
|| (n >= 2
&& runStack[n-2].length <= (runStack[n].length
+ runStack[n-1].length)
)
)
if ((n >= 1 && runStack[n-1].length
<= (runStack[n].length + runStack[n+1].length))
|| (n >= 2 && runStack[n-2].length
<= (runStack[n].length + runStack[n-1].length)))
{
if (runStack[n-1].length < runStack[n+1].length)
{

View file

@ -269,17 +269,17 @@ AbsolutePathOfExecutable(NSString *path, BOOL atLaunch)
NSString *result = nil;
env = [[NSProcessInfo processInfo] environment];
pathlist = [env objectForKey:@"PATH"];
pathlist = [env objectForKey: @"PATH"];
/* Windows 2000 and perhaps others have "Path" not "PATH" */
if (pathlist == nil)
{
pathlist = [env objectForKey:@"Path"];
pathlist = [env objectForKey: @"Path"];
}
#if defined(_WIN32)
patharr = [pathlist componentsSeparatedByString:@";"];
patharr = [pathlist componentsSeparatedByString: @";"];
#else
patharr = [pathlist componentsSeparatedByString:@":"];
patharr = [pathlist componentsSeparatedByString: @":"];
#endif
/* Add . if not already in path */
if ([patharr indexOfObject: @"."] == NSNotFound)
@ -290,7 +290,7 @@ AbsolutePathOfExecutable(NSString *path, BOOL atLaunch)
patharr = [patharr objectEnumerator];
while (nil != (prefix = [patharr nextObject]))
{
if ([prefix isEqual:@"."])
if ([prefix isEqual: @"."])
{
if (atLaunch == YES)
{
@ -548,13 +548,14 @@ _find_framework(NSString *name)
{
NSArray *paths;
NSFileManager *file_mgr = manager();
NSString *file_name = [name stringByAppendingPathExtension:@"framework"];
NSString *file_name;
NSString *file_path;
NSString *path;
NSEnumerator *enumerator;
NSCParameterAssert(name != nil);
file_name = [name stringByAppendingPathExtension: @"framework"];
paths = NSSearchPathForDirectoriesInDomains(GSFrameworksDirectory,
NSAllDomainsMask,YES);
@ -927,9 +928,9 @@ _find_main_bundle_for_tool(NSString *toolName)
for (j = 0; j < [l count]; j++)
{
if ([[l objectAtIndex: j] pointerValue]
== [[b objectAtIndex:i] pointerValue])
== [[b objectAtIndex: i] pointerValue])
{
[l removeObjectAtIndex:j];
[l removeObjectAtIndex: j];
}
}
}
@ -2119,44 +2120,55 @@ IF_NO_GC(
}
#ifdef __ANDROID__
// Android: check subdir and localization directly, as AAssetDir and thereby
// NSDirectoryEnumerator doesn't list directories
/* Android: check subdir and localization directly, as AAssetDir and thereby
* NSDirectoryEnumerator doesn't list directories
*/
NSString *originalPrimary = primary;
if (subPath) {
primary = [originalPrimary stringByAppendingPathComponent: subPath];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
if (localization) {
primary = [primary stringByAppendingPathComponent:
[localization stringByAppendingPathExtension:@"lproj"]];
if (subPath)
{
primary = [originalPrimary stringByAppendingPathComponent: subPath];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
} else {
NSString *subPathPrimary = primary;
enumerate = [languages objectEnumerator];
while ((language = [enumerate nextObject])) {
primary = [subPathPrimary stringByAppendingPathComponent:
[language stringByAppendingPathExtension:@"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
}
if (localization)
{
primary = [primary stringByAppendingPathComponent:
[localization stringByAppendingPathExtension: @"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
}
else
{
NSString *subPathPrimary = primary;
enumerate = [languages objectEnumerator];
while ((language = [enumerate nextObject]))
{
primary = [subPathPrimary stringByAppendingPathComponent:
[language stringByAppendingPathExtension: @"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
