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343 lines
8.5 KiB
Mathematica
343 lines
8.5 KiB
Mathematica
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/** <title>NSAffineTransform.m</title>
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<abstract>
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This class provides a way to perform affine transforms. It provides
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a matrix for transforming from one coordinate system to another.
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</abstract>
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Copyright (C) 1996,1999 Free Software Foundation, Inc.
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Author: Ovidiu Predescu <ovidiu@net-community.com>
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Date: August 1997
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Author: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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Date: March 1999
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This file is part of the GNUstep Base Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#include "config.h"
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#include <math.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSString.h>
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#include "Foundation/NSAffineTransform.h"
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#include "Foundation/NSCoder.h"
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#include "Foundation/NSDebug.h"
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/* Private definitions */
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#define A _matrix.m11
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#define B _matrix.m12
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#define C _matrix.m21
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#define D _matrix.m22
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#define TX _matrix.tX
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#define TY _matrix.tY
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/* A Postscript matrix looks like this:
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/ a b 0 \
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| c d 0 |
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\ tx ty 1 /
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*/
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static const float pi = 3.1415926535897932384626434;
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/* Quick function to multiply two coordinate matrices. C = AB */
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static inline NSAffineTransformStruct
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matrix_multiply (NSAffineTransformStruct MA, NSAffineTransformStruct MB)
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{
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NSAffineTransformStruct MC;
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MC.m11 = MA.m11 * MB.m11 + MA.m12 * MB.m21;
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MC.m12 = MA.m11 * MB.m12 + MA.m12 * MB.m22;
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MC.m21 = MA.m21 * MB.m11 + MA.m22 * MB.m21;
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MC.m22 = MA.m21 * MB.m12 + MA.m22 * MB.m22;
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MC.tX = MA.tX * MB.m11 + MA.tY * MB.m21 + MB.tX;
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MC.tY = MA.tX * MB.m12 + MA.tY * MB.m22 + MB.tY;
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return MC;
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}
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@implementation NSAffineTransform
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static NSAffineTransformStruct identityTransform = {
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1.0, 0.0, 0.0, 1.0, 0.0, 0.0
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};
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/**
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* Return an autoreleased instance of this class.
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*/
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+ (NSAffineTransform*) transform
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{
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NSAffineTransform *t;
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t = (NSAffineTransform*)NSAllocateObject(self, 0, NSDefaultMallocZone());
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t->_matrix = identityTransform;
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return AUTORELEASE(t);
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}
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/**
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* Return an autoreleased instance of this class.
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*/
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+ (id) new
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{
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NSAffineTransform *t;
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t = (NSAffineTransform*)NSAllocateObject(self, 0, NSDefaultMallocZone());
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t->_matrix = identityTransform;
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return t;
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}
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/**
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* Appends the transform matrix to the receiver. This is done by performing a
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* matrix multiplication of the receiver with aTransform so that aTransform
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* is the first transform applied to the user coordinate. The new
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* matrix then replaces the receiver's matrix.
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*/
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- (void) appendTransform: (NSAffineTransform*)aTransform
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{
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_matrix = matrix_multiply(_matrix, aTransform->_matrix);
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}
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- (NSString*) description
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{
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return [NSString stringWithFormat:
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@"NSAffineTransform ((%f, %f) (%f, %f) (%f, %f))", A, B, C, D, TX, TY];
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}
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/**
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* Initialize the transformation matrix instance to the identity matrix.
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* The identity matrix transforms a point to itself.
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*/
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- (id) init
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{
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_matrix = identityTransform;
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return self;
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}
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/**
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* Initialize the receiever's instance with the instance represented
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* by aTransform.
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*/
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- (id) initWithTransform: (NSAffineTransform*)aTransform
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{
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_matrix = aTransform->_matrix;
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return self;
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}
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/**
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* Calculates the inverse of the receiver's matrix and replaces the
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* receiever's matrix with it.
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*/
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- (void) invert
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{
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float newA, newB, newC, newD, newTX, newTY;
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float det;
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det = A * D - B * C;
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if (det == 0)
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{
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NSLog (@"error: determinant of matrix is 0!");
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return;
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}
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newA = D / det;
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newB = -B / det;
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newC = -C / det;
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newD = A / det;
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newTX = (-D * TX + C * TY) / det;
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newTY = (B * TX - A * TY) / det;
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NSDebugLLog(@"NSAffineTransform",
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@"inverse of matrix ((%f, %f) (%f, %f) (%f, %f))\n"
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@"is ((%f, %f) (%f, %f) (%f, %f))",
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A, B, C, D, TX, TY,
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newA, newB, newC, newD, newTX, newTY);
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A = newA; B = newB;
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C = newC; D = newD;
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TX = newTX; TY = newTY;
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}
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/**
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* Prepends the transform matrix to the receiver. This is done by performing a
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* matrix multiplication of the receiver with aTransform so that aTransform
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* is the last transform applied to the user coordinate. The new
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* matrix then replaces the receiver's matrix.
