libs-base/Source/win32/NSStreamWin32.m

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/** Implementation for NSStream for GNUStep
Copyright (C) 2006 Free Software Foundation, Inc.
Written by: Derek Zhou <derekzhou@gmail.com>
Written by: Richard Frith-Macdonald <rfm@gnu.org>
Date: 2006
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02111 USA.
*/
#include "config.h"
#include "GNUstepBase/preface.h"
#include <winsock2.h>
#include <io.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <Foundation/NSData.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSRunLoop.h>
#include <Foundation/NSException.h>
#include <Foundation/NSError.h>
#include <Foundation/NSValue.h>
#include <Foundation/NSHost.h>
#include <Foundation/NSProcessInfo.h>
#include "../GSStream.h"
#define BUFFERSIZE (BUFSIZ*64)
typedef int socklen_t;
/**
* The concrete subclass of NSInputStream that reads from a file
*/
@interface GSFileInputStream : GSInputStream
{
@private
NSString *_path;
}
@end
@class GSPipeOutputStream;
/**
* The concrete subclass of NSInputStream that reads from a pipe
*/
@interface GSPipeInputStream : GSInputStream
{
HANDLE handle;
OVERLAPPED ov;
uint8_t data[BUFFERSIZE];
unsigned offset; // Read pointer within buffer
unsigned length; // Amount of data in buffer
unsigned want; // Amount of data we want to read.
DWORD size; // Number of bytes returned by read.
GSPipeOutputStream *_sibling;
}
- (NSStreamStatus) _check;
- (void) _queue;
- (void) _setHandle: (HANDLE)h;
- (void) setSibling: (GSPipeOutputStream*)s;
@end
@class GSSocketOutputStream;
/**
* The abstract subclass of NSInputStream that reads from a socket
*/
@interface GSSocketInputStream : GSInputStream
{
@protected
GSSocketOutputStream *_sibling;
BOOL _passive; /* YES means already connected */
SOCKET _sock;
}
/**
* get the length of the socket addr
*/
- (socklen_t) sockLen;
/**
* get the sockaddr
*/
- (struct sockaddr*) peerAddr;
/**
* setter for sibling
*/
- (void) setSibling: (GSSocketOutputStream*)sibling;
/**
* setter for passive
*/
- (void) setPassive: (BOOL)passive;
- (void) setEvent: (WSAEVENT)event;
- (void) setSock: (SOCKET)sock;
@end
@interface GSInetInputStream : GSSocketInputStream
{
@private
struct sockaddr_in _peerAddr;
}
/**
* the designated initializer
*/
- (id) initToAddr: (NSString*)addr port: (int)port;
@end
/**
* The concrete subclass of NSOutputStream that writes to a file
*/
@interface GSFileOutputStream : GSOutputStream
{
@private
NSString *_path;
BOOL _shouldAppend;
}
@end
/**
* The concrete subclass of NSOutputStream that reads from a pipe
*/
@interface GSPipeOutputStream : GSOutputStream
{
HANDLE handle;
OVERLAPPED ov;
uint8_t data[BUFFERSIZE];
unsigned offset;
unsigned want;
DWORD size;
GSPipeInputStream *_sibling;
}
- (NSStreamStatus) _check;
- (void) _queue;
- (void) _setHandle: (HANDLE)h;
- (void) setSibling: (GSPipeInputStream*)s;
@end
/**
* The concrete subclass of NSOutputStream that writes to a socket
*/
@interface GSSocketOutputStream : GSOutputStream
{
@protected
GSSocketInputStream *_sibling;
BOOL _passive; /* YES means already connected */
SOCKET _sock;
}
/**
* get the length of the socket addr
*/
- (socklen_t) sockLen;
/**
* get the sockaddr
*/
- (struct sockaddr*) peerAddr;
/**
* setter for sibling
*/
- (void) setSibling: (GSSocketInputStream*)sibling;
/**
* setter for passive
*/
- (void) setPassive: (BOOL)passive;
/**
* setter for event
*/
- (void) setEvent: (WSAEVENT)event;
- (void) setSock: (SOCKET)sock;
@end
@interface GSInetOutputStream : GSSocketOutputStream
{
@private
struct sockaddr_in _peerAddr;
}
/**
* the designated initializer
*/
- (id) initToAddr: (NSString*)addr port: (int)port;
@end
/**
* The concrete subclass of NSServerStream that accept connection from a socket
*/
@interface GSSocketServerStream : GSAbstractServerStream
{
SOCKET _sock;
}
/**
* Return the class of the inputStream associated with this
* type of serverStream.
*/
- (Class) _inputStreamClass;
/**
* Return the class of the outputStream associated with this
* type of serverStream.