}
}
}
}
if (localization) {
primary = [originalPrimary stringByAppendingPathComponent:
[localization stringByAppendingPathExtension:@"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
} else {
enumerate = [languages objectEnumerator];
while ((language = [enumerate nextObject])) {
if (localization)
{
primary = [originalPrimary stringByAppendingPathComponent:
[language stringByAppendingPathExtension:@"lproj"]];
[localization stringByAppendingPathExtension: @"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
}
}
else
{
enumerate = [languages objectEnumerator];
while ((language = [enumerate nextObject]))
{
primary = [originalPrimary stringByAppendingPathComponent:
[language stringByAppendingPathExtension: @"lproj"]];
contents = bundle_directory_readable(primary);
addBundlePath(array, contents, primary, nil, nil);
}
}
#endif /* __ANDROID__ */
primary = rootPath;
@ -2269,7 +2281,7 @@ IF_NO_GC(
#if !defined(_WIN32)
if (_frameworkVersion)
rootPath = [NSString stringWithFormat:@"%@/Versions/%@", [self bundlePath],
rootPath = [NSString stringWithFormat: @"%@/Versions/%@", [self bundlePath],
_frameworkVersion];
else
#endif
@ -2548,13 +2560,17 @@ IF_NO_GC(
NSArray *languages = [[NSUserDefaults standardUserDefaults]
stringArrayForKey: @"NSLanguages"];
for (locale in languages) {
NSString *path = [self pathForResource:@"Localizable" ofType:@"strings"
inDirectory:nil forLocalization:locale];
if (path) {
[array addObject: locale];
for (locale in languages)
{
NSString *path = [self pathForResource: @"Localizable"
ofType: @"strings"
inDirectory: nil
forLocalization: locale];
if (path)
{
[array addObject: locale];
}
}
}
#endif /* __ANDROID__ */
return GS_IMMUTABLE(array);
@ -2764,7 +2780,7 @@ IF_NO_GC(
withString: @"_1"];
#if !defined(_WIN32)
path = [_path stringByAppendingPathComponent:@"Versions/Current"];
path = [_path stringByAppendingPathComponent: @"Versions/Current"];
#else
path = _path;
#endif
@ -2798,7 +2814,7 @@ IF_NO_GC(
{
#if !defined(_WIN32)
return [_path stringByAppendingPathComponent:
[NSString stringWithFormat:@"Versions/%@/%@",
[NSString stringWithFormat: @"Versions/%@/%@",
version, executableName]];
#else
return [_path stringByAppendingPathComponent: executableName];
@ -2827,7 +2843,7 @@ IF_NO_GC(
{
#if !defined(_WIN32)
return [_path stringByAppendingPathComponent:
[NSString stringWithFormat:@"Versions/%@/Resources",
[NSString stringWithFormat: @"Versions/%@/Resources",
version]];
#else
/* No Versions (that require symlinks) on mswindows */
@ -2884,7 +2900,7 @@ IF_NO_GC(
{
#if !defined(_WIN32)
return [_path stringByAppendingPathComponent:
[NSString stringWithFormat:@"Versions/%@/PlugIns",
[NSString stringWithFormat: @"Versions/%@/PlugIns",
version]];
#else
return [_path stringByAppendingPathComponent: @"PlugIns"];
@ -2912,8 +2928,8 @@ IF_NO_GC(
{
#if !defined(_WIN32)
return [_path stringByAppendingPathComponent:
[NSString stringWithFormat:@"Versions/%@/PrivateFrameworks",
version]];
[NSString stringWithFormat: @"Versions/%@/PrivateFrameworks",
version]];
#else
return [_path stringByAppendingPathComponent: @"PrivateFrameworks"];
#endif
@ -3282,13 +3298,14 @@ IF_NO_GC(
+ (AAssetManager *)assetManager
{
return _assetManager;
return _assetManager;
}
+ (void)setJavaAssetManager:(jobject)jassetManager withJNIEnv:(JNIEnv *)env
+ (void) setJavaAssetManager: (jobject)jassetManager withJNIEnv: (JNIEnv *)env
{
// create global reference to Java asset manager to prevent garbage
// collection