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*/
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- (void) prependTransform: (NSAffineTransform*)aTransform
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{
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_matrix = matrix_multiply(aTransform->_matrix, _matrix);
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}
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/**
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* Applies the rotation specified by angle in degrees. Points transformed
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* with the transformation matrix of the receiver are rotated counter-clockwise
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* by the number of degrees specified by angle.
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*/
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- (void) rotateByDegrees: (float)angle
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{
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[self rotateByRadians: pi * angle / 180];
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}
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/**
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* Applies the rotation specified by angle in radians. Points transformed
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* with the transformation matrix of the receiver are rotated counter-clockwise
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* by the number of radians specified by angle.
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*/
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- (void) rotateByRadians: (float)angleRad
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{
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float sine = sin (angleRad);
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float cosine = cos (angleRad);
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NSAffineTransformStruct rotm;
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rotm.m11 = cosine; rotm.m12 = sine; rotm.m21 = -sine; rotm.m22 = cosine;
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rotm.tX = rotm.tY = 0;
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_matrix = matrix_multiply(rotm, _matrix);
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}
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/**
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* Scales the transformation matrix of the reciever by the factor specified
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* by scale.
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*/
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- (void) scaleBy: (float)scale
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{
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NSAffineTransformStruct scam = identityTransform;
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scam.m11 = scale; scam.m22 = scale;
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_matrix = matrix_multiply(scam, _matrix);
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}
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/**
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* Scales the X axis of the receiver's transformation matrix
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* by scaleX and the Y axis of the transformation matrix by scaleY.
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*/
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- (void) scaleXBy: (float)scaleX yBy: (float)scaleY
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{
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NSAffineTransformStruct scam = identityTransform;
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scam.m11 = scaleX; scam.m22 = scaleY;
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_matrix = matrix_multiply(scam, _matrix);
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}
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/**
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* <p>
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* Sets the structure which represents the matrix of the reciever.
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* The struct is of the form:</p>
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* <p>{m11, m12, m21, m22, tX, tY}</p>
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*/
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- (void) setTransformStruct: (NSAffineTransformStruct)val
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{
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_matrix = val;
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}
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/**
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* Transforms a single point based on the transformation matrix.
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* Returns the resulting point.
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*/
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- (NSPoint) transformPoint: (NSPoint)aPoint
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{
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NSPoint new;
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new.x = A * aPoint.x + C * aPoint.y + TX;
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new.y = B * aPoint.x + D * aPoint.y + TY;
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return new;
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}
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/**
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* Transforms the NSSize represented by aSize using the reciever's
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* transformation matrix. Returns the resulting NSSize.
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*/
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- (NSSize) transformSize: (NSSize)aSize
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{
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NSSize new;
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new.width = A * aSize.width + C * aSize.height;
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if (new.width < 0)
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new.width = - new.width;
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new.height = B * aSize.width + D * aSize.height;
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if (new.height < 0)
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new.height = - new.height;
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return new;
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}
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/**
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* <p>
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* Returns the <code>NSAffineTransformStruct</code> structure
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* which represents the matrix of the reciever.
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* The struct is of the form:</p>
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* <p>{m11, m12, m21, m22, tX, tY}</p>
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*/
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- (NSAffineTransformStruct) transformStruct
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{
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return _matrix;
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}
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/**
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* Applies the translation specified by tranX and tranY to the receiver's matrix.
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* Points transformed by the reciever's matrix after this operation will
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* be shifted in position based on the specified translation.
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*/
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- (void) translateXBy: (float)tranX yBy: (float)tranY
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{
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NSAffineTransformStruct tranm = identityTransform;
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tranm.tX = tranX;
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tranm.tY = tranY;
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_matrix = matrix_multiply(tranm, _matrix);
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}
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- (id) copyWithZone: (NSZone*)zone
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{
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return NSCopyObject(self, 0, zone);
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}
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- (BOOL) isEqual: (id)anObject
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{
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if ([anObject class] == isa)
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{
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NSAffineTransform *o = anObject;
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if (A == o->A && B == o->B && C == o->C
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&& D == o->D && TX == o->TX && TY == o->TY)
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return YES;
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}
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return NO;
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}
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- (id) initWithCoder: (NSCoder*)aCoder
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{
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NSAffineTransformStruct replace;
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[aCoder decodeArrayOfObjCType: @encode(float)
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count: 6
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at: (float*)&replace];
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[self setTransformStruct: replace];
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return self;
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}
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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NSAffineTransformStruct replace;
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replace = [self transformStruct];
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[aCoder encodeArrayOfObjCType: @encode(float)
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count: 6
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at: (float*)&replace];
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}
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@end /* NSAffineTransform */
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