libs-base/Source/NSOperation.m

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/**Implementation for NSOperation for GNUStep
Copyright (C) 2009,2010 Free Software Foundation, Inc.
Written by: Gregory Casamento <greg.casamento@gmail.com>
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Date: 2009,2010
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
<title>NSOperation class reference</title>
$Date: 2008-06-08 11:38:33 +0100 (Sun, 08 Jun 2008) $ $Revision: 26606 $
*/
#import "config.h"
#import "Foundation/NSOperation.h"
#import "Foundation/NSArray.h"
#import "Foundation/NSAutoreleasePool.h"
#import "Foundation/NSEnumerator.h"
#import "Foundation/NSException.h"
#import "Foundation/NSLock.h"
#import "Foundation/NSKeyValueObserving.h"
#import "Foundation/NSThread.h"
#define GSInternal NSOperationInternal
#include "GSInternal.h"
GS_BEGIN_INTERNAL(NSOperation)
NSRecursiveLock *lock;
NSConditionLock *cond;
NSOperationQueuePriority priority;
double threadPriority;
BOOL cancelled;
BOOL concurrent;
BOOL executing;
BOOL finished;
BOOL ready;
NSMutableArray *dependencies;
GS_END_INTERNAL(NSOperation)
static NSArray *empty = nil;
@implementation NSOperation : NSObject
+ (BOOL) automaticallyNotifiesObserversForKey: (NSString*)theKey
{
/* Handle all KVO manually
*/
return NO;
}
+ (void) initialize
{
empty = [NSArray new];
}
- (void) addDependency: (NSOperation *)op
{
if (NO == [op isKindOfClass: [self class]])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] dependency is not an NSOperation",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
if (op == self)
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] attempt to add dependency on self",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
[internal->lock lock];
if (internal->dependencies == nil)
{
internal->dependencies = [[NSMutableArray alloc] initWithCapacity: 5];
}
NS_DURING
{
if (NO == [internal->dependencies containsObject: op])
{
[self willChangeValueForKey: @"dependencies"];
[internal->dependencies addObject: op];
/* We only need to watch for changes if it's possible for them to
* happen and make a difference.
*/
if (NO == [op isFinished]
&& NO == [self isCancelled]
&& NO == [self isExecuting]
&& NO == [self isFinished])
{
/* Can change readiness if we are neither cancelled nor
* executing nor finished. So we need to observe for the
* finish of the dependency.
*/
[op addObserver: self
forKeyPath: @"isFinished"
options: NSKeyValueObservingOptionNew
context: NULL];
if (internal->ready == YES)
{
/* The new dependency stops us being ready ...
* change state.
*/
[self willChangeValueForKey: @"isReady"];
internal->ready = NO;
[self didChangeValueForKey: @"isReady"];
}
}
[self didChangeValueForKey: @"dependencies"];
}
}
NS_HANDLER
{
[internal->lock unlock];
NSLog(@"Problem adding dependency: %@", localException);
return;
}
NS_ENDHANDLER
[internal->lock unlock];
}
- (void) cancel
{
if (NO == internal->cancelled && NO == [self isFinished])
{
[internal->lock lock];
if (NO == internal->cancelled && NO == [self isFinished])
{
NS_DURING
{
[self willChangeValueForKey: @"isCancelled"];
internal->cancelled = YES;
if (NO == internal->ready)
{
[self willChangeValueForKey: @"isReady"];
internal->ready = YES;
[self didChangeValueForKey: @"isReady"];
}
[self didChangeValueForKey: @"isCancelled"];
}
NS_HANDLER
{
[internal->lock unlock];
NSLog(@"Problem cancelling operation: %@", localException);
return;
}
NS_ENDHANDLER
}
[internal->lock unlock];
}
}
- (void) dealloc
{
if (internal != nil)
{
NSOperation *op;
while ((op = [internal->dependencies lastObject]) != nil)
{
[self removeDependency: op];
}
RELEASE(internal->dependencies);