*/
- (Class) _outputStreamClass;
/**
* get the length of the socket addr
*/
- (socklen_t) sockLen;
/**
* get the sockaddr
*/
- (struct sockaddr*) serverAddr;
@end
@interface GSInetServerStream : GSSocketServerStream
{
@private
struct sockaddr_in _serverAddr;
}
@end
/**
* The concrete subclass of NSServerStream that accepts named pipe connection
*/
@interface GSLocalServerStream : GSAbstractServerStream
{
NSString *path;
HANDLE handle;
OVERLAPPED ov;
}
@end
static void setNonblocking(SOCKET fd)
{
unsigned long dummy = 1;
if (ioctlsocket(fd, FIONBIO, &dummy) == SOCKET_ERROR)
NSLog(@"unable to set non-blocking mode - %s",GSLastErrorStr(errno));
}
@implementation GSFileInputStream
- (void) close
{
if (_loopID != (void*)INVALID_HANDLE_VALUE)
{
if (CloseHandle((HANDLE)_loopID) == 0)
{
[self _recordError];
}
}
[super close];
_loopID = (void*)INVALID_HANDLE_VALUE;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
RELEASE(_path);
[super dealloc];
}
- (BOOL) getBuffer: (uint8_t **)buffer length: (unsigned int *)len
{
return NO;
}
- (BOOL) hasBytesAvailable
{
if ([self _isOpened] && [self streamStatus] != NSStreamStatusAtEnd)
return YES;
return NO;
}
- (id) initWithFileAtPath: (NSString *)path
{
if ((self = [super init]) != nil)
{
ASSIGN(_path, path);
}
return self;
}
- (void) open
{
HANDLE h;
h = (void*)CreateFileW([_path fileSystemRepresentation],
GENERIC_READ,
FILE_SHARE_READ,
0,
OPEN_EXISTING,
0,
0);
if (h == INVALID_HANDLE_VALUE)
{
[self _recordError];
return;
}
[self _setLoopID: (void*)h];
[super open];
}
- (id) propertyForKey: (NSString *)key
{
if ([key isEqualToString: NSStreamFileCurrentOffsetKey])
{
DWORD offset = 0;
if ([self _isOpened])
offset = SetFilePointer((HANDLE)_loopID, 0, 0, FILE_CURRENT);
return [NSNumber numberWithLong: (long)offset];
}
return [super propertyForKey: key];
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
DWORD readLen;
_events &= ~NSStreamEventHasBytesAvailable;
if (ReadFile((HANDLE)_loopID, buffer, len, &readLen, NULL) == 0)
{
[self _recordError];
return -1;
}
else if (readLen == 0)
{
[self _setStatus: NSStreamStatusAtEnd];
}
return (int)readLen;
}
- (void) _dispatch
{
BOOL av = [self hasBytesAvailable];
NSStreamEvent myEvent = av ? NSStreamEventHasBytesAvailable :
NSStreamEventEndEncountered;
NSStreamStatus myStatus = av ? NSStreamStatusOpen :
NSStreamStatusAtEnd;
[self _setStatus: myStatus];
[self _sendEvent: myEvent];
}
@end
@implementation GSPipeInputStream
- (void) close
{
if (want > 0 && handle != INVALID_HANDLE_VALUE)
{
want = 0;
CancelIo(handle);
}
if (_loopID != INVALID_HANDLE_VALUE)
{
CloseHandle((HANDLE)_loopID);
}
if (handle != INVALID_HANDLE_VALUE && [_sibling _isOpened] == NO)
{
if (CloseHandle(handle) == 0)
{
[self _recordError];
}
}
length = offset = 0;
[super close];
handle = INVALID_HANDLE_VALUE;
_loopID = (void*)INVALID_HANDLE_VALUE;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[_sibling setSibling: nil];
_sibling = nil;
[super dealloc];
}
- (BOOL) getBuffer: (uint8_t **)buffer length: (unsigned int *)len
{
if (offset < length)
{
*buffer = data + offset;
*len = length - offset;
}
return NO;
}
- (BOOL) hasBytesAvailable
{
if ([self streamStatus] == NSStreamStatusOpen)
return YES;
return NO;
}
- (id) init
{
if ((self = [super init]) != nil)
{
handle = INVALID_HANDLE_VALUE;
_loopID = (void*)INVALID_HANDLE_VALUE;
}
return self;
}
- (void) open
{
if (_loopID == (void*)INVALID_HANDLE_VALUE)
{
_loopID = (void*)CreateEvent(NULL, FALSE, FALSE, NULL);
}
[super open];
[self _queue];
}
- (NSStreamStatus) _check
{
// Must only be called when current status is NSStreamStatusReading.
if (GetOverlappedResult(handle, &ov, &size, TRUE) == 0)
{
errno = GetLastError();
if (errno == ERROR_HANDLE_EOF
|| errno == ERROR_BROKEN_PIPE)
{
/*
* Got EOF, but we don't want to register it until a
* -read:maxLength: is called.
*/
offset = length = want = 0;
[self _setStatus: NSStreamStatusOpen];
}
else if (errno != ERROR_IO_PENDING)
{
/*
* Got an error ... record it.
*/
want = 0;
[self _recordError];
}
}
else
{
/*
* Read completed and some data was read.
*/
length = size;
[self _setStatus: NSStreamStatusOpen];
}
return [self streamStatus];
}
- (void) _queue
{
if ([self streamStatus] == NSStreamStatusOpen)
{
int rc;
want = sizeof(data);
ov.Offset = 0;
ov.OffsetHigh = 0;
ov.hEvent = (HANDLE)_loopID;
rc = ReadFile(handle, data, want, &size, &ov);
if (rc != 0)
{
// Read succeeded
want = 0;
length = size;
if (length == 0)
{
[self _setStatus: NSStreamStatusAtEnd];
}
}
else if ((errno = GetLastError()) == ERROR_HANDLE_EOF
|| errno == ERROR_BROKEN_PIPE)
{
offset = length = 0;
[self _setStatus: NSStreamStatusOpen]; // Read of zero length
}
else if (errno != ERROR_IO_PENDING)
{
[self _recordError];
}
else
{
[self _setStatus: NSStreamStatusReading];
}
}
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
NSStreamStatus myStatus = [self streamStatus];
_events &= ~NSStreamEventHasBytesAvailable;
if (myStatus == NSStreamStatusReading)
{
myStatus = [self _check];
}
if (myStatus == NSStreamStatusAtEnd)
{
return 0; // At EOF
}
if (len <= 0
|| (myStatus != NSStreamStatusReading && myStatus != NSStreamStatusOpen))
{
return -1; // Bad length or status
}
if (offset == length)
{
if (myStatus == NSStreamStatusOpen)
{
/*
* There is no buffered data and no read in progress,
* so we must be at EOF.
*/
[self _setStatus: NSStreamStatusAtEnd];
return 0;
}
return -1; // Waiting for read.
}
/*
* We already have data buffered ... return some or all of it.
