2001-12-17 14:31:42 +00:00
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/** Control of executable units within a shared virtual memory space
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2000-04-19 12:29:17 +00:00
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Copyright (C) 1996-2000 Free Software Foundation, Inc.
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1996-02-13 15:40:05 +00:00
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(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
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Original Author: Scott Christley <scottc@net-community.com>
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Rewritten by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
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Created: 1996
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1999-05-10 06:45:36 +00:00
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Rewritten by: Richard Frith-Macdonald <richard@brainstorm.co.uk>
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to add optimisations features for faster thread access.
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2000-11-12 07:41:24 +00:00
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Modified by: Nicola Pero <n.pero@mi.flashnet.it>
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to add GNUstep extensions allowing to interact with threads created
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by external libraries/code (eg, a Java Virtual Machine).
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1996-02-13 15:40:05 +00:00
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This file is part of the GNUstep Objective-C Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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1999-09-09 02:56:20 +00:00
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
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2001-12-18 16:54:15 +00:00
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<title>NSThread class reference</title>
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$Date$ $Revision$
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1996-02-13 15:40:05 +00:00
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*/
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1997-11-06 00:51:23 +00:00
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#include <config.h>
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1999-05-11 09:21:38 +00:00
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#include <base/preface.h>
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2002-05-02 21:22:06 +00:00
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#ifdef HAVE_UNISTD_H
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1999-06-24 19:30:29 +00:00
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#include <unistd.h>
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2002-02-20 06:42:05 +00:00
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#endif
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1996-02-13 15:40:05 +00:00
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#include <Foundation/NSThread.h>
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#include <Foundation/NSLock.h>
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#include <Foundation/NSString.h>
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1999-04-21 20:16:25 +00:00
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#include <Foundation/NSNotificationQueue.h>
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2002-10-30 07:45:59 +00:00
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#include <Foundation/NSRunLoop.h>
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#include <Foundation/NSConnection.h>
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1996-02-13 15:40:05 +00:00
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2001-03-19 12:20:21 +00:00
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static Class threadClass = Nil;
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2002-08-07 13:29:31 +00:00
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static NSNotificationCenter *nc = nil;
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2001-03-19 12:20:21 +00:00
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2001-05-31 22:39:16 +00:00
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#if !defined(HAVE_OBJC_THREAD_ADD) && !defined(NeXT_RUNTIME)
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2000-11-12 07:41:24 +00:00
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/* We need to access these private vars in the objc runtime - because
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the objc runtime's API is not enough powerful for the GNUstep
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extensions we want to add. */
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2001-03-12 02:52:16 +00:00
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extern objc_mutex_t __objc_runtime_mutex;
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extern int __objc_runtime_threads_alive;
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2000-11-12 07:41:24 +00:00
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extern int __objc_is_multi_threaded;
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inline static void objc_thread_add ()
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{
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objc_mutex_lock(__objc_runtime_mutex);
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__objc_is_multi_threaded = 1;
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__objc_runtime_threads_alive++;
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objc_mutex_unlock(__objc_runtime_mutex);
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}
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inline static void objc_thread_remove ()
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{
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objc_mutex_lock(__objc_runtime_mutex);
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__objc_runtime_threads_alive--;
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objc_mutex_unlock(__objc_runtime_mutex);
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}
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2001-03-10 21:36:03 +00:00
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#endif /* not HAVE_OBJC_THREAD_ADD */
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2000-11-12 07:41:24 +00:00
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2000-04-19 12:29:17 +00:00
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@interface NSThread (Private)
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- (id) _initWithSelector: (SEL)s toTarget: (id)t withObject: (id)o;
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- (void) _sendThreadMethod;
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1999-07-14 16:28:43 +00:00
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@end
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2000-04-19 12:29:17 +00:00
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/*
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* Flag indicating whether the objc runtime ever went multi-threaded.
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*/
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static BOOL entered_multi_threaded_state = NO;
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1996-02-13 15:40:05 +00:00
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2000-04-19 12:29:17 +00:00
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/*
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* Default thread.
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*/
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static NSThread *defaultThread = nil;
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1996-02-13 15:40:05 +00:00
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2002-05-03 08:17:04 +00:00
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/**
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2002-08-20 10:22:05 +00:00
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* <p>
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* This function is a GNUstep extension. It pretty much
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* duplicates the functionality of [NSThread +currentThread]
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* but is more efficient and is used internally throughout
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* GNUstep.
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* </p>
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* <p>
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* Returns the current thread. Could perhaps return <code>nil</code>
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* if executing a thread that was started outside the GNUstep
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* environment and not registered (this should not happen in a
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* well-coded application).
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* </p>
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2000-04-19 12:29:17 +00:00
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*/
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1999-04-19 14:29:52 +00:00
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inline NSThread*
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GSCurrentThread()
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{
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2002-05-03 08:17:04 +00:00
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NSThread *t;
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2000-04-19 12:29:17 +00:00
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if (entered_multi_threaded_state == NO)
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{
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/*
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* If the NSThread class has been initialized, we will have a default
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* thread set up - otherwise we must make sure the class is initialised.
