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Coimplete operation queue implementation
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@29508 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
caa3898ca2
commit
1412e70c06
4 changed files with 292 additions and 56 deletions
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@ -1,3 +1,10 @@
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2010-02-08 Richard Frith-Macdonald <rfm@gnu.org>
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* Headers/Foundation/NSOperation.h:
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* Source/NSOperation.m:
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Complete implementation of NSOperationQueue (OSX 10.6 apart from the
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methods using objc2 blocks).
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2010-02-06 Richard Frith-Macdonald <rfm@gnu.org>
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* Headers/Foundation/NSOperation.h:
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@ -191,11 +191,30 @@ enum {
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@private
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id _internal;
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}
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#if OS_API_VERSION(100600, GS_API_LATEST)
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/** If called from within the -main method of an operation which is
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* currently being executed by a queue, this returns the queue instance
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* in use.
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*/
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+ (id) currentQueue;
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/** Returns the default queue on the main thread.
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*/
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+ (id) mainQueue;
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#endif
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/** Adds an operation to the receiver.
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*/
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- (void) addOperation: (NSOperation *)op;
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#if OS_API_VERSION(100600, GS_API_LATEST)
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/** Adds multiple operations to the receiver and (optionally) waits for
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* all the operations in the queue to finish.
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*/
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- (void) addOperations: (NSArray *)ops
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waitUntilFinished: (BOOL)shouldWait;
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#endif
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/** Cancels all outstanding operations in the queue.
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*/
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- (void) cancelAllOperations;
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@ -1532,7 +1532,7 @@ objc_create_block_classes_as_subclasses_of(Class super) __attribute__((weak));
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- (NSString*) description
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{
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return [NSString stringWithFormat: @"<%s: %p>",
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GSClassNameFromObject(self), self];
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GSNameFromClass([self class]), self];
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}
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/**
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@ -35,6 +35,7 @@
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#import "Foundation/NSLock.h"
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#import "Foundation/NSKeyValueObserving.h"
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#import "Foundation/NSThread.h"
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#import "GSPrivate.h"
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#define GSInternal NSOperationInternal
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#include "GSInternal.h"
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@ -314,18 +315,16 @@ static NSArray *empty = nil;
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- (void) setQueuePriority: (NSOperationQueuePriority)pri
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{
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if (pri < NSOperationQueuePriorityVeryLow)
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if (pri <= NSOperationQueuePriorityVeryLow)
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pri = NSOperationQueuePriorityVeryLow;
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else if (pri < NSOperationQueuePriorityLow)
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else if (pri <= NSOperationQueuePriorityLow)
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pri = NSOperationQueuePriorityLow;
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else if (pri < NSOperationQueuePriorityNormal)
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else if (pri < NSOperationQueuePriorityHigh)
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pri = NSOperationQueuePriorityNormal;
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else if (pri > NSOperationQueuePriorityVeryHigh)
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pri = NSOperationQueuePriorityVeryHigh;
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else if (pri > NSOperationQueuePriorityHigh)
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else if (pri < NSOperationQueuePriorityVeryHigh)
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pri = NSOperationQueuePriorityHigh;
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else if (pri > NSOperationQueuePriorityNormal)
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pri = NSOperationQueuePriorityNormal;
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else
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pri = NSOperationQueuePriorityVeryHigh;
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if (pri != internal->priority)
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{
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@ -471,12 +470,13 @@ GS_END_INTERNAL(NSOperationQueue)
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@interface NSOperationQueue (Private)
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+ (void) _mainQueue;
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- (void) observeValueForKeyPath: (NSString *)keyPath
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ofObject: (id)object
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change: (NSDictionary *)change
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context: (void *)context;
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- (void) _thread;
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- (void) _update;
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- (void) _updateThreads;
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@end
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static NSInteger maxThreads = 200; // FIXME ... how many really?