/* create global reference to Java asset manager to prevent garbage
* collection
*/
_jassetManager = (*env)->NewGlobalRef(env, jassetManager);
// get native asset manager (may be shared across multiple threads)
@ -3298,62 +3315,72 @@ IF_NO_GC(
[_mainBundle cleanPathCache];
}
+ (AAsset *)assetForPath:(NSString *)path
+ (AAsset *) assetForPath: (NSString *)path
{
return [self assetForPath:path withMode:AASSET_MODE_UNKNOWN];
return [self assetForPath: path withMode: AASSET_MODE_UNKNOWN];
}
+ (AAsset *)assetForPath:(NSString *)path withMode:(int)mode
+ (AAsset *) assetForPath: (NSString *)path withMode: (int)mode
{
AAsset *asset = NULL;
if (_assetManager && _mainBundle)
{
NSString *resourcePath = [_mainBundle resourcePath];
if ([path hasPrefix:resourcePath] && [path length] > [resourcePath length])
{
NSString *assetPath = [path substringFromIndex:[resourcePath length]+1];
NSString *resourcePath = [_mainBundle resourcePath];
asset = AAssetManager_open(_assetManager,
[assetPath fileSystemRepresentation], mode);
if ([path hasPrefix: resourcePath]
&& [path length] > [resourcePath length])
{
NSString *assetPath;
assetPath = [path substringFromIndex: [resourcePath length] + 1];
asset = AAssetManager_open(_assetManager,
[assetPath fileSystemRepresentation], mode);
}
}
}
return asset;
}
+ (AAssetDir *)assetDirForPath:(NSString *)path
+ (AAssetDir *) assetDirForPath: (NSString *)path
{
AAssetDir *assetDir = NULL;
if (_assetManager && _mainBundle)
{
NSString *resourcePath = [_mainBundle resourcePath];
if ([path hasPrefix:resourcePath])
{
NSString *assetPath = @"";
if ([path length] > [resourcePath length]) {
assetPath = [path substringFromIndex:[resourcePath length] + 1];
}
NSString *resourcePath = [_mainBundle resourcePath];
assetDir = AAssetManager_openDir(_assetManager,
[assetPath fileSystemRepresentation]);
if (assetDir) {
// AAssetManager_openDir() always returns an object, so we check if
// the directory exists by ensuring it contains a file
BOOL exists = AAssetDir_getNextFileName(assetDir) != NULL;
if (exists) {
AAssetDir_rewind(assetDir);
} else {
AAssetDir_close(assetDir);
assetDir = NULL;
}
}
if ([path hasPrefix: resourcePath])
{
NSString *assetPath = @"";
if ([path length] > [resourcePath length])
{
assetPath = [path substringFromIndex: [resourcePath length] + 1];
}
assetDir = AAssetManager_openDir(_assetManager,
[assetPath fileSystemRepresentation]);
if (assetDir)
{
/* AAssetManager_openDir() always returns an object,
* so we check if the directory exists by ensuring
* it contains a file
*/
BOOL exists = AAssetDir_getNextFileName(assetDir) != NULL;
if (exists)
{
AAssetDir_rewind(assetDir);
}
else
{
AAssetDir_close(assetDir);
assetDir = NULL;
}
}
}
}
}
return assetDir;
}

View file

@ -245,31 +245,36 @@ readContentsOfFile(NSString *path, void **buf, off_t *len, NSZone *zone)
#ifdef __ANDROID__
// Android: try using asset manager if path is in main bundle resources
AAsset *asset = [NSBundle assetForPath:path withMode:AASSET_MODE_BUFFER];
if (asset) {
fileLength = AAsset_getLength(asset);
AAsset *asset = [NSBundle assetForPath: path withMode: AASSET_MODE_BUFFER];
if (asset)
{
fileLength = AAsset_getLength(asset);
tmp = NSZoneMalloc(zone, fileLength);
if (tmp == 0) {
NSLog(@"Malloc failed for file (%@) of length %jd - %@", path,
(intmax_t)fileLength, [NSError _last]);
tmp = NSZoneMalloc(zone, fileLength);
if (tmp == 0)
{
NSLog(@"Malloc failed for file (%@) of length %jd - %@", path,
(intmax_t)fileLength, [NSError _last]);
AAsset_close(asset);
goto failure;