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*/
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if (defaultThread == nil)
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{
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2002-05-03 08:17:04 +00:00
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t = [NSThread currentThread];
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2000-04-19 12:29:17 +00:00
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}
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else
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{
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2002-05-03 08:17:04 +00:00
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t = defaultThread;
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2000-04-19 12:29:17 +00:00
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}
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}
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else
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{
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2002-05-03 08:17:04 +00:00
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t = (NSThread*)objc_thread_get_data();
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if (t == nil)
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{
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fprintf(stderr, "ALERT ... GSCurrentThread() ... the "
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"objc_thread_get_data() call returned nil!");
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fflush(stderr); // Needed for windoze
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}
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2000-04-19 12:29:17 +00:00
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}
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2002-05-03 08:17:04 +00:00
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return t;
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1999-04-19 14:29:52 +00:00
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}
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2002-05-03 08:17:04 +00:00
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/**
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2000-04-19 12:29:17 +00:00
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* Fast access function for thread dictionary of current thread.
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*/
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1999-04-19 14:29:52 +00:00
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NSMutableDictionary*
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2002-10-30 07:45:59 +00:00
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GSDictionaryForThread(NSThread *t)
|
1999-04-19 14:29:52 +00:00
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{
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2002-10-30 07:45:59 +00:00
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if (t == nil)
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{
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t = GSCurrentThread();
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}
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if (t == nil)
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2002-05-03 08:17:04 +00:00
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{
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return nil;
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}
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else
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2000-04-19 12:29:17 +00:00
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{
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2002-10-30 07:45:59 +00:00
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NSMutableDictionary *dict = t->_thread_dictionary;
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2002-05-03 08:17:04 +00:00
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if (dict == nil)
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{
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2002-10-30 07:45:59 +00:00
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dict = [t threadDictionary];
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2002-05-03 08:17:04 +00:00
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}
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return dict;
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2000-04-19 12:29:17 +00:00
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}
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1999-04-19 14:29:52 +00:00
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}
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2002-10-30 07:45:59 +00:00
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/**
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* Fast access function for thread dictionary of current thread.
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*/
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NSMutableDictionary*
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GSCurrentThreadDictionary()
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{
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return GSDictionaryForThread(nil);
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}
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/**
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* Returns the run loop for the specified thread (or, if t is nil,
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* for the current thread). Creates a new run loop if necessary.<br />
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* Returns nil on failure.
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*/
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NSRunLoop*
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GSRunLoopForThread(NSThread *t)
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{
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static NSString *key = @"NSRunLoopThreadKey";
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NSMutableDictionary *d = GSDictionaryForThread(t);
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NSRunLoop *r;
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r = [d objectForKey: key];
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if (r == nil)
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{
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if (d != nil)
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{
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r = [NSRunLoop new];
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[d setObject: r forKey: key];
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RELEASE(r);
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}
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}
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return r;
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}
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2000-04-19 12:29:17 +00:00
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/*
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* Callback function so send notifications on becoming multi-threaded.
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*/
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static void
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gnustep_base_thread_callback()
|
1998-05-29 15:25:41 +00:00
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{
|
1999-06-22 15:06:21 +00:00
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/*
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* Post a notification if this is the first new thread to be created.
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* Won't work properly if threads are not all created by this class,
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* but it's better than nothing.
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*/
|
2000-04-19 12:29:17 +00:00
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if (entered_multi_threaded_state == NO)
|
1998-05-29 15:25:41 +00:00
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{
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entered_multi_threaded_state = YES;
|
2002-08-07 13:29:31 +00:00
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if (nc == nil)
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{
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nc = [NSNotificationCenter defaultCenter];
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}
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[nc postNotificationName: NSWillBecomeMultiThreadedNotification
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object: nil
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userInfo: nil];
|
1998-05-29 15:25:41 +00:00
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}
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}
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|
1996-07-15 18:41:44 +00:00
|
|
|
|
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
@implementation NSThread
|
1996-02-13 15:40:05 +00:00
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|
|
|
|
2002-08-20 10:22:05 +00:00
|
|
|
|
/**
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* <p>
|
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|
|
* Returns the NSThread object corresponding to the current thread.
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* </p>
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* <p>
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|
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* NB. In GNUstep the library internals use the GSCurrentThread()
|
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|
* function as a more efficient mechanism for doing this job - so
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|
* you cannot use a category to override this method and expect
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* the library internals to use your implementation.
|
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|
* </p>
|
2000-04-19 12:29:17 +00:00
|
|
|
|
*/
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
+ (NSThread*) currentThread
|
|
|
|
|
{
|
2002-05-03 08:17:04 +00:00
|
|
|
|
NSThread *t;
|
|
|
|
|
|
2000-08-07 22:00:31 +00:00
|
|
|
|
if (entered_multi_threaded_state == NO)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* The NSThread class has been initialized - so we will have a default
|
|
|
|
|
* thread set up.
