libs-base/Source/NSCharacterSet.m

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/* NSCharacterSet - Character set holder
Copyright (C) 1995, 1996, 1997, 1998 Free Software Foundation, Inc.
Written by: Adam Fedor <fedor@boulder.colorado.edu>
Date: Apr 1995
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <config.h>
#include <Foundation/NSBitmapCharSet.h>
#include <Foundation/NSException.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSData.h>
#include <Foundation/NSLock.h>
#include <Foundation/NSProcessInfo.h>
#include <Foundation/NSDictionary.h>
static NSString* NSCharacterSet_PATH = @"NSCharacterSets";
/* A simple array for caching standard bitmap sets */
#define MAX_STANDARD_SETS 15
static NSCharacterSet* cache_set[MAX_STANDARD_SETS];
static NSLock* cache_lock = nil;
@implementation NSCharacterSet
+ (void) initialize
{
static BOOL one_time = NO;
if (one_time == NO)
{
int i;
for (i = 0; i < MAX_STANDARD_SETS; i++)
cache_set[i] = 0;
one_time = YES;
}
}
/* Provide a default object for allocation */
+ allocWithZone: (NSZone *)zone
{
return NSAllocateObject([NSBitmapCharSet self], 0, zone);
}
// Creating standard character sets
+ (NSCharacterSet *) _bitmapForSet: (NSString *)setname number: (int)number
{
NSCharacterSet* set;
NSString *user_path, *local_path, *system_path;
NSBundle *user_bundle = nil, *local_bundle = nil, *system_bundle = nil;
NSProcessInfo *pInfo;
NSDictionary *env;
NSString *user, *local, *system;
/*
The path of where to search for the resource files
is based upon environment variables.
GNUSTEP_USER_ROOT
GNUSTEP_LOCAL_ROOT
GNUSTEP_SYSTEM_ROOT
*/
pInfo = [NSProcessInfo processInfo];
env = [pInfo environment];
user = [env objectForKey: @"GNUSTEP_USER_ROOT"];
user = [user stringByAppendingPathComponent: @"Libraries"];
local = [env objectForKey: @"GNUSTEP_LOCAL_ROOT"];
local = [local stringByAppendingPathComponent: @"Libraries"];
system = [env objectForKey: @"GNUSTEP_SYSTEM_ROOT"];
system = [system stringByAppendingPathComponent: @"Libraries"];
if (user)
user_bundle = [NSBundle bundleWithPath: user];
if (local)
local_bundle = [NSBundle bundleWithPath: local];
if (system)
system_bundle = [NSBundle bundleWithPath: system];
if (!cache_lock)
cache_lock = [NSLock new];
[cache_lock lock];
set = nil; /* Quiet warnings */
if (cache_set[number] == nil)
{
NS_DURING
/* Gather up the paths */
/* Search user first */
user_path = [user_bundle pathForResource: setname
ofType: @"dat"
inDirectory: NSCharacterSet_PATH];
/* Search local second */
local_path = [local_bundle pathForResource: setname
ofType: @"dat"
inDirectory: NSCharacterSet_PATH];
/* Search system last */
system_path = [system_bundle pathForResource: setname
ofType: @"dat"
inDirectory: NSCharacterSet_PATH];
/* Try to load the set from the user path */
set = nil;
if (user_path != nil && [user_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: user_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[user_path cString]);
set = nil;
NS_ENDHANDLER
}
/* If we don't have a set yet then check local path */
if (set == nil && local_path != nil && [local_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: local_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[local_path cString]);
set = nil;
NS_ENDHANDLER