}
int result = AAsset_read(asset, tmp, fileLength);
AAsset_close(asset);
goto failure;
if (result < 0)
{
NSWarnFLog(@"read of file (%@) contents failed - %@", path,
[NSError errorWithDomain: NSPOSIXErrorDomain
code: result
userInfo: nil]);
goto failure;
}
*buf = tmp;
*len = fileLength;
return YES;
}
int result = AAsset_read(asset, tmp, fileLength);
AAsset_close(asset);
if (result < 0) {
NSWarnFLog(@"read of file (%@) contents failed - %@", path,
[NSError errorWithDomain:NSPOSIXErrorDomain code:result userInfo:nil]);
goto failure;
}
*buf = tmp;
*len = fileLength;
return YES;
}
#endif /* __ANDROID__ */
#if defined(_WIN32)

View file

@ -738,7 +738,7 @@ static NSStringEncoding defaultEncoding;
nxtImp = [direnum methodForSelector: @selector(nextObject)];
urlArray = [NSMutableArray arrayWithCapacity:128];
urlArray = [NSMutableArray arrayWithCapacity: 128];
while ((tempPath = (*nxtImp)(direnum, @selector(nextObject))) != nil)
{
NSURL *tempURL;
@ -749,7 +749,7 @@ static NSStringEncoding defaultEncoding;
/* we purge files beginning with . */
if (!((mask & NSDirectoryEnumerationSkipsHiddenFiles)
&& [lastComponent hasPrefix:@"."]))
&& [lastComponent hasPrefix: @"."]))
{
[urlArray addObject: tempURL];
}
@ -1653,21 +1653,26 @@ static NSStringEncoding defaultEncoding;
if (_STAT(lpath, &statbuf) != 0)
{
#ifdef __ANDROID__
// Android: try using asset manager if path is in main bundle resources
AAsset *asset = [NSBundle assetForPath:path];
if (asset) {
AAsset_close(asset);
return YES;
}
/* Android: try using asset manager if path is in
* main bundle resources
*/
AAsset *asset = [NSBundle assetForPath: path];
if (asset)
{
AAsset_close(asset);
return YES;
}
AAssetDir *assetDir = [NSBundle assetDirForPath:path];
if (assetDir) {
AAssetDir_close(assetDir);
if (isDirectory) {
*isDirectory = YES;
}
return YES;
}
AAssetDir *assetDir = [NSBundle assetDirForPath: path];
if (assetDir)
{
AAssetDir_close(assetDir);
if (isDirectory)
{
*isDirectory = YES;
}
return YES;
}
#endif
return NO;
@ -1721,11 +1726,12 @@ static NSStringEncoding defaultEncoding;
#ifdef __ANDROID__
// Android: try using asset manager if path is in main bundle resources
AAsset *asset = [NSBundle assetForPath:path];
if (asset) {
AAsset_close(asset);
return YES;
}
AAsset *asset = [NSBundle assetForPath: path];
if (asset)
{
AAsset_close(asset);
return YES;
}
#endif
return NO;
@ -2203,8 +2209,8 @@ static NSStringEncoding defaultEncoding;
*/
- (NSDictionary*) fileSystemAttributesAtPath: (NSString*)path
{
return [self attributesOfFileSystemForPath:path
error:NULL];
return [self attributesOfFileSystemForPath: path
error: NULL];
}
/**
@ -2416,9 +2422,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
DESTROY(X.path);
_CLOSEDIR(X.pointer);
#ifdef __ANDROID__
if (X.assetDir) {
AAssetDir_close(X.assetDir);
}
if (X.assetDir)
{
AAssetDir_close(X.assetDir);
}
#endif
}
@ -2480,10 +2487,13 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
#ifdef __ANDROID__
AAssetDir *assetDir = NULL;
if (!dir_pointer) {
// Android: try using asset manager if path is in main bundle resources
assetDir = [NSBundle assetDirForPath:path];
}
if (!dir_pointer)
{
/* Android: try using asset manager if path is in
* main bundle resources
*/
assetDir = [NSBundle assetDirForPath: path];
}
if (dir_pointer || assetDir)
#else
@ -2592,19 +2602,21 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
#ifdef __ANDROID__
if (dir.assetDir)
{
// This will only return files and not directories, which means that
// recursion is not supported.