*/
if (len > (length - offset))
{
len = length - offset;
}
memcpy(buffer, data + offset, len);
offset += len;
if (offset == length)
{
length = 0;
offset = 0;
if (myStatus == NSStreamStatusOpen)
{
[self _queue]; // Queue another read
}
}
return len;
}
- (void) _setHandle: (HANDLE)h
{
handle = h;
}
- (void) setSibling: (GSPipeOutputStream*)s
{
_sibling = s;
}
- (void) _dispatch
{
NSStreamEvent myEvent;
NSStreamStatus oldStatus = [self streamStatus];
NSStreamStatus myStatus = oldStatus;
if (myStatus == NSStreamStatusReading
|| myStatus == NSStreamStatusOpening)
{
myStatus = [self _check];
}
if (myStatus == NSStreamStatusAtEnd)
{
myEvent = NSStreamEventEndEncountered;
}
else if (myStatus == NSStreamStatusError)
{
myEvent = NSStreamEventErrorOccurred;
}
else if (oldStatus == NSStreamStatusOpening)
{
myEvent = NSStreamEventOpenCompleted;
}
else
{
myEvent = NSStreamEventHasBytesAvailable;
}
[self _sendEvent: myEvent];
}
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
NSStreamStatus myStatus = [self streamStatus];
if ([self _unhandledData] == YES || myStatus == NSStreamStatusError)
{
*trigger = NO;
return NO;
}
*trigger = YES;
if (myStatus == NSStreamStatusReading)
{
return YES; // Need to wait for I/O
}
return NO; // Need to signal for an event
}
@end
@implementation GSSocketInputStream
- (socklen_t) sockLen
{
[self subclassResponsibility: _cmd];
return 0;
}
- (struct sockaddr*) peerAddr
{
[self subclassResponsibility: _cmd];
return NULL;
}
- (void) setSibling: (GSSocketOutputStream*)sibling
{
_sibling = sibling;
}
-(void) setPassive: (BOOL)passive
{
_passive = passive;
}
- (void) setEvent: (WSAEVENT)event
{
_loopID = event;
}
- (void) setSock: (SOCKET)sock
{
_sock = sock;
}
- (id) init
{
if ((self = [super init]) != nil)
{
_sibling = nil;
_passive = NO;
_loopID = WSA_INVALID_EVENT;
}
return self;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[_sibling setSibling: nil];
_sibling = nil;
[super dealloc];
}
- (void) open
{
// could be opened because of sibling
if ([self _isOpened])
return;
if (_passive || (_sibling && [_sibling _isOpened]))
goto open_ok;
// check sibling status, avoid double connect
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
{
[self _setStatus: NSStreamStatusOpening];
return;
}
else
{
int connectReturn = connect(_sock, [self peerAddr], [self sockLen]);
if (connectReturn == SOCKET_ERROR
&& WSAGetLastError() != WSAEWOULDBLOCK)
{// make an error
[self _recordError];
return;
}
// waiting on writable, as an indication of opened
if (_runloop)
{
unsigned i = [_modes count];
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
while (i-- > 0)
{
[_runloop addStream: self mode: [_modes objectAtIndex: i]];
}
}
[self _setStatus: NSStreamStatusOpening];
return;
}
open_ok:
[super open];
setNonblocking(_sock);
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
}
- (void) close
{
if (_loopID != WSA_INVALID_EVENT)
{
WSACloseEvent(_loopID);
}
if (_sock != INVALID_SOCKET)
{
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and when one stream is
* closed, we must call WSAEventSelect to ensure that the event handle
* of the sibling is used to signal events from now on.
*/
WSAEventSelect(_sock, [_sibling _loopID], FD_ALL_EVENTS);
shutdown(_sock, SD_RECEIVE);
}
else
{
closesocket(_sock);
}
_sock = INVALID_SOCKET;
}
[super close];
_loopID = WSA_INVALID_EVENT;
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
int readLen;
_events &= ~NSStreamEventHasBytesAvailable;
readLen = recv(_sock, buffer, len, 0);
if (readLen == SOCKET_ERROR)
{
errno = WSAGetLastError();
if (errno == WSAEINPROGRESS || errno == WSAEWOULDBLOCK)
{
[self _setStatus: NSStreamStatusReading];
}
else if (errno != WSAEINTR)
{
[self _recordError];
}
readLen = -1;
}
else if (readLen == 0)
{
[self _setStatus: NSStreamStatusAtEnd];
}
else
{
[self _setStatus: NSStreamStatusOpen];
}
return readLen;
}
- (BOOL) getBuffer: (uint8_t **)buffer length: (unsigned int *)len
{
return NO;
}
- (BOOL) hasBytesAvailable
{
if ([self streamStatus] == NSStreamStatusOpen)
return YES;
return NO;
}
- (void) _dispatch
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and the _dispatch method
* must handle things for both streams.
*/
if ([self streamStatus] == NSStreamStatusClosed)
{
/*
* It is possible the stream is closed yet recieving event because
* of not closed sibling
*/
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
@"Received event for closed stream");
[_sibling _dispatch];
}
else
{
WSANETWORKEVENTS events;
int error = 0;
int getReturn = -1;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
error = WSAGetLastError();
}
//else NSLog(@"EVENTS 0x%x on %p", events.lNetworkEvents, self);
if ([self streamStatus] == NSStreamStatusOpening)
{
unsigned i = [_modes count];
while (i-- > 0)
{
[_runloop removeStream: self mode: [_modes objectAtIndex: i]];
}
if (error == 0)
{
unsigned len = sizeof(error);
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
(char*)&error, &len);
}
if (getReturn >= 0 && error == 0
&& (events.lNetworkEvents & FD_CONNECT))
{ // finish up the opening
_passive = YES;
[self open];
// notify sibling
if (_sibling)
{
[_sibling open];
[_sibling _sendEvent: NSStreamEventOpenCompleted];
}
[self _sendEvent: NSStreamEventOpenCompleted];
}
}
if (error != 0)
{
errno = error;
[self _recordError];
[_sibling _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
[_sibling _sendEvent: NSStreamEventErrorOccurred];
}
else
{
if (events.lNetworkEvents & FD_WRITE)
{
NSAssert([_sibling _isOpened], NSInternalInconsistencyException);
/* Clear NSStreamStatusWriting if it was set */
[_sibling _setStatus: NSStreamStatusOpen];
}
/* On winsock a socket is always writable unless it has had
* failure/closure or a write blocked and we have not been
* signalled again.
