libs-base/Source/NSCharacterSet.m

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/* NSCharacterSet - Character set holder
Copyright (C) 1995, 1996, 1997, 1998 Free Software Foundation, Inc.
Written by: Adam Fedor <fedor@boulder.colorado.edu>
Date: Apr 1995
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <config.h>
#include <Foundation/NSBitmapCharSet.h>
#include <Foundation/NSException.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSData.h>
#include <Foundation/NSLock.h>
#include <Foundation/NSProcessInfo.h>
#include <Foundation/NSDictionary.h>
static NSString* NSCharacterSet_PATH = @"gnustep/NSCharacterSets";
/* A simple array for caching standard bitmap sets */
#define MAX_STANDARD_SETS 12
static NSCharacterSet* cache_set[MAX_STANDARD_SETS];
static NSLock* cache_lock = nil;
@implementation NSCharacterSet
+ (void) initialize
{
static BOOL one_time = NO;
if (one_time == NO)
{
int i;
for (i = 0; i < MAX_STANDARD_SETS; i++)
cache_set[i] = 0;
one_time = YES;
}
}
/* Provide a default object for allocation */
+ allocWithZone:(NSZone *)zone
{
return NSAllocateObject([NSBitmapCharSet self], 0, zone);
}
// Creating standard character sets
+ (NSCharacterSet *) _bitmapForSet: (NSString *)setname number: (int)number
{
NSCharacterSet* set;
NSString *user_path, *local_path, *system_path;
NSBundle *user_bundle = nil, *local_bundle = nil, *system_bundle = nil;
NSProcessInfo *pInfo;
NSDictionary *env;
NSMutableString *user, *local, *system;
/*
The path of where to search for the resource files
is based upon environment variables.
GNUSTEP_USER_ROOT
GNUSTEP_LOCAL_ROOT
GNUSTEP_SYSTEM_ROOT
*/
pInfo = [NSProcessInfo processInfo];
env = [pInfo environment];
user = [[[env objectForKey: @"GNUSTEP_USER_ROOT"]
mutableCopy] autorelease];
[user appendString: @"/Libraries"];
local = [[[env objectForKey: @"GNUSTEP_LOCAL_ROOT"]
mutableCopy] autorelease];
[local appendString: @"/Libraries"];
system = [[[env objectForKey: @"GNUSTEP_SYSTEM_ROOT"]
mutableCopy] autorelease];
[system appendString: @"/Libraries"];
if (user)
user_bundle = [NSBundle bundleWithPath: user];
if (local)
local_bundle = [NSBundle bundleWithPath: local];
if (system)
system_bundle = [NSBundle bundleWithPath: system];
if (!cache_lock)
cache_lock = [NSLock new];
[cache_lock lock];
set = nil; /* Quiet warnings */
if (cache_set[number] == nil)
{
NS_DURING
/* Gather up the paths */
/* Search user first */
user_path = [user_bundle pathForResource:setname
ofType:@"dat"
inDirectory:NSCharacterSet_PATH];
/* Search local second */
local_path = [local_bundle pathForResource:setname
ofType:@"dat"
inDirectory:NSCharacterSet_PATH];
/* Search system last */
system_path = [system_bundle pathForResource:setname
ofType:@"dat"
inDirectory:NSCharacterSet_PATH];
/* Try to load the set from the user path */
set = nil;
if (user_path != nil && [user_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: user_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[user_path cString]);
set = nil;
NS_ENDHANDLER
}
/* If we don't have a set yet then check local path */
if (set == nil && local_path != nil && [local_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: local_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[local_path cString]);
set = nil;
NS_ENDHANDLER
}
/* Lastly if we don't have a set yet then check system path */
if (set == nil && system_path != nil && [system_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: system_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[system_path cString]);
set = nil;
NS_ENDHANDLER
}
/* If we didn't load a set then raise an exception */
if (!set)
{
[NSException raise:NSGenericException
format:@"Could not find bitmap file %s",
[setname cString]];
/* NOT REACHED */
}
else
/* Else cache the set */
cache_set[number] = [set retain];
NS_HANDLER
[cache_lock unlock];
[localException raise];
abort (); /* quiet warnings about `set' clobbered by longjmp. */
NS_ENDHANDLER
}
else
set = cache_set[number];
[cache_lock unlock];
return set;
}
+ (NSCharacterSet *)alphanumericCharacterSet
{
return [self _bitmapForSet:@"alphanumCharSet" number: 0];
}
+ (NSCharacterSet *)controlCharacterSet
{
return [self _bitmapForSet:@"controlCharSet" number: 1];
}
+ (NSCharacterSet *)decimalDigitCharacterSet
{
return [self _bitmapForSet:@"decimalCharSet" number: 2];
}
+ (NSCharacterSet *)decomposableCharacterSet
{
fprintf(stderr, "Warning: Decomposable set not yet fully specified\n");
return [self _bitmapForSet:@"decomposableCharSet" number: 3];
}
+ (NSCharacterSet *)illegalCharacterSet
{
fprintf(stderr, "Warning: Illegal set not yet fully specified\n");
return [self _bitmapForSet:@"illegalCharSet" number: 4];
}
+ (NSCharacterSet *)letterCharacterSet
{
return [self _bitmapForSet:@"lettercharCharSet" number: 5];
