libs-base/Source/libgnustep-base-entry.m

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/** DLL entry routine
Copyright (C) 1996, 1997 Free Software Foundation, Inc.
Original Author: Scott Christley <scottc@net-community.com>
Created: 1996
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include "config.h"
#include "gnustep/base/preface.h"
#include "Foundation/NSObjCRuntime.h"
#include "Foundation/NSString.h"
/* Only if using Microsoft's tools and libraries */
#ifdef __MS_WIN32__
#include <stdio.h>
WINBOOL WINAPI _CRT_INIT( HINSTANCE hinstDLL, DWORD fdwReason,
LPVOID lpReserved );
// Global errno isn't defined in Microsoft's thread safe C library
void errno()
{}
int _MB_init_runtime()
{
return 0;
}
#endif /* __MS_WIN32__ */
void
gnustep_base_socket_init()
{
/* Start of sockets so we can get host name and other info */
static WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,0), &wsaData))
NSLog(@"Error: Could not startup Windows Sockets.\n");
}
LONG APIENTRY
gnustep_base_socket_handler(HWND hWnd, UINT message,
UINT wParam, LONG lParam);
//
// Global variables for socket handler
//
HWND gnustep_base_wnd;
//
// DLL entry function for GNUstep Base Library
// This function gets called everytime a process/thread attaches to DLL
//
WINBOOL WINAPI
DllMain(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
switch(ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
{
WNDCLASS wc;
#ifdef __MS_WIN32__
/* Initialize the Microsoft C stdio DLL */
_CRT_INIT(hInst, ul_reason_for_call, lpReserved);
#endif /* __MS_WIN32__ */
// Initialize Windows Sockets
gnustep_base_socket_init();
// Register a window class for the socket handler
wc.lpszClassName = "GnustepBaseSocketHandler";
wc.lpfnWndProc = gnustep_base_socket_handler;
wc.hInstance = hInst;
wc.hCursor = NULL;
wc.hIcon = NULL;
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.style = 0;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
if (!RegisterClass(&wc))
NSLog(@"Error: Could not register WIN32 socket handler class.\n");
break;
}
case DLL_PROCESS_DETACH:
{
DestroyWindow(gnustep_base_wnd);
break;
}
case DLL_THREAD_ATTACH:
{
#ifdef __MS_WIN32__
/* Initialize C stdio DLL */
_CRT_INIT(hInst, ul_reason_for_call, lpReserved);
#endif /* __MS_WIN32__ */
break;
}
case DLL_THREAD_DETACH:
{
break;
}
}
return TRUE;
}
//
// The window procedure for handling sockets
//
LONG APIENTRY
gnustep_base_socket_handler(HWND hWnd, UINT message,
UINT wParam, LONG lParam)
{
WORD wEvent, wError;
// If not a socket message then call the default window procedure
if (message != GNUSTEP_BASE_SOCKET_MESSAGE)
return DefWindowProc(hWnd, message, wParam, lParam);
// Check for an error code
wError = WSAGETSELECTERROR(lParam);
if (wError != 0)
{
NSLog(@"Error: received socket error code %d\n", wError);
return 0;
}
// Get the event
wEvent = WSAGETSELECTEVENT(lParam);
switch (wEvent)
{
case FD_READ:
NSLog(@"Got an FD_READ\n");
break;
case FD_WRITE:
NSLog(@"Got an FD_WRITE\n");
break;
case FD_OOB:
NSLog(@"Got an FD_OOB\n");
break;
case FD_ACCEPT:
NSLog(@"Got an FD_ACCEPT\n");
break;
case FD_CONNECT:
NSLog(@"Got an FD_CONNECT\n");
break;
case FD_CLOSE:
NSLog(@"Got an FD_CLOSE\n");
break;
default:
break;
}
return 0;
}
/*
This section terminates the list of imports under GCC. If you do not
include this then you will have problems when linking with DLLs.
*/
asm (".section .idata$3\n" ".long 0,0,0,0,0,0,0,0");