// See https://issuetracker.google.com/issues/37002833
dirname = AAssetDir_getNextFileName(dir.assetDir);
}
{
/* This will only return files and not directories, which means that
* recursion is not supported.
* See https://issuetracker.google.com/issues/37002833
*/
dirname = AAssetDir_getNextFileName(dir.assetDir);
}
else if (dir.pointer)
#endif
{
struct _DIRENT *dirbuf = _READDIR(dir.pointer);
if (dirbuf) {
dirname = dirbuf->d_name;
}
if (dirbuf)
{
dirname = dirbuf->d_name;
}
}
if (dirname)
@ -2930,10 +2942,11 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
sourceFd = open([self fileSystemRepresentationWithPath: source],
GSBINIO|O_RDONLY);
#ifdef __ANDROID__
if (sourceFd < 0) {
// Android: try using asset manager if path is in main bundle resources
asset = [NSBundle assetForPath:source withMode:AASSET_MODE_STREAMING];
}
if (sourceFd < 0)
{
// Android: try using asset manager if path is in main bundle resources
asset = [NSBundle assetForPath: source withMode: AASSET_MODE_STREAMING];
}
if (sourceFd < 0 && asset == NULL)
#else
if (sourceFd < 0)
@ -2952,9 +2965,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
if (destFd < 0)
{
#ifdef __ANDROID__
if (asset) {
AAsset_close(asset);
}
if (asset)
{
AAsset_close(asset);
}
else
#endif
close (sourceFd);
@ -2971,9 +2985,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
for (i = 0; i < fileSize; i += rbytes)
{
#ifdef __ANDROID__
if (asset) {
rbytes = AAsset_read(asset, buffer, bufsize);
}
if (asset)
{
rbytes = AAsset_read(asset, buffer, bufsize);
}
else
#endif
rbytes = read (sourceFd, buffer, bufsize);
@ -2984,9 +2999,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
break; // End of input file
}
#ifdef __ANDROID__
if (asset) {
AAsset_close(asset);
}
if (asset)
{
AAsset_close(asset);
}
else
#endif
close (sourceFd);
@ -3003,9 +3019,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
if (wbytes != rbytes)
{
#ifdef __ANDROID__
if (asset) {
AAsset_close(asset);
}
if (asset)
{
AAsset_close(asset);
}
else
#endif
close (sourceFd);
@ -3019,9 +3036,10 @@ static inline void gsedRelease(GSEnumeratedDirectory X)
}
}
#ifdef __ANDROID__
if (asset) {
AAsset_close(asset);
}
if (asset)
{
AAsset_close(asset);
}
else
#endif
close (sourceFd);
@ -3388,8 +3406,10 @@ static NSSet *fileKeys = nil;
if (lstat(lpath, &d->statbuf) != 0)
{
#ifdef __ANDROID__
// Android: try using asset manager if path is in main bundle resources
asset = [NSBundle assetForPath:path];
/* Android: try using asset manager if path is in
* main bundle resources
*/
asset = [NSBundle assetForPath: path];
if (asset == NULL)
#endif
DESTROY(d);
@ -3401,7 +3421,7 @@ static NSSet *fileKeys = nil;
{
#ifdef __ANDROID__
