libs-base/Source/GSSocketStream.m

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/** Implementation for GSSocketStream for GNUStep
Copyright (C) 2006-2008 Free Software Foundation, Inc.
Written by: Derek Zhou <derekzhou@gmail.com>
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Date: 2006
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#include "config.h"
#import <Foundation/NSArray.h>
#import <Foundation/NSByteOrder.h>
#import <Foundation/NSData.h>
#import <Foundation/NSDebug.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSEnumerator.h>
#import <Foundation/NSException.h>
#import <Foundation/NSHost.h>
#import <Foundation/NSLock.h>
#import <Foundation/NSRunLoop.h>
#import <Foundation/NSValue.h>
#import "GSStream.h"
#import "GSSocketStream.h"
#import "GSPrivate.h"
/** The GSStreamHandler abstract class defines the methods used to
* implement a handler object for a pair of streams.
* The idea is that the handler is installed once the connection is
* open, and a handshake is initiated. During the handshake process
* all stream events are sent to the handler rather than to the
* stream delegate (the streams know to do this because the -handshake
* method returns YES to tell them so).
* While a handler is installed, the -read:maxLength: and -write:maxLength:
* methods of the handle rare called instead of those of the streams (and
* the handler may perform I/O using the streams by calling the private
* -_read:maxLength: and _write:maxLength: methods instead of the public
* methods).
*/
@interface GSStreamHandler : NSObject
{
GSSocketInputStream *input; // Not retained
GSSocketOutputStream *output; // Not retained
BOOL initialised;
BOOL handshake;
BOOL active;
}
- (id) initWithInput: (GSSocketInputStream*)i
output: (GSSocketOutputStream*)o;
- (GSSocketInputStream*) input;
- (GSSocketOutputStream*) output;
- (void) bye; /* Close down the handled session. */
- (BOOL) handshake; /* A handshake/hello is in progress. */
- (void) hello; /* Start up the session handshake. */
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len;
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event;
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len;
@end
@implementation GSStreamHandler
- (void) bye
{
[self subclassResponsibility: _cmd];
}
- (BOOL) handshake
{
return handshake;
}
- (void) hello
{
[self subclassResponsibility: _cmd];
}
- (id) initWithInput: (GSSocketInputStream*)i
output: (GSSocketOutputStream*)o
{
input = i;
output = o;
return self;
}
- (GSSocketInputStream*) input
{
return input;
}
- (GSSocketOutputStream*) output
{
return output;
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return 0;
}
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event
{
[self subclassResponsibility: _cmd];
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return 0;
}
@end
#if defined(HAVE_GNUTLS)
#include <gnutls/gnutls.h>
#include <gcrypt.h>
/* Set up locking callbacks for gcrypt so that it will be thread-safe.
*/
static int gcry_mutex_init (void **priv)
{
NSLock *lock = [NSLock new];
*priv = (void*)lock;
return 0;
}
static int gcry_mutex_destroy (void **lock)
{
[((NSLock*)*lock) release];
return 0;
}
static int gcry_mutex_lock (void **lock)
{
[((NSLock*)*lock) lock];
return 0;
}
static int gcry_mutex_unlock (void **lock)
{
[((NSLock*)*lock) unlock];
return 0;
}
static struct gcry_thread_cbs gcry_threads_other = {
GCRY_THREAD_OPTION_DEFAULT,
NULL,
gcry_mutex_init,
gcry_mutex_destroy,
gcry_mutex_lock,
gcry_mutex_unlock
};
@interface GSTLS : GSStreamHandler
{
@public
gnutls_session_t session;
gnutls_certificate_credentials_t certcred;
}
@end
/* Callback to allow the TLS code to pull data from the remote system.
* If the operation fails, this sets the error number.
*/
static ssize_t
GSTLSPull(gnutls_transport_ptr_t handle, void *buffer, size_t len)
{
ssize_t result;
GSTLS *tls = (GSTLS*)handle;
result = [[tls input] _read: buffer maxLength: len];
if (result < 0)
{
int e;
if ([[tls input] streamStatus] == NSStreamStatusError)
{
e = [[[(GSTLS*)handle input] streamError] code];
}
else
{
e = EAGAIN;
}
gnutls_transport_set_errno (tls->session, e);
}
return result;
}
/* Callback to allow the TLS code to push data to the remote system.
* If the operation fails, this sets the error number.
*/
static ssize_t
GSTLSPush(gnutls_transport_ptr_t handle, const void *buffer, size_t len)
{
ssize_t result;
GSTLS *tls = (GSTLS*)handle;
result = [[tls output] _write: buffer maxLength: len];
if (result < 0)
{
int e;
if ([[tls output] streamStatus] == NSStreamStatusError)
{
e = [[[tls output] streamError] code];
}
else
{
e = EAGAIN;
}
gnutls_transport_set_errno (tls->session, e);
}
return result;
}
static void
GSTLSLog(int level, const char *msg)
{
NSLog(@"%s", msg);
}
@implementation GSTLS
static gnutls_anon_client_credentials_t anoncred;
+ (void) initialize
{
static BOOL beenHere = NO;
if (beenHere == NO)
{
beenHere = YES;
/* Make gcrypt thread-safe
*/
gcry_control (GCRYCTL_SET_THREAD_CBS, &gcry_threads_other);
/* Initialise gnutls
*/
gnutls_global_init ();
/* Allocate global credential information for anonymous tls
*/
gnutls_anon_allocate_client_credentials (&anoncred);
/* Enable gnutls logging via NSLog
*/
gnutls_global_set_log_function (GSTLSLog);
// gnutls_global_set_log_level (11);
}
}
- (void) bye
{
if (active == YES || handshake == YES)
{
active = NO;
handshake = NO;
gnutls_bye (session, GNUTLS_SHUT_RDWR);
}
}
- (void) dealloc
{
[self bye];
gnutls_db_remove_session (session);
gnutls_deinit (session);
gnutls_certificate_free_credentials (&certcred);
[super dealloc];
}
- (BOOL) handshake
{
return handshake;
}
- (void) hello
{
if (active == NO)
{
int ret;
if (handshake == NO)
{
/* Set flag to say we are now doing a handshake.
*/
handshake = YES;
}
ret = gnutls_handshake (session);
if (ret < 0)
{
NSDebugMLog(@"NSThread", @"Handshake status %d", ret);
}
else
{
handshake = NO; // Handshake is now complete.
active = YES; // The TLS session is now active.