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@ -492,8 +492,31 @@ sortFunc(id o1, id o2, void *ctxt)
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return NSOrderedSame;
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}
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static NSString *threadKey = @"NSOperationQueue";
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static NSOperationQueue *mainQueue = nil;
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@implementation NSOperationQueue
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+ (id) currentQueue
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{
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return [[[NSThread currentThread] threadDictionary] objectForKey: threadKey];
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}
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+ (void) initialize
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{
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if (mainQueue == nil)
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{
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[self performSelectorOnMainThread: @selector(_mainQueue)
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withObject: nil
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waitUntilDone: YES];
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}
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}
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+ (id) mainQueue
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{
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return mainQueue;
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}
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- (void) addOperation: (NSOperation *)op
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{
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if (op == nil || NO == [op isKindOfClass: [NSOperation class]])
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@ -504,8 +527,6 @@ sortFunc(id o1, id o2, void *ctxt)
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}
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[internal->lock lock];
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if (NSNotFound == [internal->operations indexOfObjectIdenticalTo: op]
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&& NO == [op isCancelled]
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&& NO == [op isExecuting]
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&& NO == [op isFinished])
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{
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[op addObserver: self
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@ -528,6 +549,103 @@ sortFunc(id o1, id o2, void *ctxt)
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[internal->lock unlock];
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}
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- (void) addOperations: (NSArray *)ops
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waitUntilFinished: (BOOL)shouldWait
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{
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NSUInteger count;
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if (ops == nil || NO == [ops isKindOfClass: [NSArray class]])
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{
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[NSException raise: NSInvalidArgumentException
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format: @"[%@-%@] object is not an NSArray",
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NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
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}
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count = [ops count];
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if (count > 0)
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{
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BOOL invalidArg = NO;
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GS_BEGINITEMBUF(buf, count, id)
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NSUInteger index;
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NSUInteger toAdd = count;
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[ops getObjects: buf];
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for (index = 0; index < count; index++)
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{
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NSOperation *op = buf[index];
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if (NO == [op isKindOfClass: [NSOperation class]])
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{
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invalidArg = YES;
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toAdd = 0;
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break;
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}
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if (YES == [op isFinished])
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{
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buf[index] = nil;
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toAdd--;
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}
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}
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if (toAdd > 0)
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{
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[internal->lock lock];
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[self willChangeValueForKey: @"operationCount"];
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[self willChangeValueForKey: @"operations"];
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for (index = 0; index < count; index++)
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{
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NSOperation *op = buf[index];
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if (op == nil)
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{
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continue; // Not added
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}
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if (NSNotFound
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!= [internal->operations indexOfObjectIdenticalTo: op])
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{
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buf[index] = nil; // Not added
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toAdd--;
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continue;
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}
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[op addObserver: self
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forKeyPath: @"isReady"
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options: NSKeyValueObservingOptionNew
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context: NULL];
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[internal->operations addObject: op];
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if (NO == [op isReady])
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{
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buf[index] = nil; // Not yet ready
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}
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}
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[self didChangeValueForKey: @"operationCount"];
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[self didChangeValueForKey: @"operations"];
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for (index = 0; index < count; index++)
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{
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NSOperation *op = buf[index];
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if (op != nil)
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{
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[self observeValueForKeyPath: @"isReady"
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ofObject: op
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change: nil
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context: nil];
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}
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}
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[internal->lock unlock];
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}
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GS_ENDITEMBUF()
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if (YES == invalidArg)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"[%@-%@] object at index %u is not an NSOperation",
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NSStringFromClass([self class]), NSStringFromSelector(_cmd),
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index];
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}
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}
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if (YES == shouldWait)
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{
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[self waitUntilAllOperationsAreFinished];
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}
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}
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- (void) cancelAllOperations
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{
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NSUInteger index;
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@ -636,6 +754,8 @@ sortFunc(id o1, id o2, void *ctxt)
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- (void) setMaxConcurrentOperationCount: (NSInteger)cnt
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{
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BOOL unSuspend = NO;
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if (cnt < 0
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&& cnt != NSOperationQueueDefaultMaxConcurrentOperationCount)
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{
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[internal->lock lock];
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if (cnt != internal->count)
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{
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if (cnt > internal->count)
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{
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unSuspend = YES; // May need to add more threads.
