libs-base/Source/NSConnection.m

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/* Implementation of connection object for remote object messaging
Copyright (C) 1994, 1995, 1996, 1997, 2000 Free Software Foundation, Inc.
Created by: Andrew Kachites McCallum <mccallum@gnu.ai.mit.edu>
Date: July 1994
Minor rewrite for OPENSTEP by: Richard Frith-Macdonald <rfm@gnu.org>
Date: August 1997
Major rewrite for MACOSX by: Richard Frith-Macdonald <rfm@gnu.org>
Date: 2000
This file is part of the GNUstep Base Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <config.h>
#include <base/preface.h>
#include <mframe.h>
#if defined(USE_LIBFFI)
#include "cifframe.h"
#elif defined(USE_FFCALL)
#include "callframe.h"
#endif
/*
* Setup for inline operation of pointer map tables.
*/
#define GSI_MAP_RETAIN_KEY(X)
#define GSI_MAP_RELEASE_KEY(X)
#define GSI_MAP_RETAIN_VAL(X)
#define GSI_MAP_RELEASE_VAL(X)
#define GSI_MAP_HASH(X) ((X).uint ^ ((X).uint >> 3))
#define GSI_MAP_EQUAL(X,Y) ((X).ptr == (Y).ptr)
#include <base/GSIMap.h>
#define _IN_CONNECTION_M
#include <Foundation/NSConnection.h>
#undef _IN_CONNECTION_M
#include <Foundation/NSPortCoder.h>
#include <Foundation/DistributedObjects.h>
#include <Foundation/NSHashTable.h>
#include <Foundation/NSMapTable.h>
#include <Foundation/NSData.h>
#include <Foundation/NSRunLoop.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSValue.h>
#include <Foundation/NSString.h>
#include <Foundation/NSDate.h>
#include <Foundation/NSException.h>
#include <Foundation/NSLock.h>
#include <Foundation/NSThread.h>
#include <Foundation/NSPort.h>
#include <Foundation/NSPortMessage.h>
#include <Foundation/NSPortNameServer.h>
#include <Foundation/NSNotification.h>
#include <Foundation/NSDebug.h>
#include <base/GSInvocation.h>
#define F_LOCK(X) {NSDebugFLLog(@"GSConnection",@"Lock %@",X);[X lock];}
#define F_UNLOCK(X) {NSDebugFLLog(@"GSConnection",@"Unlock %@",X);[X unlock];}
#define M_LOCK(X) {NSDebugMLLog(@"GSConnection",@"Lock %@",X);[X lock];}
#define M_UNLOCK(X) {NSDebugMLLog(@"GSConnection",@"Unlock %@",X);[X unlock];}
/*
* Set up a type to permit us to have direct access into an NSDistantObject
*/
typedef struct {
@defs(NSDistantObject)
} ProxyStruct;
/*
* Cache various class pointers.
*/
static id dummyObject;
static Class connectionClass;
static Class dateClass;
static Class distantObjectClass;
static Class localCounterClass;
static Class portCoderClass;
static Class runLoopClass;
static NSString*
stringFromMsgType(int type)
{
switch (type)
{
case METHOD_REQUEST:
return @"method request";
case METHOD_REPLY:
return @"method reply";
case ROOTPROXY_REQUEST:
return @"root proxy request";
case ROOTPROXY_REPLY:
return @"root proxy reply";
case CONNECTION_SHUTDOWN:
return @"connection shutdown";
case METHODTYPE_REQUEST:
return @"methodtype request";
case METHODTYPE_REPLY:
return @"methodtype reply";
case PROXY_RELEASE:
return @"proxy release";
case PROXY_RETAIN:
return @"proxy retain";
case RETAIN_REPLY:
return @"retain replay";
default:
return @"unknown operation type!";
}
}
/*
* GSLocalCounter is a trivial class to keep track of how
* many different connections a particular local object is vended
* over. This is required so that we know when to remove an object
* from the global list when it is removed from the list of objects
* vended on a particular connection.
*/
@interface GSLocalCounter : NSObject
{
@public
unsigned ref;
unsigned target;
id object;
}
+ (id) newWithObject: (id)ob;
@end
@implementation GSLocalCounter
static unsigned local_object_counter = 0;
+ (id) newWithObject: (id)obj
{
GSLocalCounter *counter;
counter = (GSLocalCounter*)NSAllocateObject(self, 0, NSDefaultMallocZone());
counter->ref = 1;
counter->object = RETAIN(obj);
counter->target = ++local_object_counter;
return counter;
}
- (void) dealloc
{
RELEASE(object);
NSDeallocateObject(self);
}
@end
/*
* CachedLocalObject is a trivial class to keep track of how
* many different connections a particular local object is vended
* over. This is required so that we know when to remove an object
* from the global list when it is removed from the list of objects
* vended on a particular connection.
*/
@interface CachedLocalObject : NSObject
{
id obj;
int time;
}
- (BOOL) countdown;
- (id) obj;
+ (id) newWithObject: (id)o time: (int)t;
@end
@implementation CachedLocalObject
+ (id) newWithObject: (id)o time: (int)t
{
CachedLocalObject *item;
item = (CachedLocalObject*)NSAllocateObject(self, 0, NSDefaultMallocZone());
item->obj = RETAIN(o);
item->time = t;
return item;
}
- (void) dealloc
{
RELEASE(obj);
NSDeallocateObject(self);
}
- (BOOL) countdown
{
if (time-- > 0)
return YES;
return NO;
}
- (id) obj
{
return obj;
}
@end
@interface NSConnection (Private)
- (void) handlePortMessage: (NSPortMessage*)msg;
- (void) _runInNewThread;
+ (void) setDebug: (int)val;
- (void) addLocalObject: (NSDistantObject*)anObj;
- (NSDistantObject*) localForObject: (id)object;
- (void) removeLocalObject: (id)anObj;
- (void) _doneInRmc: (NSPortCoder*)c;
- (NSPortCoder*) _getReplyRmc: (int)sn;
- (NSPortCoder*) _makeInRmc: (NSMutableArray*)components;
- (NSPortCoder*) _makeOutRmc: (int)sequence generate: (int*)sno reply: (BOOL)f;
- (void) _sendOutRmc: (NSPortCoder*)c type: (int)msgid;
- (void) _service_forwardForProxy: (NSPortCoder*)rmc;
- (void) _service_release: (NSPortCoder*)rmc;
- (void) _service_retain: (NSPortCoder*)rmc;
- (void) _service_rootObject: (NSPortCoder*)rmc;
- (void) _service_shutdown: (NSPortCoder*)rmc;
- (void) _service_typeForSelector: (NSPortCoder*)rmc;
@end
#define _proxiesGate _refGate
#define _queueGate _refGate
/* class defaults */
static NSTimer *timer;
static int debug_connection = 0;
static NSHashTable *connection_table;
static NSLock *connection_table_gate = nil;
/*
* Locate an existing connection with the specified send and receive ports.
* nil ports act as wildcards and return the first match.
*/
static NSConnection*
existingConnection(NSPort *receivePort, NSPort *sendPort)
{
NSHashEnumerator enumerator;
NSConnection *c;
F_LOCK(connection_table_gate);
enumerator = NSEnumerateHashTable(connection_table);
while ((c = (NSConnection*)NSNextHashEnumeratorItem(&enumerator)) != nil)
{
if ((sendPort == nil || [sendPort isEqual: [c sendPort]])
&& (receivePort == nil || [receivePort isEqual: [c receivePort]]))
{
/*
* We don't want this connection to be destroyed by another thread
* between now and when it's returned from this function and used!
*/
AUTORELEASE(RETAIN(c));
break;
}
}
F_UNLOCK(connection_table_gate);
return c;
}
static NSMapTable *root_object_map;
static NSLock *root_object_map_gate = nil;
static id
rootObjectForInPort(NSPort *aPort)
{
id rootObject;
F_LOCK(root_object_map_gate);
rootObject = (id)NSMapGet(root_object_map, (void*)(gsaddr)aPort);
F_UNLOCK(root_object_map_gate);
return rootObject;
}
/* Pass nil to remove any reference keyed by aPort. */
static void
setRootObjectForInPort(id anObj, NSPort *aPort)
{
id oldRootObject;
F_LOCK(root_object_map_gate);
oldRootObject = (id)NSMapGet(root_object_map, (void*)(gsaddr)aPort);
if (oldRootObject != anObj)
{
if (anObj != nil)
{
NSMapInsert(root_object_map, (void*)(gsaddr)aPort,
(void*)(gsaddr)anObj);
}
else /* anObj == nil && oldRootObject != nil */
{
NSMapRemove(root_object_map, (void*)(gsaddr)aPort);
}
}
F_UNLOCK(root_object_map_gate);
}
static NSMapTable *objectToCounter = NULL;
static NSMapTable *targetToCounter = NULL;
static NSMapTable *targetToCached = NULL;
static NSLock *global_proxies_gate = nil;
static BOOL multi_threaded = NO;
@implementation NSConnection
/*
* When the system becomes multithreaded, we set a flag to say so and
* make sure that connection locking is enabled.
