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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@4493 72102866-910b-0410-8b05-ffd578937521
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/* Concrete implementation of NSArray
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Copyright (C) 1995, 1996, 1998 Free Software Foundation, Inc.
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Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Date: March 1995
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Rewrite by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <config.h>
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#include <base/preface.h>
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#include <Foundation/NSArray.h>
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#include <base/behavior.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSPortCoder.h>
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@interface NSGArray : NSArray
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{
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id *_contents_array;
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unsigned _count;
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}
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@end
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@interface NSGMutableArray : NSMutableArray
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{
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id *_contents_array;
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unsigned _count;
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unsigned _capacity;
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int _grow_factor;
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}
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@end
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@class NSArrayNonCore;
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@implementation NSGArray
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+ (void) initialize
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{
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if (self == [NSGArray class])
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{
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[self setVersion: 1];
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behavior_class_add_class(self, [NSArrayNonCore class]);
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}
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}
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+ (id) allocWithZone: (NSZone*)zone
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{
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NSGArray *array = NSAllocateObject(self, 0, zone);
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return array;
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}
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- (void) dealloc
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{
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if (_contents_array)
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{
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unsigned i;
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for (i = 0; i < _count; i++)
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{
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[_contents_array[i] release];
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}
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NSZoneFree([self zone], _contents_array);
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}
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[super dealloc];
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}
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/* This is the designated initializer for NSArray. */
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- (id) initWithObjects: (id*)objects count: (unsigned)count
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{
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if (count > 0)
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{
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unsigned i;
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_contents_array = NSZoneMalloc([self zone], sizeof(id)*count);
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if (_contents_array == 0)
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{
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[self release];
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return nil;
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}
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for (i = 0; i < count; i++)
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{
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if ((_contents_array[i] = [objects[i] retain]) == nil)
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{
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_count = i;
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[self release];
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil"];
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}
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}
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_count = count;
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}
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return self;
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}
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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[aCoder encodeValueOfObjCType: @encode(unsigned)
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at: &_count];
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if (_count > 0)
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{
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[aCoder encodeArrayOfObjCType: @encode(id)
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count: _count
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at: _contents_array];
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}
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}
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- (id) initWithCoder: (NSCoder*)aCoder
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{
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[aCoder decodeValueOfObjCType: @encode(unsigned)
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at: &_count];
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if (_count > 0)
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{
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_contents_array = NSZoneCalloc([self zone], _count, sizeof(id));
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if (_contents_array == 0)
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{
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[NSException raise: NSMallocException
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format: @"Unable to make array"];
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}
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[aCoder decodeArrayOfObjCType: @encode(id)
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count: _count
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at: _contents_array];
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}
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return self;
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}
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- (id) init
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{
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return [self initWithObjects: 0 count: 0];
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}
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- (unsigned) count
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{
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return _count;
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}
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- (unsigned) hash
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{
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return _count;
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}
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- (unsigned) indexOfObject: anObject
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{
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if (anObject == nil)
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return NSNotFound;
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/*
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* For large arrays, speed things up a little by caching the method.
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*/
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if (_count > 1)
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{
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static SEL sel = @selector(isEqual:);
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BOOL (*imp)(id,SEL,id);
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unsigned i;
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imp = (BOOL (*)(id,SEL,id))[anObject methodForSelector: sel];
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for (i = 0; i < _count; i++)
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{
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if ((*imp)(anObject, sel, _contents_array[i]))
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{
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return i;
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}
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}
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}
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else if (_count == 1 && [anObject isEqual: _contents_array[0]])
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{
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return 0;
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}
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return NSNotFound;
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}
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- (unsigned) indexOfObjectIdenticalTo: anObject
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{
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unsigned i;
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for (i = 0; i < _count; i++)
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{
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if (anObject == _contents_array[i])
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{
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return i;
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}
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}
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return NSNotFound;
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}
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- (id) lastObject
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{
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if (_count)
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{
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return _contents_array[_count-1];
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}
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return nil;
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}
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- (id) objectAtIndex: (unsigned)index
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{
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if (index >= _count)
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{
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[NSException raise: NSRangeException
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format: @"Index out of bounds"];
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}
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return _contents_array[index];
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector
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{
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unsigned i = _count;
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while (i-- > 0)
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{
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[_contents_array[i] performSelector: aSelector];
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}
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}
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- (void) makeObjectsPerformSelector: (SEL)aSelector withObject:argument
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{
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unsigned i = _count;
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while (i-- > 0)
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{
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[_contents_array[i] performSelector: aSelector withObject: argument];
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}
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}
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- (void) getObjects: (id*)aBuffer
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{
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unsigned i;
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for (i = 0; i < _count; i++)
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{
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aBuffer[i] = _contents_array[i];
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}
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}
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- (void) getObjects: (id*)aBuffer range: (NSRange)aRange
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{
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unsigned i, j = 0, e = aRange.location + aRange.length;
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GS_RANGE_CHECK(aRange, _count);
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for (i = aRange.location; i < e; i++)
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{
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aBuffer[j++] = _contents_array[i];
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}
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}
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@end
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@class NSMutableArrayNonCore;
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@implementation NSGMutableArray
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+ (void) initialize
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{