}
+ (NSCharacterSet *)lowercaseLetterCharacterSet
{
return [self _bitmapForSet:@"lowercaseCharSet" number: 6];
}
+ (NSCharacterSet *)nonBaseCharacterSet
{
return [self _bitmapForSet:@"nonbaseCharSet" number: 7];
}
+ (NSCharacterSet *)uppercaseLetterCharacterSet
{
return [self _bitmapForSet:@"uppercaseCharSet" number: 8];
}
+ (NSCharacterSet *)whitespaceAndNewlineCharacterSet
{
return [self _bitmapForSet:@"whitespaceandnlCharSet" number: 9];
}
+ (NSCharacterSet *)whitespaceCharacterSet
{
return [self _bitmapForSet:@"whitespaceCharSet" number: 10];
}
// Creating custom character sets
+ (NSCharacterSet *)characterSetWithBitmapRepresentation:(NSData *)data
{
return [[[NSBitmapCharSet alloc] initWithBitmap:data] autorelease];
}
+ (NSCharacterSet *)characterSetWithCharactersInString:(NSString *)aString
{
int i, length;
char *bytes;
NSMutableData *bitmap = [NSMutableData dataWithLength:BITMAP_SIZE];
if (!aString)
{
[NSException raise:NSInvalidArgumentException
format:@"Creating character set with nil string"];
/* NOT REACHED */
}
length = [aString length];
bytes = [bitmap mutableBytes];
for (i=0; i < length; i++)
{
unichar letter = [aString characterAtIndex:i];
SETBIT(bytes[letter/8], letter % 8);
}
return [self characterSetWithBitmapRepresentation:bitmap];
}
+ (NSCharacterSet *)characterSetWithRange:(NSRange)aRange
{
int i;
char *bytes;
NSMutableData *bitmap = [NSMutableData dataWithLength:BITMAP_SIZE];
if (NSMaxRange(aRange) > UNICODE_SIZE)
{
[NSException raise:NSInvalidArgumentException
format:@"Specified range exceeds character set"];
/* NOT REACHED */
}
bytes = (char *)[bitmap mutableBytes];
for (i=aRange.location; i < NSMaxRange(aRange); i++)
SETBIT(bytes[i/8], i % 8);
return [self characterSetWithBitmapRepresentation:bitmap];
}
+ (NSCharacterSet *)characterSetWithContentsOfFile: (NSString *)aFile
{
if ([@"bitmap" isEqual: [aFile pathExtension]])
{
NSData *bitmap = [NSData dataWithContentsOfFile: aFile];
return [self characterSetWithBitmapRepresentation: bitmap];
}
else
return nil;
}
- (NSData *)bitmapRepresentation
{
[self subclassResponsibility:_cmd];
return 0;
}
- (BOOL)characterIsMember:(unichar)aCharacter
{
[self subclassResponsibility:_cmd];
return 0;
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[self subclassResponsibility:_cmd];
}
- (id) initWithCoder: (NSCoder*)aCoder
{
[self subclassResponsibility:_cmd];
return nil;
}
- (BOOL) isEqual: (id)anObject
{
if (anObject == self)
return YES;
if ([anObject isKindOfClass:[NSCharacterSet class]])
{
int i;
for (i = 0; i <= 0xffff; i++)
if ([self characterIsMember: (unichar)i] !=
[anObject characterIsMember: (unichar)i])
return NO;
return YES;
}
return NO;
}
- (NSCharacterSet *)invertedSet
{
int i, length;
char *bytes;
NSMutableData *bitmap;
bitmap = [[[self bitmapRepresentation] mutableCopy] autorelease];
length = [bitmap length];
bytes = [bitmap mutableBytes];
for (i=0; i < length; i++)
bytes[i] = ~bytes[i];
return [[self class] characterSetWithBitmapRepresentation:bitmap];
}
// NSCopying, NSMutableCopying
- (id)copyWithZone:(NSZone *)zone
{
if (NSShouldRetainWithZone(self, zone))
return [self retain];
else
return NSCopyObject (self, 0, zone);
}
- (id)mutableCopyWithZone:(NSZone *)zone
{
NSData *bitmap;
bitmap = [self bitmapRepresentation];
return [[NSMutableBitmapCharSet allocWithZone:zone] initWithBitmap:bitmap];
}
@end
@implementation NSMutableCharacterSet
/* Provide a default object for allocation */
+ allocWithZone:(NSZone *)zone
{
return NSAllocateObject([NSMutableBitmapCharSet self], 0, zone);
}
/* Override this from NSCharacterSet to create the correct class */
+ (NSCharacterSet *)characterSetWithBitmapRepresentation:(NSData *)data
{
return [[[NSMutableBitmapCharSet alloc] initWithBitmap:data] autorelease];
}
/* Mutable subclasses must implement ALL of these methods. */
- (void)addCharactersInRange:(NSRange)aRange
{
[self subclassResponsibility:_cmd];
}
- (void)addCharactersInString:(NSString *)aString
{
[self subclassResponsibility:_cmd];
}
- (void)formUnionWithCharacterSet:(NSCharacterSet *)otherSet
{
[self subclassResponsibility:_cmd];
}
- (void)formIntersectionWithCharacterSet:(NSCharacterSet *)otherSet
{
[self subclassResponsibility:_cmd];
}
- (void)removeCharactersInRange:(NSRange)aRange
{
[self subclassResponsibility:_cmd];
}
- (void)removeCharactersInString:(NSString *)aString
{
[self subclassResponsibility:_cmd];
}
- (void)invert
{
[self subclassResponsibility:_cmd];
}
// NSCopying, NSMutableCopying
- (id)copyWithZone:(NSZone *)zone
{
NSData *bitmap;
bitmap = [self bitmapRepresentation];
return [[NSBitmapCharSet allocWithZone:zone] initWithBitmap:bitmap];
}
- (id)mutableCopyWithZone:(NSZone *)zone
{
return [super mutableCopyWithZone:zone];
}
@end