*/
+ (void) _becomeThreaded: (NSNotification*)notification
{
if (multi_threaded == NO)
{
NSHashEnumerator enumerator;
NSConnection *c;
multi_threaded = YES;
if (connection_table_gate == nil)
{
connection_table_gate = [NSLock new];
}
if (global_proxies_gate == nil)
{
global_proxies_gate = [NSLock new];
}
if (root_object_map_gate == nil)
{
root_object_map_gate = [NSLock new];
}
enumerator = NSEnumerateHashTable(connection_table);
while ((c = (NSConnection*)NSNextHashEnumeratorItem(&enumerator)) != nil)
{
if (c->_refGate == nil)
{
c->_refGate = [NSRecursiveLock new];
}
}
}
[[NSNotificationCenter defaultCenter]
removeObserver: self
name: NSWillBecomeMultiThreadedNotification
object: nil];
}
+ (NSArray*) allConnections
{
NSArray *a;
M_LOCK(connection_table_gate);
a = NSAllHashTableObjects(connection_table);
M_UNLOCK(connection_table_gate);
return a;
}
+ (NSConnection*) connectionWithReceivePort: (NSPort*)r
sendPort: (NSPort*)s
{
NSConnection *c = existingConnection(r, s);
if (c == nil)
{
c = [self allocWithZone: NSDefaultMallocZone()];
c = [c initWithReceivePort: r sendPort: s];
AUTORELEASE(c);
}
return c;
}
+ (NSConnection*) connectionWithRegisteredName: (NSString*)n
host: (NSString*)h
{
NSPortNameServer *s;
s = [NSPortNameServer systemDefaultPortNameServer];
return [self connectionWithRegisteredName: n
host: h
usingNameServer: s];
}
/*
* Create a connection to a remote server.
*/
+ (NSConnection*) connectionWithRegisteredName: (NSString*)n
host: (NSString*)h
usingNameServer: (NSPortNameServer*)s
{
NSConnection *con = nil;
if (s != nil)
{
NSPort *sendPort = [s portForName: n onHost: h];
if (sendPort != nil)
{
NSPort *recvPort;
recvPort = [[self defaultConnection] receivePort];
if (recvPort == sendPort)
{
/*
* If the receive and send port are the same, the server
* must be in this process - so we need to create a new
* connection to talk to it.
*/
recvPort = [NSPort port];
}
con = existingConnection(recvPort, sendPort);
if (con == nil)
{
con = [self connectionWithReceivePort: recvPort
sendPort: sendPort];
}
}
}
return con;
}
+ (id) currentConversation
{
[self notImplemented: _cmd];
return self;
}
/*
* Get the default connection for a thread.
* Possible problem - if the connection is invalidated, it won't be
* cleaned up until this thread calls this method again. The connection
* and it's ports could hang around for a very long time.
*/
+ (NSConnection*) defaultConnection
{
static NSString *tkey = @"NSConnectionThreadKey";
NSConnection *c;
NSMutableDictionary *d;
d = GSCurrentThreadDictionary();
c = (NSConnection*)[d objectForKey: tkey];
if (c != nil && [c isValid] == NO)
{
/*
* If the default connection for this thread has been invalidated -
* release it and create a new one.
*/
[d removeObjectForKey: tkey];
c = nil;
}
if (c == nil)
{
NSPort *port;
c = [self alloc];
port = [NSPort port];
c = [c initWithReceivePort: port sendPort: nil];
if (c != nil)
{
[d setObject: c forKey: tkey];
RELEASE(c);
}
}
return c;
}
+ (void) initialize
{
if (self == [NSConnection class])
{
connectionClass = self;
dateClass = [NSDate class];
distantObjectClass = [NSDistantObject class];
localCounterClass = [GSLocalCounter class];
portCoderClass = [NSPortCoder class];
runLoopClass = [NSRunLoop class];
dummyObject = [NSObject new];
connection_table =
NSCreateHashTable(NSNonRetainedObjectHashCallBacks, 0);
objectToCounter =
NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks,
NSObjectMapValueCallBacks, 0);
targetToCounter =
NSCreateMapTable(NSIntMapKeyCallBacks,
NSNonOwnedPointerMapValueCallBacks, 0);
targetToCached =
NSCreateMapTable(NSIntMapKeyCallBacks,
NSObjectMapValueCallBacks, 0);
root_object_map =
NSCreateMapTable(NSNonOwnedPointerMapKeyCallBacks,
NSObjectMapValueCallBacks, 0);
if ([NSThread isMultiThreaded])
{
[self _becomeThreaded: nil];
}
else
{
[[NSNotificationCenter defaultCenter]
addObserver: self
selector: @selector(_becomeThreaded:)
name: NSWillBecomeMultiThreadedNotification
object: nil];
}
}
}
+ (id) new
{
/*
* Undocumented feature of OPENSTEP/MacOS-X
* +new returns the default connection.
*/
return RETAIN([self defaultConnection]);
}
+ (NSDistantObject*) rootProxyForConnectionWithRegisteredName: (NSString*)n
host: (NSString*)h
{
NSConnection *connection;
NSDistantObject *proxy = nil;
connection = [self connectionWithRegisteredName: n host: h];
if (connection != nil)
{
proxy = [connection rootProxy];
}
return proxy;
}
+ (NSDistantObject*) rootProxyForConnectionWithRegisteredName: (NSString*)n
host: (NSString*)h usingNameServer: (NSPortNameServer*)s
{
NSConnection *connection;
NSDistantObject *proxy = nil;
connection = [self connectionWithRegisteredName: n
host: h
usingNameServer: s];
if (connection != nil)
{
proxy = [connection rootProxy];
}
return proxy;
}
+ (void) _timeout: (NSTimer*)t
{
NSArray *cached_locals;
int i;
cached_locals = NSAllMapTableValues(targetToCached);
for (i = [cached_locals count]; i > 0; i--)
{
CachedLocalObject *item = [cached_locals objectAtIndex: i-1];
if ([item countdown] == NO)
{
GSLocalCounter *counter = [item obj];
NSMapRemove(targetToCached, (void*)counter->target);
}
}
if ([cached_locals count] == 0)
{
[t invalidate];
timer = nil;
}
}
- (void) addRequestMode: (NSString*)mode
{
M_LOCK(_refGate);
if ([self isValid] == YES)
{
if ([_requestModes containsObject: mode] == NO)
{
unsigned c = [_runLoops count];
while (c-- > 0)
{
NSRunLoop *loop = [_runLoops objectAtIndex: c];
[loop addPort: _receivePort forMode: mode];
}
[_requestModes addObject: mode];
}
}
M_UNLOCK(_refGate);
}
- (void) addRunLoop: (NSRunLoop*)loop
{
M_LOCK(_refGate);
if ([self isValid] == YES)
{
if ([_runLoops indexOfObjectIdenticalTo: loop] == NSNotFound)
{
unsigned c = [_requestModes count];
while (c-- > 0)
{
NSString *mode = [_requestModes objectAtIndex: c];
[loop addPort: _receivePort forMode: mode];
}
[_runLoops addObject: loop];
}
}
M_UNLOCK(_refGate);
}
- (void) dealloc
{
if (debug_connection)
NSLog(@"deallocating 0x%x", (gsaddr)self);
[super dealloc];
}
- (id) delegate
{
return GS_GC_UNHIDE(_delegate);
}
- (void) enableMultipleThreads
{
_multipleThreads = YES;
}
- (BOOL) independentConversationQueueing
{
return _independentQueueing;
}
- (id) init
{
/*
* Undocumented feature of OPENSTEP/MacOS-X
* -init returns the default connection.
*/
RELEASE(self);
return RETAIN([connectionClass defaultConnection]);
}
/* This is the designated initializer for NSConnection */
- (id) initWithReceivePort: (NSPort*)r
sendPort: (NSPort*)s
{
NSNotificationCenter *nCenter;
NSConnection *parent;
NSConnection *conn;
NSRunLoop *loop;
id del;
NSZone *z = NSDefaultMallocZone();
/*
* If the receive port is nil, deallocate connection and return nil.
*/
if (r == nil)
{
if (debug_connection > 2)
{
NSLog(@"Asked to create connection with nil receive port");
}
DESTROY(self);
return self;
}
/*
* If the send port is nil, set it to the same as the receive port
* This connection will then only be useful to act as a server.
*/
if (s == nil)
{
s = r;
}
conn = existingConnection(r, s);
/*
* If the send and receive ports match an existing connection
* deallocate the new one and retain and return the old one.
*/
if (conn != nil)
{
RELEASE(self);
self = RETAIN(conn);
if (debug_connection > 2)
{
NSLog(@"Found existing connection (0x%x) for \n\t%@\n\t%@",
(gsaddr)conn, r, s);
}
return self;
}
/*
* The parent connection is the one whose send and receive ports are
* both the same as our receive port.
