libs-base/Source/UdpPort.m

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/* Implementation of UDP port object for use with Connection
Copyright (C) 1994, 1995, 1996 Free Software Foundation, Inc.
Written by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Created: July 1994
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* xxx I should also look into SOCK_RDM and SOCK_SEQPACKET. */
#include <gnustep/base/UdpPort.h>
#include <gnustep/base/Lock.h>
#include <gnustep/base/Connection.h>
#include <gnustep/base/Coder.h>
#include <gnustep/base/Array.h>
#include <gnustep/base/ConnectedCoder.h>
#include <gnustep/base/String.h>
#include <assert.h>
#ifndef WIN32
#include <sys/param.h> /* for MAXHOSTNAMELEN */
#endif /* !WIN32 */
#if _AIX
#include <sys/select.h>
#endif /* _AIX */
#ifndef WIN32
#include <netdb.h>
#include <sys/time.h>
#endif /* !WIN32 */
@interface UdpInPort (Private)
@end
@interface UdpOutPort (Private)
+ newForSendingToSockaddr: (struct sockaddr_in*)addr;
@end
@interface UdpInPacket (Private)
- (void) _setReplyPort: p;
@end
/* The maximum size of packet UdpPort's will send or recieve. */
/* xxx What is the UDP maximum? */
#define MAX_PACKET_SIZE 2048
/* Make this a hashtable? */
static Lock* udp_port_gate = nil;
static BOOL udp_port_debug = NO;
/* Our current, sad excuse for a name server. */
static unsigned short
name_2_port_number (const char *name)
{
unsigned int ret = 0;
unsigned int ctr = 0;
while (*name)
{
ret ^= *name++ << ctr;
ctr = (ctr + 1) % sizeof (void *);
}
return (ret % (65535 - IPPORT_USERRESERVED - 1)) + IPPORT_USERRESERVED;
/* return strlen (name) + IPPORT_USERRESERVED; */
}
@implementation UdpInPort
static NSMapTable *port_number_2_in_port = NULL;
+ (void) initialize
{
if (self == [UdpInPort class])
{
port_number_2_in_port =
NSCreateMapTable (NSIntMapKeyCallBacks,
NSNonOwnedPointerMapValueCallBacks, 0);
}
}
/* This is the designated initializer.
If N is zero, it will choose a port number for you. */
+ newForReceivingFromPortNumber: (unsigned short)n
{
UdpInPort* p;
assert (n > IPPORT_USERRESERVED);
[udp_port_gate lock];
/* See if there is already one created */
if ((p = NSMapGet (port_number_2_in_port, (void*)(int)n)))
return p;
/* No, create a new port object */
p = [[self alloc] init];
/* Make a new socket for the port object */
if ((p->_socket = socket (AF_INET, SOCK_DGRAM, 0)) < 0)
{
perror("[UdpInPort +newForReceivingFromPortNumber:] socket()");
abort ();
}
/* Give the socket a name using bind */
{
struct hostent *hp;
char hostname[MAXHOSTNAMELEN];
int len = MAXHOSTNAMELEN;
if (gethostname (hostname, len) < 0)
{
perror ("[UdpInPort +newForReceivingFromPortNumber:] gethostname()");
abort ();
}
hp = gethostbyname (hostname);
if (!hp)
/* xxx This won't work with port connections on a network, though.
Fix this. Perhaps there is a better way of getting the address
of the local host. */
hp = gethostbyname ("localhost");
assert (hp);
/* Use host's address, and not INADDR_ANY, so that went we
encode our _address for a D.O. operation, they get
our unique host address that can identify us across the network. */
memcpy (&(p->_address.sin_addr), hp->h_addr, hp->h_length);
p->_address.sin_family = AF_INET;
p->_address.sin_port = htons (n);
/* N may be zero, in which case bind() will choose a port number
for us. */
if (bind (p->_socket,
(struct sockaddr*) &(p->_address),
sizeof (p->_address))
< 0)
{
perror ("[UdpInPort +newForReceivingFromPortNumber] bind()");
abort ();
}
}
/* If the caller didn't specify a port number, it was chosen for us.
