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40 lines
1.4 KiB
Mathematica
40 lines
1.4 KiB
Mathematica
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#import <Foundation/NSArray.h>
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#import <Foundation/NSAutoreleasePool.h>
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#import "ObjectTesting.h"
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int main()
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{
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NSArray *obj;
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NSMutableArray *testObjs = [[NSMutableArray alloc] init];
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NSString *str;
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NSAutoreleasePool *arp = [NSAutoreleasePool new];
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test_alloc(@"NSArray");
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obj = [NSArray new];
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PASS((obj != nil && [obj count] == 0),"can create an empty array");
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str = @"hello";
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[testObjs addObject: obj];
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obj = [NSArray arrayWithObject:str];
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PASS((obj != nil && [obj count] == 1), "can create an array with one element");
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[testObjs addObject: obj];
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test_NSObject(@"NSArray", testObjs);
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test_NSCoding(testObjs);
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test_NSCopying(@"NSArray",@"NSMutableArray",testObjs,YES,NO);
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test_NSMutableCopying(@"NSArray",@"NSMutableArray",testObjs);
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obj = [NSArray arrayWithContentsOfFile: @"test.plist"];
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PASS((obj != nil && [obj count] > 0),"can create an array from file");
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#if 1
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/* The apple foundation is arguably buggy in that it seems to create a
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* mutable array ... we currently copy that
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*/
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PASS([obj isKindOfClass: [NSMutableArray class]] == YES,"array mutable");
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PASS_RUNS([obj addObject: @"x"],"can add to array");
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#else
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PASS([obj isKindOfClass: [NSMutableArray class]] == NO,"array immutable");
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#endif
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obj = [obj objectAtIndex: 0];
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PASS([obj isKindOfClass: [NSMutableArray class]] == YES,"array mutable");
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[arp release]; arp = nil;
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return 0;
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}
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