}
}
}
- (id) initWithInput: (GSSocketInputStream*)i
output: (GSSocketOutputStream*)o
{
NSString *proto = [i propertyForKey: NSStreamSocketSecurityLevelKey];
if ([[o propertyForKey: NSStreamSocketSecurityLevelKey] isEqual: proto] == NO)
{
DESTROY(self);
return nil;
}
if ([proto isEqualToString: NSStreamSocketSecurityLevelNone] == YES)
{
proto = NSStreamSocketSecurityLevelNone;
DESTROY(self);
return nil;
}
else if ([proto isEqualToString: NSStreamSocketSecurityLevelSSLv2] == YES)
{
proto = NSStreamSocketSecurityLevelSSLv2;
GSOnceMLog(@"NSStreamSocketSecurityLevelTLSv1 is insecure ..."
@" not implemented");
DESTROY(self);
return nil;
}
else if ([proto isEqualToString: NSStreamSocketSecurityLevelSSLv3] == YES)
{
proto = NSStreamSocketSecurityLevelSSLv3;
}
else if ([proto isEqualToString: NSStreamSocketSecurityLevelTLSv1] == YES)
{
proto = NSStreamSocketSecurityLevelTLSv1;
}
else
{
proto = NSStreamSocketSecurityLevelNegotiatedSSL;
}
if ((self = [super initWithInput: i output: o]) == nil)
{
return nil;
}
initialised = YES;
/* Configure this session to support certificate based
* operation.
*/
gnutls_certificate_allocate_credentials (&certcred);
/* FIXME ... should get the trusted authority certificates
* from somewhere sensible to validate the remote end!
*/
gnutls_certificate_set_x509_trust_file
(certcred, "ca.pem", GNUTLS_X509_FMT_PEM);
/* Initialise session and set default priorities foir key exchange.
*/
gnutls_init (&session, GNUTLS_CLIENT);
gnutls_set_default_priority (session);
if ([proto isEqualToString: NSStreamSocketSecurityLevelTLSv1] == YES)
{
const int proto_prio[4] = {
GNUTLS_TLS1_2,
GNUTLS_TLS1_1,
GNUTLS_TLS1_0,
0 };
gnutls_protocol_set_priority (session, proto_prio);
}
if ([proto isEqualToString: NSStreamSocketSecurityLevelSSLv3] == YES)
{
const int proto_prio[2] = {
GNUTLS_SSL3,
0 };
gnutls_protocol_set_priority (session, proto_prio);
}
/*
{
const int kx_prio[] = {
GNUTLS_KX_RSA,
GNUTLS_KX_RSA_EXPORT,
GNUTLS_KX_DHE_RSA,
GNUTLS_KX_DHE_DSS,
GNUTLS_KX_ANON_DH,
0 };
gnutls_kx_set_priority (session, kx_prio);
gnutls_credentials_set (session, GNUTLS_CRD_ANON, anoncred);
}
*/
/* Set certificate credentials for this session.
*/
gnutls_credentials_set (session, GNUTLS_CRD_CERTIFICATE, certcred);
/* Set transport layer to use our low level stream code.
*/
gnutls_transport_set_lowat (session, 0);
gnutls_transport_set_pull_function (session, GSTLSPull);
gnutls_transport_set_push_function (session, GSTLSPush);
gnutls_transport_set_ptr (session, (gnutls_transport_ptr_t)self);
return self;
}
- (GSSocketInputStream*) input
{
return input;
}
- (GSSocketOutputStream*) output
{
return output;
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
return gnutls_record_recv (session, buffer, len);
}
- (void) stream: (NSStream*)stream handleEvent: (NSStreamEvent)event
{
//NSLog(@"GSTLS got %d on %p", event, stream);
if (handshake == YES)
{
[self hello]; /* try to complete the handshake */
if (handshake == NO)
{
[input _sendEvent: NSStreamEventOpenCompleted];
[output _sendEvent: NSStreamEventOpenCompleted];
}
}
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
return gnutls_record_send (session, buffer, len);
}
@end
#else /* HAVE_GNUTLS */
/* GNUTLS not available ...
*/
@interface GSTLS : GSStreamHandler
@end
@implementation GSTLS
- (id) initWithInput: (GSSocketInputStream*)i
output: (GSSocketOutputStream*)o
{
DESTROY(self);
return nil;
}
@end
#endif /* HAVE_GNUTLS */
/*
* States for socks connection negotiation
*/
static NSString * const GSSOCKSOfferAuth = @"GSSOCKSOfferAuth";
static NSString * const GSSOCKSRecvAuth = @"GSSOCKSRecvAuth";
static NSString * const GSSOCKSSendAuth = @"GSSOCKSSendAuth";
static NSString * const GSSOCKSAckAuth = @"GSSOCKSAckAuth";
static NSString * const GSSOCKSSendConn = @"GSSOCKSSendConn";
static NSString * const GSSOCKSAckConn = @"GSSOCKSAckConn";
@interface GSSOCKS : NSObject
{
NSString *state;
NSString *addr;
int port;
int roffset;
int woffset;
int rwant;
unsigned char rbuffer[128];
NSInputStream *istream;
NSOutputStream *ostream;
}
- (NSString*) addr;
- (id) initToAddr: (NSString*)_addr port: (int)_port;
- (int) port;
- (NSString*) stream: (NSStream*)stream SOCKSEvent: (NSStreamEvent)event;
@end
@implementation GSSOCKS
- (NSString*) addr
{
return addr;
}
- (id) initToAddr: (NSString*)_addr port: (int)_port
{
ASSIGNCOPY(addr, _addr);
port = _port;
state = GSSOCKSOfferAuth;
return self;
}
- (int) port
{
return port;
}
- (NSString*) stream: (NSStream*)stream SOCKSEvent: (NSStreamEvent)event
{
NSString *error = nil;
NSDictionary *conf;
NSString *user;
NSString *pass;
if (event == NSStreamEventErrorOccurred
|| [stream streamStatus] == NSStreamStatusError
|| [stream streamStatus] == NSStreamStatusClosed)
{
return @"SOCKS errur during negotiation";
}
conf = [stream propertyForKey: NSStreamSOCKSProxyConfigurationKey];
user = [conf objectForKey: NSStreamSOCKSProxyUserKey];
pass = [conf objectForKey: NSStreamSOCKSProxyPasswordKey];
if ([[conf objectForKey: NSStreamSOCKSProxyVersionKey]
isEqual: NSStreamSOCKSProxyVersion4] == YES)
{
}
else
{
again:
if (state == GSSOCKSOfferAuth)
{
int result;
int want;
unsigned char buf[4];
/*