|
|
|
|
|
*/
|
2002-05-03 08:17:04 +00:00
|
|
|
|
t = defaultThread;
|
|
|
|
|
if (t == nil)
|
|
|
|
|
{
|
|
|
|
|
fprintf(stderr, "ALERT ... [NSThread +currentThread] ... the "
|
|
|
|
|
"default thread is nil!");
|
|
|
|
|
fflush(stderr); // Needed for windoze
|
|
|
|
|
}
|
2000-08-07 22:00:31 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2002-05-03 08:17:04 +00:00
|
|
|
|
t = (NSThread*)objc_thread_get_data();
|
|
|
|
|
if (t == nil)
|
|
|
|
|
{
|
|
|
|
|
fprintf(stderr, "ALERT ... [NSThread +currentThread] ... the "
|
|
|
|
|
"objc_thread_get_data() call returned nil!");
|
|
|
|
|
fflush(stderr); // Needed for windoze
|
|
|
|
|
}
|
2000-08-07 22:00:31 +00:00
|
|
|
|
}
|
2002-05-03 08:17:04 +00:00
|
|
|
|
return t;
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
}
|
1996-03-19 01:45:25 +00:00
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
2000-04-19 12:29:17 +00:00
|
|
|
|
* Create a new thread - use this method rather than alloc-init
|
|
|
|
|
*/
|
1999-05-10 06:45:36 +00:00
|
|
|
|
+ (void) detachNewThreadSelector: (SEL)aSelector
|
|
|
|
|
toTarget: (id)aTarget
|
|
|
|
|
withObject: (id)anArgument
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
{
|
2000-04-19 12:29:17 +00:00
|
|
|
|
NSThread *thread;
|
|
|
|
|
|
1999-06-22 15:06:21 +00:00
|
|
|
|
/*
|
|
|
|
|
* Make sure the notification is posted BEFORE the new thread starts.
|
|
|
|
|
*/
|
|
|
|
|
gnustep_base_thread_callback();
|
2000-04-19 12:29:17 +00:00
|
|
|
|
|
1999-06-22 15:06:21 +00:00
|
|
|
|
/*
|
2000-04-19 12:29:17 +00:00
|
|
|
|
* Create the new thread.
|
1999-06-22 15:06:21 +00:00
|
|
|
|
*/
|
2000-04-19 12:29:17 +00:00
|
|
|
|
thread = (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
|
|
|
|
|
thread = [thread _initWithSelector: aSelector
|
|
|
|
|
toTarget: aTarget
|
|
|
|
|
withObject: anArgument];
|
1999-07-14 16:28:43 +00:00
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
/*
|
|
|
|
|
* Have the runtime detach the thread
|
|
|
|
|
*/
|
|
|
|
|
if (objc_thread_detach(@selector(_sendThreadMethod), thread, nil) == NULL)
|
1997-09-01 21:59:51 +00:00
|
|
|
|
{
|
2002-09-30 17:19:35 +00:00
|
|
|
|
entered_multi_threaded_state = NO;
|
|
|
|
|
[NSException raise: NSInternalInconsistencyException
|
|
|
|
|
format: @"Unable to detach thread (unknown error)"];
|
1997-09-01 21:59:51 +00:00
|
|
|
|
}
|
2000-04-19 12:29:17 +00:00
|
|
|
|
}
|
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
2000-04-19 12:29:17 +00:00
|
|
|
|
* Terminating a thread
|
|
|
|
|
* What happens if the thread doesn't call +exit - it doesn't terminate!
|
|
|
|
|
*/
|
|
|
|
|
+ (void) exit
|
|
|
|
|
{
|
|
|
|
|
NSThread *t;
|
|
|
|
|
|
|
|
|
|
t = GSCurrentThread();
|
|
|
|
|
if (t->_active == YES)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* Set the thread to be inactive to avoid any possibility of recursion.
|
|
|
|
|
*/
|
|
|
|
|
t->_active = NO;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Let observers know this thread is exiting.
|
|
|
|
|
*/
|
2002-08-07 13:29:31 +00:00
|
|
|
|
if (nc == nil)
|
|
|
|
|
{
|
|
|
|
|
nc = [NSNotificationCenter defaultCenter];
|
|
|
|
|
}
|
|
|
|
|
[nc postNotificationName: NSThreadWillExitNotification
|
|
|
|
|
object: t
|
|
|
|
|
userInfo: nil];
|
2000-04-19 12:29:17 +00:00
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* destroy the thread object.
|
|
|
|
|
*/
|
|
|
|
|
DESTROY(t);
|
|
|
|
|
|
2000-11-22 08:41:07 +00:00
|
|
|
|
objc_thread_set_data (NULL);
|
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
/*
|
|
|
|
|
* Tell the runtime to exit the thread
|
|
|
|
|
*/
|
|
|
|
|
objc_thread_exit();
|
|
|
|
|
}
|
1996-02-13 15:40:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
/*
|
|
|
|
|
* Class initialization
|
|
|
|
|
*/
|
|
|
|
|
+ (void) initialize
|
|
|
|
|
{
|
|
|
|
|
if (self == [NSThread class])
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* The objc runtime calls this callback AFTER creating a new thread -
|
|
|
|
|
* which is not correct for us, but does at least mean that we can tell
|
|
|
|
|
* if we have become multi-threaded due to a call to the runtime directly
|
|
|
|
|
* rather than via the NSThread class.
|
|
|
|
|
*/
|
|
|
|
|
objc_set_thread_callback(gnustep_base_thread_callback);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Ensure that the default thread exists.
