libs-base/Source/GSPrivate.h

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/* GSPrivate
Copyright (C) 2001,2002 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <rfm@gnu.org>
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02111 USA.
*/
#ifndef _GSPrivate_h_
#define _GSPrivate_h_
#include "Foundation/NSError.h"
@class NSNotification;
#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3))
#define GS_ATTRIB_PRIVATE __attribute__ ((visibility("internal")))
#else
#define GS_ATTRIB_PRIVATE
#endif
/* Absolute Gregorian date for NSDate reference date Jan 01 2001
*
* N = 1; // day of month
* N = N + 0; // days in prior months for year
* N = N + // days this year
* + 365 * (year - 1) // days in previous years ignoring leap days
* + (year - 1)/4 // Julian leap days before this year...
* - (year - 1)/100 // ...minus prior century years...
* + (year - 1)/400 // ...plus prior years divisible by 400
*/
#define GREGORIAN_REFERENCE 730486
#include "GNUstepBase/GSObjCRuntime.h"
#include "Foundation/NSString.h"
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of items. Use this to start the block of code using
* the array and GS_ENDITEMBUF() to end it. The idea is to ensure that small
* arrays are allocated on the stack (for speed), but large arrays are
* allocated from the heap (to avoid stack overflow).
*/
#define GS_BEGINITEMBUF(P, S, T) { \
T _ibuf[(S) <= GS_MAX_OBJECTS_FROM_STACK ? (S) : 0]; \
T *_base = ((S) <= GS_MAX_OBJECTS_FROM_STACK) ? _ibuf \
: (T*)NSZoneMalloc(NSDefaultMallocZone(), (S) * sizeof(T)); \
T *(P) = _base;
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of items. Use GS_BEGINITEMBUF() to start the block of code using
* the array and this macro to end it.
*/
#define GS_ENDITEMBUF() \
if (_base != _ibuf) \
NSZoneFree(NSDefaultMallocZone(), _base); \
}
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of objects. Use this to start the block of code using
* the array and GS_ENDIDBUF() to end it. The idea is to ensure that small
* arrays are allocated on the stack (for speed), but large arrays are
* allocated from the heap (to avoid stack overflow).
*/
#define GS_BEGINIDBUF(P, S) GS_BEGINITEMBUF(P, S, id)
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of objects. Use GS_BEGINIDBUF() to start the block of code using
* the array and this macro to end it.
*/
#define GS_ENDIDBUF() GS_ENDITEMBUF()
/**
* Macro to consistently replace public accessable
* constant strings with dynamically allocated versions.
* This method assumes an initialized NSStringClass symbol
* which contains the Class object of NSString. <br>
* Most public accessible strings are used in collection classes
* like NSDictionary, and therefore tend to receive -isEqual:
* messages (and therefore -hash) rather often. Statically
* allocated strings must calculate their hash values while
* dynamically allocated strings can store them. This optimization
* is by far more effective than using NSString * const.
* The drawback is that the memory management cannot enforce these values
* to remain unaltered as it would for variables declared NSString * const.
* Yet the optimization of the stored hash value is currently deemed
* more important.
*/
#define GS_REPLACE_CONSTANT_STRING(ID) \
ID = [[NSStringClass alloc] initWithCString: [ID cString]]
/* Using cString here is OK here
because NXConstantString returns a pointer
to it's internal pointer. */
/*
* Type to hold either UTF-16 (unichar) or 8-bit encodings,
* while satisfying alignment constraints.
*/
typedef union {
unichar *u; // 16-bit unicode characters.
unsigned char *c; // 8-bit characters.
} GSCharPtr;
/*
* Private concrete string classes.
* NB. All these concrete string classes MUST have the same initial ivar
* layout so that we can swap between them as necessary.
* The initial layout must also match that of NXConstantString (which is
* determined by the compiler) - an initial pointer to the string data
* followed by the string length (number of characters).
*/
@interface GSString : NSString
{
GSCharPtr _contents;
unsigned int _count;
struct {
unsigned int wide: 1; // 16-bit characters in string?
unsigned int free: 1; // Set if the instance owns the
// _contents buffer
unsigned int unused: 2;
unsigned int hash: 28;
} _flags;
}
@end
/*
* GSMutableString - concrete mutable string, capable of changing its storage
* from holding 8-bit to 16-bit character set.