*/
parent = existingConnection(r, r);
if (debug_connection)
{
NSLog(@"Initialising new connection with parent 0x%x, 0x%x\n\t%@\n\t%@",
(gsaddr)parent, (gsaddr)self, r, s);
}
M_LOCK(connection_table_gate);
_isValid = YES;
_receivePort = RETAIN(r);
_sendPort = RETAIN(s);
_messageCount = 0;
_repOutCount = 0;
_reqOutCount = 0;
_repInCount = 0;
_reqInCount = 0;
/*
* These arrays cache NSPortCoder objects
*/
_cachedDecoders = [NSMutableArray new];
_cachedEncoders = [NSMutableArray new];
/*
* This is used to queue up incoming NSPortMessages representing requests
* that can't immediately be dealt with.
*/
_requestQueue = [NSMutableArray new];
/*
* This maps request sequence numbers to the NSPortCoder objects representing
* replies arriving from the remote connection.
*/
_replyMap = (GSIMapTable)NSZoneMalloc(z, sizeof(GSIMapTable_t));
GSIMapInitWithZoneAndCapacity(_replyMap, z, 4);
/*
* This maps (void*)obj to (id)obj. The obj's are retained.
* We use this instead of an NSHashTable because we only care about
* the object's address, and don't want to send the -hash message to it.
*/
_localObjects = (GSIMapTable)NSZoneMalloc(z, sizeof(GSIMapTable_t));
GSIMapInitWithZoneAndCapacity(_localObjects, z, 4);
/*
* This maps handles for local objects to their local proxies.
*/
_localTargets = (GSIMapTable)NSZoneMalloc(z, sizeof(GSIMapTable_t));
GSIMapInitWithZoneAndCapacity(_localTargets, z, 4);
/*
* This maps targets to remote proxies.
*/
_remoteProxies = (GSIMapTable)NSZoneMalloc(z, sizeof(GSIMapTable_t));
GSIMapInitWithZoneAndCapacity(_remoteProxies, z, 4);
_requestDepth = 0;
_delegate = nil;
if (multi_threaded == YES)
{
_refGate = [NSRecursiveLock new];
}
/*
* Some attributes are inherited from the parent if possible.
*/
if (parent != nil)
{
unsigned count;
_multipleThreads = parent->_multipleThreads;
_independentQueueing = parent->_independentQueueing;
_replyTimeout = parent->_replyTimeout;
_requestTimeout = parent->_requestTimeout;
_runLoops = [parent->_runLoops mutableCopy];
count = [parent->_requestModes count];
_requestModes = [[NSMutableArray alloc] initWithCapacity: count];
while (count-- > 0)
{
[self addRequestMode: [parent->_requestModes objectAtIndex: count]];
}
}
else
{
_multipleThreads = NO;
_independentQueueing = NO;
_replyTimeout = CONNECTION_DEFAULT_TIMEOUT;
_requestTimeout = CONNECTION_DEFAULT_TIMEOUT;
/*
* Set up request modes array and make sure the receiving port
* is added to the run loop to get data.
*/
loop = [runLoopClass currentRunLoop];
_runLoops = [[NSMutableArray alloc] initWithObjects: &loop count: 1];
_requestModes = [[NSMutableArray alloc] initWithCapacity: 2];
[self addRequestMode: NSDefaultRunLoopMode];
[self addRequestMode: NSConnectionReplyMode];
/*
* If we have no parent, we must handle incoming packets on our
* receive port ourself - so we set ourself up as the port delegate.
*/
[_receivePort setDelegate: self];
}
/* Ask the delegate for permission, (OpenStep-style and GNUstep-style). */
/* Preferred MacOS-X version, which just allows the returning of BOOL */
del = [parent delegate];
if ([del respondsTo: @selector(connection:shouldMakeNewConnection:)])
{
if ([del connection: parent shouldMakeNewConnection: self] == NO)
{
M_UNLOCK(connection_table_gate);
RELEASE(self);
return nil;
}
}
/* Deprecated OpenStep version, which just allows the returning of BOOL */
if ([del respondsTo: @selector(makeNewConnection:sender:)])
{
if (![del makeNewConnection: self sender: parent])
{
M_UNLOCK(connection_table_gate);
RELEASE(self);
return nil;
}
}
/* Here is the GNUstep version, which allows the delegate to specify
a substitute. Note: The delegate is responsible for freeing
newConn if it returns something different. */
if ([del respondsTo: @selector(connection:didConnect:)])
self = [del connection: parent didConnect: self];
/* Register ourselves for invalidation notification when the
ports become invalid. */
nCenter = [NSNotificationCenter defaultCenter];
[nCenter addObserver: self
selector: @selector(portIsInvalid:)
name: NSPortDidBecomeInvalidNotification
object: r];
if (s != nil)
[nCenter addObserver: self
selector: @selector(portIsInvalid:)
name: NSPortDidBecomeInvalidNotification
object: s];
/* In order that connections may be deallocated - there is an
implementation of [-release] to automatically remove the connection
from this array when it is the only thing retaining it. */
NSHashInsert(connection_table, (void*)self);
M_UNLOCK(connection_table_gate);
[[NSNotificationCenter defaultCenter]
postNotificationName: NSConnectionDidInitializeNotification
object: self];
return self;
}
- (void) invalidate
{
M_LOCK(_refGate);
if (_isValid == NO)
{
M_UNLOCK(_refGate);
return;
}
_isValid = NO;
M_LOCK(connection_table_gate);
NSHashRemove(connection_table, self);
[timer invalidate];
timer = nil;
M_UNLOCK(connection_table_gate);
M_UNLOCK(_refGate);
/*
* Don't need notifications any more - so remove self as observer.
*/
[[NSNotificationCenter defaultCenter] removeObserver: self];
/*
* Make sure we are not registered.
*/
[self registerName: nil];
/*
* Withdraw from run loops.
*/
[self setRequestMode: nil];
RETAIN(self);
if (debug_connection)
{
NSLog(@"Invalidating connection 0x%x\n\t%@\n\t%@",
(gsaddr)self, _receivePort, _sendPort);
}
/*
* We need to notify any watchers of our death - but if we are already
* in the deallocation process, we can't have a notification retaining
* and autoreleasing us later once we are deallocated - so we do the
* notification with a local autorelease pool to ensure that any release
* is done before the deallocation completes.
*/
{
CREATE_AUTORELEASE_POOL(arp);
[[NSNotificationCenter defaultCenter]
postNotificationName: NSConnectionDidDieNotification
object: self];
RELEASE(arp);
}
/*
* If we have been invalidated, we don't need to retain proxies
* for local objects any more. In fact, we want to get rid of
* these proxies in case they are keeping us retained when we
* might otherwise de deallocated.
*/
M_LOCK(_proxiesGate);
if (_localTargets != 0)
{
NSMutableArray *targets;
unsigned i = _localTargets->nodeCount;
GSIMapEnumerator_t enumerator;
GSIMapNode node;
targets = [[NSMutableArray alloc] initWithCapacity: i];
enumerator = GSIMapEnumeratorForMap(_localTargets);
node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
[targets addObject: node->value.obj];
node = GSIMapEnumeratorNextNode(&enumerator);
}
while (i-- > 0)
{
id t = ((ProxyStruct*)[targets objectAtIndex: i])->_object;
[self removeLocalObject: t];
}
RELEASE(targets);
GSIMapEmptyMap(_localTargets);
NSZoneFree(_localTargets->zone, (void*)_localTargets);
_localTargets = 0;
}
if (_remoteProxies != 0)
{
GSIMapEmptyMap(_remoteProxies);
NSZoneFree(_remoteProxies->zone, (void*)_remoteProxies);
_remoteProxies = 0;
}
if (_localObjects != 0)
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(_localObjects);
node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
RELEASE(node->key.obj);
node = GSIMapEnumeratorNextNode(&enumerator);
}
GSIMapEmptyMap(_localObjects);
NSZoneFree(_localObjects->zone, (void*)_localObjects);
_localObjects = 0;
}
M_UNLOCK(_proxiesGate);
RELEASE(self);
}
- (BOOL) isValid
{
return _isValid;
}
- (NSArray*) localObjects
{
NSMutableArray *c;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
if (_localObjects != 0)
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(_localObjects);
node = GSIMapEnumeratorNextNode(&enumerator);
c = [NSMutableArray arrayWithCapacity: _localObjects->nodeCount];
while (node != 0)
{
[c addObject: node->key.obj];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
else
{
c = [NSArray array];
}
M_UNLOCK(_proxiesGate);
return c;
}
- (BOOL) multipleThreadsEnabled
{
return _multipleThreads;
}
- (NSPort*) receivePort
{
return _receivePort;
}
- (BOOL) registerName: (NSString*)name
{
NSPortNameServer *svr = [NSPortNameServer systemDefaultPortNameServer];
return [self registerName: name withNameServer: svr];
}
- (BOOL) registerName: (NSString*)name withNameServer: (NSPortNameServer*)svr
{
BOOL result = YES;
if (name != nil)
{
result = [svr registerPort: _receivePort forName: name];
}
if (result == YES)
{
if (_registeredName != nil)
{
[_nameServer removePort: _receivePort forName: _registeredName];
}
ASSIGN(_registeredName, name);
ASSIGN(_nameServer, svr);
}
return result;
}
- (void) release
{
/*
* If this would cause the connection to be deallocated then we
* must perform all necessary work (done in [-gcFinalize]).