|
|
|
|
|
*/
|
|
|
|
|
defaultThread
|
|
|
|
|
= (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
|
|
|
|
|
defaultThread = [defaultThread _initWithSelector: (SEL)0
|
|
|
|
|
toTarget: nil
|
|
|
|
|
withObject: nil];
|
|
|
|
|
defaultThread->_active = YES;
|
|
|
|
|
objc_thread_set_data(defaultThread);
|
2001-03-19 12:20:21 +00:00
|
|
|
|
threadClass = self;
|
2000-04-19 12:29:17 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* Returns a flag to say whether the application is multi-threaded or not.
|
|
|
|
|
* An application is considered to be multi-threaded if any thread other
|
|
|
|
|
* than the main thread has been started, irrespective of whether that
|
|
|
|
|
* thread has since terminated.
|
|
|
|
|
*/
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
+ (BOOL) isMultiThreaded
|
1996-02-13 15:40:05 +00:00
|
|
|
|
{
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
return entered_multi_threaded_state;
|
1996-02-13 15:40:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* Set the priority of the current thread. This is a value in the
|
|
|
|
|
* range 0.0 (lowest) to 1.0 (highest) which is mapped to the underlying
|
|
|
|
|
* system priorities. The current gnu objc runtime supports three
|
|
|
|
|
* priority levels which you can obtain using values of 0.0, 0.5, and 1.0
|
|
|
|
|
*/
|
|
|
|
|
+ (void) setThreadPriority: (double)pri
|
|
|
|
|
{
|
|
|
|
|
int p;
|
|
|
|
|
|
|
|
|
|
if (pri <= 0.3)
|
|
|
|
|
p = OBJC_THREAD_LOW_PRIORITY;
|
|
|
|
|
else if (pri <= 0.6)
|
|
|
|
|
p = OBJC_THREAD_BACKGROUND_PRIORITY;
|
|
|
|
|
else
|
|
|
|
|
p = OBJC_THREAD_INTERACTIVE_PRIORITY;
|
|
|
|
|
|
|
|
|
|
objc_thread_set_priority(p);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Delaying a thread ... pause until the specified date.
|
1997-09-01 21:59:51 +00:00
|
|
|
|
*/
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
+ (void) sleepUntilDate: (NSDate*)date
|
1996-02-13 15:40:05 +00:00
|
|
|
|
{
|
1998-04-15 14:26:44 +00:00
|
|
|
|
NSTimeInterval delay;
|
|
|
|
|
|
|
|
|
|
// delay is always the number of seconds we still need to wait
|
|
|
|
|
delay = [date timeIntervalSinceNow];
|
|
|
|
|
|
|
|
|
|
// Avoid integer overflow by breaking up long sleeps
|
|
|
|
|
// We assume usleep can accept a value at least 31 bits in length
|
|
|
|
|
while (delay > 30.0*60.0)
|
|
|
|
|
{
|
|
|
|
|
// sleep 30 minutes
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#ifdef HAVE_USLEEP
|
1998-04-15 14:26:44 +00:00
|
|
|
|
usleep (30*60*1000000);
|
1999-05-06 04:19:06 +00:00
|
|
|
|
#else
|
2000-06-12 05:17:41 +00:00
|
|
|
|
#if defined(__MINGW__)
|
1999-05-06 04:19:06 +00:00
|
|
|
|
Sleep (30*60*1000);
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#else
|
|
|
|
|
sleep (30*60);
|
1999-05-06 04:19:06 +00:00
|
|
|
|
#endif
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#endif
|
1998-04-15 14:26:44 +00:00
|
|
|
|
delay = [date timeIntervalSinceNow];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// usleep may return early because of signals
|
|
|
|
|
while (delay > 0)
|
|
|
|
|
{
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#ifdef HAVE_USLEEP
|
1999-01-26 09:00:20 +00:00
|
|
|
|
usleep ((int)(delay*1000000));
|
1999-05-06 04:19:06 +00:00
|
|
|
|
#else
|
2000-06-12 05:17:41 +00:00
|
|
|
|
#if defined(__MINGW__)
|
1999-05-06 04:19:06 +00:00
|
|
|
|
Sleep (delay*1000);
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#else
|
1999-01-26 09:00:20 +00:00
|
|
|
|
sleep ((int)delay);
|
1999-05-06 04:19:06 +00:00
|
|
|
|
#endif
|
1998-05-29 15:25:41 +00:00
|
|
|
|
#endif
|
1998-04-15 14:26:44 +00:00
|
|
|
|
delay = [date timeIntervalSinceNow];
|
|
|
|
|
}
|
1996-02-13 15:40:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* Return the priority of the current thread.
|
|
|
|
|
*/
|
|
|
|
|
+ (double) threadPriority
|
|
|
|
|
{
|
|
|
|
|
int p = objc_thread_get_priority();
|
|
|
|
|
|
|
|
|
|
if (p == OBJC_THREAD_LOW_PRIORITY)
|
|
|
|
|
return 0.0;
|
|
|
|
|
else if (p == OBJC_THREAD_BACKGROUND_PRIORITY)
|
|
|
|
|
return 0.5;
|
|
|
|
|
else if (p == OBJC_THREAD_INTERACTIVE_PRIORITY)
|
|
|
|
|
return 1.0;
|
|
|
|
|
else
|
|
|
|
|
return 0.0; // Unknown.