}
/* Lastly if we don't have a set yet then check system path */
if (set == nil && system_path != nil && [system_path length] != 0)
{
NS_DURING
/* Load the character set file */
set = [self characterSetWithBitmapRepresentation:
[NSData dataWithContentsOfFile: system_path]];
NS_HANDLER
NSLog(@"Unable to read NSCharacterSet file %s",
[system_path cString]);
set = nil;
NS_ENDHANDLER
}
/* If we didn't load a set then raise an exception */
if (!set)
{
[NSException raise: NSGenericException
format: @"Could not find bitmap file %s",
[setname cString]];
/* NOT REACHED */
}
else
/* Else cache the set */
cache_set[number] = RETAIN(set);
NS_HANDLER
[cache_lock unlock];
[localException raise];
abort (); /* quiet warnings about `set' clobbered by longjmp. */
NS_ENDHANDLER
}
else
set = cache_set[number];
[cache_lock unlock];
return set;
}
+ (NSCharacterSet *)alphanumericCharacterSet
{
return [self _bitmapForSet: @"alphanumericCharSet" number: 0];
}
+ (NSCharacterSet *)controlCharacterSet
{
return [self _bitmapForSet: @"controlCharSet" number: 1];
}
+ (NSCharacterSet *)decimalDigitCharacterSet
{
return [self _bitmapForSet: @"decimalDigitCharSet" number: 2];
}
+ (NSCharacterSet *)decomposableCharacterSet
{
return [self _bitmapForSet: @"decomposableCharSet" number: 3];
}
+ (NSCharacterSet *)illegalCharacterSet
{
return [self _bitmapForSet: @"illegalCharSet" number: 4];
}
+ (NSCharacterSet *)letterCharacterSet
{
return [self _bitmapForSet: @"letterCharSet" number: 5];
}
+ (NSCharacterSet *)lowercaseLetterCharacterSet
{
return [self _bitmapForSet: @"lowercaseLetterCharSet" number: 6];
}
+ (NSCharacterSet *)nonBaseCharacterSet
{
return [self _bitmapForSet: @"nonBaseCharSet" number: 7];
}
+ (NSCharacterSet *)punctuationCharacterSet;
{
return [self _bitmapForSet: @"punctuationCharSet" number: 8];
}
+ (NSCharacterSet *)symbolAndOperatorCharacterSet;
{
return [self _bitmapForSet: @"symbolAndOperatorCharSet" number: 9];
}
+ (NSCharacterSet *)uppercaseLetterCharacterSet
{
return [self _bitmapForSet: @"uppercaseLetterCharSet" number: 10];
}
+ (NSCharacterSet *)whitespaceAndNewlineCharacterSet
{
return [self _bitmapForSet: @"whitespaceAndNlCharSet" number: 11];
}
+ (NSCharacterSet *)whitespaceCharacterSet
{
return [self _bitmapForSet: @"whitespaceCharSet" number: 12];
}
// Creating custom character sets
+ (NSCharacterSet *)characterSetWithBitmapRepresentation: (NSData *)data
{
return AUTORELEASE([[NSBitmapCharSet alloc] initWithBitmap: data]);
}
+ (NSCharacterSet *)characterSetWithCharactersInString: (NSString *)aString
{
int i, length;
char *bytes;
NSMutableData *bitmap = [NSMutableData dataWithLength: BITMAP_SIZE];
if (!aString)
{
[NSException raise: NSInvalidArgumentException
format: @"Creating character set with nil string"];
/* NOT REACHED */
}
length = [aString length];
bytes = [bitmap mutableBytes];
for (i=0; i < length; i++)
{
unichar letter = [aString characterAtIndex: i];
SETBIT(bytes[letter/8], letter % 8);
}
return [self characterSetWithBitmapRepresentation: bitmap];
}
+ (NSCharacterSet *)characterSetWithRange: (NSRange)aRange
{
int i;
char *bytes;
NSMutableData *bitmap = [NSMutableData dataWithLength: BITMAP_SIZE];
if (NSMaxRange(aRange) > UNICODE_SIZE)
{
[NSException raise: NSInvalidArgumentException