* Authorisation record is at least three bytes -
* socks version (5)
* authorisation method bytes to follow (1)
* say we do no authorisation (0)
* say we do user/pass authorisation (2)
*/
buf[0] = 5;
if (user && pass)
{
buf[1] = 2;
buf[2] = 2;
buf[3] = 0;
want = 4;
}
else
{
buf[1] = 1;
buf[2] = 0;
want = 3;
}
result = [ostream write: buf + woffset maxLength: 4 - woffset];
if (result == 0)
{
error = @"end-of-file during SOCKS negotiation";
}
else if (result > 0)
{
woffset += result;
if (woffset == want)
{
woffset = 0;
state = GSSOCKSRecvAuth;
goto again;
}
}
}
else if (state == GSSOCKSRecvAuth)
{
int result;
result = [istream read: rbuffer + roffset maxLength: 2 - roffset];
if (result == 0)
{
error = @"SOCKS end-of-file during negotiation";
}
else if (result > 0)
{
roffset += result;
if (roffset == 2)
{
roffset = 0;
if (rbuffer[0] != 5)
{
error = @"SOCKS authorisation response had wrong version";
}
else if (rbuffer[1] == 0)
{
state = GSSOCKSSendConn;
goto again;
}
else if (rbuffer[1] == 2)
{
state = GSSOCKSSendAuth;
goto again;
}
else
{
error = @"SOCKS authorisation response had wrong method";
}
}
}
}
else if (state == GSSOCKSSendAuth)
{
NSData *u = [user dataUsingEncoding: NSUTF8StringEncoding];
unsigned ul = [u length];
NSData *p = [pass dataUsingEncoding: NSUTF8StringEncoding];
unsigned pl = [p length];
if (ul < 1 || ul > 255)
{
error = @"NSStreamSOCKSProxyUserKey value too long";
}
else if (ul < 1 || ul > 255)
{
error = @"NSStreamSOCKSProxyPasswordKey value too long";
}
else
{
int want = ul + pl + 3;
unsigned char buf[want];
int result;
buf[0] = 5;
buf[1] = ul;
memcpy(buf + 2, [u bytes], ul);
buf[ul + 2] = pl;
memcpy(buf + ul + 3, [p bytes], pl);
result = [ostream write: buf + woffset maxLength: want - woffset];
if (result == 0)
{
error = @"SOCKS end-of-file during negotiation";
}
else if (result > 0)
{
woffset += result;
if (woffset == want)
{
state = GSSOCKSAckAuth;
goto again;
}
}
}
}
else if (state == GSSOCKSAckAuth)
{
int result;
result = [istream read: rbuffer + roffset maxLength: 2 - roffset];
if (result == 0)
{
error = @"SOCKS end-of-file during negotiation";
}
else if (result > 0)
{
roffset += result;
if (roffset == 2)
{
roffset = 0;
if (rbuffer[0] != 5)
{
error = @"SOCKS authorisation response had wrong version";
}
else if (rbuffer[1] == 0)
{
state = GSSOCKSSendConn;
goto again;
}
else if (rbuffer[1] == 2)
{
error = @"SOCKS authorisation failed";
}
}
}
}
else if (state == GSSOCKSSendConn)
{
unsigned char buf[10];
int want = 10;
int result;
const char *ptr;
/*
* Connect command is ten bytes -
* socks version
* connect command
* reserved byte
* address type
* address 4 bytes (big endian)
* port 2 bytes (big endian)
*/
buf[0] = 5; // Socks version number
buf[1] = 1; // Connect command
buf[2] = 0; // Reserved
buf[3] = 1; // Address type (IPV4)
ptr = [addr lossyCString];
buf[4] = atoi(ptr);
while (isdigit(*ptr))
ptr++;
ptr++;
buf[5] = atoi(ptr);
while (isdigit(*ptr))
ptr++;
ptr++;
buf[6] = atoi(ptr);
while (isdigit(*ptr))
ptr++;
ptr++;
buf[7] = atoi(ptr);
buf[8] = ((port & 0xff00) >> 8);
buf[9] = (port & 0xff);
result = [ostream write: buf + woffset maxLength: want - woffset];
if (result == 0)
{
error = @"SOCKS end-of-file during negotiation";
}
else if (result > 0)
{
woffset += result;
if (woffset == want)
{
rwant = 5;
state = GSSOCKSAckConn;
goto again;
}
}
}
else if (state == GSSOCKSAckConn)
{
int result;
result = [istream read: rbuffer + roffset maxLength: rwant - roffset];
if (result == 0)
{
error = @"SOCKS end-of-file during negotiation";
}
else if (result > 0)
{
roffset += result;
if (roffset == rwant)
{
if (rbuffer[0] != 5)
{
error = @"connect response from SOCKS had wrong version";
}
else if (rbuffer[1] != 0)
{
switch (rbuffer[1])
{
case 1:
error = @"SOCKS server general failure";
break;
case 2:
error = @"SOCKS server says permission denied";
break;
case 3:
error = @"SOCKS server says network unreachable";
break;
case 4:
error = @"SOCKS server says host unreachable";
break;
case 5:
error = @"SOCKS server says connection refused";
break;
case 6:
error = @"SOCKS server says connection timed out";
break;
case 7:
error = @"SOCKS server says command not supported";
break;
case 8:
error = @"SOCKS server says address not supported";
break;
default:
error = @"connect response from SOCKS was failure";
break;
}
}
else if (rbuffer[3] == 1)
{
rwant = 10; // Fixed size (IPV4) address
}
else if (rbuffer[3] == 3)
{
rwant = 7 + rbuffer[4]; // Domain name leading length
}
else if (rbuffer[3] == 4)
{
rwant = 22; // Fixed size (IPV6) address
}
else
{
error = @"SOCKS server returned unknown address type";
}
if (error == nil)
{
if (roffset < rwant)
{
goto again; // Need address/port bytes
}
else
{
NSString *a;
error = @""; // success
if (rbuffer[3] == 1)
{
a = [NSString stringWithFormat: @"%d.%d.%d.%d",
rbuffer[4], rbuffer[5], rbuffer[6], rbuffer[7]];
}
else if (rbuffer[3] == 3)
{
rbuffer[rwant] = '\0';
a = [NSString stringWithUTF8String:
(const char*)rbuffer];
}
else
{
unsigned char buf[40];
int i = 4;
int j = 0;
while (i < rwant)
{
int val = rbuffer[i++] * 256 + rbuffer[i++];
if (i > 4)
{
buf[j++] = ':';
}
sprintf((char*)&buf[j], "%04x", val);
j += 4;