|
|
|
|
|
}
|
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Thread instance methods.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
- (void) dealloc
|
1996-02-13 15:40:05 +00:00
|
|
|
|
{
|
2000-04-19 12:29:17 +00:00
|
|
|
|
if (_active == YES)
|
|
|
|
|
{
|
|
|
|
|
[NSException raise: NSInternalInconsistencyException
|
|
|
|
|
format: @"Deallocating an active thread without [+exit]!"];
|
|
|
|
|
}
|
|
|
|
|
DESTROY(_thread_dictionary);
|
|
|
|
|
DESTROY(_target);
|
|
|
|
|
DESTROY(_arg);
|
2000-11-22 08:41:07 +00:00
|
|
|
|
[NSAutoreleasePool _endThread: self];
|
|
|
|
|
|
2001-03-17 10:18:09 +00:00
|
|
|
|
if (_thread_dictionary != nil)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* Try again to get rid of thread dictionary.
|
|
|
|
|
*/
|
|
|
|
|
init_autorelease_thread_vars(&_autorelease_vars);
|
|
|
|
|
DESTROY(_thread_dictionary);
|
|
|
|
|
[NSAutoreleasePool _endThread: self];
|
|
|
|
|
if (_thread_dictionary != nil)
|
|
|
|
|
{
|
|
|
|
|
init_autorelease_thread_vars(&_autorelease_vars);
|
|
|
|
|
NSLog(@"Oops - leak - thread dictionary is %@", _thread_dictionary);
|
|
|
|
|
[NSAutoreleasePool _endThread: self];
|
|
|
|
|
}
|
|
|
|
|
}
|
2000-04-19 12:29:17 +00:00
|
|
|
|
NSDeallocateObject(self);
|
|
|
|
|
}
|
1996-03-19 01:45:25 +00:00
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
- (id) init
|
|
|
|
|
{
|
|
|
|
|
RELEASE(self);
|
|
|
|
|
return [NSThread currentThread];
|
|
|
|
|
}
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
- (id) _initWithSelector: (SEL)s toTarget: (id)t withObject: (id)o
|
|
|
|
|
{
|
|
|
|
|
/* initialize our ivars. */
|
|
|
|
|
_selector = s;
|
|
|
|
|
_target = RETAIN(t);
|
|
|
|
|
_arg = RETAIN(o);
|
|
|
|
|
_thread_dictionary = nil; // Initialize this later only when needed
|
|
|
|
|
_exception_handler = NULL;
|
|
|
|
|
_active = NO;
|
|
|
|
|
init_autorelease_thread_vars(&_autorelease_vars);
|
|
|
|
|
return self;
|
|
|
|
|
}
|
(NSBecomingMultiThreaded, NSThreadExiting): Initialize the
notification strings as static strings, not in +initialize.
(thread_id_2_nsthread): Renamed from THREAD_LIST. Keep the collection
of NSThread's as a maptable, not a NSArray that takes linear time to
search!
(thread_lock): Renamed from THREAD_LIST_LOCK.
(entered_multi_threaded_state): Renamed from ENTERED_MULTI-THREADED_STATE.
([NSThread +initialize]): Don't initialize notification strings here.
Don't autorelease the lock!
([NSThread -init]): Initialize _thread_autorelease_pool. Set our
thread data to self, for easy, efficient access to this NSThread
object later. Put ourselves in the thread collection here, not in
+detach...
([NSThread +currentThread]): This will be called often and needs to be
fast. Reimplemented so we don't have to acquire a lock and step
through an NSArray of threads; instead, just look ourselves up with
the objc_thread_get_data(), and furthermore, no lock required.
([NSThread +detachNewThreadSelector:toTarget:withObject:]): Avoid race
condition, don't create new NSThread object here.
([NSThread +sleepUntilDate:]): Call -notImplemented:.
([NSThread +exit]): Properly post NSThreadExiting notification, making
sure not to hold the lock while we do so. Get the NSThread object
efficiently.
([NSThread -threadId]): Removed unnecessary private method.
([NSThread -setThreadId]): Likewise.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1530 72102866-910b-0410-8b05-ffd578937521
1996-05-13 15:53:36 +00:00
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
- (void) _sendThreadMethod
|
|
|
|
|
{
|
1999-04-21 20:16:25 +00:00
|
|
|
|
/*
|
2000-04-19 12:29:17 +00:00
|
|
|
|
* We are running in the new thread - so we store ourself in the thread
|
|
|
|
|
* dictionary and release ourself - thus, when the thread exits, we will
|
|
|
|
|
* be deallocated cleanly.
|
1999-04-21 20:16:25 +00:00
|
|
|
|
*/
|
2000-04-19 12:29:17 +00:00
|
|
|
|
objc_thread_set_data(self);
|
|
|
|
|
_active = YES;
|
2000-11-12 07:41:24 +00:00
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Let observers know a new thread is starting.