* We bracket the code with a retain and release so that any
* retain/release pairs in the code won't cause recursion.
*/
if ([self retainCount] == 1)
{
[super retain];
[self gcFinalize];
[super release];
}
[super release];
}
- (NSArray *) remoteObjects
{
NSMutableArray *c;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
if (_remoteProxies != 0)
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(_remoteProxies);
node = GSIMapEnumeratorNextNode(&enumerator);
c = [NSMutableArray arrayWithCapacity: _remoteProxies->nodeCount];
while (node != 0)
{
[c addObject: node->key.obj];
node = GSIMapEnumeratorNextNode(&enumerator);
}
}
else
{
c = [NSMutableArray array];
}
M_UNLOCK(_proxiesGate);
return c;
}
- (void) removeRequestMode: (NSString*)mode
{
M_LOCK(_refGate);
if (_requestModes != nil && [_requestModes containsObject: mode])
{
unsigned c = [_runLoops count];
while (c-- > 0)
{
NSRunLoop *loop = [_runLoops objectAtIndex: c];
[loop removePort: _receivePort forMode: mode];
}
[_requestModes removeObject: mode];
}
M_UNLOCK(_refGate);
}
- (void) removeRunLoop: (NSRunLoop*)loop
{
M_LOCK(_refGate);
if (_runLoops != nil)
{
unsigned pos = [_runLoops indexOfObjectIdenticalTo: loop];
if (pos != NSNotFound)
{
unsigned c = [_requestModes count];
while (c-- > 0)
{
NSString *mode = [_requestModes objectAtIndex: c];
[loop removePort: _receivePort forMode: mode];
}
[_runLoops removeObjectAtIndex: pos];
}
}
M_UNLOCK(_refGate);
}
- (NSTimeInterval) replyTimeout
{
return _replyTimeout;
}
- (NSArray*) requestModes
{
NSArray *c;
M_LOCK(_refGate);
c = AUTORELEASE([_requestModes copy]);
M_UNLOCK(_refGate);
return c;
}
- (NSTimeInterval) requestTimeout
{
return _requestTimeout;
}
- (id) rootObject
{
return rootObjectForInPort(_receivePort);
}
- (NSDistantObject*) rootProxy
{
NSPortCoder *op;
NSPortCoder *ip;
NSDistantObject *newProxy = nil;
int seq_num;
NSParameterAssert(_receivePort);
NSParameterAssert(_isValid);
/*
* If this is a server connection without a remote end, its root proxy
* is the same as its root object.
*/
if (_receivePort == _sendPort)
{
return [self rootObject];
}
op = [self _makeOutRmc: 0 generate: &seq_num reply: YES];
[self _sendOutRmc: op type: ROOTPROXY_REQUEST];
ip = [self _getReplyRmc: seq_num];
[ip decodeValueOfObjCType: @encode(id) at: &newProxy];
DESTROY(ip);
return AUTORELEASE(newProxy);
}
- (void) runInNewThread
{
[self removeRunLoop: [runLoopClass currentRunLoop]];
[NSThread detachNewThreadSelector: @selector(_runInNewThread)
toTarget: self
withObject: nil];
}
- (NSPort*) sendPort
{
return _sendPort;
}
- (void) setDelegate: (id)anObj
{
_delegate = GS_GC_HIDE(anObj);
_authenticateIn =
[anObj respondsToSelector: @selector(authenticateComponents:withData:)];
_authenticateOut =
[anObj respondsToSelector: @selector(authenticationDataForComponents:)];
}
- (void) setIndependentConversationQueueing: (BOOL)flag
{
_independentQueueing = flag;
}
- (void) setReplyTimeout: (NSTimeInterval)to
{
_replyTimeout = to;
}
- (void) setRequestMode: (NSString*)mode
{
M_LOCK(_refGate);
if (_requestModes != nil)
{
while ([_requestModes count] > 0
&& [_requestModes objectAtIndex: 0] != mode)
{
[self removeRequestMode: [_requestModes objectAtIndex: 0]];
}
while ([_requestModes count] > 1)
{
[self removeRequestMode: [_requestModes objectAtIndex: 1]];
}
if (mode != nil && [_requestModes count] == 0)
{
[self addRequestMode: mode];
}
}
M_UNLOCK(_refGate);
}
- (void) setRequestTimeout: (NSTimeInterval)to
{
_requestTimeout = to;
}
- (void) setRootObject: (id)anObj
{
setRootObjectForInPort(anObj, _receivePort);
}
- (NSDictionary*) statistics
{
NSMutableDictionary *d;
id o;
d = [NSMutableDictionary dictionaryWithCapacity: 8];
M_LOCK(_refGate);
/*
* These are in OPENSTEP 4.2
*/
o = [NSNumber numberWithUnsignedInt: _repInCount];
[d setObject: o forKey: NSConnectionRepliesReceived];
o = [NSNumber numberWithUnsignedInt: _repOutCount];
[d setObject: o forKey: NSConnectionRepliesSent];
o = [NSNumber numberWithUnsignedInt: _reqInCount];
[d setObject: o forKey: NSConnectionRequestsReceived];
o = [NSNumber numberWithUnsignedInt: _reqOutCount];
[d setObject: o forKey: NSConnectionRequestsSent];
/*
* These are GNUstep extras
*/
o = [NSNumber numberWithUnsignedInt:
_localTargets ? _localTargets->nodeCount : 0];
[d setObject: o forKey: NSConnectionLocalCount];
o = [NSNumber numberWithUnsignedInt:
_remoteProxies ? _remoteProxies->nodeCount : 0];
[d setObject: o forKey: NSConnectionProxyCount];
o = [NSNumber numberWithUnsignedInt:
_replyMap ? _replyMap->nodeCount : 0];
[d setObject: o forKey: @"NSConnectionReplyQueue"];
o = [NSNumber numberWithUnsignedInt: [_requestQueue count]];
[d setObject: o forKey: @"NSConnectionRequestQueue"];
M_UNLOCK(_refGate);
return d;
}
@end
@implementation NSConnection (GNUstepExtensions)
+ (NSConnection*) newRegisteringAtName: (NSString*)name
withRootObject: (id)anObject
{
NSConnection *conn;
conn = [[self alloc] initWithReceivePort: [NSPort port]
sendPort: nil];
[conn setRootObject: anObject];
if ([conn registerName: name] == NO)
{
DESTROY(conn);
}
return conn;
}
- (void) gcFinalize
{
CREATE_AUTORELEASE_POOL(arp);
if (debug_connection)
NSLog(@"finalising 0x%x", (gsaddr)self);
[self invalidate];
/* Remove rootObject from root_object_map if this is last connection */
if (_receivePort != nil && existingConnection(_receivePort, nil) == nil)
{
setRootObjectForInPort(nil, _receivePort);
}
/* Remove receive port from run loop. */
[self setRequestMode: nil];
DESTROY(_requestModes);
DESTROY(_runLoops);
/*
* Finished with ports - releasing them may generate a notification
* If we are the receive port delagate, try to shift responsibility.
*/
if ([_receivePort delegate] == self)
{
NSConnection *root = existingConnection(_receivePort, _receivePort);
if (root == nil)
{
root = existingConnection(_receivePort, nil);
}
[_receivePort setDelegate: root];
}
DESTROY(_receivePort);
DESTROY(_sendPort);
DESTROY(_requestQueue);
if (_replyMap != 0)
{
GSIMapEnumerator_t enumerator;
GSIMapNode node;
enumerator = GSIMapEnumeratorForMap(_replyMap);
node = GSIMapEnumeratorNextNode(&enumerator);
while (node != 0)
{
if (node->key.obj != dummyObject)
{
RELEASE(node->key.obj);
}
node = GSIMapEnumeratorNextNode(&enumerator);
}
GSIMapEmptyMap(_replyMap);
NSZoneFree(_replyMap->zone, (void*)_replyMap);
_replyMap = 0;
}
DESTROY(_cachedDecoders);
DESTROY(_cachedEncoders);
DESTROY(_refGate);
RELEASE(arp);
}
/*
* NSDistantObject's -forward: : method calls this to send the message
* over the wire.
