libs-base/Source/GSPrivate.h

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/* GSPrivate
Copyright (C) 2001,2002 Free Software Foundation, Inc.
Written by: Richard Frith-Macdonald <rfm@gnu.org>
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#ifndef __GSPrivate_h_
#define __GSPrivate_h_
#include "GNUstepBase/GSObjCRuntime.h"
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of items. Use this to start the block of code using
* the array and GS_ENDITEMBUF() to end it. The idea is to ensure that small
* arrays are allocated on the stack (for speed), but large arrays are
* allocated from the heap (to avoid stack overflow).
*/
#define GS_BEGINITEMBUF(P, S, T) { \
T _ibuf[(S) <= GS_MAX_OBJECTS_FROM_STACK ? (S) : 0]; \
T *_base = ((S) <= GS_MAX_OBJECTS_FROM_STACK) ? _ibuf \
: (T*)NSZoneMalloc(NSDefaultMallocZone(), (S) * sizeof(T)); \
T *(P) = _base;
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of items. Use GS_BEGINITEMBUF() to start the block of code using
* the array and this macro to end it.
*/
#define GS_ENDITEMBUF() \
if (_base != _ibuf) \
NSZoneFree(NSDefaultMallocZone(), _base); \
}
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of objects. Use this to start the block of code using
* the array and GS_ENDIDBUF() to end it. The idea is to ensure that small
* arrays are allocated on the stack (for speed), but large arrays are
* allocated from the heap (to avoid stack overflow).
*/
#define GS_BEGINIDBUF(P, S) GS_BEGINITEMBUF(P, S, id)
/**
* Macro to manage memory for chunks of code that need to work with
* arrays of objects. Use GS_BEGINIDBUF() to start the block of code using
* the array and this macro to end it.
*/
#define GS_ENDIDBUF() GS_ENDITEMBUF()
/**
* Macro to consistently replace public accessable
* constant strings with dynamically allocated versions.
* This method assumes an initialized NSStringClass symbol
* which contains the Class object of NSString. <br>
* Most public accessible strings are used in collection classes
* like NSDictionary, and therefore tend to receive -isEqual:
* messages (and therefore -hash) rather often. Statically
* allocated strings must calculate their hash values while
* dynamically allocated strings can store them. This optimization
* is by far more effective than using NSString * const.
* The drawback is that the memory management cannot enforce these values
* to remain unaltered as it would for variables declared NSString * const.
* Yet the optimization of the stored hash value is currently deemed
* more important.
*/
#define GS_REPLACE_CONSTANT_STRING(ID) \
ID = [[NSStringClass alloc] initWithCString: [ID cString]]
/* Using cString here is OK here
because NXConstantString returns a pointer
to it's internal pointer. */
/*
* Function to get the name of a string encoding as an NSString.
*/
GS_EXPORT NSString *GSEncodingName(NSStringEncoding encoding);
/*
* Function to determine whether data in a particular encoding can
* generally be represented as 8-bit characters including ascii.
*/
GS_EXPORT BOOL GSIsByteEncoding(NSStringEncoding encoding);
/*
* Private concrete string classes.
* NB. All these concrete string classes MUST have the same initial ivar
* layout so that we can swap between them as necessary.
* The initial layout must also match that of NXConstantString (which is
* determined by the compiler) - an initial pointer to the string data
* followed by the string length (number of characters).
*/
@interface GSString : NSString
{
union {
unichar *u; // 16-bit unicode characters.
unsigned char *c; // 8-bit characters.
} _contents;
unsigned int _count;
struct {
unsigned int wide: 1; // 16-bit characters in string?
unsigned int free: 1; // Set if the instance owns the
// _contents buffer
unsigned int unused: 2;
unsigned int hash: 28;
} _flags;
}
@end
/*
* GSMutableString - concrete mutable string, capable of changing its storage
* from holding 8-bit to 16-bit character set.
*/
@interface GSMutableString : NSMutableString
{
union {
unichar *u;
unsigned char *c;
} _contents;
unsigned int _count;
struct {
unsigned int wide: 1;
unsigned int free: 1;
unsigned int unused: 2;
unsigned int hash: 28;
} _flags;
NSZone *_zone;
unsigned int _capacity;
}
@end
/*
* Typedef for access to internals of concrete string objects.
*/
typedef struct {
@defs(GSMutableString)
} GSStr_t;
typedef GSStr_t *GSStr;
/*
* Functions to append to GSStr
*/
extern void GSStrAppendUnichar(GSStr s, unichar);
extern void GSStrAppendUnichars(GSStr s, const unichar *u, unsigned l);
/*
* Enumeration for MacOS-X compatibility user defaults settings.
* For efficiency, we save defaults information which is used by the
* base library.
*/
typedef enum {
GSMacOSXCompatible, // General behavior flag.
GSOldStyleGeometry, // Control geometry string output.
GSLogSyslog, // Force logging to go to syslog.
GSLogThread, // Include thread ID in log message.
NSWriteOldStylePropertyLists, // Control PList output.
GSUserDefaultMaxFlag // End marker.
} GSUserDefaultFlagType;
/*
* Get the dictionary representation.
*/
NSDictionary *GSUserDefaultsDictionaryRepresentation(void);
/*
* Get one of several potentially useful flags.
*/
BOOL GSUserDefaultsFlag(GSUserDefaultFlagType type);
/**
* Get a flag from an environment variable - return def if not defined.
*/
BOOL GSEnvironmentFlag(const char *name, BOOL def);
/**
* This class exists simply as a mechanism for encapsulating arrays
* encoded using [NSKeyedArchiver-encodeArrayOfObjCType:count:at:]
*/
@interface _NSKeyedCoderOldStyleArray : NSObject <NSCoding>
{
char _t[2];
unsigned _c;
unsigned _s;
const void *_a;
NSData *_d; // Only valid after initWithCoder:
}
- (const void*) bytes;
- (unsigned) count;
- (void) encodeWithCoder: (NSCoder*)aCoder;
- (id) initWithCoder: (NSCoder*)aCoder;
- (id) initWithObjCType: (const char*)t count: (int)c at: (const void*)a;
- (unsigned) size;
- (const char*) type;
@end
#endif /* __GSPrivate_h_ */