|
|
|
|
|
*/
|
2002-08-07 13:29:31 +00:00
|
|
|
|
if (nc == nil)
|
|
|
|
|
{
|
|
|
|
|
nc = [NSNotificationCenter defaultCenter];
|
|
|
|
|
}
|
|
|
|
|
[nc postNotificationName: NSThreadDidStartNotification
|
|
|
|
|
object: self
|
|
|
|
|
userInfo: nil];
|
2000-11-12 07:41:24 +00:00
|
|
|
|
|
2000-04-19 12:29:17 +00:00
|
|
|
|
[_target performSelector: _selector withObject: _arg];
|
|
|
|
|
[NSThread exit];
|
|
|
|
|
}
|
1996-03-19 01:45:25 +00:00
|
|
|
|
|
2002-08-27 17:02:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* Return the thread dictionary. This dictionary can be used to store
|
|
|
|
|
* arbitrary thread specific data.<br />
|
2000-04-19 12:29:17 +00:00
|
|
|
|
* NB. This cannot be autoreleased, since we cannot be sure that the
|
|
|
|
|
* autorelease pool for the thread will continue to exist for the entire
|
|
|
|
|
* life of the thread!
|
|
|
|
|
*/
|
|
|
|
|
- (NSMutableDictionary*) threadDictionary
|
|
|
|
|
{
|
2001-03-17 10:18:09 +00:00
|
|
|
|
if (_thread_dictionary == nil)
|
2000-04-19 12:29:17 +00:00
|
|
|
|
{
|
|
|
|
|
_thread_dictionary = [NSMutableDictionary new];
|
|
|
|
|
}
|
|
|
|
|
return _thread_dictionary;
|
1996-02-13 15:40:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
1996-03-19 01:45:25 +00:00
|
|
|
|
@end
|
2000-04-19 12:29:17 +00:00
|
|
|
|
|
2002-10-30 07:45:59 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@interface GSPerformHolder : NSObject
|
|
|
|
|
{
|
2002-10-30 13:15:07 +00:00
|
|
|
|
id receiver;
|
|
|
|
|
id argument;
|
|
|
|
|
SEL selector;
|
|
|
|
|
NSConditionLock *lock; // Not retained.
|
2002-10-30 07:45:59 +00:00
|
|
|
|
}
|
|
|
|
|
+ (GSPerformHolder*) newForReceiver: (id)r
|
|
|
|
|
argument: (id)a
|
|
|
|
|
selector: (SEL)s
|
|
|
|
|
lock: (NSConditionLock*)l;
|
|
|
|
|
- (void) fire;
|
|
|
|
|
@end
|
|
|
|
|
|
|
|
|
|
@implementation GSPerformHolder
|
|
|
|
|
|
|
|
|
|
+ (GSPerformHolder*) newForReceiver: (id)r
|
|
|
|
|
argument: (id)a
|
|
|
|
|
selector: (SEL)s
|
|
|
|
|
lock: (NSConditionLock*)l
|
|
|
|
|
{
|
|
|
|
|
GSPerformHolder *h;
|
|
|
|
|
|
|
|
|
|
h = (GSPerformHolder*)NSAllocateObject(self, 0, NSDefaultMallocZone());
|
|
|
|
|
h->receiver = RETAIN(r);
|
|
|
|
|
h->argument = RETAIN(a);
|
|
|
|
|
h->selector = s;
|
|
|
|
|
if (l != nil)
|
|
|
|
|
{
|
2002-10-30 12:37:21 +00:00
|
|
|
|
h->lock = l;
|
2002-10-30 07:45:59 +00:00
|
|
|
|
[h->lock lock]; // Lock until fire.
|
|
|
|
|
}
|
|
|
|
|
return h;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
- (void) dealloc
|
|
|
|
|
{
|
|
|
|
|
DESTROY(receiver);
|
|
|
|
|
DESTROY(argument);
|
|
|
|
|
if (lock != nil)
|
|
|
|
|
{
|
|
|
|
|
[lock unlock];
|
2002-10-30 12:37:21 +00:00
|
|
|
|
lock = nil;
|
2002-10-30 07:45:59 +00:00
|
|
|
|
}
|
|
|
|
|
NSDeallocateObject(self);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
- (void) fire
|
|
|
|
|
{
|
2002-10-30 12:37:21 +00:00
|
|
|
|
if (receiver == nil)
|
|
|
|
|
{
|
|
|
|
|
return; // Already fired!