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}
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[self willChangeValueForKey: @"maxConcurrentOperationCount"];
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internal->count = cnt;
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[self didChangeValueForKey: @"maxConcurrentOperationCount"];
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[self _update];
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}
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[internal->lock unlock];
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if (YES == unSuspend)
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{
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[internal->cond lock];
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if ([internal->waiting count] > 0)
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{
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[internal->cond unlockWithCondition: 1];
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[self _updateThreads];
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}
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else
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{
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[internal->cond unlockWithCondition: 0];
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}
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}
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}
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- (void) setName: (NSString*)s
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- (void) setSuspended: (BOOL)flag
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{
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BOOL unSuspend = NO;
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[internal->lock lock];
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if (flag != internal->suspended)
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{
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if (YES == flag)
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{
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unSuspend = YES;
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}
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[self willChangeValueForKey: @"suspended"];
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internal->suspended = flag;
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[self didChangeValueForKey: @"suspended"];
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[self _update];
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}
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[internal->lock unlock];
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if (YES == unSuspend)
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{
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[internal->cond lock];
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if ([internal->waiting count] > 0)
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{
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[internal->cond unlockWithCondition: 1];
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[self _updateThreads];
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}
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else
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{
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[internal->cond unlockWithCondition: 0];
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}
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}
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}
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- (void) waitUntilAllOperationsAreFinished
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@implementation NSOperationQueue (Private)
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+ (void) _mainQueue
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{
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if (mainQueue == nil)
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{
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mainQueue = [self new];
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[[[NSThread currentThread] threadDictionary] setObject: mainQueue
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forKey: threadKey];
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}
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}
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- (void) observeValueForKeyPath: (NSString *)keyPath
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ofObject: (id)object
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change: (NSDictionary *)change
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@ -726,9 +890,7 @@ sortFunc(id o1, id o2, void *ctxt)
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if ([internal->waiting count] > 0)
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{
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[internal->cond unlockWithCondition: 1];
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[internal->lock lock];
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[self _update];
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[internal->lock unlock];
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[self _updateThreads];
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}
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else
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{
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@ -738,11 +900,19 @@ sortFunc(id o1, id o2, void *ctxt)
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- (void) _thread
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{
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BOOL terminate = NO;
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/* Record which operation queue the current thread is running.
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*/
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[[[NSThread currentThread] threadDictionary] setObject: self
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forKey: threadKey];
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[internal->lock lock];
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while ([internal->operations count] > 0)
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while (NO == terminate)
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{
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NSOperation *op;
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NSUInteger index;
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NSDate *timeout;
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/* Unlock the queue while we are waiting for another operation
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* to perform.
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@ -750,48 +920,83 @@ sortFunc(id o1, id o2, void *ctxt)
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[internal->lock unlock];
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/* Wait for an operation to become available.
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* If there's nothing to do within 5 seconds, we might terminate,
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* but only if there are no operations still queued.
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* The figure 5 was chosen because it seems to be what OSX 10.6 uses.
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*/
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[internal->cond lockWhenCondition: 1];
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[internal->waiting sortUsingFunction: sortFunc context: 0];
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op = [[internal->waiting lastObject] retain];
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[internal->waiting removeLastObject];
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if ([internal->waiting count] == 0)
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timeout = [[NSDate alloc] initWithTimeIntervalSinceNow: 5.0];
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if (NO == [internal->cond lockWhenCondition: 1 beforeDate: timeout])
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{
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[internal->cond unlockWithCondition: 0];
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terminate = YES;
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}
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[timeout release];
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if (NO == terminate)
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{
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op = nil;
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if ((unsigned)internal->threads > (unsigned)internal->count)
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{
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/* We know that the 'unlimited' thread count is -1 so an
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* unsigned comparison is safe to tell is we need to end
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* a thread.