*/
- (retval_t) forwardForProxy: (NSDistantObject*)object
selector: (SEL)sel
argFrame: (arglist_t)argframe
{
NSPortCoder *op;
BOOL outParams;
BOOL needsResponse;
const char *type;
int seq_num;
retval_t retframe;
/* The callback for encoding the args of the method call. */
void encoder (int argnum, void *datum, const char *type, int flags)
{
#define ENCODED_ARGNAME @"argument value"
switch (*type)
{
case _C_ID:
if (flags & _F_BYCOPY)
[op encodeBycopyObject: *(id*)datum];
#ifdef _F_BYREF
else if (flags & _F_BYREF)
[op encodeByrefObject: *(id*)datum];
#endif
else
[op encodeObject: *(id*)datum];
break;
default:
[op encodeValueOfObjCType: type at: datum];
}
}
/* Encode the method on an RMC, and send it. */
NSParameterAssert (_isValid);
/* get the method types from the selector */
#if NeXT_runtime
[NSException
raise: NSGenericException
format: @"Sorry, distributed objects does not work with NeXT runtime"];
/* type = [object selectorTypeForProxy: sel]; */
#else
type = sel_get_type(sel);
#endif
if (type == 0 || *type == '\0')
{
type = [[object methodSignatureForSelector: sel] methodType];
if (type)
{
sel_register_typed_name(sel_get_name(sel), type);
}
}
NSParameterAssert(type);
NSParameterAssert(*type);
op = [self _makeOutRmc: 0 generate: &seq_num reply: YES];
if (debug_connection > 4)
NSLog(@"building packet seq %d", seq_num);
/* Send the types that we're using, so that the performer knows
exactly what qualifiers we're using.
If all selectors included qualifiers, and if I could make
sel_types_match() work the way I wanted, we wouldn't need to do
this. */
[op encodeValueOfObjCType: @encode(char*) at: &type];
/* xxx This doesn't work with proxies and the NeXT runtime because
type may be a method_type from a remote machine with a
different architecture, and its argframe layout specifiers
won't be right for this machine! */
outParams = mframe_dissect_call (argframe, type, encoder);
if (outParams == YES)
{
needsResponse = YES;
}
else
{
int flags;
needsResponse = NO;
flags = objc_get_type_qualifiers(type);
if ((flags & _F_ONEWAY) == 0)
{
needsResponse = YES;
}
else
{
const char *tmptype = objc_skip_type_qualifiers(type);
if (*tmptype != _C_VOID)
{
needsResponse = YES;
}
}
}
[self _sendOutRmc: op type: METHOD_REQUEST];
NSDebugMLLog(@"NSConnection", @"Sent message to 0x%x", (gsaddr)self);
if (needsResponse == NO)
{
/*
* Since we don't need a response, we can remove the placeholder from
* the _replyMap.
*/
M_LOCK(_refGate);
GSIMapRemoveKey(_replyMap, (GSIMapKey)seq_num);
M_UNLOCK(_refGate);
retframe = alloca(sizeof(void*)); /* Dummy value for void return. */
}
else
{
NSPortCoder *ip = nil;
BOOL is_exception = NO;
void decoder(int argnum, void *datum, const char *type, int flags)
{
if (type == 0)
{
if (ip != nil)
{
DESTROY(ip);
/* this must be here to avoid trashing alloca'ed retframe */
ip = (id)-1;
_repInCount++; /* received a reply */
}
return;
}
/* If we didn't get the reply packet yet, get it now. */
if (!ip)
{
if (!_isValid)
{
[NSException raise: NSGenericException
format: @"connection waiting for request was shut down"];
}
ip = [self _getReplyRmc: seq_num];
/*
* Find out if the server is returning an exception instead
* of the return values.
*/
[ip decodeValueOfObjCType: @encode(BOOL) at: &is_exception];
if (is_exception)
{
/* Decode the exception object, and raise it. */
id exc;
[ip decodeValueOfObjCType: @encode(id) at: &exc];
DESTROY(ip);
ip = (id)-1;
/* xxx Is there anything else to clean up in
dissect_method_return()? */
[exc raise];
}
}
[ip decodeValueOfObjCType: type at: datum];
/* -decodeValueOfObjCType:at: malloc's new memory
for pointers. We need to make sure it gets freed eventually
so we don't have a memory leak. Request here that it be
autorelease'ed. Also autorelease created objects. */
if ((*type == _C_CHARPTR || *type == _C_PTR) && *(void**)datum != 0)
[NSData dataWithBytesNoCopy: *(void**)datum length: 1];
else if (*type == _C_ID)
AUTORELEASE(*(id*)datum);
}
retframe = mframe_build_return (argframe, type, outParams, decoder);
/* Make sure we processed all arguments, and dismissed the IP.
IP is always set to -1 after being dismissed; the only places
this is done is in this function DECODER(). IP will be nil
if mframe_build_return() never called DECODER(), i.e. when
we are just returning (void).*/
NSAssert(ip == (id)-1 || ip == nil, NSInternalInconsistencyException);
}
return retframe;
}
/*
* NSDistantObject's -forwardInvocation: method calls this to send the message
* over the wire.
*/
- (void) forwardInvocation: (NSInvocation *)inv
forProxy: (NSDistantObject*)object
{
NSPortCoder *op;
BOOL outParams;
BOOL needsResponse;
const char *type;
int seq_num;
/* Encode the method on an RMC, and send it. */
NSParameterAssert (_isValid);
/* get the method types from the selector */
type = [[inv methodSignature] methodType];
if (type == 0 || *type == '\0')
{
type = [[object methodSignatureForSelector: [inv selector]] methodType];
if (type)
{
sel_register_typed_name(sel_get_name([inv selector]), type);
}
}
NSParameterAssert(type);
NSParameterAssert(*type);
op = [self _makeOutRmc: 0 generate: &seq_num reply: YES];
if (debug_connection > 4)
NSLog(@"building packet seq %d", seq_num);
outParams = [inv encodeWithDistantCoder: op passPointers: YES];
if (outParams == YES)
{
needsResponse = YES;
}
else
{
int flags;
needsResponse = NO;
flags = objc_get_type_qualifiers(type);
if ((flags & _F_ONEWAY) == 0)
{
needsResponse = YES;
}
else
{
const char *tmptype = objc_skip_type_qualifiers(type);
if (*tmptype != _C_VOID)
{
needsResponse = YES;
}
}
}
[self _sendOutRmc: op type: METHOD_REQUEST];
NSDebugMLLog(@"NSConnection", @"Sent message to 0x%x", (gsaddr)self);
if (needsResponse == NO)
{
/*
* Since we don't need a response, we can remove the placeholder from
* the _replyMap.
*/
M_LOCK(_refGate);
GSIMapRemoveKey(_replyMap, (GSIMapKey)seq_num);
M_UNLOCK(_refGate);
}
else
{
NSPortCoder *ip = nil;
BOOL is_exception = NO;
void decoder(int argnum, void *datum, const char *type, int flags)
{
if (type == 0)
{
if (ip != nil)
{
DESTROY(ip);
/* this must be here to avoid trashing alloca'ed retframe */
ip = (id)-1;
_repInCount++; /* received a reply */
}
return;
}
/* If we didn't get the reply packet yet, get it now. */
if (!ip)
{
if (!_isValid)
{
[NSException raise: NSGenericException
format: @"connection waiting for request was shut down"];
}
ip = [self _getReplyRmc: seq_num];
/*
* Find out if the server is returning an exception instead
* of the return values.
*/
[ip decodeValueOfObjCType: @encode(BOOL) at: &is_exception];
if (is_exception)
{
/* Decode the exception object, and raise it. */
id exc;
[ip decodeValueOfObjCType: @encode(id) at: &exc];
DESTROY(ip);
ip = (id)-1;
/* xxx Is there anything else to clean up in
dissect_method_return()? */
[exc raise];
}
}
[ip decodeValueOfObjCType: type at: datum];
if (*type == _C_ID)
AUTORELEASE(*(id*)datum);
}
#ifdef USE_FFCALL
callframe_build_return (inv, type, outParams, decoder);
#endif
/* Make sure we processed all arguments, and dismissed the IP.