*/
@interface GSMutableString : NSMutableString
{
union {
unichar *u;
unsigned char *c;
} _contents;
unsigned int _count;
struct {
unsigned int wide: 1;
unsigned int free: 1;
unsigned int unused: 2;
unsigned int hash: 28;
} _flags;
NSZone *_zone;
unsigned int _capacity;
}
@end
/*
* Typedef for access to internals of concrete string objects.
*/
typedef struct {
@defs(GSMutableString)
} GSStr_t;
typedef GSStr_t *GSStr;
/*
* Function to append to GSStr
*/
extern void GSStrAppendUnichars(GSStr s, const unichar *u, unsigned l);
/*
* Make the content of this string into unicode if it is not in
* the external defaults C string encoding.
*/
void GSStrExternalize(GSStr s);
/*
* Enumeration for MacOS-X compatibility user defaults settings.
* For efficiency, we save defaults information which is used by the
* base library.
*/
typedef enum {
GSMacOSXCompatible, // General behavior flag.
GSOldStyleGeometry, // Control geometry string output.
GSLogSyslog, // Force logging to go to syslog.
GSLogThread, // Include thread ID in log message.
NSWriteOldStylePropertyLists, // Control PList output.
GSUserDefaultMaxFlag // End marker.
} GSUserDefaultFlagType;
/**
* This class exists simply as a mechanism for encapsulating arrays
* encoded using [NSKeyedArchiver-encodeArrayOfObjCType:count:at:]
*/
@interface _NSKeyedCoderOldStyleArray : NSObject <NSCoding>
{
char _t[2];
unsigned _c;
unsigned _s;
const void *_a;
NSData *_d; // Only valid after initWithCoder:
}
- (const void*) bytes;
- (unsigned) count;
- (void) encodeWithCoder: (NSCoder*)aCoder;
- (id) initWithCoder: (NSCoder*)aCoder;
- (id) initWithObjCType: (const char*)t count: (int)c at: (const void*)a;
- (unsigned) size;
- (const char*) type;
@end
/* Get error information.
*/
@interface NSError (GSCategories)
+ (NSError*) _last;
@end
/* Used by NSException uncaught exception handler - must not call any
* methods/functions which might cause a recursive exception.
*/
const char*
GSPrivateArgZero() GS_ATTRIB_PRIVATE;
/* get the available string encodings (nul terminated array)
*/
NSStringEncoding *
GSPrivateAvailableEncodings() GS_ATTRIB_PRIVATE;
/* Initialise constant strings
*/
void
GSPrivateBuildStrings(void) GS_ATTRIB_PRIVATE;
/* get the default C-string encoding.
*/
NSStringEncoding
GSPrivateDefaultCStringEncoding() GS_ATTRIB_PRIVATE;
/* Get default locale quickly (usually from cache).
* External apps would cache the locale themselves.
*/
NSDictionary *
GSPrivateDefaultLocale() GS_ATTRIB_PRIVATE;
/* Get one of several standard values.
*/
BOOL
GSPrivateDefaultsFlag(GSUserDefaultFlagType type) GS_ATTRIB_PRIVATE;
/* get the name of a string encoding as an NSString.
*/
NSString *
GSPrivateEncodingName(NSStringEncoding encoding) GS_ATTRIB_PRIVATE;
/* get a flag from an environment variable - return def if not defined.
*/
BOOL
GSPrivateEnvironmentFlag(const char *name, BOOL def) GS_ATTRIB_PRIVATE;
/* Format arguments into an internal string.
*/
void
GSPrivateFormat(GSStr fb, const unichar *fmt, va_list ap, NSDictionary *loc)
GS_ATTRIB_PRIVATE;
/* determine whether data in a particular encoding can
* generally be represented as 8-bit characters including ascii.
*/
BOOL
GSPrivateIsByteEncoding(NSStringEncoding encoding) GS_ATTRIB_PRIVATE;
/* determine whether encoding is currently supported.
*/
BOOL
GSPrivateIsEncodingSupported(NSStringEncoding encoding) GS_ATTRIB_PRIVATE;
/*
* Functions used by the NSRunLoop and friends for processing
* queued notifications and task completion events.
*/
BOOL GSPrivateCheckTasks(void) GS_ATTRIB_PRIVATE;
void GSPrivateNotifyASAP(void) GS_ATTRIB_PRIVATE;
void GSPrivateNotifyIdle(void) GS_ATTRIB_PRIVATE;
BOOL GSPrivateNotifyMore(void) GS_ATTRIB_PRIVATE;
#endif /* _GSPrivate_h_ */