|
|
|
|
|
}
|
2002-10-30 07:45:59 +00:00
|
|
|
|
[GSRunLoopForThread(defaultThread) cancelPerformSelectorsWithTarget: self];
|
|
|
|
|
[receiver performSelector: selector withObject: argument];
|
2002-10-30 12:37:21 +00:00
|
|
|
|
DESTROY(receiver);
|
|
|
|
|
DESTROY(argument);
|
2002-10-30 07:45:59 +00:00
|
|
|
|
if (lock == nil)
|
|
|
|
|
{
|
|
|
|
|
RELEASE(self);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
[lock unlock];
|
2002-10-30 12:37:21 +00:00
|
|
|
|
lock = nil;
|
2002-10-30 07:45:59 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
@end
|
|
|
|
|
|
|
|
|
|
@implementation NSObject(NSMainThreadPerformAdditions)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* <p>This method performs aSelector on the receiver, passing anObject as
|
|
|
|
|
* an argument, but does so in the main thread of the program. The receiver
|
|
|
|
|
* and anObject are both retained until the method is performed.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>The selector is performed when the runloop of the main thread is in
|
|
|
|
|
* one of the modes specified in anArray, or if there are no modes in
|
|
|
|
|
* anArray, the method has no effect and simply returns immediately.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>The argument aFlag specifies whether the method should wait until
|
|
|
|
|
* the selector has been performed before returning.<br />
|
|
|
|
|
* <strong>NB.</strong> This method does <em>not</em> cause the run loop of
|
|
|
|
|
* the main thread to be run ... so if the run loop is not executed by some
|
|
|
|
|
* code in the main thread, the thread waiting for the perform to complete
|
|
|
|
|
* will block forever.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>As a special case, if aFlag == YES and the current thread is the main
|
|
|
|
|
* thread, the modes array is ignord and the selector is performed immediately.
|
|
|
|
|
* This behavior is necessary to avoid the main thread being blocked by
|
|
|
|
|
* waiting for a perform which will never happen because the run loop is
|
|
|
|
|
* not executing.
|
|
|
|
|
* </p>
|
|
|
|
|
*/
|
|
|
|
|
- (void) performSelectorOnMainThread: (SEL)aSelector
|
|
|
|
|
withObject: (id)anObject
|
|
|
|
|
waitUntilDone: (BOOL)aFlag
|
|
|
|
|
modes: (NSArray*)anArray
|
|
|
|
|
{
|
|
|
|
|
NSThread *t = GSCurrentThread();
|
|
|
|
|
|
|
|
|
|
if (aFlag == YES && (t == defaultThread))
|
|
|
|
|
{
|
|
|
|
|
[self performSelector: aSelector withObject: anObject];
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
NSRunLoop *r = GSRunLoopForThread(defaultThread);
|
|
|
|
|
NSConditionLock *l = nil;
|
|
|
|
|
GSPerformHolder *h;
|
|
|
|
|
|
|
|
|
|
if (aFlag == YES)
|
|
|
|
|
{
|
|
|
|
|
l = [NSConditionLock new];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
h = [GSPerformHolder newForReceiver: self
|
|
|
|
|
argument: anObject
|
|
|
|
|
selector: aSelector
|
|
|
|
|
lock: l];
|
|
|
|
|
|
|
|
|
|
[r performSelector: @selector(fire)
|
|
|
|
|
target: h
|
|
|
|
|
argument: nil
|
|
|
|
|
order: 0
|
|
|
|
|
modes: anArray];
|
|
|
|
|
|
|
|
|
|
if (aFlag == YES)
|
|
|
|
|
{
|
|
|
|
|
[l lockBeforeDate: [NSDate distantFuture]];
|
2002-10-30 12:37:21 +00:00
|
|
|
|
RELEASE(h);
|
|
|
|
|
[l unlock];
|
|
|
|
|
RELEASE(l);
|
2002-10-30 07:45:59 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Invokes -performSelectorOnMainThread:withObject:waitUntilDone:modes:
|
|
|
|
|
* using the supplied arguments and an array containing common modes.
|
|
|
|
|
*/
|
|
|
|
|
- (void) performSelectorOnMainThread: (SEL)aSelector
|
|
|
|
|
withObject: (id)anObject
|
|
|
|
|
waitUntilDone: (BOOL)aFlag
|
|
|
|
|
{
|
|
|
|
|
static NSArray *commonModes = nil;
|
|
|
|
|
|
|
|
|
|
if (commonModes == nil)
|
|
|
|
|
{
|
|
|
|
|
commonModes = [[NSArray alloc] initWithObjects:
|
|
|
|
|
NSDefaultRunLoopMode, NSConnectionReplyMode, nil];
|
|
|
|
|
}
|
|
|
|
|
[self performSelectorOnMainThread: aSelector
|
|
|
|
|
withObject: anObject
|
|
|
|
|
waitUntilDone: aFlag
|
|
|
|
|
modes: commonModes];
|
|
|
|
|
}
|
|
|
|
|
@end
|
2001-12-19 03:24:13 +00:00
|
|
|
|
typedef struct { @defs(NSThread) } NSThread_ivars;
|
|
|
|
|
|
|
|
|
|
|
2002-08-20 10:22:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* <p>
|
|
|
|
|
* This function is provided to let threads started by some other
|
|
|
|
|
* software library register themselves to be used with the
|
|
|
|
|
* GNUstep system. All such threads should call this function
|
|
|
|
|
* before attempting to use any GNUstep objects.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>
|
|
|
|
|
* Returns <code>YES</code> if the thread can be registered,
|
|
|
|
|
* <code>NO</code> if it is already registered.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>
|
|
|
|
|
* Sends out a <code>NSWillBecomeMultiThreadedNotification</code>
|
|
|
|
|
* if the process was not already multithreaded.