IP is always set to -1 after being dismissed; the only places
this is done is in this function DECODER(). IP will be nil
if mframe_build_return() never called DECODER(), i.e. when
we are just returning (void).*/
NSAssert(ip == (id)-1 || ip == nil, NSInternalInconsistencyException);
}
}
- (const char *) typeForSelector: (SEL)sel remoteTarget: (unsigned)target
{
id op, ip;
char *type = 0;
int seq_num;
NSParameterAssert(_receivePort);
NSParameterAssert (_isValid);
op = [self _makeOutRmc: 0 generate: &seq_num reply: YES];
[op encodeValueOfObjCType: ":" at: &sel];
[op encodeValueOfObjCType: @encode(unsigned) at: &target];
[self _sendOutRmc: op type: METHODTYPE_REQUEST];
ip = [self _getReplyRmc: seq_num];
[ip decodeValueOfObjCType: @encode(char*) at: &type];
DESTROY(ip);
return type;
}
/* Class-wide stats and collections. */
+ (unsigned) connectionsCount
{
unsigned result;
M_LOCK(connection_table_gate);
result = NSCountHashTable(connection_table);
M_UNLOCK(connection_table_gate);
return result;
}
+ (unsigned) connectionsCountWithInPort: (NSPort*)aPort
{
unsigned count = 0;
NSHashEnumerator enumerator;
NSConnection *o;
M_LOCK(connection_table_gate);
enumerator = NSEnumerateHashTable(connection_table);
while ((o = (NSConnection*)NSNextHashEnumeratorItem(&enumerator)) != nil)
{
if ([aPort isEqual: [o receivePort]])
{
count++;
}
}
M_UNLOCK(connection_table_gate);
return count;
}
@end
@implementation NSConnection (Private)
- (void) handlePortMessage: (NSPortMessage*)msg
{
NSPortCoder *rmc;
int type = [msg msgid];
NSMutableArray *components = [msg _components];
NSPort *rp = [msg receivePort];
NSPort *sp = [msg sendPort];
NSConnection *conn;
if (debug_connection > 4)
{
NSLog(@"handling packet of type %d (%@)", type, stringFromMsgType(type));
}
conn = [connectionClass connectionWithReceivePort: rp sendPort: sp];
if (conn == nil)
{
NSLog(@"received port message for unknown connection - %@", msg);
return;
}
else if ([conn isValid] == NO)
{
if (debug_connection)
{
NSLog(@"received port message for invalid connection - %@", msg);
}
return;
}
if (debug_connection > 4)
{
NSLog(@" connection is %x:%x", conn, [NSThread currentThread]);
}
if (conn->_authenticateIn == YES
&& (type == METHOD_REQUEST || type == METHOD_REPLY))
{
NSData *d;
unsigned count = [components count];
d = RETAIN([components objectAtIndex: --count]);
[components removeObjectAtIndex: count];
if ([[conn delegate] authenticateComponents: components
withData: d] == NO)
{
RELEASE(d);
[NSException raise: NSFailedAuthenticationException
format: @"message not authenticated by delegate"];
}
RELEASE(d);
}
rmc = [conn _makeInRmc: components];
switch (type)
{
case ROOTPROXY_REQUEST:
/* It won't take much time to handle this, so go ahead and service
it, even if we are waiting for a reply. */
[conn _service_rootObject: rmc];
break;
case METHODTYPE_REQUEST:
/* It won't take much time to handle this, so go ahead and service
it, even if we are waiting for a reply. */
[conn _service_typeForSelector: rmc];
break;
case METHOD_REQUEST:
/*
* We just got a new request; we need to decide whether to queue
* it or service it now.
* If the REPLY_DEPTH is 0, then we aren't in the middle of waiting
* for a reply, we are waiting for requests---so service it now.
* If REPLY_DEPTH is non-zero, we may still want to service it now
* if independent_queuing is NO.
*/
M_LOCK(conn->_queueGate);
if (conn->_requestDepth == 0 || conn->_independentQueueing == NO)
{
conn->_requestDepth++;
M_UNLOCK(conn->_queueGate);
[conn _service_forwardForProxy: rmc];
M_LOCK(conn->_queueGate);
conn->_requestDepth--;
}
else
{
[conn->_requestQueue addObject: rmc];
}
/*
* Service any requests that were queued while we
* were waiting for replies.
*/
while (conn->_requestDepth == 0 && [conn->_requestQueue count] > 0)
{
rmc = [conn->_requestQueue objectAtIndex: 0];
[conn->_requestQueue removeObjectAtIndex: 0];
M_UNLOCK(conn->_queueGate);
[conn _service_forwardForProxy: rmc];
M_LOCK(conn->_queueGate);
}
M_UNLOCK(conn->_queueGate);
break;
/*
* For replies, we read the sequence number from the reply object and
* store it in a map using thee sequence number as the key. That way
* it's easy for the connection to find replies by their numbers.
*/
case ROOTPROXY_REPLY:
case METHOD_REPLY:
case METHODTYPE_REPLY:
case RETAIN_REPLY:
{
int sequence;
GSIMapNode node;
[rmc decodeValueOfObjCType: @encode(int) at: &sequence];
M_LOCK(conn->_queueGate);
node = GSIMapNodeForKey(conn->_replyMap, (GSIMapKey)sequence);
if (node == 0)
{
NSDebugMLLog(@"NSConnection", @"Ignoring RMC %d on %x",
sequence, conn);
RELEASE(rmc);
}
else if (node->value.obj == dummyObject)
{
node->value.obj = rmc;
}
else
{
NSDebugMLLog(@"NSConnection", @"Replace RMC %d on %x",
sequence, conn);
RELEASE(node->value.obj);
node->value.obj = rmc;
}
M_UNLOCK(conn->_queueGate);
}
break;
case CONNECTION_SHUTDOWN:
{
[conn _service_shutdown: rmc];
break;
}
case PROXY_RELEASE:
{
[conn _service_release: rmc];
break;
}
case PROXY_RETAIN:
{
[conn _service_retain: rmc];
break;
}
default:
[NSException raise: NSGenericException
format: @"unrecognized NSPortCoder identifier"];
}
}
- (void) _runInNewThread
{
NSRunLoop *loop = [runLoopClass currentRunLoop];
[self addRunLoop: loop];
[loop run];
}
+ (void) setDebug: (int)val
{
debug_connection = val;
}
/* NSConnection calls this to service the incoming method request. */
- (void) _service_forwardForProxy: (NSPortCoder*)aRmc
{
char *forward_type = 0;
id op = nil;
int reply_sno;
void decoder (int argnum, void *datum, const char *type)
{
/* We need this "dismiss" to happen here and not later so that Coder
"-awake..." methods will get sent before the __builtin_apply! */
if (argnum == -1 && datum == 0 && type == 0)
{
[self _doneInRmc: aRmc];
return;
}
[aRmc decodeValueOfObjCType: type at: datum];
#ifdef USE_FFCALL
if (*type == _C_ID)
#else
/* -decodeValueOfObjCType: at: malloc's new memory
for char*'s. We need to make sure it gets freed eventually
so we don't have a memory leak. Request here that it be
autorelease'ed. Also autorelease created objects. */
if ((*type == _C_CHARPTR || *type == _C_PTR) && *(void**)datum != 0)
[NSData dataWithBytesNoCopy: *(void**)datum length: 1];
else if (*type == _C_ID)
#endif
AUTORELEASE(*(id*)datum);
}
void encoder (int argnum, void *datum, const char *type, int flags)
{
#define ENCODED_RETNAME @"return value"
if (op == nil)
{
BOOL is_exception = NO;
/* It is possible that our connection died while the method was
being called - in this case we mustn't try to send the result
back to the remote application! */
if (!_isValid)
return;
op = [self _makeOutRmc: reply_sno generate: 0 reply: NO];
[op encodeValueOfObjCType: @encode(BOOL) at: &is_exception];
}
switch (*type)
{
case _C_ID:
if (flags & _F_BYCOPY)
[op encodeBycopyObject: *(id*)datum];
#ifdef _F_BYREF
else if (flags & _F_BYREF)
[op encodeByrefObject: *(id*)datum];
#endif
else
[op encodeObject: *(id*)datum];
break;
default:
[op encodeValueOfObjCType: type at: datum];
}
}
/* Make sure don't let exceptions caused by servicing the client's
request cause us to crash. */
NS_DURING
{
NSParameterAssert (_isValid);
/* Save this for later */
[aRmc decodeValueOfObjCType: @encode(int) at: &reply_sno];
/* Get the types that we're using, so that we know
exactly what qualifiers the forwarder used.
If all selectors included qualifiers and I could make
sel_types_match() work the way I wanted, we wouldn't need
to do this. */
[aRmc decodeValueOfObjCType: @encode(char*) at: &forward_type];
if (debug_connection > 1)
NSLog(@"Handling message from 0x%x", (gsaddr)self);
_reqInCount++; /* Handling an incoming request. */
#if defined(USE_LIBFFI)
cifframe_do_call (forward_type, decoder, encoder);
#elif defined(USE_FFCALL)
callframe_do_call (forward_type, decoder, encoder);
#else
mframe_do_call (forward_type, decoder, encoder);
#endif
if (op != nil)
{
[self _sendOutRmc: op type: METHOD_REPLY];
}
}
/* Make sure we pass all exceptions back to the requestor. */
NS_HANDLER
{
BOOL is_exception = YES;
/* Send the exception back to the client. */
if (_isValid)
{
NS_DURING
{
op = [self _makeOutRmc: reply_sno generate: 0 reply: NO];
[op encodeValueOfObjCType: @encode(BOOL)
at: &is_exception];
[op encodeBycopyObject: localException];
[self _sendOutRmc: op type: METHOD_REPLY];
}
NS_HANDLER
{
NSLog(@"Exception when sending exception back to client - %@",
localException);
}
NS_ENDHANDLER;
}
}
NS_ENDHANDLER;
if (forward_type != 0)
{
NSZoneFree(NSDefaultMallocZone(), forward_type);
}
}
- (void) _service_rootObject: (NSPortCoder*)rmc
{
id rootObject = rootObjectForInPort(_receivePort);
int sequence;
NSPortCoder *op;
NSParameterAssert(_receivePort);
NSParameterAssert(_isValid);
NSParameterAssert([rmc connection] == self);
[rmc decodeValueOfObjCType: @encode(int) at: &sequence];
[self _doneInRmc: rmc];
op = [self _makeOutRmc: sequence generate: 0 reply: NO];
[op encodeObject: rootObject];
[self _sendOutRmc: op type: ROOTPROXY_REPLY];
}
- (void) _service_release: (NSPortCoder*)rmc
{
unsigned int count;
unsigned int pos;
int sequence;
NSParameterAssert (_isValid);
[rmc decodeValueOfObjCType: @encode(int) at: &sequence];
[rmc decodeValueOfObjCType: @encode(typeof(count)) at: &count];
for (pos = 0; pos < count; pos++)
{
unsigned target;
NSDistantObject *prox;
[rmc decodeValueOfObjCType: @encode(typeof(target)) at: &target];
prox = (NSDistantObject*)[self includesLocalTarget: target];
if (prox != nil)
{
if (debug_connection > 3)
NSLog(@"releasing object with target (0x%x) on (0x%x)",
target, (gsaddr)self);
[self removeLocalObject: ((ProxyStruct*)prox)->_object];
}
else if (debug_connection > 3)
NSLog(@"releasing object with target (0x%x) on (0x%x) - nothing to do",
target, (gsaddr)self);
}
[self _doneInRmc: rmc];
}
- (void) _service_retain: (NSPortCoder*)rmc
{
unsigned target;
NSPortCoder *op;
int sequence;
NSParameterAssert (_isValid);
[rmc decodeValueOfObjCType: @encode(int) at: &sequence];
op = [self _makeOutRmc: sequence generate: 0 reply: NO];
[rmc decodeValueOfObjCType: @encode(typeof(target)) at: &target];
[self _doneInRmc: rmc];
if (debug_connection > 3)
NSLog(@"looking to retain local object with target (0x%x) on (0x%x)",
target, (gsaddr)self);
if ([self includesLocalTarget: target] == nil)
{
GSLocalCounter *counter;
M_LOCK(global_proxies_gate);
counter = NSMapGet (targetToCounter, (void*)target);
if (counter == nil)
{
/*
* If the target doesn't exist for any connection, but still
* persists in the cache (ie it was recently released) then
* we move it back from the cache to the main maps so we can
* retain it on this connection.