// Android: try using asset manager if path is in main bundle resources
asset = [NSBundle assetForPath:path];
asset = [NSBundle assetForPath: path];
if (asset == NULL)
#endif
DESTROY(d);
@ -3413,13 +3433,14 @@ static NSSet *fileKeys = nil;
d->_path[i] = lpath[i];
}
#ifdef __ANDROID__
if (asset) {
// set some basic stat values for Android assets
memset(&d->statbuf, 0, sizeof(d->statbuf));
d->statbuf.st_mode = S_IRUSR;
d->statbuf.st_size = AAsset_getLength(asset);
AAsset_close(asset);
}
if (asset)
{
// set some basic stat values for Android assets
memset(&d->statbuf, 0, sizeof(d->statbuf));
d->statbuf.st_mode = S_IRUSR;
d->statbuf.st_size = AAsset_getLength(asset);
AAsset_close(asset);
}
#endif
}
return AUTORELEASE(d);

View file

@ -2580,12 +2580,56 @@ GSPrivateMemorySize(NSObject *self, NSHashTable *exclude)
}
@implementation NSObject (MemoryFootprint)
+ (NSUInteger) contentSizeInBytesOf: (NSObject*)instance
excluding: (NSHashTable*)exclude
{
unsigned count;
Ivar *vars;
NSUInteger size = 0;
if (0 != (vars = class_copyIvarList(self, &count)))
{
while (count-- > 0)
{
const char *type = ivar_getTypeEncoding(vars[count]);
type = GSSkipTypeQualifierAndLayoutInfo(type);
if ('@' == *type)
{
NSObject *obj = object_getIvar(instance, vars[count]);
if (obj != nil)
{
size += [obj sizeInBytesExcluding: exclude];
}
}
}
free(vars);
}
return size;
}
+ (NSUInteger) sizeInBytesExcluding: (NSHashTable*)exclude
{
return 0;
}
- (NSUInteger) sizeInBytesExcluding: (NSHashTable*)exclude
{
return GSPrivateMemorySize(self, exclude);
if (0 == NSHashGet(exclude, self))
{
Class c = object_getClass(self);
NSUInteger size = class_getInstanceSize(c);
NSHashInsert(exclude, self);
if (size > 0)
{
while (c != Nil)
{
size += [c contentSizeInBytesOf: self excluding: exclude];
}
c = class_getSuperclass(c);
}
return size;
}
return 0;
}
@end

View file

@ -952,20 +952,24 @@ extern char **__libc_argv;
&& !_gnu_processName && !_gnu_arguments && !_gnu_environment)
{
FILE *f = fopen("/proc/self/cmdline", "r");
if (f) {
char identifier[BUFSIZ];
fgets(identifier, sizeof(identifier), f);
fclose(f);
// construct fake executable path
char *arg0;
asprintf(&arg0, "/data/data/%s/exe", identifier);
char *argv[] = { arg0 };
_gnu_process_args(sizeof(argv)/sizeof(char *), argv, NULL);
} else {
fprintf(stderr, "Failed to read cmdline\n");
}
if (f)
{
char identifier[BUFSIZ];
fgets(identifier, sizeof(identifier), f);
fclose(f);
// construct fake executable path
char *arg0;
asprintf(&arg0, "/data/data/%s/exe", identifier);
char *argv[] = { arg0 };
_gnu_process_args(sizeof(argv)/sizeof(char *), argv, NULL);
}
else
{
fprintf(stderr, "Failed to read cmdline\n");
}
}
}