libs-base/Headers/Foundation/NSThread.h

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/* Control of executable units within a shared virtual memory space
Copyright (C) 1996 Free Software Foundation, Inc.
Original Author: Scott Christley <scottc@net-community.com>
Rewritten by: Andrew McCallum <mccallum@gnu.ai.mit.edu>
Created: 1996
This file is part of the GNUstep Objective-C Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#ifndef __NSThread_h_GNUSTEP_BASE_INCLUDE
#define __NSThread_h_GNUSTEP_BASE_INCLUDE
#import <GNUstepBase/GSVersionMacros.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSDate.h>
#import <Foundation/NSException.h>
#import <Foundation/NSAutoreleasePool.h> // for struct autorelease_thread_vars
@class NSArray;
#if defined(__cplusplus)
extern "C" {
#endif
@interface NSThread : NSObject
{
@private
id _target;
id _arg;
SEL _selector;
NSString *_name;
unsigned _stackSize;
BOOL _cancelled;
BOOL _active;
NSHandler *_exception_handler; // Not retained.
NSMutableDictionary *_thread_dictionary;
struct autorelease_thread_vars _autorelease_vars;
id _gcontext;
void *_runLoopInfo; // Per-thread runloop related info.
void *_reserved; // For future expansion
}
+ (NSThread*) currentThread;
+ (void) detachNewThreadSelector: (SEL)aSelector
toTarget: (id)aTarget
withObject: (id)anArgument;
+ (void) exit;
+ (BOOL) isMultiThreaded;
+ (void) sleepUntilDate: (NSDate*)date;
- (NSMutableDictionary*) threadDictionary;
#if OS_API_VERSION(100200,GS_API_LATEST) && GS_API_VERSION(010200,GS_API_LATEST)
+ (void) setThreadPriority: (double)pri;
+ (double) threadPriority;
#endif
#if OS_API_VERSION(100500,GS_API_LATEST) && GS_API_VERSION(011501,GS_API_LATEST)
/** Returns an array of the call stack return addresses.
*/
+ (NSArray*) callStackReturnAddresses;
/** Returns the main thread of the process.
*/
+ (NSThread*) mainThread;
/** Suspends execution of the process for the specified period.
*/
+ (void) sleepForTimeInterval: (NSTimeInterval)ti;
/** Cancels the receiving thread.
*/
- (void) cancel;
/** <init/>
*/
- (id) init;
/** Initialises the receiver to send the message aSelector to the object aTarget
* with the argument anArgument (which may be nil).<br />
* The arguments aTarget and aSelector are retained while the thread is
* running.
*/
- (id) initWithTarget: (id)aTarget
selector: (SEL)aSelector
object: (id)anArgument;
/** Returns a boolean indicating whether the receiving
* thread has been cancelled.
*/
- (BOOL) isCancelled;
/** Returns a boolean indicating whether the receiving
* thread has been started (and has not yet finished or been cancelled).
*/
- (BOOL) isExecuting;
/** Returns a boolean indicating whether this thread is the main thread of
* the process.
*/
- (BOOL) isMainThread;
/** FIXME ... what does this do?
*/
- (void) main;
/** Returns the name of the receiver.
*/
- (NSString*) name;
/** Sets the name of the receiver.
*/
- (void) setName: (NSString*)aName;
/** Sets the size of the receiver's stack.
*/
- (void) setStackSize: (unsigned)stackSize;
/** Returns the size of the receiver's stack.
*/
- (unsigned) stackSize;
/** Starts the receiver executing.
*/
- (void) start;
#endif
@end
#if GS_API_VERSION(GS_API_MACOSX, GS_API_LATEST)
@interface NSObject(NSMainThreadPerformAdditions)
- (void) performSelectorOnMainThread: (SEL)aSelector
withObject: (id)anObject
waitUntilDone: (BOOL)aFlag
modes: (NSArray*)anArray;
- (void) performSelectorOnMainThread: (SEL)aSelector
withObject: (id)anObject
waitUntilDone: (BOOL)aFlag;
@end
#endif
#if GS_API_VERSION(GS_API_NONE, GS_API_NONE)
/*
* Don't use the following functions unless you really know what you are
* doing !
* The following functions are low-levelish and special.
* They are meant to make it possible to run GNUstep code in threads
* created in completely different environment, eg inside a JVM.
*
* If you use them, make sure you initialize the NSThread class inside
* (what you consider to be your) main thread, before registering any
* other thread. To initialize NSThread, simply call GSCurrentThread
* (). The main thread will not need to be registered.
*/
/*
* Register an external thread (created using your OS thread interface
* directly) to GNUstep. This means that it creates a NSThread object
* corresponding to the current thread, and sets things up so that you
* can run GNUstep code inside the thread. If the thread was not
* known to GNUstep, this function registers it, and returns YES. If
* the thread was already known to GNUstep, this function does nothing
* and returns NO. */
GS_EXPORT BOOL GSRegisterCurrentThread (void);
/*
* Unregister the current thread from GNUstep. You must only
* unregister threads which have been register using
* registerCurrentThread (). This method is basically the same as
* `+exit', but does not exit the thread - just destroys all objects
* associated with the thread. Warning: using any GNUstep code after
* this method call is not safe. Posts an NSThreadWillExit
* notification. */
GS_EXPORT void GSUnregisterCurrentThread (void);
#endif
/*
* Notification Strings.
* NSBecomingMultiThreaded and NSThreadExiting are defined for strict
* OpenStep compatibility, the actual notification names are the more
* modern OPENSTEP/MacOS versions.
*/
/**
* Notification posted the first time a new [NSThread] is created or a
* separate thread from another library is registered in an application.
* (The initial thread that a program starts with does <em>not</em>
* post this notification.) Before such a notification has been posted you
* can assume the application is in single-threaded mode and locks are not
* necessary. Afterwards multiple threads <em>may</em> be running.
*/
GS_EXPORT NSString* const NSWillBecomeMultiThreadedNotification;
#define NSBecomingMultiThreaded NSWillBecomeMultiThreadedNotification
/**
* Notification posted when an [NSThread] instance receives an exit message,
* or an external thread has been deregistered.
*/
GS_EXPORT NSString* const NSThreadWillExitNotification;
#define NSThreadExiting NSThreadWillExitNotification
#if GS_API_VERSION(GS_API_NONE, GS_API_NONE)
/**
* Notification posted whenever a new thread is started up. This is a
* GNUstep extension.
*/
GS_EXPORT NSString* const NSThreadDidStartNotification;
/*
* Get current thread and it's dictionary.
*/
GS_EXPORT NSThread *GSCurrentThread(void);
GS_EXPORT NSMutableDictionary *GSCurrentThreadDictionary(void);
#endif
#if defined(__cplusplus)
}
#endif
#endif /* __NSThread_h_GNUSTEP_BASE_INCLUDE */