}
a = [NSString stringWithUTF8String:
(const char*)buf];
}
ASSIGN(addr, a);
port = rbuffer[rwant-1] * 256 * rbuffer[rwant-2];
}
}
}
}
}
}
return error;
}
@end
static inline BOOL
socketError(int result)
{
#if defined(__MINGW32__)
return (result == SOCKET_ERROR) ? YES : NO;
#else
return (result < 0) ? YES : NO;
#endif
}
static inline BOOL
socketWouldBlock()
{
#if defined(__MINGW32__)
int e = WSAGetLastError();
return (e == WSAEWOULDBLOCK || e == WSAEINPROGRESS) ? YES : NO;
#else
return (errno == EWOULDBLOCK || errno == EINPROGRESS) ? YES : NO;
#endif
}
static void
setNonBlocking(SOCKET fd)
{
#if defined(__MINGW32__)
unsigned long dummy = 1;
if (ioctlsocket(fd, FIONBIO, &dummy) == SOCKET_ERROR)
{
NSLog(@"unable to set non-blocking mode - %@", [NSError _last]);
}
#else
int flags = fcntl(fd, F_GETFL, 0);
if (fcntl(fd, F_SETFL, flags | O_NONBLOCK) < 0)
{
NSLog(@"unable to set non-blocking mode - %@",
[NSError _last]);
}
#endif
}
@implementation GSSocketStream
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[_sibling _setSibling: nil];
_sibling = nil;
DESTROY(_handler);
[super dealloc];
}
- (id) init
{
if ((self = [super init]) != nil)
{
// so that unopened access will fail
_sibling = nil;
_closing = NO;
_passive = NO;
#if defined(__MINGW32__)
_loopID = WSA_INVALID_EVENT;
_sock = INVALID_SOCKET;
#else
_loopID = (void*)(intptr_t)-1;
_sock = -1;
#endif
_handler = nil;
}
return self;
}
- (struct sockaddr*) _peerAddr
{
[self subclassResponsibility: _cmd];
return NULL;
}
- (int) _read: (uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return -1;
}
- (void) _sendEvent: (NSStreamEvent)event
{
/* If the receiver has a TLS handshake in progress,
* we must send events to the TLS handler rather than
* the stream delegate.
*/
if (_handler != nil && [_handler handshake] == YES)
{
id del = _delegate;
BOOL val = _delegateValid;
_delegate = _handler;
_delegateValid = YES;
[super _sendEvent: event];
_delegate = del;
_delegateValid = val;
}
else
{
[super _sendEvent: event];
}
}
- (void) _setLoopID: (void *)ref
{
#if !defined(__MINGW32__)
_sock = (SOCKET)(intptr_t)ref; // On gnu/linux _sock is _loopID
#endif
_loopID = ref;
}
- (void) _setClosing: (BOOL)closing
{
_closing = closing;
}
- (void) _setPassive: (BOOL)passive
{
_passive = passive;
}
- (void) _setSibling: (GSSocketStream*)sibling
{
_sibling = sibling;
}
- (void) _setSock: (SOCKET)sock
{
setNonBlocking(sock);
_sock = sock;
/* As well as recording the socket, we set up the stream for monitoring it.
* On unix style systems we set the socket descriptor as the _loopID to be
* monitored, and on mswindows systems we create an event object to be
* monitored (the socket events are assoociated with this object later).
*/
#if defined(__MINGW32__)
_loopID = CreateEvent(NULL, NO, NO, NULL);
#else
_loopID = (void*)(intptr_t)sock; // On gnu/linux _sock is _loopID
#endif
}
- (void) _setHandler: (id)h
{
ASSIGN(_handler, h);
}
- (SOCKET) _sock
{
return _sock;
}
- (socklen_t) _sockLen
{
[self subclassResponsibility: _cmd];
return 0;
}
- (int) _write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return -1;
}
@end
@implementation GSSocketInputStream
+ (void) initialize
{
if (self == [GSSocketInputStream class])
{
GSObjCAddClassBehavior(self, [GSSocketStream class]);
}
}
- (void) open
{
// could be opened because of sibling
if ([self _isOpened])
return;
if (_passive || (_sibling && [_sibling _isOpened]))
goto open_ok;
// check sibling status, avoid double connect
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
{
[self _setStatus: NSStreamStatusOpening];
return;
}
else
{
int result;
result = connect([self _sock], [self _peerAddr], [self _sockLen]);
if (socketError(result))
{
if (!socketWouldBlock())
{
[self _recordError];
return;
}
/*
* Need to set the status first, so that the run loop can tell
* it needs to add the stream as waiting on writable, as an
* indication of opened
*/
[self _setStatus: NSStreamStatusOpening];
#if defined(__MINGW32__)
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
#endif
if (NSCountMapTable(_loops) > 0)
{
[self _schedule];
return;
}
else
{
NSRunLoop *r;
NSDate *d;
/* The stream was not scheduled in any run loop, so we
* implement a blocking connect by running in the default
* run loop mode.
*/
r = [NSRunLoop currentRunLoop];
d = [NSDate distantFuture];
[r addStream: self mode: NSDefaultRunLoopMode];
while ([r runMode: NSDefaultRunLoopMode beforeDate: d] == YES)
{
if (_currentStatus != NSStreamStatusOpening)
{
break;
}
}
[r removeStream: self mode: NSDefaultRunLoopMode];
return;
}
}
}
open_ok:
#if defined(__MINGW32__)
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
#endif
[super open];
}
- (void) close
{
if (_currentStatus == NSStreamStatusNotOpen)
{
NSDebugMLog(@"Attempt to close unopened stream %@", self);
return;
}
if (_currentStatus == NSStreamStatusClosed)
{
NSDebugMLog(@"Attempt to close already closed stream %@", self);
return;
}
[_handler bye];
#if defined(__MINGW32__)
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and when one stream is
* closed, we must call WSAEventSelect to ensure that the event handle
* of the sibling is used to signal events from now on.
