libs-base/Testing/client.m

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#include <stdio.h>
#include <objects/SocketPort.h>
#include <objects/Connection.h>
#include <objects/Proxy.h>
#include <objects/BinaryCoder.h>
#include <objects/String.h>
#include <assert.h>
#include "server.h"
int main(int argc, char *argv[])
{
id p;
id callback_receiver = [Object new];
id o;
id localObj;
unsigned long i = 4;
id c;
int j,k;
foo f = {99, "cow", 9876543};
/* foo f2; */
foo *fp;
const char *n;
// int a3[3] = {66,77,88};
struct myarray ma = {{55,66,77}};
double dbl = 3.14159265358979323846264338327;
double *dbl_ptr;
char *string = "Hello from the client";
small_struct small = {12};
BOOL b;
const char *type;
[Coder setDebugging:YES];
[BinaryCoder setDebugging:YES];
#if NeXT_runtime
[Proxy setProtocolForProxies:@protocol(AllProxies)];
#endif
if (argc > 1)
p = [Connection rootProxyAtName:@"test2server"
onHost:[String stringWithCString:argv[1]]];
else
p = [Connection rootProxyAtName:@"test2server"
onHost:nil];
c = [p connectionForProxy];
type = [c _typeForSelector:sel_get_any_uid("name")
remoteTarget:[p targetForProxy]];
printf(">>type = %s\n", type);
printf(">>list proxy's hash is 0x%x\n",
(unsigned)[p hash]);
printf(">>list proxy's self is 0x%x = 0x%x\n",
(unsigned)[p self], (unsigned)p);
n = [p name];
printf(">>proxy's name is (%s)\n", n);
[p print:">>This is a message from the client."];
printf(">>getLong:(out) to server i = %lu\n", i);
[p getLong:&i];
printf(">>getLong:(out) from server i = %lu\n", i);
assert(i == 3);
o = [p objectAt:0];
printf(">>object proxy's hash is 0x%x\n", (unsigned)[o hash]);
[p shout];
[p callbackNameOn:callback_receiver];
/* this next line doesn't actually test callbacks, it tests
sending the same object twice in the same message. */
[p callbackNameOn:p];
b = [p doBoolean:YES];
printf(">>BOOL value is '%c' (0x%x)\n", b, (int)b);
#if 0
/* Both these cause problems because GCC encodes them as "*",
indistinguishable from strings. */
b = NO;
[p getBoolean:&b];
printf(">>BOOL reference is '%c' (0x%x)\n", b, (int)b);
b = NO;
[p getUCharPtr:&b];
printf(">>UCHAR reference is '%c' (0x%x)\n", b, (int)b);
#endif
fp = [p sendStructPtr:&f];
fp->i = 11;
[p sendStruct:f];
[p sendSmallStruct:small];
[p sendStructArray:ma];
#if 0
/* returning structures isn't working yet. */
f2 = [p returnStruct];
printf(">>returned foo: i=%d s=%s l=%lu\n",
f2.i, f2.s, f2.l);
#endif
[p sendDouble:dbl andFloat:98.6];
dbl_ptr = [p doDoublePointer:&dbl];
printf(">>got double %f from server\n", *dbl_ptr);
[p sendCharPtrPtr:&string];
/* testing "-perform:" */
if (p != [p perform:sel_get_any_uid("self")])
[Object error:"trying perform:"];
/* testing "bycopy" */
/* reverse the order on these next two and it doesn't crash,
however, having manyArgs called always seems to crash.
Was this problem here before object forward references?
Check a snapshot.
Hmm. It seems like a runtime selector-handling bug. */
if (![p isProxy])
[p manyArgs:1 :2 :3 :4 :5 :6 :7 :8 :9 :10 :11 :12];
[p sendBycopy:callback_receiver];
printf(">>returned float %f\n", [p returnFloat]);
printf(">>returned double %f\n", [p returnDouble]);
localObj = [[Object alloc] init];
[p addObject:localObj];
k = [p count];
for (j = 0; j < k; j++)
{
id remote_peer_obj = [p objectAt:j];
printf("triangle %d object proxy's hash is 0x%x\n",
j, (unsigned)[remote_peer_obj hash]);
/* xxx look at this again after we use release/retain everywhere */
if ([remote_peer_obj isProxy])
[remote_peer_obj release];
remote_peer_obj = [p objectAt:j];
printf("repeated triangle %d object proxy's hash is 0x%x\n",
j, (unsigned)[remote_peer_obj hash]);
}
[c runConnectionWithTimeout:1500];
[c dealloc];
exit(0);
}