Here, find out what number was chosen. */
if (!n)
/* xxx Perhaps I should do this unconditionally? */
{
int size = sizeof (p->_address);
if (getsockname (p->_socket,
(struct sockaddr*)&(p->_address),
&size)
< 0)
{
perror ("[UdpInPort +newForReceivingFromPortNumber] getsockname()");
abort ();
}
assert (p->_address.sin_port);
}
/* Record it in UdpInPort's map table. */
NSMapInsert (port_number_2_in_port, (void*)(int)n, p);
[udp_port_gate unlock];
if (udp_port_debug)
fprintf(stderr, "created new UdpInPort 0x%x, fd=%d port_number=%d\n",
(unsigned)p, p->_socket, htons(p->_address.sin_port));
return p;
}
+ newForReceivingFromRegisteredName: (id <String>)name
{
int n;
n = name_2_port_number ([name cStringNoCopy]);
return [self newForReceivingFromPortNumber: n];
}
/* Usually, you would run the run loop to get packets, but if you
want to wait for one directly from a port, you can use this method. */
- newPacketReceivedBeforeDate: date
{
return nil;
}
/* Returns nil on timeout.
Pass -1 for milliseconds to ignore timeout parameter and block indefinitely.
*/
- receivePacketWithTimeout: (int)milliseconds
{
int r;
struct sockaddr_in remote_addr;
int remote_len;
UdpInPacket *packet;
if (udp_port_debug)
fprintf(stderr, "receiving from %d\n", [self portNumber]);
if (milliseconds >= 0)
{
/* A timeout was requested; use select to ask if something is ready. */
struct timeval timeout;
fd_set ready;
timeout.tv_sec = milliseconds / 1000;
timeout.tv_usec = (milliseconds % 1000) * 1000;
FD_ZERO(&ready);
FD_SET(_socket, &ready);
if ((r = select(_socket + 1, &ready, 0, 0, &timeout)) < 0)
{
perror("select");
abort ();
}
if (r == 0) /* timeout */
return nil;
if (!FD_ISSET(_socket, &ready))
[self error:"select lied"];
}
/* There is a packet on the socket ready for us to receive. */
/* Create a packet. */
packet = [[UdpInPacket alloc] initWithCapacity: MAX_PACKET_SIZE];
/* Fill it with the UDP packet data. */
remote_len = sizeof(remote_addr);
if (recvfrom (_socket, [packet streamBuffer], MAX_PACKET_SIZE, 0,
(struct sockaddr*)&remote_addr, &remote_len)
< 0)
{
perror("recvfrom");
abort ();
}
/* Set the packet's reply_port. */
if (remote_len != sizeof(struct sockaddr_in))
[self error:"remote address size mismatch"];
[packet _setReplyPort: [[self class] newForSendingToSockaddr: &remote_addr]];
return packet;
}
- (void) invalidate
{
if (is_valid)
{
close (_socket);
[super invalidate];
}
}
- (void) dealloc
{
[self invalidate];
[super dealloc];
}
- (int) socket
{
return _socket;
}
- (int) portNumber
{
return (int) ntohs (_address.sin_port);
}
- (Class) packetClass
{
return [UdpInPacket class];
}
- (Class) classForConnectedCoder: aRmc
{
/* Make sure that Connection's always send us bycopy, not a Proxy class.
Also, don't encode a "receive right" (ala Mach), encode a "send right". */
return [UdpOutPort class];
}
- (void) encodeWithCoder: aCoder
{
/* We are actually encoding a "send right" (ala Mach),
not a receive right.