RELEASE(internal->cond);
RELEASE(internal->lock);
GS_DESTROY_INTERNAL(NSOperation);
}
[super dealloc];
}
- (NSArray *) dependencies
{
NSArray *a;
if (internal->dependencies == nil)
{
a = empty; // OSX return an empty array
}
else
{
[internal->lock lock];
a = [NSArray arrayWithArray: internal->dependencies];
[internal->lock unlock];
}
return a;
}
- (id) init
{
if ((self = [super init]) != nil)
{
GS_CREATE_INTERNAL(NSOperation);
internal->priority = NSOperationQueuePriorityNormal;
internal->threadPriority = 0.5;
internal->ready = YES;
internal->lock = [NSRecursiveLock new];
internal->cond = [[NSConditionLock alloc] initWithCondition: 0];
}
return self;
}
- (BOOL) isCancelled
{
return internal->cancelled;
}
- (BOOL) isExecuting
{
return internal->executing;
}
- (BOOL) isFinished
{
return internal->finished;
}
- (BOOL) isConcurrent
{
return internal->concurrent;
}
- (BOOL) isReady
{
return internal->ready;
}
- (void) main;
{
return; // OSX default implementation does nothing
}
- (void) observeValueForKeyPath: (NSString *)keyPath
ofObject: (id)object
change: (NSDictionary *)change
context: (void *)context
{
/* Some dependency has finished (or been removed) ...
* so we need to check to see if we are now ready unless we know we are.
* This is protected by locks so that an update due to an observed
* change in one thread won't interrupt anything in another thread.
*/
[internal->lock lock];
if (NO == internal->ready)
{
NSEnumerator *en;
NSOperation *op;
en = [internal->dependencies objectEnumerator];
while ((op = [en nextObject]) != nil)
{
if (NO == [op isReady])
break;
}
if (op == nil)
{
[self willChangeValueForKey: @"isReady"];
internal->ready = YES;
[self didChangeValueForKey: @"isReady"];
}
}
[internal->lock unlock];
}
- (NSOperationQueuePriority) queuePriority
{
return internal->priority;
}
- (void) removeDependency: (NSOperation *)op
{
[internal->lock lock];
NS_DURING
{
if (YES == [internal->dependencies containsObject: op])
{
[op removeObserver: self
forKeyPath: @"isFinished"];
[self willChangeValueForKey: @"dependencies"];
[internal->dependencies removeObject: op];
if (NO == internal->ready)
{
/* The dependency may cause us to become ready ...
* fake an observation so we can deal with that.
*/
[self observeValueForKeyPath: @"isFinished"
ofObject: op
change: nil
context: nil];
}
[self didChangeValueForKey: @"dependencies"];
}
}
NS_HANDLER
{
[internal->lock unlock];
NSLog(@"Problem removing dependency: %@", localException);
return;
}
NS_ENDHANDLER
[internal->lock unlock];
}
- (void) setQueuePriority: (NSOperationQueuePriority)pri
{
if (pri < NSOperationQueuePriorityVeryLow)
pri = NSOperationQueuePriorityVeryLow;
else if (pri < NSOperationQueuePriorityLow)
pri = NSOperationQueuePriorityLow;
else if (pri < NSOperationQueuePriorityNormal)
pri = NSOperationQueuePriorityNormal;
else if (pri > NSOperationQueuePriorityVeryHigh)
pri = NSOperationQueuePriorityVeryHigh;
else if (pri > NSOperationQueuePriorityHigh)
pri = NSOperationQueuePriorityHigh;
else if (pri > NSOperationQueuePriorityNormal)
pri = NSOperationQueuePriorityNormal;
if (pri != internal->priority)
{
[internal->lock lock];
if (pri != internal->priority)
{
NS_DURING
{
[self willChangeValueForKey: @"queuePriority"];
internal->priority = pri;
[self didChangeValueForKey: @"queuePriority"];
}
NS_HANDLER
{
[internal->lock unlock];
NSLog(@"Problem setting priority: %@", localException);
return;
}
NS_ENDHANDLER
}
[internal->lock unlock];
}
}
- (void) setThreadPriority: (double)pri
{
if (pri > 1) pri = 1;
else if (pri < 0) pri = 0;
internal->threadPriority = pri;
}
- (void) start
{
CREATE_AUTORELEASE_POOL(pool);
NSException *e = nil;
[internal->lock lock];