*/
while ([_sibling _unhandledData] == NO
&& [_sibling hasSpaceAvailable])
{
[_sibling _sendEvent: NSStreamEventHasSpaceAvailable];
}
if (events.lNetworkEvents & FD_READ)
{
[self _setStatus: NSStreamStatusOpen];
while ([self hasBytesAvailable]
&& [self _unhandledData] == NO)
{
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents & FD_CLOSE)
{
if ([_sibling _isOpened])
{
[_sibling _setStatus: NSStreamStatusAtEnd];
[_sibling _sendEvent: NSStreamEventEndEncountered];
}
while ([self hasBytesAvailable]
&& [self _unhandledData] == NO)
{
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
if ([self _isOpened])
{
[self _setStatus: NSStreamStatusAtEnd];
[self _sendEvent: NSStreamEventEndEncountered];
}
}
}
}
}
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
*trigger = YES;
return YES;
}
@end
@implementation GSInetInputStream
- (socklen_t) sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin_family = AF_INET;
_peerAddr.sin_port = htons(port);
_peerAddr.sin_addr.s_addr = inet_addr(addr_c);
if (_peerAddr.sin_addr.s_addr == INADDR_NONE) // error
{
DESTROY(self);
}
}
return self;
}
@end
@implementation GSFileOutputStream
- (void) close
{
if (_loopID != (void*)INVALID_HANDLE_VALUE)
{
if (CloseHandle((HANDLE)_loopID) == 0)
{
[self _recordError];
}
}
[super close];
_loopID = (void*)INVALID_HANDLE_VALUE;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
RELEASE(_path);
[super dealloc];
}
- (BOOL) hasSpaceAvailable
{
if ([self streamStatus] == NSStreamStatusOpen)
return YES;
return NO;
}
- (id) initToFileAtPath: (NSString *)path append: (BOOL)shouldAppend
{
if ((self = [super init]) != nil)
{
ASSIGN(_path, path);
_shouldAppend = shouldAppend;
}
return self;
}
- (void) open
{
HANDLE h;
h = (void*)CreateFileW([_path fileSystemRepresentation],
GENERIC_WRITE,
FILE_SHARE_WRITE,
0,
OPEN_ALWAYS,
0,
0);
if (h == INVALID_HANDLE_VALUE)
{
[self _recordError];
return;
}
else if (_shouldAppend == NO)
{
if (SetEndOfFile(h) == 0) // Truncate to current file pointer (0)
{
[self _recordError];
}
}
[self _setLoopID: (void*)h];
[super open];
}
- (id) propertyForKey: (NSString *)key
{
if ([key isEqualToString: NSStreamFileCurrentOffsetKey])
{
DWORD offset = 0;
if ([self _isOpened])
offset = SetFilePointer((HANDLE)_loopID, 0, 0, FILE_CURRENT);
return [NSNumber numberWithLong: (long)offset];
}
return [super propertyForKey: key];
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
DWORD writeLen;
_events &= ~NSStreamEventHasSpaceAvailable;
if (_shouldAppend == YES)
{
SetFilePointer((HANDLE)_loopID, 0, 0, FILE_END);
}
if (WriteFile((HANDLE)_loopID, buffer, len, &writeLen, NULL) == 0)
{
[self _recordError];
return -1;
}
return (int)writeLen;
}
- (void) _dispatch
{
BOOL av = [self hasSpaceAvailable];
NSStreamEvent myEvent = av ? NSStreamEventHasSpaceAvailable :
NSStreamEventEndEncountered;
[self _sendEvent: myEvent];
}
@end
@implementation GSPipeOutputStream
- (void) close
{
if (_loopID != INVALID_HANDLE_VALUE)
{
CloseHandle((HANDLE)_loopID);
}
if (handle != INVALID_HANDLE_VALUE && [_sibling _isOpened] == NO)
{
if (CloseHandle(handle) == 0)
{
[self _recordError];
}
}
offset = want = 0;
[super close];
_loopID = (void*)INVALID_HANDLE_VALUE;
handle = INVALID_HANDLE_VALUE;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[_sibling setSibling: nil];
_sibling = nil;
[super dealloc];
}
- (BOOL) hasSpaceAvailable
{
if ([self streamStatus] == NSStreamStatusOpen)
return YES;
return NO;
}
- (id) init
{
if ((self = [super init]) != nil)
{
handle = INVALID_HANDLE_VALUE;
_loopID = (void*)INVALID_HANDLE_VALUE;
}
return self;
}
- (void) open
{
if (_loopID == (void*)INVALID_HANDLE_VALUE)
{
_loopID = (void*)CreateEvent(NULL, FALSE, FALSE, NULL);
}
[super open];
}
- (void) _queue
{
NSStreamStatus myStatus = [self streamStatus];
if (myStatus == NSStreamStatusOpen)
{
while (offset < want)
{
int rc;
ov.Offset = 0;
ov.OffsetHigh = 0;
ov.hEvent = (HANDLE)_loopID;
size = 0;
rc = WriteFile(handle, data + offset, want - offset, &size, &ov);
if (rc != 0)
{
offset += size;
if (offset == want)
{
offset = want = 0;
}
}
else if ((errno = GetLastError()) == ERROR_IO_PENDING)
{
[self _setStatus: NSStreamStatusWriting];
break;
}
else
{
[self _recordError];
break;
}
}
}
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
NSStreamStatus myStatus = [self streamStatus];
_events &= ~NSStreamEventHasSpaceAvailable;
if (len < 0)
{
return -1;
}
if (myStatus == NSStreamStatusWriting)
{
myStatus = [self _check];
}
if ((myStatus != NSStreamStatusOpen && myStatus != NSStreamStatusWriting))
{
return -1;
}
if (len > (sizeof(data) - offset))
{
len = sizeof(data) - offset;
}
if (len > 0)
{
memcpy(data + offset, buffer, len);
want = offset + len;
[self _queue];
}
return len;
}
- (NSStreamStatus) _check
{
// Must only be called when current status is NSStreamStatusWriting.