*/
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
shutdown(_sock, SD_RECEIVE);
WSAEventSelect(_sock, [_sibling _loopID], FD_ALL_EVENTS);
}
else
{
closesocket(_sock);
}
WSACloseEvent(_loopID);
[super close];
_sock = INVALID_SOCKET;
_loopID = WSA_INVALID_EVENT;
#else
// read shutdown is ignored, because the other side may shutdown first.
if (!_sibling || [_sibling streamStatus] == NSStreamStatusClosed)
close((intptr_t)_loopID);
else
shutdown((intptr_t)_loopID, SHUT_RD);
[super close];
_sock = -1;
_loopID = (void*)(intptr_t)-1;
#endif
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
if (buffer == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"null pointer for buffer"];
}
if (len == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"zero byte read requested"];
}
if (_handler == nil)
return [self _read: buffer maxLength: len];
else
return [_handler read: buffer maxLength: len];
}
- (int) _read: (uint8_t *)buffer maxLength: (unsigned int)len
{
int readLen;
_events &= ~NSStreamEventHasBytesAvailable;
if ([self streamStatus] == NSStreamStatusClosed)
{
return 0;
}
if ([self streamStatus] == NSStreamStatusAtEnd)
{
readLen = 0;
}
else
{
#if defined(__MINGW32__)
readLen = recv([self _sock], buffer, len, 0);
#else
readLen = read([self _sock], buffer, len);
#endif
}
if (socketError(readLen))
{
if (_closing == YES)
{
/* If a read fails on a closing socket,
* we have reached the end of all data sent by
* the remote end before it shut down.
*/
[self _setClosing: NO];
[self _setStatus: NSStreamStatusAtEnd];
[self _sendEvent: NSStreamEventEndEncountered];
readLen = 0;
}
else
{
if (socketWouldBlock())
{
/* We need an event from the operating system
* to tell us we can start reading again.
*/
[self _setStatus: NSStreamStatusReading];
}
else
{
[self _recordError];
}
readLen = -1;
}
}
else if (readLen == 0)
{
[self _setStatus: NSStreamStatusAtEnd];
[self _sendEvent: NSStreamEventEndEncountered];
}
else
{
[self _setStatus: NSStreamStatusOpen];
}
return readLen;
}
- (BOOL) getBuffer: (uint8_t **)buffer length: (unsigned int *)len
{
return NO;
}
- (void) _dispatch
{
#if defined(__MINGW32__)
AUTORELEASE(RETAIN(self));
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and the _dispatch method
* must handle things for both streams.
*/
if ([self streamStatus] == NSStreamStatusClosed)
{
/*
* It is possible the stream is closed yet recieving event because
* of not closed sibling
*/
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
@"Received event for closed stream");
[_sibling _dispatch];
}
else
{
WSANETWORKEVENTS events;
int error = 0;
int getReturn = -1;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
error = WSAGetLastError();
}
// else NSLog(@"EVENTS 0x%x on %p", events.lNetworkEvents, self);
if ([self streamStatus] == NSStreamStatusOpening)
{
[self _unschedule];
if (error == 0)
{
unsigned len = sizeof(error);
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
(char*)&error, &len);
}
if (getReturn >= 0 && error == 0
&& (events.lNetworkEvents & FD_CONNECT))
{ // finish up the opening
_passive = YES;
[self open];
// notify sibling
if (_sibling)
{
[_sibling open];
[_sibling _sendEvent: NSStreamEventOpenCompleted];
}
[self _sendEvent: NSStreamEventOpenCompleted];
}
}
if (error != 0)
{
errno = error;
[self _recordError];
[_sibling _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
[_sibling _sendEvent: NSStreamEventErrorOccurred];
}
else
{
if (events.lNetworkEvents & FD_WRITE)
{
NSAssert([_sibling _isOpened], NSInternalInconsistencyException);
/* Clear NSStreamStatusWriting if it was set */
[_sibling _setStatus: NSStreamStatusOpen];
}
/* On winsock a socket is always writable unless it has had
* failure/closure or a write blocked and we have not been
* signalled again.
*/
while ([_sibling _unhandledData] == NO
&& [_sibling hasSpaceAvailable])
{
[_sibling _sendEvent: NSStreamEventHasSpaceAvailable];
}
if (events.lNetworkEvents & FD_READ)
{
[self _setStatus: NSStreamStatusOpen];
while ([self hasBytesAvailable]
&& [self _unhandledData] == NO)
{
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents & FD_CLOSE)
{
[self _setClosing: YES];
[_sibling _setClosing: YES];
while ([self hasBytesAvailable]
&& [self _unhandledData] == NO)
{
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents == 0)
{
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
}
#else
NSStreamEvent myEvent;
if ([self streamStatus] == NSStreamStatusOpening)
{
int error;
int result;
socklen_t len = sizeof(error);
AUTORELEASE(RETAIN(self));
[self _unschedule];
result = getsockopt([self _sock], SOL_SOCKET, SO_ERROR, &error, &len);
if (result >= 0 && !error)
{ // finish up the opening
myEvent = NSStreamEventOpenCompleted;
_passive = YES;
[self open];
// notify sibling
[_sibling open];
[_sibling _sendEvent: myEvent];
}
else // must be an error
{
if (error)
errno = error;
[self _recordError];
myEvent = NSStreamEventErrorOccurred;
[_sibling _recordError];
[_sibling _sendEvent: myEvent];
}
}
else if ([self streamStatus] == NSStreamStatusAtEnd)
{
myEvent = NSStreamEventEndEncountered;
}
else
{
[self _setStatus: NSStreamStatusOpen];
myEvent = NSStreamEventHasBytesAvailable;
}
[self _sendEvent: myEvent];
#endif
}
#if defined(__MINGW32__)
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
*trigger = YES;
return YES;
}
#endif
@end
@implementation GSSocketOutputStream
+ (void) initialize
{
if (self == [GSSocketOutputStream class])
{
GSObjCAddClassBehavior(self, [GSSocketStream class]);
}
}
- (int) _write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
int writeLen;
_events &= ~NSStreamEventHasSpaceAvailable;
if ([self streamStatus] == NSStreamStatusClosed)
{
return 0;
}
if ([self streamStatus] == NSStreamStatusAtEnd)
{
[self _sendEvent: NSStreamEventEndEncountered];
return 0;
}
#if defined(__MINGW32__)
writeLen = send([self _sock], buffer, len, 0);
#else
writeLen = write([self _sock], buffer, len);
#endif
if (socketError(writeLen))
{
if (_closing == YES)
{
/* If a write fails on a closing socket,
* we know the other end is no longer reading.