These values must match those expected by [TcpOutPort +newWithCoder] */
[super encodeWithCoder: aCoder];
[aCoder encodeValueOfCType: @encode(typeof(_address.sin_port))
at: &_address.sin_port
withName: @"socket number"];
[aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr))
at: &_address.sin_addr.s_addr
withName: @"inet address"];
}
+ newWithCoder: aCoder
{
/* An InPort cannot be created by decoding, only OutPort's. */
[self shouldNotImplement: _cmd];
return nil;
}
+ (void) setDebug: (BOOL)f
{
udp_port_debug = f;
}
@end
@implementation UdpOutPort
static Array *udp_out_port_array;
+ (void) initialize
{
if (self == [UdpOutPort class])
{
udp_out_port_array = [Array new];
}
}
#define SOCKADDR_EQUAL(s1,s2) ((s1)->sin_port == (s2)->sin_port && (s1)->sin_addr.s_addr == (s2)->sin_addr.s_addr)
/* xxx Change to make INADDR_ANY and the localhost address be equal. */
/* Assume that sin_family is equal */
/* (!memcmp(s1, s2, sizeof(struct sockaddr_in)))
didn't work because sin_zero's differ. Does this matter? */
/* This is the designated initializer. */
+ newForSendingToSockaddr: (struct sockaddr_in*)sockaddr
{
UdpOutPort *p;
/* See if there already exists a port for this sockaddr;
if so, just return it. */
FOR_ARRAY (udp_out_port_array, p)
{
/* xxx Come up with a way to do this with a hashtable, not a list. */
if (SOCKADDR_EQUAL (sockaddr, &(p->_address)))
return p;
}
END_FOR_ARRAY (udp_out_port_array);
/* Create a new port. */
p = [[self alloc] init];
/* Set the address. */
memcpy (&(p->_address), sockaddr, sizeof(p->_address));
/* Remember it in the array. */
/* xxx This will retain it; how will it ever get dealloc'ed? */
[udp_out_port_array addObject: p];
return p;
}
+ newForSendingToPortNumber: (unsigned short)n
onHost: (id <String>)hostname
{
struct hostent *hp;
const char *host_cstring;
struct sockaddr_in addr;
/* Look up the hostname. */
if (!hostname || ![hostname length])
host_cstring = "localhost";
else
host_cstring = [hostname cStringNoCopy];
hp = gethostbyname ((char*)host_cstring);
if (hp == 0)
[self error: "unknown host: \"%s\"", host_cstring];
/* Get the sockaddr_in address. */
memcpy (&addr.sin_addr, hp->h_addr, hp->h_length);
addr.sin_family = AF_INET;
addr.sin_port = htons (n);
return [self newForSendingToSockaddr: &addr];
}
/* This currently ignores the timeout parameter */
- (BOOL) sendPacket: packet withTimeout: (int)milliseconds
{
id reply_port = [packet replyPort];
int len = [packet streamEofPosition];
assert (len < MAX_PACKET_SIZE);
if ( ! [reply_port isKindOfClass: [UdpInPort class]])
[self error:"Trying to send to a port that is not a UdpInPort"];
if (udp_port_debug)
fprintf (stderr, "sending to %d\n", (int) ntohs (_address.sin_port));
if (sendto ([reply_port socket],
[packet streamBuffer], len, 0,
(struct sockaddr*)&_address, sizeof (_address))
< 0)
{
perror ("sendto");
abort ();
}
return YES;
}
- (int) portNumber
{
return (int) ntohs (_address.sin_port);
}
- (id <String>) hostname
{
[self notImplemented: _cmd];
return nil;
}
- (Class) packetClass
{
return [UdpInPacket class];
}
- (void) encodeWithCoder: aCoder
{
[super encodeWithCoder: aCoder];
[aCoder encodeValueOfCType: @encode(typeof(_address.sin_port))
at: &_address.sin_port
withName: @"socket number"];
[aCoder encodeValueOfCType: @encode(typeof(_address.sin_addr.s_addr))
at: &_address.sin_addr.s_addr
withName: @"inet address"];
}
+ newWithCoder: aCoder
{
struct sockaddr_in addr;
addr.sin_family = AF_INET;
[aCoder decodeValueOfCType: @encode(typeof(addr.sin_port))
at: &addr.sin_port
withName: NULL];
[aCoder decodeValueOfCType: @encode(typeof(addr.sin_addr.s_addr))
at: &addr.sin_addr.s_addr
withName: NULL];
return [UdpOutPort newForSendingToSockaddr: &addr];
}
@end
@implementation UdpInPacket
- (void) _setReplyPort: p
{
[self notImplemented: _cmd];
}
@end