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if (self == [NSGMutableArray class])
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{
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[self setVersion: 1];
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behavior_class_add_class(self, [NSMutableArrayNonCore class]);
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behavior_class_add_class(self, [NSGArray class]);
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}
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}
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- (id) initWithCapacity: (unsigned)cap
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{
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if (cap == 0)
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{
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cap = 1;
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}
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_contents_array = NSZoneMalloc([self zone], sizeof(id)*cap);
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_capacity = cap;
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_grow_factor = cap > 1 ? cap/2 : 1;
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return self;
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}
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- (id) initWithCoder: (NSCoder*)aCoder
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{
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unsigned count;
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[aCoder decodeValueOfObjCType: @encode(unsigned)
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at: &count];
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if ([self initWithCapacity: count] == nil)
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{
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[NSException raise: NSMallocException
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format: @"Unable to make array"];
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}
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if (count > 0)
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{
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[aCoder decodeArrayOfObjCType: @encode(id)
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count: count
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at: _contents_array];
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_count = count;
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}
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return self;
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}
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- (id) initWithObjects: (id*)objects count: (unsigned)count
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{
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self = [self initWithCapacity: count];
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if (self != nil && count > 0)
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{
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unsigned i;
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for (i = 0; i < count; i++)
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{
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if ((_contents_array[i] = [objects[i] retain]) == nil)
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{
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_count = i;
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[self release];
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil"];
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}
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}
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_count = count;
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}
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return self;
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}
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- (void) insertObject: (id)anObject atIndex: (unsigned)index
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{
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unsigned i;
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if (!anObject)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to insert nil"];
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}
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if (index > _count)
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{
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[NSException raise: NSRangeException format:
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@"in insertObject:atIndex:, index %d is out of range", index];
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}
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if (_count == _capacity)
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{
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id *ptr;
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size_t size = (_capacity + _grow_factor)*sizeof(id);
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ptr = NSZoneRealloc([self zone], _contents_array, size);
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if (ptr == 0)
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{
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[NSException raise: NSMallocException
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format: @"Unable to grow"];
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}
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_contents_array = ptr;
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_capacity += _grow_factor;
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_grow_factor = _capacity/2;
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}
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for (i = _count; i > index; i--)
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{
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_contents_array[i] = _contents_array[i - 1];
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}
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/*
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* Make sure the array is 'sane' so that it can be deallocated
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* safely by an autorelease pool if the '[anObject retain]' causes
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* an exception.
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*/
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_contents_array[index] = nil;
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_count++;
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_contents_array[index] = [anObject retain];
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}
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- (void) addObject: (id)anObject
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{
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if (anObject == nil)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Tried to add nil"];
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}
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if (_count >= _capacity)
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{
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id *ptr;
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size_t size = (_capacity + _grow_factor)*sizeof(id);
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ptr = NSZoneRealloc([self zone], _contents_array, size);
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if (ptr == 0)
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{
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[NSException raise: NSMallocException
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format: @"Unable to grow"];
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}
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_contents_array = ptr;
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_capacity += _grow_factor;
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_grow_factor = _capacity/2;
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}
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_contents_array[_count] = [anObject retain];
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_count++; /* Do this AFTER we have retained the object. */
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}
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- (void) removeLastObject
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{
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if (_count == 0)
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{
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[NSException raise: NSRangeException
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format: @"Trying to remove from an empty array."];
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}
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_count--;
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[_contents_array[_count] release];
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}
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- (void) removeObjectAtIndex: (unsigned)index
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{
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id obj;
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if (index >= _count)
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{
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[NSException raise: NSRangeException
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format: @"in removeObjectAtIndex:, index %d is out of range",
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index];
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}
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obj = _contents_array[index];
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_count--;
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while (index < _count)
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{
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_contents_array[index] = _contents_array[index+1];
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index++;
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}
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[obj release]; /* Adjust array BEFORE releasing object. */
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}
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- (void) replaceObjectAtIndex: (unsigned)index withObject: (id)anObject
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{
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id obj;
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if (index >= _count)
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{
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[NSException raise: NSRangeException format:
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@"in replaceObjectAtIndex:withObject:, index %d is out of range",
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index];
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}
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/*
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* Swap objects in order so that there is always a valid object in the
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* array in case a retain or release causes an exception.
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*/
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obj = _contents_array[index];
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[anObject retain];
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_contents_array[index] = anObject;
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[obj release];
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}
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- (void) sortUsingFunction: (int(*)(id,id,void*))compare
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context: (void*)context
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{
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/* Shell sort algorithm taken from SortingInAction - a NeXT example */
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#define STRIDE_FACTOR 3 // good value for stride factor is not well-understood
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// 3 is a fairly good choice (Sedgewick)
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unsigned c,d, stride;
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BOOL found;
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int count = _count;
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stride = 1;
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while (stride <= count)
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stride = stride * STRIDE_FACTOR + 1;
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while(stride > (STRIDE_FACTOR - 1)) {
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// loop to sort for each value of stride
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stride = stride / STRIDE_FACTOR;
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for (c = stride; c < count; c++) {
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found = NO;
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if (stride > c)
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break;
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d = c - stride;
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while (!found) {
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// move to left until correct place
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id a = _contents_array[d + stride];
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id b = _contents_array[d];
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if ((*compare)(a, b, context) == NSOrderedAscending) {
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_contents_array[d+stride] = b;
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_contents_array[d] = a;
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if (stride > d)
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break;
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d -= stride; // jump by stride factor
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}
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else found = YES;
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}
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}
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}
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}
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@end
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Reference in a new issue