*/
[self _setClosing: NO];
[self _setStatus: NSStreamStatusAtEnd];
[self _sendEvent: NSStreamEventEndEncountered];
writeLen = 0;
}
else
{
if (socketWouldBlock())
{
/* We need an event from the operating system
* to tell us we can start writing again.
*/
[self _setStatus: NSStreamStatusWriting];
}
else
{
[self _recordError];
}
writeLen = -1;
}
}
else
{
[self _setStatus: NSStreamStatusOpen];
}
return writeLen;
}
- (void) open
{
NSString *tls;
// could be opened because of sibling
if ([self _isOpened])
return;
if (_passive || (_sibling && [_sibling _isOpened]))
goto open_ok;
// check sibling status, avoid double connect
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
{
[self _setStatus: NSStreamStatusOpening];
return;
}
else
{
int result;
result = connect([self _sock], [self _peerAddr], [self _sockLen]);
if (socketError(result))
{
if (!socketWouldBlock())
{
[self _recordError];
return;
}
/*
* Need to set the status first, so that the run loop can tell
* it needs to add the stream as waiting on writable, as an
* indication of opened
*/
[self _setStatus: NSStreamStatusOpening];
#if defined(__MINGW32__)
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
#endif
if (NSCountMapTable(_loops) > 0)
{
[self _schedule];
return;
}
else
{
NSRunLoop *r;
NSDate *d;
/* The stream was not scheduled in any run loop, so we
* implement a blocking connect by running in the default
* run loop mode.
*/
r = [NSRunLoop currentRunLoop];
d = [NSDate distantFuture];
[r addStream: self mode: NSDefaultRunLoopMode];
while ([r runMode: NSDefaultRunLoopMode beforeDate: d] == YES)
{
if (_currentStatus != NSStreamStatusOpening)
{
break;
}
}
[r removeStream: self mode: NSDefaultRunLoopMode];
return;
}
}
}
open_ok:
#if defined(__MINGW32__)
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
#endif
[super open];
tls = [self propertyForKey: NSStreamSocketSecurityLevelKey];
if (tls == nil && _sibling != nil)
{
tls = [_sibling propertyForKey: NSStreamSocketSecurityLevelKey];
if (tls != nil)
{
[self setProperty: tls forKey: NSStreamSocketSecurityLevelKey];
}
}
if (tls != nil)
{
GSTLS *t;
t = [[GSTLS alloc] initWithInput: _sibling output: self];
[_sibling _setHandler: t];
[self _setHandler: t];
RELEASE(t);
[_handler hello];
}
}
- (void) close
{
if (_currentStatus == NSStreamStatusNotOpen)
{
NSDebugMLog(@"Attempt to close unopened stream %@", self);
return;
}
if (_currentStatus == NSStreamStatusClosed)
{
NSDebugMLog(@"Attempt to close already closed stream %@", self);
return;
}
[_handler bye];
#if defined(__MINGW32__)
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and when one stream is
* closed, we must call WSAEventSelect to ensure that the event handle
* of the sibling is used to signal events from now on.
*/
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
shutdown(_sock, SD_SEND);
WSAEventSelect(_sock, [_sibling _loopID], FD_ALL_EVENTS);
}
else
{
closesocket(_sock);
}
WSACloseEvent(_loopID);
[super close];
_sock = INVALID_SOCKET;
_loopID = WSA_INVALID_EVENT;
#else
// read shutdown is ignored, because the other side may shutdown first.
if (!_sibling || [_sibling streamStatus] == NSStreamStatusClosed)
close((intptr_t)_loopID);
else
shutdown((intptr_t)_loopID, SHUT_WR);
[super close];
_loopID = (void*)(intptr_t)-1;
_sock = -1;
#endif
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
if (buffer == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"null pointer for buffer"];
}
if (len == 0)
{
[NSException raise: NSInvalidArgumentException
format: @"zero byte length write requested"];
}
if (_handler == nil)
return [self _write: buffer maxLength: len];
else
return [_handler write: buffer maxLength: len];
}
- (void) _dispatch
{
#if defined(__MINGW32__)
AUTORELEASE(RETAIN(self));
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and the _dispatch method
* must handle things for both streams.
*/
if ([self streamStatus] == NSStreamStatusClosed)
{
/*
* It is possible the stream is closed yet recieving event because
* of not closed sibling
*/
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
@"Received event for closed stream");
[_sibling _dispatch];
}
else
{
WSANETWORKEVENTS events;
int error = 0;
int getReturn = -1;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
error = WSAGetLastError();
}
// else NSLog(@"EVENTS 0x%x on %p", events.lNetworkEvents, self);
if ([self streamStatus] == NSStreamStatusOpening)
{
[self _unschedule];
if (error == 0)
{
unsigned len = sizeof(error);
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
(char*)&error, &len);
}
if (getReturn >= 0 && error == 0
&& (events.lNetworkEvents & FD_CONNECT))
{ // finish up the opening
events.lNetworkEvents ^= FD_CONNECT;
_passive = YES;
[self open];
// notify sibling
if (_sibling)
{
[_sibling open];
[_sibling _sendEvent: NSStreamEventOpenCompleted];
}
[self _sendEvent: NSStreamEventOpenCompleted];
}
}
if (error != 0)
{
errno = error;
[self _recordError];
[_sibling _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
[_sibling _sendEvent: NSStreamEventErrorOccurred];
}
else
{
if (events.lNetworkEvents & FD_WRITE)
{
/* Clear NSStreamStatusWriting if it was set */
[self _setStatus: NSStreamStatusOpen];
}
/* On winsock a socket is always writable unless it has had
* failure/closure or a write blocked and we have not been
* signalled again.
