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56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
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/* InvokeProxy.h - Definitions for simple target and proxy classes
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Written By: Adam Fedor <fedor@gnu.org>
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*/
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#include <Foundation/NSObject.h>
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#include <Foundation/NSGeometry.h>
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typedef struct {
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char c;
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int i;
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} smallStruct;
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typedef struct {
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int i;
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char *s;
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float f;
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} largeStruct;
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@interface InvokeTarget: NSObject
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- (char) loopChar: (char)v;
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- (double) loopDouble: (double)v;
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- (float) loopFloat: (float)v;
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- (int) loopInt: (int)v;
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- (largeStruct) loopLarge: (largeStruct)v;
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- (long) loopLong: (long)v;
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- (largeStruct) loopLargePtr: (largeStruct*)v;
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- (id) loopObject: (id)v;
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- (short) loopShort: (short)v;
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- (NSRect) loopRect: (NSRect)v;
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- (smallStruct) loopSmall: (smallStruct)v;
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- (smallStruct) loopSmallPtr: (smallStruct*)v;
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- (char*) loopString: (char*)v;
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- (char) retChar;
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- (double) retDouble;
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- (float) retFloat;
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- (int) retInt;
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- (largeStruct) retLarge;
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- (long) retLong;
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- (id) retObject;
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- (short) retShort;
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- (smallStruct) retSmall;
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- (char*) retString;
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@end
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@interface InvokeProxy : NSObject
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{
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id obj;
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}
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- (id) initWithTarget: (id)target;
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@end
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