if (GetOverlappedResult(handle, &ov, &size, TRUE) == 0)
{
errno = GetLastError();
if (errno != ERROR_IO_PENDING)
{
offset = 0;
want = 0;
[self _recordError];
}
}
else
{
[self _setStatus: NSStreamStatusOpen];
offset += size;
if (offset < want)
{
[self _queue];
}
else
{
offset = want = 0;
}
}
return [self streamStatus];
}
- (void) _setHandle: (HANDLE)h
{
handle = h;
}
- (void) setSibling: (GSPipeInputStream*)s
{
_sibling = s;
}
- (void) _dispatch
{
NSStreamEvent myEvent;
NSStreamStatus oldStatus = [self streamStatus];
NSStreamStatus myStatus = oldStatus;
if (myStatus == NSStreamStatusWriting
|| myStatus == NSStreamStatusOpening)
{
myStatus = [self _check];
}
if (myStatus == NSStreamStatusAtEnd)
{
myEvent = NSStreamEventEndEncountered;
}
else if (myStatus == NSStreamStatusError)
{
myEvent = NSStreamEventErrorOccurred;
}
else if (oldStatus == NSStreamStatusOpening)
{
myEvent = NSStreamEventOpenCompleted;
}
else
{
myEvent = NSStreamEventHasSpaceAvailable;
}
[self _sendEvent: myEvent];
}
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
NSStreamStatus myStatus = [self streamStatus];
if ([self _unhandledData] == YES || myStatus == NSStreamStatusError)
{
*trigger = NO;
return NO;
}
*trigger = YES;
if (myStatus == NSStreamStatusWriting)
{
return YES;
}
return NO;
}
@end
@implementation GSSocketOutputStream
- (socklen_t) sockLen
{
[self subclassResponsibility: _cmd];
return 0;
}
- (struct sockaddr*) peerAddr
{
[self subclassResponsibility: _cmd];
return NULL;
}
- (void) setSibling: (GSSocketInputStream*)sibling
{
_sibling = sibling;
}
-(void)setPassive: (BOOL)passive
{
_passive = passive;
}
- (void) setEvent: (WSAEVENT)event
{
_loopID = event;
}
- (void) setSock: (SOCKET)sock
{
_sock = sock;
}
- (id) init
{
if ((self = [super init]) != nil)
{
_sibling = nil;
_passive = NO;
_loopID = WSA_INVALID_EVENT;
}
return self;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[_sibling setSibling: nil];
_sibling = nil;
[super dealloc];
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
int writeLen;
_events &= ~NSStreamEventHasSpaceAvailable;
writeLen = send(_sock, buffer, len, 0);
if (writeLen == SOCKET_ERROR)
{
errno = WSAGetLastError();
if (errno == WSAEINPROGRESS || errno == WSAEWOULDBLOCK)
{
[self _setStatus: NSStreamStatusWriting];
}
else if (errno != WSAEINTR)
{
[self _recordError];
}
writeLen = -1;
}
else
{
[self _setStatus: NSStreamStatusOpen];
}
return writeLen;
}
- (BOOL) hasSpaceAvailable
{
if ([self streamStatus] == NSStreamStatusOpen)
return YES;
return NO;
}
- (void) open
{
// could be opened because of sibling
if ([self _isOpened])
return;
if (_passive || (_sibling && [_sibling _isOpened]))
goto open_ok;
// check sibling status, avoid double connect
if (_sibling && [_sibling streamStatus] == NSStreamStatusOpening)
{
[self _setStatus: NSStreamStatusOpening];
return;
}
else
{
int connectReturn = connect(_sock, [self peerAddr], [self sockLen]);
if (connectReturn == SOCKET_ERROR
&& WSAGetLastError() != WSAEWOULDBLOCK)
{// make an error
[self _recordError];
return;
}
// waiting on writable, as an indication of opened
if (_runloop)
{
unsigned i = [_modes count];
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
while (i-- > 0)
{
[_runloop addStream: self mode: [_modes objectAtIndex: i]];
}
}
[self _setStatus: NSStreamStatusOpening];
return;
}
open_ok:
setNonblocking(_sock);
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
[super open];
}
- (void) close
{
if (_loopID != WSA_INVALID_EVENT)
{
WSACloseEvent(_loopID);
}
if (_sock != INVALID_SOCKET)
{
int closeReturn; // shutdown may fail (broken pipe). Record it.
if (_sibling && [_sibling streamStatus] != NSStreamStatusClosed)
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and when one stream is
* closed, we must call WSAEventSelect to ensure that the event handle
* of the sibling is used to signal events from now on.
*/
WSAEventSelect(_sock, [_sibling _loopID], FD_ALL_EVENTS);
closeReturn = shutdown(_sock, SD_SEND);
}
else
{
closeReturn = closesocket(_sock);
}
_sock = INVALID_SOCKET;
if (closeReturn < 0)
{
[self _recordError];
}
}
[super close];
_loopID = WSA_INVALID_EVENT;
}
- (void) _dispatch
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams for each socket.
* So we use two events, one for each stream, and the _dispatch method
* must handle things for both streams.
*/
if ([self streamStatus] == NSStreamStatusClosed)
{
/*
* It is possible the stream is closed yet recieving event because
* of not closed sibling
*/
NSAssert([_sibling streamStatus] != NSStreamStatusClosed,
@"Received event for closed stream");
[_sibling _dispatch];
}
else
{
WSANETWORKEVENTS events;
int error = 0;
int getReturn = -1;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
error = WSAGetLastError();
}
//else NSLog(@"EVENTS 0x%x on %p", events.lNetworkEvents, self);
if ([self streamStatus] == NSStreamStatusOpening)
{
unsigned i = [_modes count];
while (i-- > 0)
{
[_runloop removeStream: self mode: [_modes objectAtIndex: i]];
}
if (error == 0)
{
unsigned len = sizeof(error);
getReturn = getsockopt(_sock, SOL_SOCKET, SO_ERROR,
(char*)&error, &len);
}
if (getReturn >= 0 && error == 0
&& (events.lNetworkEvents & FD_CONNECT))
{ // finish up the opening
events.lNetworkEvents ^= FD_CONNECT;
_passive = YES;
[self open];
// notify sibling
if (_sibling)
{
[_sibling open];
[_sibling _sendEvent: NSStreamEventOpenCompleted];
}
[self _sendEvent: NSStreamEventOpenCompleted];
}
}
if (error != 0)
{
errno = error;
[self _recordError];
[_sibling _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
[_sibling _sendEvent: NSStreamEventErrorOccurred];
}
else
{
if (events.lNetworkEvents & FD_WRITE)
{
/* Clear NSStreamStatusWriting if it was set */
[self _setStatus: NSStreamStatusOpen];
}
/* On winsock a socket is always writable unless it has had
* failure/closure or a write blocked and we have not been
* signalled again.