*/
while ([self _unhandledData] == NO && [self hasSpaceAvailable])
{
[self _sendEvent: NSStreamEventHasSpaceAvailable];
}
if (events.lNetworkEvents & FD_READ)
{
[_sibling _setStatus: NSStreamStatusOpen];
while ([_sibling hasBytesAvailable]
&& [_sibling _unhandledData] == NO)
{
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents & FD_CLOSE)
{
[self _setClosing: YES];
[_sibling _setClosing: YES];
while ([_sibling hasBytesAvailable]
&& [_sibling _unhandledData] == NO)
{
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents == 0)
{
[self _sendEvent: NSStreamEventHasSpaceAvailable];
}
}
}
#else
NSStreamEvent myEvent;
if ([self streamStatus] == NSStreamStatusOpening)
{
int error;
socklen_t len = sizeof(error);
int result;
AUTORELEASE(RETAIN(self));
[self _schedule];
result
= getsockopt((intptr_t)_loopID, SOL_SOCKET, SO_ERROR, &error, &len);
if (result >= 0 && !error)
{ // finish up the opening
myEvent = NSStreamEventOpenCompleted;
_passive = YES;
[self open];
// notify sibling
[_sibling open];
[_sibling _sendEvent: myEvent];
}
else // must be an error
{
if (error)
errno = error;
[self _recordError];
myEvent = NSStreamEventErrorOccurred;
[_sibling _recordError];
[_sibling _sendEvent: myEvent];
}
}
else if ([self streamStatus] == NSStreamStatusAtEnd)
{
myEvent = NSStreamEventEndEncountered;
}
else
{
[self _setStatus: NSStreamStatusOpen];
myEvent = NSStreamEventHasSpaceAvailable;
}
[self _sendEvent: myEvent];
#endif
}
#if defined(__MINGW32__)
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
*trigger = YES;
if ([self _unhandledData] == YES && [self streamStatus] == NSStreamStatusOpen)
{
/* In winsock, a writable status is only signalled if an earlier
* write failed (because it would block), so we must simulate the
* writable event by having the run loop trigger without blocking.
*/
return NO;
}
return YES;
}
#endif
@end
@implementation GSSocketServerStream
+ (void) initialize
{
if (self == [GSSocketServerStream class])
{
GSObjCAddClassBehavior(self, [GSSocketStream class]);
}
}
- (Class) _inputStreamClass
{
[self subclassResponsibility: _cmd];
return Nil;
}
- (Class) _outputStreamClass
{
[self subclassResponsibility: _cmd];
return Nil;
}
- (struct sockaddr*) _serverAddr
{
[self subclassResponsibility: _cmd];
return 0;
}
#define SOCKET_BACKLOG 256
- (void) open
{
int bindReturn;
int listenReturn;
#ifndef BROKEN_SO_REUSEADDR
/*
* Under decent systems, SO_REUSEADDR means that the port can be reused
* immediately that this process exits. Under some it means
* that multiple processes can serve the same port simultaneously.
* We don't want that broken behavior!
*/
int status = 1;
setsockopt([self _sock], SOL_SOCKET, SO_REUSEADDR,
(char *)&status, sizeof(status));
#endif
bindReturn = bind([self _sock], [self _serverAddr], [self _sockLen]);
if (socketError(bindReturn))
{
[self _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
return;
}
listenReturn = listen([self _sock], SOCKET_BACKLOG);
if (socketError(listenReturn))
{
[self _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
return;
}
#if defined(__MINGW32__)
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
#endif
[super open];
}
- (void) close
{
#if defined(__MINGW32__)
if (_loopID != WSA_INVALID_EVENT)
{
WSACloseEvent(_loopID);
}
if (_sock != INVALID_SOCKET)
{
closesocket(_sock);
_sock = INVALID_SOCKET;
[super close];
_loopID = WSA_INVALID_EVENT;
}
#else
if (_loopID != (void*)(intptr_t)-1)
{
close((intptr_t)_loopID);
[super close];
_loopID = (void*)(intptr_t)-1;
}
#endif
}
- (void) acceptWithInputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
GSSocketStream *ins = AUTORELEASE([[self _inputStreamClass] new]);
GSSocketStream *outs = AUTORELEASE([[self _outputStreamClass] new]);
socklen_t len = [ins _sockLen];
int acceptReturn = accept([self _sock], [ins _peerAddr], &len);
_events &= ~NSStreamEventHasBytesAvailable;
if (socketError(acceptReturn))
{ // test for real error
if (!socketWouldBlock())
{
[self _recordError];
}
ins = nil;
outs = nil;
}
else
{
// no need to connect again
[ins _setPassive: YES];
[outs _setPassive: YES];
// copy the addr to outs
memcpy([outs _peerAddr], [ins _peerAddr], len);
[ins _setSock: acceptReturn];
[outs _setSock: acceptReturn];
}
if (inputStream)
{
[ins _setSibling: outs];
*inputStream = (NSInputStream*)ins;
}
if (outputStream)
{
[outs _setSibling: ins];
*outputStream = (NSOutputStream*)outs;
}
}
- (void) _dispatch
{
#if defined(__MINGW32__)
WSANETWORKEVENTS events;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
errno = WSAGetLastError();
[self _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
}
else if (events.lNetworkEvents & FD_ACCEPT)
{
events.lNetworkEvents ^= FD_ACCEPT;
[self _setStatus: NSStreamStatusReading];
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
#else
NSStreamEvent myEvent;
[self _setStatus: NSStreamStatusOpen];
myEvent = NSStreamEventHasBytesAvailable;
[self _sendEvent: myEvent];
#endif
}
@end
static id propertyForInet4Stream(int descriptor, NSString *key)
{
struct sockaddr_in sin;
unsigned size = sizeof(sin);
id result = nil;
if ([key isEqualToString: GSStreamLocalAddressKey])
{
if (getsockname(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithUTF8String:
(char*)inet_ntoa(sin.sin_addr)];
}
}
else if ([key isEqualToString: GSStreamLocalPortKey])
{
if (getsockname(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithFormat: @"%d",
(int)GSSwapBigI16ToHost(sin.sin_port)];
}
}
else if ([key isEqualToString: GSStreamRemoteAddressKey])
{
if (getpeername(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithUTF8String:
(char*)inet_ntoa(sin.sin_addr)];
}
}
