libs-base/Source/objects/hash.h

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/* A hash table for use with Libobjects.
* Copyright (C) 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
*
* Author: Albin L. Jones <Albin.L.Jones@Dartmouth.EDU>
* Created: ??? ??? ?? ??:??:?? ??? 1993
* Updated: Sat Feb 10 15:35:37 EST 1996
* Serial: 96.02.10.01
*
* This file is part of the GNU Objective C Class Library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef __hash_h_OBJECTS_INCLUDE
#define __hash_h_OBJECTS_INCLUDE 1
/**** Included Headers *******************************************************/
#include <objects/allocs.h>
#include <objects/callbacks.h>
/**** Type, Constant, and Macro Definitions **********************************/
typedef struct _objects_hash objects_hash_t;
typedef struct _objects_hash_bucket objects_hash_bucket_t;
typedef struct _objects_hash_node objects_hash_node_t;
typedef struct _objects_hash_enumerator objects_hash_enumerator_t;
struct _objects_hash_node
{
objects_hash_t *hash;
objects_hash_bucket_t *bucket;
objects_hash_node_t *next_in_bucket;
objects_hash_node_t *prev_in_bucket;
objects_hash_node_t *next_in_hash;
objects_hash_node_t *prev_in_hash;
void *element;
};
struct _objects_hash_bucket
{
size_t node_count;
size_t element_count;
objects_hash_node_t *first_node;
};
struct _objects_hash
{
int magic;
size_t number;
char *name;
void *extra;
objects_callbacks_t extra_callbacks;
objects_allocs_t allocs;
/* Callbacks for the items in the hash. */
objects_callbacks_t callbacks;
/* Internal hash counters. */
size_t bucket_count; /* How many types of items? */
size_t node_count; /* How many items? */
size_t element_count; /* How many elements? */
/* Places to start looking for elements. */
objects_hash_bucket_t *buckets;
objects_hash_node_t *first_node;
};
struct _objects_hash_enumerator
{
objects_hash_t *hash;
objects_hash_node_t *node;
};
/**** Function Prototypes ****************************************************/
/** Basics **/
#include <objects/hash-basics.h>
#include <objects/hash-callbacks.h>
/** Hashing **/
size_t objects_hash_hash (objects_hash_t * hash);
/** Creating **/
objects_hash_t * objects_hash_alloc (void);
objects_hash_t * objects_hash_alloc_with_allocs (objects_allocs_t alloc);
objects_hash_t * objects_hash_with_callbacks (objects_callbacks_t callbacks);
objects_hash_t * objects_hash_with_allocs (objects_allocs_t allocs);
objects_hash_t * objects_hash_with_allocs_with_callbacks (objects_allocs_t allocs, objects_callbacks_t callbacks);
objects_hash_t * objects_hash_of_char_p (void);
objects_hash_t * objects_hash_of_void_p (void);
objects_hash_t * objects_hash_of_owned_void_p (void);
objects_hash_t * objects_hash_of_int (void);
objects_hash_t * objects_hash_of_id (void);
/** Initializing **/
objects_hash_t * objects_hash_init (objects_hash_t * hash);
objects_hash_t * objects_hash_init_with_callbacks (objects_hash_t * hash, objects_callbacks_t callbacks);
objects_hash_t * objects_hash_init_with_hash (objects_hash_t * hash, objects_hash_t * other_hash);
/** Copying **/
objects_hash_t * objects_hash_copy (objects_hash_t * old_hash);
objects_hash_t * objects_hash_copy_with_allocs (objects_hash_t * hash, objects_allocs_t new_allocs);
/** Mapping **/
/* WARNING: The mapping function FCN must be one-to-one on elements of
* HASH. I.e., for reasons of efficiency, `objects_hash_map_elements()'
* makes no provision for the possibility that FCN maps two unequal
* elements of HASH to the same (or equal) elements. The better way
* to handle functions that aren't one-to-one is to create a new hash
* and transform the elements of the first to create the elements of
* the second. */
objects_hash_t * objects_hash_map_elements (objects_hash_t * hash, void *(*fcn) (void *, void *), void *user_data);
/** Destroying **/
void objects_hash_dealloc (objects_hash_t * hash);
/** Comparing **/
int objects_hash_contains_hash (objects_hash_t * hash, objects_hash_t * other_hash);
int objects_hash_intersects_hash (objects_hash_t * hash, objects_hash_t * other_hash);
int objects_hash_is_equal_to_hash (objects_hash_t * hash, objects_hash_t * other_hash);
/** Adding **/
void *objects_hash_add_element_known_absent (objects_hash_t * hash, void *element);
void *objects_hash_add_element (objects_hash_t * hash, void *element);
void *objects_hash_add_element_if_absent (objects_hash_t * hash, void *element);
/** Replacing **/
void objects_hash_replace_element (objects_hash_t * hash, void *element);
/** Removing **/
void objects_hash_remove_element (objects_hash_t * hash, void *element);
/** Emptying **/
void objects_hash_empty (objects_hash_t * hash);
/** Searching **/
void *objects_hash_any_element (objects_hash_t * hash);
int objects_hash_contains_element (objects_hash_t * hash, void *element);
void *objects_hash_element (objects_hash_t * hash, void *element);
void **objects_hash_all_elements (objects_hash_t * hash);
/** Enumerating **/
objects_hash_enumerator_t objects_hash_enumerator (objects_hash_t * hash);
int objects_hash_enumerator_next_element (objects_hash_enumerator_t *enumerator, void **element);
/** Statistics **/
int objects_hash_is_empty (objects_hash_t * hash);
size_t objects_hash_count (objects_hash_t * hash);
size_t objects_hash_capacity (objects_hash_t * hash);
int objects_hash_check (objects_hash_t * hash);
/** Miscellaneous **/
size_t objects_hash_resize (objects_hash_t * hash, size_t new_capacity);
size_t objects_hash_rightsize (objects_hash_t * hash);
objects_hash_t * objects_hash_intersect_hash (objects_hash_t * hash, objects_hash_t * other_hash);
objects_hash_t * objects_hash_minus_hash (objects_hash_t * hash, objects_hash_t * other_hash);
objects_hash_t * objects_hash_union_hash (objects_hash_t * hash, objects_hash_t * other_hash);
#endif /* __hash_h_OBJECTS_INCLUDE */