*/
while ([self _unhandledData] == NO && [self hasSpaceAvailable])
{
[self _sendEvent: NSStreamEventHasSpaceAvailable];
}
if (events.lNetworkEvents & FD_READ)
{
[_sibling _setStatus: NSStreamStatusOpen];
while ([_sibling hasBytesAvailable]
&& [_sibling _unhandledData] == NO)
{
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
}
}
if (events.lNetworkEvents & FD_CLOSE)
{
[self _setStatus: NSStreamStatusAtEnd];
[self _sendEvent: NSStreamEventEndEncountered];
while ([_sibling hasBytesAvailable]
&& [_sibling _unhandledData] == NO)
{
[_sibling _sendEvent: NSStreamEventHasBytesAvailable];
}
if ([_sibling _isOpened])
{
[_sibling _setStatus: NSStreamStatusAtEnd];
[_sibling _sendEvent: NSStreamEventEndEncountered];
}
}
}
}
}
- (BOOL) runLoopShouldBlock: (BOOL*)trigger
{
*trigger = YES;
if ([self _unhandledData] == NO && [self streamStatus] == NSStreamStatusOpen)
{
/* In winsock, a writable status is only signalled if an earlier
* write failed (because it would block), so we must simulate the
* writable event by having the run loop trigger without blocking.
*/
return NO;
}
return YES;
}
@end
@implementation GSInetOutputStream
- (socklen_t) sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) peerAddr
{
return (struct sockaddr*)&_peerAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
if ((self = [super init]) != nil)
{
_peerAddr.sin_family = AF_INET;
_peerAddr.sin_port = htons(port);
_peerAddr.sin_addr.s_addr = inet_addr(addr_c);
if (_peerAddr.sin_addr.s_addr == INADDR_NONE) // error
{
DESTROY(self);
}
}
return self;
}
@end
@implementation NSStream
+ (void) getStreamsToHost: (NSHost *)host
port: (int)port
inputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
NSString *address = [host address];
GSSocketInputStream *ins = nil;
GSSocketOutputStream *outs = nil;
int sock;
WSAEVENT ievent;
WSAEVENT oevent;
ins = AUTORELEASE([[GSInetInputStream alloc]
initToAddr: address port: port]);
outs = AUTORELEASE([[GSInetOutputStream alloc]
initToAddr: address port: port]);
sock = socket(PF_INET, SOCK_STREAM, 0);
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams.
* So we create two events, one for each stream, so that we can have
* both streams scheduled in the run loop, but we make sure that the
* _dispatch method in each stream actually handles things for both
* streams so that whichever stream gets signalled, the correct
* actions are taken.
*/
ievent = CreateEvent(NULL, NO, NO, NULL);
oevent = CreateEvent(NULL, NO, NO, NULL);
NSAssert(sock != INVALID_SOCKET, @"Cannot open socket");
[ins setSock: sock];
[outs setSock: sock];
[ins setEvent: ievent];
[outs setEvent: oevent];
if (inputStream)
{
[ins setSibling: outs];
*inputStream = ins;
}
if (outputStream)
{
[outs setSibling: ins];
*outputStream = outs;
}
return;
}
+ (void) getLocalStreamsToPath: (NSString *)path
inputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
const unichar *name;
GSPipeInputStream *ins = nil;
GSPipeOutputStream *outs = nil;
SECURITY_ATTRIBUTES saAttr;
HANDLE handle;
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
/*
* We allocate a new within the local pipe area
*/
name = [[@"\\\\.\\pipe\\" stringByAppendingString: path]
fileSystemRepresentation];
handle = CreateFileW(name,
GENERIC_WRITE|GENERIC_READ,
0,
&saAttr,
OPEN_EXISTING,
FILE_FLAG_OVERLAPPED,
NULL);
if (handle == INVALID_HANDLE_VALUE)
{
[NSException raise: NSInternalInconsistencyException
format: @"Unable to open named pipe '%@'... %s",
path, GSLastErrorStr(GetLastError())];
}
// the type of the stream does not matter, since we are only using the fd
ins = AUTORELEASE([GSPipeInputStream new]);
outs = AUTORELEASE([GSPipeOutputStream new]);
[ins _setHandle: handle];
[outs _setHandle: handle];
if (inputStream)
{
[ins setSibling: outs];
*inputStream = ins;
}
if (outputStream)
{
[outs setSibling: ins];
*outputStream = outs;
}
}
+ (void) pipeWithInputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
const unichar *name;
GSPipeInputStream *ins = nil;
GSPipeOutputStream *outs = nil;
SECURITY_ATTRIBUTES saAttr;
HANDLE readh;
HANDLE writeh;
HANDLE event;
OVERLAPPED ov;
int rc;
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
/*
* We have to use a named pipe since windows anonymous pipes do not
* support asynchronous I/O!
* We allocate a name known to be unique.