else if ([key isEqualToString: GSStreamRemotePortKey])
{
if (getpeername(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithFormat: @"%d",
(int)GSSwapBigI16ToHost(sin.sin_port)];
}
}
return result;
}
#if defined(AF_INET6)
static id propertyForInet6Stream(int descriptor, NSString *key)
{
struct sockaddr_in6 sin;
unsigned size = sizeof(sin);
id result = nil;
if ([key isEqualToString: GSStreamLocalAddressKey])
{
if (getsockname(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
char buf[INET6_ADDRSTRLEN+1];
if (inet_ntop(AF_INET6, &(sin.sin6_addr), buf, INET6_ADDRSTRLEN) == 0)
{
buf[INET6_ADDRSTRLEN] = '\0';
result = [NSString stringWithUTF8String: buf];
}
}
}
else if ([key isEqualToString: GSStreamLocalPortKey])
{
if (getsockname(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithFormat: @"%d",
(int)GSSwapBigI16ToHost(sin.sin6_port)];
}
}
else if ([key isEqualToString: GSStreamRemoteAddressKey])
{
if (getpeername(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
char buf[INET6_ADDRSTRLEN+1];
if (inet_ntop(AF_INET6, &(sin.sin6_addr), buf, INET6_ADDRSTRLEN) == 0)
{
buf[INET6_ADDRSTRLEN] = '\0';
result = [NSString stringWithUTF8String: buf];
}
}
}
else if ([key isEqualToString: GSStreamRemotePortKey])
{
if (getpeername(descriptor, (struct sockaddr*)&sin, &size) != -1)
{
result = [NSString stringWithFormat: @"%d",
(int)GSSwapBigI16ToHost(sin.sin6_port)];
}
}
return result;
}
#endif
@implementation GSInetInputStream
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) _peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin_family = AF_INET;
_peerAddr.sin_port = GSSwapHostI16ToBig(port);
ptonReturn = inet_pton(AF_INET, addr_c, &(_peerAddr.sin_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
}
return self;
}
- (id) propertyForKey: (NSString *)key
{
id result = propertyForInet4Stream((intptr_t)_loopID, key);
if (result == nil)
{
result = [super propertyForKey: key];
}
return result;
}
@end
@implementation GSInet6InputStream
#if defined(AF_INET6)
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in6);
}
- (struct sockaddr*) _peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin6_family = AF_INET6;
_peerAddr.sin6_port = GSSwapHostI16ToBig(port);
ptonReturn = inet_pton(AF_INET6, addr_c, &(_peerAddr.sin6_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
}
return self;
}
- (id) propertyForKey: (NSString *)key
{
id result = propertyForInet6Stream((intptr_t)_loopID, key);
if (result == nil)
{
result = [super propertyForKey: key];
}
return result;
}
#else
- (id) initToAddr: (NSString*)addr port: (int)port
{
RELEASE(self);
return nil;
}
#endif
@end
@implementation GSInetOutputStream
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) _peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin_family = AF_INET;
_peerAddr.sin_port = GSSwapHostI16ToBig(port);
ptonReturn = inet_pton(AF_INET, addr_c, &(_peerAddr.sin_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
}
return self;
}
- (id) propertyForKey: (NSString *)key
{
id result = propertyForInet4Stream((intptr_t)_loopID, key);
if (result == nil)
{
result = [super propertyForKey: key];
}
return result;
}
@end
@implementation GSInet6OutputStream
#if defined(AF_INET6)
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in6);
}
- (struct sockaddr*) _peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin6_family = AF_INET6;
_peerAddr.sin6_port = GSSwapHostI16ToBig(port);
ptonReturn = inet_pton(AF_INET6, addr_c, &(_peerAddr.sin6_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
}
return self;
}
- (id) propertyForKey: (NSString *)key
{
id result = propertyForInet6Stream((intptr_t)_loopID, key);
if (result == nil)
{
result = [super propertyForKey: key];
}
return result;
}
#else
- (id) initToAddr: (NSString*)addr port: (int)port
{
RELEASE(self);
return nil;
}
#endif
@end
@implementation GSInetServerStream
- (Class) _inputStreamClass
{
return [GSInetInputStream class];
}
- (Class) _outputStreamClass
{
return [GSInetOutputStream class];
}
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) _serverAddr
{
return (struct sockaddr*)&_serverAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
if ((self = [super init]) != nil)
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
_serverAddr.sin_family = AF_INET;
_serverAddr.sin_port = GSSwapHostI16ToBig(port);
if (addr_c == 0)
{
addr_c = "0.0.0.0"; /* Bind on all addresses */
}
ptonReturn = inet_pton(AF_INET, addr_c, &(_serverAddr.sin_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
else
{
SOCKET s;
s = socket(AF_INET, SOCK_STREAM, 0);
if (BADSOCKET(s))
{
DESTROY(self);
}
else
{
[self _setSock: s];
}
}
}
return self;
}
@end
@implementation GSInet6ServerStream
#if defined(AF_INET6)
- (Class) _inputStreamClass
{
return [GSInet6InputStream class];
}
- (Class) _outputStreamClass
{
return [GSInet6OutputStream class];
}
- (socklen_t) _sockLen
{
return sizeof(struct sockaddr_in6);
}
- (struct sockaddr*) _serverAddr
{
return (struct sockaddr*)&_serverAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
if ([super init] != nil)
{
int ptonReturn;
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
_serverAddr.sin6_family = AF_INET6;
_serverAddr.sin6_port = GSSwapHostI16ToBig(port);
if (addr_c == 0)
{
addr_c = "0:0:0:0:0:0:0:0"; /* Bind on all addresses */
}
ptonReturn = inet_pton(AF_INET6, addr_c, &(_serverAddr.sin6_addr));
if (ptonReturn == 0) // error
{
DESTROY(self);
}
else
{
SOCKET s;
s = socket(AF_INET6, SOCK_STREAM, 0);
if (BADSOCKET(s))
{
DESTROY(self);
}
else
{
[self _setSock: s];
}
}
}
return self;
}
#else
- (id) initToAddr: (NSString*)addr port: (int)port
{
RELEASE(self);
return nil;
}
#endif
@end