NS_DURING
{
if (YES == [self isConcurrent])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] called on concurrent operation",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
if (YES == [self isExecuting])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] called on executing operation",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
if (YES == [self isFinished])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] called on finished operation",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
if (NO == [self isReady])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] called on operation which is not ready",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
[self willChangeValueForKey: @"isExecuting"];
internal->executing = YES;
[self didChangeValueForKey: @"isExecuting"];
NS_DURING
{
if (NO == [self isCancelled])
{
double prio = [NSThread threadPriority];
[NSThread setThreadPriority: internal->threadPriority];
[self main];
[NSThread setThreadPriority: prio];
}
}
NS_HANDLER
{
e = localException;
}
NS_ENDHANDLER;
/* Notify KVO system of changes to isExecuting and isFinished
*/
[self willChangeValueForKey: @"isExecuting"];
[self willChangeValueForKey: @"isFinished"];
internal->executing = NO;
internal->finished = YES;
[self didChangeValueForKey: @"isFinished"];
[self didChangeValueForKey: @"isExecuting"];
[internal->cond lock];
[internal->cond unlockWithCondition: 1];
}
NS_HANDLER
{
if (e == nil)
{
e = localException;
}
}
NS_ENDHANDLER
[internal->lock unlock];
if (e != nil)
{
[e raise];
}
RELEASE(pool);
}
- (double) threadPriority
{
return internal->threadPriority;
}
- (void) waitUntilFinished
{
[internal->cond lockWhenCondition: 1]; // Wait for finish
[internal->cond unlockWithCondition: 1]; // Signal any other watchers
}
@end
#undef GSInternal
#define GSInternal NSOperationQueueInternal
#include "GSInternal.h"
GS_BEGIN_INTERNAL(NSOperationQueue)
NSRecursiveLock *lock;
NSMutableArray *operations;
BOOL suspended;
NSInteger count;
GS_END_INTERNAL(NSOperationQueue)
@implementation NSOperationQueue
- (void) addOperation: (NSOperation *)op
{
if (op == nil || NO == [op isKindOfClass: [NSOperation class]])
{
[NSException raise: NSInvalidArgumentException
format: @"[%@-%@] object is not an NSOperation",
NSStringFromClass([self class]), NSStringFromSelector(_cmd)];
}
[internal->lock lock];
if (NO == [internal->operations containsObject: op])
{
[internal->operations addObject: op];
// FIXME ... start if we can
}
[internal->lock unlock];
}
- (void) cancelAllOperations
{
NSEnumerator *en;
id o;
[internal->lock lock];
en = [internal->operations objectEnumerator];
while ((o = [en nextObject]) != nil)
{
[o cancel];
}
[internal->lock unlock];
}
- (void) dealloc
{
if (_internal != nil)
{
[internal->operations release];
[internal->lock release];
GS_DESTROY_INTERNAL(NSOperationQueue);
}
[super dealloc];
}
- (id) init
{
if ((self = [super init]) != nil)
{
GS_CREATE_INTERNAL(NSOperationQueue);
internal->suspended = NO;
internal->count = NSOperationQueueDefaultMaxConcurrentOperationCount;
internal->operations = [NSMutableArray new];
internal->lock = [NSRecursiveLock new];
}
return self;
}
- (BOOL) isSuspended
{
return internal->suspended;
}
- (NSInteger) maxConcurrentOperationCount
{
return internal->count;
}
- (NSArray *) operations
{
NSArray *a;
[internal->lock lock];
a = [NSArray arrayWithArray: internal->operations];
[internal->lock unlock];
return a;
}
- (void) setMaxConcurrentOperationCount: (NSInteger)cnt
{
internal->count = cnt;
}
- (void) setSuspended: (BOOL)flag
{
internal->suspended = flag;
}
- (void) waitUntilAllOperationsAreFinished
{
// not yet implemented...
}
@end