*/
name = [[@"\\\\.\\pipe\\" stringByAppendingString:
[[NSProcessInfo processInfo] globallyUniqueString]]
fileSystemRepresentation];
readh = CreateNamedPipeW(name,
PIPE_ACCESS_INBOUND | FILE_FLAG_OVERLAPPED,
PIPE_TYPE_BYTE,
1,
BUFSIZ*64,
BUFSIZ*64,
100000,
&saAttr);
NSAssert(readh != INVALID_HANDLE_VALUE, @"Cannot create pipe");
// Start async connect
event = CreateEvent(NULL, NO, NO, NULL);
ov.Offset = 0;
ov.OffsetHigh = 0;
ov.hEvent = event;
ConnectNamedPipe(readh, &ov);
writeh = CreateFileW(name,
GENERIC_WRITE,
0,
&saAttr,
OPEN_EXISTING,
FILE_FLAG_OVERLAPPED,
NULL);
if (writeh == INVALID_HANDLE_VALUE)
{
CloseHandle(event);
CloseHandle(readh);
[NSException raise: NSInternalInconsistencyException
format: @"Unable to create/open write pipe"];
}
rc = WaitForSingleObject(event, 10);
CloseHandle(event);
if (rc != WAIT_OBJECT_0)
{
CloseHandle(readh);
CloseHandle(writeh);
[NSException raise: NSInternalInconsistencyException
format: @"Unable to create/open read pipe"];
}
// the type of the stream does not matter, since we are only using the fd
ins = AUTORELEASE([GSPipeInputStream new]);
outs = AUTORELEASE([GSPipeOutputStream new]);
[ins _setHandle: readh];
[outs _setHandle: writeh];
if (inputStream)
*inputStream = ins;
if (outputStream)
*outputStream = outs;
}
- (void) close
{
[self subclassResponsibility: _cmd];
}
- (void) open
{
[self subclassResponsibility: _cmd];
}
- (void) setDelegate: (id)delegate
{
[self subclassResponsibility: _cmd];
}
- (id) delegate
{
[self subclassResponsibility: _cmd];
return nil;
}
- (BOOL) setProperty: (id)property forKey: (NSString *)key
{
[self subclassResponsibility: _cmd];
return NO;
}
- (id) propertyForKey: (NSString *)key
{
[self subclassResponsibility: _cmd];
return nil;
}
- (void) scheduleInRunLoop: (NSRunLoop *)aRunLoop forMode: (NSString *)mode
{
[self subclassResponsibility: _cmd];
}
- (void) removeFromRunLoop: (NSRunLoop *)aRunLoop forMode: (NSString *)mode;
{
[self subclassResponsibility: _cmd];
}
- (NSError *) streamError
{
[self subclassResponsibility: _cmd];
return nil;
}
- (NSStreamStatus) streamStatus
{
[self subclassResponsibility: _cmd];
return 0;
}
@end
@implementation NSInputStream
+ (id) inputStreamWithData: (NSData *)data
{
return AUTORELEASE([[GSMemoryInputStream alloc] initWithData: data]);
}
+ (id) inputStreamWithFileAtPath: (NSString *)path
{
return AUTORELEASE([[GSFileInputStream alloc] initWithFileAtPath: path]);
}
- (id) initWithData: (NSData *)data
{
RELEASE(self);
return [[GSMemoryInputStream alloc] initWithData: data];
}
- (id) initWithFileAtPath: (NSString *)path
{
RELEASE(self);
return [[GSFileInputStream alloc] initWithFileAtPath: path];
}
- (int) read: (uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return -1;
}
- (BOOL) getBuffer: (uint8_t **)buffer length: (unsigned int *)len
{
[self subclassResponsibility: _cmd];
return NO;
}
- (BOOL) hasBytesAvailable
{
[self subclassResponsibility: _cmd];
return NO;
}
@end
@implementation NSOutputStream
+ (id) outputStreamToMemory
{
return AUTORELEASE([[GSMemoryOutputStream alloc]
initToBuffer: NULL capacity: 0]);
}
+ (id) outputStreamToBuffer: (uint8_t *)buffer capacity: (unsigned int)capacity
{
return AUTORELEASE([[GSMemoryOutputStream alloc]
initToBuffer: buffer capacity: capacity]);
}
+ (id) outputStreamToFileAtPath: (NSString *)path append: (BOOL)shouldAppend
{
return AUTORELEASE([[GSFileOutputStream alloc]
initToFileAtPath: path append: shouldAppend]);
}
- (id) initToMemory
{
RELEASE(self);
return [[GSMemoryOutputStream alloc] initToBuffer: NULL capacity: 0];
}
- (id) initToBuffer: (uint8_t *)buffer capacity: (unsigned int)capacity
{
RELEASE(self);
return [[GSMemoryOutputStream alloc] initToBuffer: buffer capacity: capacity];
}
- (id) initToFileAtPath: (NSString *)path append: (BOOL)shouldAppend
{
RELEASE(self);
return [[GSFileOutputStream alloc] initToFileAtPath: path
append: shouldAppend];
}
- (int) write: (const uint8_t *)buffer maxLength: (unsigned int)len
{
[self subclassResponsibility: _cmd];
return -1;
}
- (BOOL) hasSpaceAvailable
{
[self subclassResponsibility: _cmd];
return NO;
}
@end
@implementation GSServerStream
+ (id) serverStreamToAddr: (NSString*)addr port: (int)port
{
GSServerStream *s;
s = [[GSInetServerStream alloc] initToAddr: addr port: port];
return AUTORELEASE(s);
}
+ (id) serverStreamToAddr: (NSString*)addr
{
GSServerStream *s;
s = [[GSLocalServerStream alloc] initToAddr: addr];
return AUTORELEASE(s);
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
RELEASE(self);
self = [[GSInetServerStream alloc] initToAddr: addr port: port];
return self;
}
- (id) initToAddr: (NSString*)addr
{
RELEASE(self);
self = [[GSLocalServerStream alloc] initToAddr: addr];
return self;
}
- (void) acceptWithInputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
[self subclassResponsibility: _cmd];
}
@end
@implementation GSSocketServerStream
- (Class) _inputStreamClass
{
[self subclassResponsibility: _cmd];
return Nil;
}
- (Class) _outputStreamClass
{
[self subclassResponsibility: _cmd];
return Nil;
}
- (id) init
{
if ((self = [super init]) != nil)
{
_loopID = WSA_INVALID_EVENT;
}
return self;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
[super dealloc];
}
- (socklen_t) sockLen
{
[self subclassResponsibility: _cmd];
return 0;
}
- (struct sockaddr*) serverAddr
{
[self subclassResponsibility: _cmd];
return 0;
}
#define SOCKET_BACKLOG 255
- (void) open
{
int bindReturn = bind(_sock, [self serverAddr], [self sockLen]);
int listenReturn = listen(_sock, SOCKET_BACKLOG);
if (bindReturn < 0 || listenReturn)
{
[self _recordError];
return;
}
setNonblocking(_sock);
_loopID = CreateEvent(NULL, NO, NO, NULL);
WSAEventSelect(_sock, _loopID, FD_ALL_EVENTS);
[super open];
}
- (void) close
{
if (_loopID != WSA_INVALID_EVENT)
{
WSACloseEvent(_loopID);
}
if (_sock != INVALID_SOCKET)
{
// close a server socket is safe
closesocket(_sock);
_sock = INVALID_SOCKET;
}
[super close];
_loopID = WSA_INVALID_EVENT;
}
- (void) acceptWithInputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
GSSocketInputStream *ins = AUTORELEASE([[self _inputStreamClass] new]);
GSSocketOutputStream *outs = AUTORELEASE([[self _outputStreamClass] new]);
socklen_t len = [ins sockLen];
int acceptReturn = accept(_sock, [ins peerAddr], &len);
_events &= ~NSStreamEventHasBytesAvailable;
if (acceptReturn == INVALID_SOCKET)
{
errno = WSAGetLastError();// test for real error
if (errno != WSAEWOULDBLOCK && errno != WSAECONNRESET &&
errno != WSAEINPROGRESS && errno != WSAEINTR)
{
[self _recordError];
}
ins = nil;
outs = nil;
}
else
{
/*
* Windows only permits a single event to be associated with a socket
* at any time, but the runloop system only allows an event handle to
* be added to the loop once, and we have two streams.