*/
counter = NSMapGet (targetToCached, (void*)target);
if (counter)
{
unsigned t = counter->target;
id o = counter->object;
NSMapInsert(objectToCounter, (void*)o, counter);
NSMapInsert(targetToCounter, (void*)t, counter);
NSMapRemove(targetToCached, (void*)t);
if (debug_connection > 3)
NSLog(@"target (0x%x) moved from cache", target);
}
}
M_UNLOCK(global_proxies_gate);
if (counter == nil)
{
[op encodeObject: @"target not found anywhere"];
if (debug_connection > 3)
NSLog(@"target (0x%x) not found anywhere for retain", target);
}
else
{
[distantObjectClass proxyWithLocal: counter->object
connection: self];
[op encodeObject: nil];
if (debug_connection > 3)
NSLog(@"retained object (0x%x) target (0x%x) on connection(0x%x)",
counter->object, counter->target, self);
}
}
else
{
[op encodeObject: nil];
if (debug_connection > 3)
NSLog(@"target (0x%x) already retained on connection (0x%x)",
target, self);
}
[self _sendOutRmc: op type: RETAIN_REPLY];
}
- (void) shutdown
{
NSPortCoder *op;
int sno;
NSParameterAssert(_receivePort);
NSParameterAssert (_isValid);
op = [self _makeOutRmc: 0 generate: &sno reply: NO];
[self _sendOutRmc: op type: CONNECTION_SHUTDOWN];
}
- (void) _service_shutdown: (NSPortCoder*)rmc
{
NSParameterAssert (_isValid);
[self _doneInRmc: rmc];
[self invalidate];
[NSException raise: NSGenericException
format: @"connection waiting for request was shut down"];
}
- (void) _service_typeForSelector: (NSPortCoder*)rmc
{
NSPortCoder *op;
unsigned target;
NSDistantObject *p;
int sequence;
id o;
SEL sel;
const char *type;
struct objc_method* m;
NSParameterAssert(_receivePort);
NSParameterAssert (_isValid);
[rmc decodeValueOfObjCType: @encode(int) at: &sequence];
op = [self _makeOutRmc: sequence generate: 0 reply: NO];
[rmc decodeValueOfObjCType: ":" at: &sel];
[rmc decodeValueOfObjCType: @encode(unsigned) at: &target];
[self _doneInRmc: rmc];
p = [self includesLocalTarget: target];
o = ((ProxyStruct*)p)->_object;
/* xxx We should make sure that TARGET is a valid object. */
/* Not actually a Proxy, but we avoid the warnings "id" would have made. */
m = class_get_instance_method(((NSDistantObject*)o)->isa, sel);
/* Perhaps I need to be more careful in the line above to get the
version of the method types that has the type qualifiers in it.
Search the protocols list. */
if (m)
type = m->method_types;
else
type = "";
[op encodeValueOfObjCType: @encode(char*) at: &type];
[self _sendOutRmc: op type: METHODTYPE_REPLY];
}
/*
* Check the queue, then try to get it from the network by waiting
* while we run the NSRunLoop. Raise exception if we don't get anything
* before timing out.
*/
- _getReplyRmc: (int)sn
{
NSPortCoder *rmc;
GSIMapNode node;
NSDate *timeout_date = nil;
NSTimeInterval delay_interval = 0.001;
NSDate *delay_date = nil;
if (debug_connection > 5)
NSLog(@"Waiting for reply sequence %d on %x:%x",
sn, self, [NSThread currentThread]);
M_LOCK(_queueGate);
while ((node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn)) != 0
&& node->value.obj == dummyObject)
{
M_UNLOCK(_queueGate);
if (timeout_date == nil)
{
timeout_date = [dateClass allocWithZone: NSDefaultMallocZone()];
timeout_date
= [timeout_date initWithTimeIntervalSinceNow: _replyTimeout];
}
if (_multipleThreads == YES)
{
NSDate *limit_date;
/*
* If multiple threads are using this connections, another
* thread may read the reply we are waiting for - so we must
* break out of the runloop frequently to check. We do this
* by setting a small delay and increasing it each time round
* so that this semi-busy wait doesn't consume too much
* processor time (I hope).
*/
RELEASE(delay_date);
delay_date = [dateClass allocWithZone: NSDefaultMallocZone()];
delay_interval *= 2;
delay_date
= [delay_date initWithTimeIntervalSinceNow: delay_interval];
/*
* We must not set a delay date that is further in the future
* than the timeout date for the response to be returned.
*/
if ([timeout_date earlierDate: delay_date] == timeout_date)
{
limit_date = timeout_date;
}
else
{
limit_date = delay_date;
}
/*
* If the runloop returns without having done anything, AND we
* were waiting for the final timeout, then we must break out
* of the loop.
*/
if ([runLoopClass runOnceBeforeDate: limit_date
forMode: NSConnectionReplyMode] == NO)
{
if (limit_date == timeout_date)
{
M_LOCK(_queueGate);
node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn);
break;
}
}
}
else
{
/*
* Normal operation - wait for data to be recieved or for a timeout.
*/
if ([runLoopClass runOnceBeforeDate: timeout_date
forMode: NSConnectionReplyMode] == NO)
{
M_LOCK(_queueGate);
node = GSIMapNodeForKey(_replyMap, (GSIMapKey)sn);
break;
}
}
M_LOCK(_queueGate);
}
if (node == 0)
{
rmc = nil;
}
else
{
rmc = node->value.obj;
GSIMapRemoveKey(_replyMap, (GSIMapKey)sn);
}
M_UNLOCK(_queueGate);
TEST_RELEASE(delay_date);
TEST_RELEASE(timeout_date);
if (rmc == nil)
{
[NSException raise: NSInternalInconsistencyException
format: @"no reply message available"];
}
if (rmc == dummyObject)
{
[NSException raise: NSPortTimeoutException
format: @"timed out waiting for reply"];
}
return rmc;
}
- (void) _doneInRmc: (NSPortCoder*)c
{
M_LOCK(_refGate);
[_cachedDecoders addObject: c];
[c dispatch]; /* Tell NSPortCoder to release the connection. */
RELEASE(c);
M_UNLOCK(_refGate);
}
- (NSPortCoder*) _makeInRmc: (NSMutableArray*)components
{
NSPortCoder *coder;
unsigned count;
NSParameterAssert(_isValid);
M_LOCK(_refGate);
count = [_cachedDecoders count];
if (count > 0)
{
coder = [_cachedDecoders objectAtIndex: --count];
RETAIN(coder);
[_cachedDecoders removeObjectAtIndex: count];
}
else
{
coder = [portCoderClass allocWithZone: NSDefaultMallocZone()];
}
M_UNLOCK(_refGate);
coder = [coder initWithReceivePort: _receivePort
sendPort: _sendPort
components: components];
return coder;
}
/*
* Create an NSPortCoder object for encoding an outgoing message or reply.
*
* sno Is the seqence number to encode into the coder.
* ret If non-null, generate a new sequence number and return it
* here. Ignore the sequence number passed in sno.
* rep If this flag is YES, add a placeholder to the _replyMap
* so we handle an incoming reply for this sequence number.