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*/
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terminate = YES; // This thread is not needed
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}
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else if (internal->count != 0 && NO == internal->suspended
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&& [internal->waiting count] > 0)
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{
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/* If concurrent operations are permitted an the queue
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* is not suspended, and there are operations waiting,
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* then we can get one.
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*/
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[internal->waiting sortUsingFunction: sortFunc context: 0];
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op = [[internal->waiting objectAtIndex: 0] retain];
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[internal->waiting removeObjectAtIndex: 0];
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}
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if ([internal->waiting count] == 0)
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{
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[internal->cond unlockWithCondition: 0];
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}
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else
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{
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[internal->cond unlockWithCondition: 1];
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}
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/* Restore the queue lock
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*/
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[internal->lock lock];
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if (YES == [op isReady])
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{
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if (NO == [op isCancelled])
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{
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internal->idle--;
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/* Unlock the queue while the operation is executing.
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*/
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[internal->lock unlock];
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[op start];
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[op waitUntilFinished];
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/* Lock the queue again to perform cleanup etc.
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*/
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[internal->lock lock];
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internal->idle++;
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}
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[self willChangeValueForKey: @"operations"];
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[self willChangeValueForKey: @"operationCount"];
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[internal->operations removeObjectIdenticalTo: op];
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[self didChangeValueForKey: @"operationCount"];
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[self didChangeValueForKey: @"operations"];
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}
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[op release];
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}
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else
|
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{
|
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[internal->cond unlockWithCondition: 1];
|
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/* Restore the queue lock so we can clean up operations in queue.
|
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*/
|
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[internal->lock lock];
|
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}
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|
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/* Restore the queue lock so we can track the idle count.
|
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*/
|
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[internal->lock lock];
|
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if (YES == [op isReady])
|
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{
|
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if (NO == [op isCancelled])
|
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{
|
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internal->idle--;
|
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/* Unlock the queue while the operation is executing.
|
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*/
|
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[internal->lock unlock];
|
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[op start];
|
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[op waitUntilFinished];
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|
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/* Lock the queue again to perform cleanup etc.
|
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*/
|
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[internal->lock lock];
|
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internal->idle++;
|
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}
|
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[self willChangeValueForKey: @"operations"];
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[self willChangeValueForKey: @"operationCount"];
|
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[internal->operations removeObjectIdenticalTo: op];
|
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[self didChangeValueForKey: @"operationCount"];
|
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[self didChangeValueForKey: @"operations"];
|
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}
|
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[op release];
|
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|
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/* And now make sure we clean up any finished operations.
|
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*/
|
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index = [internal->operations count];
|
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|
@ -807,17 +1012,21 @@ sortFunc(id o1, id o2, void *ctxt)
|
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[self didChangeValueForKey: @"operations"];
|
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}
|
||||
}
|
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if ([internal->operations count] > 0)
|
||||
{
|
||||
terminate = NO; // Still stuff to do
|
||||
}
|
||||
}
|
||||
internal->idle--;
|
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internal->threads--;
|
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[internal->lock unlock];
|
||||
}
|
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|
||||
/* NB. This must only be called from a locked section of code!
|
||||
* It's just to check to see if a new thread needs to be started.
|
||||
/* Just check to see if a new thread needs to be started.
|
||||
*/
|
||||
- (void) _update
|
||||
- (void) _updateThreads
|
||||
{
|
||||
[internal->lock lock];
|
||||
if (0 == internal->idle
|
||||
&& NO == [self isSuspended]
|
||||
&& [self maxConcurrentOperationCount] != 0
|
||||
|
@ -842,6 +1051,7 @@ sortFunc(id o1, id o2, void *ctxt)
|
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withObject: nil];
|
||||
}
|
||||
}
|
||||
[internal->lock unlock];
|
||||
}
|
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|
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@end
|
||||
|
|
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Reference in a new issue