format: @"Specified range exceeds character set"];
/* NOT REACHED */
}
bytes = (char *)[bitmap mutableBytes];
for (i=aRange.location; i < NSMaxRange(aRange); i++)
SETBIT(bytes[i/8], i % 8);
return [self characterSetWithBitmapRepresentation: bitmap];
}
+ (NSCharacterSet *)characterSetWithContentsOfFile: (NSString *)aFile
{
if ([@"bitmap" isEqual: [aFile pathExtension]])
{
NSData *bitmap = [NSData dataWithContentsOfFile: aFile];
return [self characterSetWithBitmapRepresentation: bitmap];
}
else
return nil;
}
- (NSData *)bitmapRepresentation
{
[self subclassResponsibility: _cmd];
return 0;
}
- (BOOL)characterIsMember: (unichar)aCharacter
{
[self subclassResponsibility: _cmd];
return 0;
}
- (void) encodeWithCoder: (NSCoder*)aCoder
{
[self subclassResponsibility: _cmd];
}
- (id) initWithCoder: (NSCoder*)aCoder
{
[self subclassResponsibility: _cmd];
return nil;
}
- (BOOL) isEqual: (id)anObject
{
if (anObject == self)
return YES;
if ([anObject isKindOfClass: [NSCharacterSet class]])
{
int i;
for (i = 0; i <= 0xffff; i++)
if ([self characterIsMember: (unichar)i] !=
[anObject characterIsMember: (unichar)i])
return NO;
return YES;
}
return NO;
}
- (NSCharacterSet *)invertedSet
{
int i, length;
char *bytes;
NSMutableData *bitmap;
bitmap = AUTORELEASE([[self bitmapRepresentation] mutableCopy]);
length = [bitmap length];
bytes = [bitmap mutableBytes];
for (i=0; i < length; i++)
bytes[i] = ~bytes[i];
return [[self class] characterSetWithBitmapRepresentation: bitmap];
}
// NSCopying, NSMutableCopying
- (id) copyWithZone: (NSZone *)zone
{
if (NSShouldRetainWithZone(self, zone))
return RETAIN(self);
else
return NSCopyObject (self, 0, zone);
}
- (id)mutableCopyWithZone: (NSZone *)zone
{
NSData *bitmap;
bitmap = [self bitmapRepresentation];
return [[NSMutableBitmapCharSet allocWithZone: zone] initWithBitmap: bitmap];
}
@end
@implementation NSMutableCharacterSet
/* Provide a default object for allocation */
+ allocWithZone: (NSZone *)zone
{
return NSAllocateObject([NSMutableBitmapCharSet self], 0, zone);
}
/* Override this from NSCharacterSet to create the correct class */
+ (NSCharacterSet *)characterSetWithBitmapRepresentation: (NSData *)data
{
return AUTORELEASE([[NSMutableBitmapCharSet alloc] initWithBitmap: data]);
}
/* Mutable subclasses must implement ALL of these methods. */
- (void)addCharactersInRange: (NSRange)aRange
{
[self subclassResponsibility: _cmd];
}
- (void)addCharactersInString: (NSString *)aString
{
[self subclassResponsibility: _cmd];
}
- (void)formUnionWithCharacterSet: (NSCharacterSet *)otherSet
{
[self subclassResponsibility: _cmd];
}
- (void)formIntersectionWithCharacterSet: (NSCharacterSet *)otherSet
{
[self subclassResponsibility: _cmd];
}
- (void)removeCharactersInRange: (NSRange)aRange
{
[self subclassResponsibility: _cmd];
}
- (void)removeCharactersInString: (NSString *)aString
{
[self subclassResponsibility: _cmd];
}
- (void)invert
{
[self subclassResponsibility: _cmd];
}
// NSCopying, NSMutableCopying
- (id)copyWithZone: (NSZone *)zone
{
NSData *bitmap;
bitmap = [self bitmapRepresentation];
return [[NSBitmapCharSet allocWithZone: zone] initWithBitmap: bitmap];
}
- (id)mutableCopyWithZone: (NSZone *)zone
{
return [super mutableCopyWithZone: zone];
}
@end