* So we create two events, one for each stream, so that we can have
* both streams scheduled in the run loop, but we make sure that the
* _dispatch method in each stream actually handles things for both
* streams so that whichever stream gets signalled, the correct
* actions are taken.
*/
WSAEVENT ievent = CreateEvent(NULL, NO, NO, NULL);
WSAEVENT oevent = CreateEvent(NULL, NO, NO, NULL);
// no need to connect again
[ins setPassive: YES];
[outs setPassive: YES];
// copy the addr to outs
memcpy([outs peerAddr], [ins peerAddr], len);
[ins setSock: acceptReturn];
[outs setSock: acceptReturn];
[ins setEvent: ievent];
[outs setEvent: oevent];
}
if (inputStream)
{
[ins setSibling: outs];
*inputStream = ins;
}
if (outputStream)
{
[outs setSibling: ins];
*outputStream = outs;
}
}
- (void) _dispatch
{
WSANETWORKEVENTS events;
if (WSAEnumNetworkEvents(_sock, _loopID, &events) == SOCKET_ERROR)
{
errno = WSAGetLastError();
[self _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
}
else if (events.lNetworkEvents & FD_ACCEPT)
{
events.lNetworkEvents ^= FD_ACCEPT;
[self _setStatus: NSStreamStatusReading];
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
@end
@implementation GSInetServerStream
- (Class) _inputStreamClass
{
return [GSInetInputStream class];
}
- (Class) _outputStreamClass
{
return [GSInetOutputStream class];
}
- (socklen_t) sockLen
{
return sizeof(struct sockaddr_in);
}
- (struct sockaddr*) serverAddr
{
return (struct sockaddr*)&_serverAddr;
}
- (id) initToAddr: (NSString*)addr port: (int)port
{
const char *addr_c = [addr cStringUsingEncoding: NSUTF8StringEncoding];
[super init];
_serverAddr.sin_family = AF_INET;
_serverAddr.sin_port = htons(port);
_serverAddr.sin_addr.s_addr = inet_addr(addr_c);
_sock = socket(AF_INET, SOCK_STREAM, 0);
if (_serverAddr.sin_addr.s_addr == INADDR_NONE || _loopID < 0) // error
{
RELEASE(self);
return nil;
}
return self;
}
@end
@implementation GSLocalServerStream
- (id) init
{
DESTROY(self);
return self;
}
- (id) initToAddr: (NSString*)addr
{
if ((self = [super init]) != nil)
{
path = RETAIN([@"\\\\.\\pipe\\" stringByAppendingString: addr]);
_loopID = INVALID_HANDLE_VALUE;
handle = INVALID_HANDLE_VALUE;
}
return self;
}
- (void) dealloc
{
if ([self _isOpened])
{
[self close];
}
RELEASE(path);
[super dealloc];
}
- (void) open
{
SECURITY_ATTRIBUTES saAttr;
BOOL alreadyConnected = NO;
NSAssert(handle == INVALID_HANDLE_VALUE, NSInternalInconsistencyException);
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL;
handle = CreateNamedPipeW([path fileSystemRepresentation],
PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED,
PIPE_TYPE_BYTE,
PIPE_UNLIMITED_INSTANCES,
BUFSIZ*64,
BUFSIZ*64,
100000,
&saAttr);
if (handle == INVALID_HANDLE_VALUE)
{
[self _recordError];
return;
}
if ([self _loopID] == INVALID_HANDLE_VALUE)
{
/* No existing event to use ..,. create a new one.
*/
[self _setLoopID: CreateEvent(NULL, NO, NO, NULL)];
}
ov.Offset = 0;
ov.OffsetHigh = 0;
ov.hEvent = [self _loopID];
if (ConnectNamedPipe(handle, &ov) == 0)
{
errno = GetLastError();
if (errno == ERROR_PIPE_CONNECTED)
{
alreadyConnected = YES;
}
else if (errno != ERROR_IO_PENDING)
{
[self _recordError];
return;
}
}
if ([self _isOpened] == NO)
{
[super open];
}
if (alreadyConnected == YES)
{
[self _setStatus: NSStreamStatusOpen];
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
- (void) close
{
if (_loopID != INVALID_HANDLE_VALUE)
{
CloseHandle((HANDLE)_loopID);
}
if (handle != INVALID_HANDLE_VALUE)
{
CancelIo(handle);
if (CloseHandle(handle) == 0)
{
[self _recordError];
}
handle = INVALID_HANDLE_VALUE;
}
[super close];
_loopID = INVALID_HANDLE_VALUE;
}
- (void) acceptWithInputStream: (NSInputStream **)inputStream
outputStream: (NSOutputStream **)outputStream
{
GSPipeInputStream *ins = nil;
GSPipeOutputStream *outs = nil;
_events &= ~NSStreamEventHasBytesAvailable;
// the type of the stream does not matter, since we are only using the fd
ins = AUTORELEASE([GSPipeInputStream new]);
outs = AUTORELEASE([GSPipeOutputStream new]);
[ins _setHandle: handle];
[outs _setHandle: handle];
handle = INVALID_HANDLE_VALUE;
[self open]; // Re-open to accept more
if (inputStream)
{
[ins setSibling: outs];
*inputStream = ins;
}
if (outputStream)
{
[outs setSibling: ins];
*outputStream = outs;
}
}
- (void) _dispatch
{
DWORD size;
if (GetOverlappedResult(handle, &ov, &size, TRUE) == 0)
{
[self _recordError];
[self _sendEvent: NSStreamEventErrorOccurred];
}
else
{
[self _setStatus: NSStreamStatusOpen];
[self _sendEvent: NSStreamEventHasBytesAvailable];
}
}
@end