|
|
|
|
|
* </p>
|
|
|
|
|
*/
|
2001-03-19 12:20:21 +00:00
|
|
|
|
BOOL
|
|
|
|
|
GSRegisterCurrentThread (void)
|
2000-11-12 07:41:24 +00:00
|
|
|
|
{
|
|
|
|
|
NSThread *thread;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Do nothing and return NO if the thread is known to us.
|
|
|
|
|
*/
|
|
|
|
|
if ((NSThread*)objc_thread_get_data() != nil)
|
|
|
|
|
{
|
|
|
|
|
return NO;
|
|
|
|
|
}
|
|
|
|
|
|
2001-03-19 12:20:21 +00:00
|
|
|
|
/*
|
|
|
|
|
* Make sure the Objective-C runtime knows there is an additional thread.
|
|
|
|
|
*/
|
|
|
|
|
objc_thread_add ();
|
|
|
|
|
|
2002-05-03 10:00:53 +00:00
|
|
|
|
if (threadClass == 0)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* If the threadClass has not been set, NSThread has not been
|
|
|
|
|
* initialised, and there is no default thread. So we must
|
|
|
|
|
* initialise now ... which will make the current thread the default.
|
|
|
|
|
*/
|
|
|
|
|
NSCAssert(entered_multi_threaded_state == NO,
|
|
|
|
|
NSInternalInconsistencyException);
|
|
|
|
|
thread = [NSThread currentThread];
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* Create the new thread object.
|
|
|
|
|
*/
|
|
|
|
|
thread = (NSThread*)NSAllocateObject (threadClass, 0,
|
2001-03-19 12:20:21 +00:00
|
|
|
|
NSDefaultMallocZone ());
|
2002-05-03 10:00:53 +00:00
|
|
|
|
thread = [thread _initWithSelector: NULL toTarget: nil withObject: nil];
|
|
|
|
|
objc_thread_set_data (thread);
|
|
|
|
|
((NSThread_ivars *)thread)->_active = YES;
|
|
|
|
|
}
|
2000-11-12 07:41:24 +00:00
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* We post the notification after we register the thread.
|
2002-05-03 10:00:53 +00:00
|
|
|
|
* NB. Even if we are the default thread, we do this to register the app
|
|
|
|
|
* as being multi-threaded - this is so that, if this thread is unregistered
|
|
|
|
|
* later, it does not leave us with a bad default thread.
|
2000-11-12 07:41:24 +00:00
|
|
|
|
*/
|
|
|
|
|
gnustep_base_thread_callback();
|
|
|
|
|
|
|
|
|
|
return YES;
|
|
|
|
|
}
|
|
|
|
|
|
2002-08-20 10:22:05 +00:00
|
|
|
|
/**
|
|
|
|
|
* <p>
|
|
|
|
|
* This function is provided to let threads started by some other
|
|
|
|
|
* software library unregister themselves from the GNUstep threading
|
|
|
|
|
* system.
|
|
|
|
|
* </p>
|
|
|
|
|
* <p>
|
|
|
|
|
* Calling this function causes a
|
|
|
|
|
* <code>NSThreadWillExitNotification</code>
|
|
|
|
|
* to be sent out, and destroys the GNUstep NSThread object
|
|
|
|
|
* associated with the thread.
|
|
|
|
|
* </p>
|
|
|
|
|
*/
|
2001-03-19 12:20:21 +00:00
|
|
|
|
void
|
|
|
|
|
GSUnregisterCurrentThread (void)
|
2000-11-12 07:41:24 +00:00
|
|
|
|
{
|
|
|
|
|
NSThread *thread;
|
|
|
|
|
|
|
|
|
|
thread = GSCurrentThread();
|
2001-03-19 12:20:21 +00:00
|
|
|
|
|
2001-12-19 03:24:13 +00:00
|
|
|
|
if (((NSThread_ivars *)thread)->_active == YES)
|
2000-11-12 07:41:24 +00:00
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* Set the thread to be inactive to avoid any possibility of recursion.
|
|
|
|
|
*/
|
2001-12-19 03:24:13 +00:00
|
|
|
|
((NSThread_ivars *)thread)->_active = NO;
|
2001-03-19 13:15:10 +00:00
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Let observers know this thread is exiting.
|
|
|
|
|
*/
|
2002-08-07 13:29:31 +00:00
|
|
|
|
if (nc == nil)
|
|
|
|
|
{
|
|
|
|
|
nc = [NSNotificationCenter defaultCenter];
|
|
|
|
|
}
|
|
|
|
|
[nc postNotificationName: NSThreadWillExitNotification
|
|
|
|
|
object: thread
|
|
|
|
|
userInfo: nil];
|
2000-11-22 08:41:07 +00:00
|
|
|
|
|
2000-11-12 07:41:24 +00:00
|
|
|
|
/*
|
|
|
|
|
* destroy the thread object.
|
|
|
|
|
*/
|
|
|
|
|
DESTROY (thread);
|
2000-11-22 08:41:07 +00:00
|
|
|
|
|
2000-11-12 07:41:24 +00:00
|
|
|
|
objc_thread_set_data (NULL);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Make sure Objc runtime knows there is a thread less to manage
|
|
|
|
|
*/
|
|
|
|
|
objc_thread_remove ();
|
|
|
|
|
}
|
|
|
|
|
}
|