*/
- (NSPortCoder*) _makeOutRmc: (int)sno generate: (int*)ret reply: (BOOL)rep
{
NSPortCoder *coder;
unsigned count;
NSParameterAssert(_isValid);
M_LOCK(_refGate);
/*
* Generate a new sequence number if required.
*/
if (ret != 0)
{
sno = _messageCount++;
*ret = sno;
}
/*
* Add a placeholder to the reply map if we expect a reply.
*/
if (rep == YES)
{
GSIMapAddPair(_replyMap, (GSIMapKey)sno, (GSIMapVal)dummyObject);
}
/*
* Locate or create an rmc
*/
count = [_cachedEncoders count];
if (count > 0)
{
coder = [_cachedEncoders objectAtIndex: --count];
RETAIN(coder);
[_cachedEncoders removeObjectAtIndex: count];
}
else
{
coder = [portCoderClass allocWithZone: NSDefaultMallocZone()];
}
M_UNLOCK(_refGate);
coder = [coder initWithReceivePort: _receivePort
sendPort: _sendPort
components: nil];
[coder encodeValueOfObjCType: @encode(int) at: &sno];
return coder;
}
- (void) _sendOutRmc: (NSPortCoder*)c type: (int)msgid
{
NSDate *limit;
BOOL sent = NO;
BOOL raiseException = NO;
BOOL needsReply = NO;
NSMutableArray *components = [c _components];
if (_authenticateOut == YES
&& (msgid == METHOD_REQUEST || msgid == METHOD_REPLY))
{
NSData *d;
d = [[self delegate] authenticationDataForComponents: components];
if (d == nil)
{
RELEASE(c);
[NSException raise: NSGenericException
format: @"Bad authentication data provided by delegate"];
}
[components addObject: d];
}
switch (msgid)
{
case PROXY_RETAIN:
needsReply = YES;
case CONNECTION_SHUTDOWN:
case METHOD_REPLY:
case ROOTPROXY_REPLY:
case METHODTYPE_REPLY:
case PROXY_RELEASE:
case RETAIN_REPLY:
raiseException = NO;
break;
case METHOD_REQUEST:
case ROOTPROXY_REQUEST:
case METHODTYPE_REQUEST:
needsReply = YES;
default:
raiseException = YES;
break;
}
if (debug_connection > 5)
NSLog(@"Sending %@ on %x", stringFromMsgType(msgid), self);
limit = [dateClass dateWithTimeIntervalSinceNow: _requestTimeout];
sent = [_sendPort sendBeforeDate: limit
msgid: msgid
components: components
from: _receivePort
reserved: [_sendPort reservedSpaceLength]];
M_LOCK(_refGate);
/*
* If we have sent out a request on a run loop that we don't already
* know about, it must be on a new thread - so if we have multipleThreads
* enabled, we must add the run loop of the new thread so that we can
* get the reply in this thread.
*/
if (_multipleThreads == YES && needsReply == YES)
{
NSRunLoop *loop = [runLoopClass currentRunLoop];
if ([_runLoops indexOfObjectIdenticalTo: loop] == NSNotFound)
{
[self addRunLoop: loop];
}
}
/*
* We replace the code we have just used in the cache, and tell it not to
* retain this connection any more.
*/
[_cachedEncoders addObject: c];
[c dispatch]; /* Tell NSPortCoder to release the connection. */
RELEASE(c);
M_UNLOCK(_refGate);
if (sent == NO)
{
NSString *text = stringFromMsgType(msgid);
if ([_sendPort isValid] == NO)
{
text = [text stringByAppendingFormat: @" - port was invalidated"];
}
if (raiseException == YES)
{
[NSException raise: NSPortTimeoutException format: text];
}
else
{
NSLog(@"Port operation timed out - %@", text);
}
}
else
{
switch (msgid)
{
case METHOD_REQUEST:
_reqOutCount++; /* Sent a request. */
break;
case METHOD_REPLY:
_repOutCount++; /* Sent back a reply. */
break;
default:
break;
}
}
}
/* Managing objects and proxies. */
- (void) addLocalObject: (NSDistantObject*)anObj
{
id object;
unsigned target;
GSLocalCounter *counter;
GSIMapNode node;
M_LOCK(_proxiesGate);
M_LOCK(global_proxies_gate);
NSParameterAssert (_isValid);
/*
* Record the value in the _localObjects map, retaining it.
*/
object = ((ProxyStruct*)anObj)->_object;
node = GSIMapNodeForKey(_localObjects, (GSIMapKey)object);
IF_NO_GC(RETAIN(anObj));
if (node == 0)
{
GSIMapAddPair(_localObjects, (GSIMapKey)object, (GSIMapVal)anObj);
}
else
{
RELEASE(node->value.obj);
node->value.obj = anObj;
}
/*
* Keep track of local objects accross all connections.
*/
counter = NSMapGet(objectToCounter, (void*)object);
if (counter)
{
counter->ref++;
target = counter->target;
}
else
{
counter = [localCounterClass newWithObject: object];
target = counter->target;
NSMapInsert(objectToCounter, (void*)object, counter);
NSMapInsert(targetToCounter, (void*)target, counter);
RELEASE(counter);
}
((ProxyStruct*)anObj)->_handle = target;
GSIMapAddPair(_localTargets, (GSIMapKey)target, (GSIMapVal)anObj);
if (debug_connection > 2)
NSLog(@"add local object (0x%x) target (0x%x) "
@"to connection (0x%x) (ref %d)",
(gsaddr)object, target, (gsaddr) self, counter->ref);
M_UNLOCK(global_proxies_gate);
M_UNLOCK(_proxiesGate);
}
- (NSDistantObject*) localForObject: (id)object
{
GSIMapNode node;
NSDistantObject *p;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_localObjects, (GSIMapKey)object);
if (node == 0)
{
p = nil;
}
else
{
p = node->value.obj;
}
M_UNLOCK(_proxiesGate);
NSParameterAssert(p == nil || [p connectionForProxy] == self);
return p;
}
- (void) removeLocalObject: (id)anObj
{
NSDistantObject *prox;
unsigned target;
GSLocalCounter *counter;
unsigned val = 0;
GSIMapNode node;
M_LOCK(global_proxies_gate);
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_localObjects, (GSIMapKey)anObj);
if (node == 0)
{
prox = nil;
}
else
{
prox = node->value.obj;
}
target = ((ProxyStruct*)prox)->_handle;
/*
* If all references to a local proxy have gone - remove the
* global reference as well.
*/
counter = NSMapGet(objectToCounter, (void*)anObj);
if (counter)
{
counter->ref--;
if ((val = counter->ref) == 0)
{
/*
* If this proxy has been vended onwards by another process, we
* need to keep a reference to the local object around for a
* while in case that other process needs it.
*/
if (0)
{
id item;
if (timer == nil)
{
timer = [NSTimer scheduledTimerWithTimeInterval: 1.0
target: connectionClass
selector: @selector(_timeout:)
userInfo: nil
repeats: YES];
}
item = [CachedLocalObject newWithObject: counter time: 30];
NSMapInsert(targetToCached, (void*)target, item);
RELEASE(item);
if (debug_connection > 3)
NSLog(@"placed local object (0x%x) target (0x%x) in cache",
(gsaddr)anObj, target);
}
NSMapRemove(objectToCounter, (void*)anObj);
NSMapRemove(targetToCounter, (void*)target);
}
}
/*
* Remove the proxy from _localObjects and release it.
*/
GSIMapRemoveKey(_localObjects, (GSIMapKey)anObj);
RELEASE(prox);
/*
* Remove the target info too - no release required.
*/
GSIMapRemoveKey(_localTargets, (GSIMapKey)target);
if (debug_connection > 2)
NSLog(@"remove local object (0x%x) target (0x%x) "
@"from connection (0x%x) (ref %d)",
(gsaddr)anObj, target, (gsaddr)self, val);
M_UNLOCK(_proxiesGate);
M_UNLOCK(global_proxies_gate);
}
- (void) _release_targets: (unsigned*)list count: (unsigned)number
{
NS_DURING
{
/*
* Tell the remote app that it can release its local objects
* for the targets in the specified list since we don't have
* proxies for them any more.
*/
if (_receivePort != nil && _isValid == YES && number > 0)
{
id op;
unsigned i;
int sequence;
op = [self _makeOutRmc: 0 generate: &sequence reply: NO];
[op encodeValueOfObjCType: @encode(unsigned) at: &number];
for (i = 0; i < number; i++)
{
[op encodeValueOfObjCType: @encode(unsigned) at: &list[i]];
if (debug_connection > 3)
NSLog(@"sending release for target (0x%x) on (0x%x)",
list[i], (gsaddr)self);
}
[self _sendOutRmc: op type: PROXY_RELEASE];
}
}
NS_HANDLER
{
if (debug_connection)
NSLog(@"failed to release targets - %@", localException);
}
NS_ENDHANDLER
}
- (void) retainTarget: (unsigned)target
{
NS_DURING
{
/*
* Tell the remote app that it must retain the local object
* for the target on this connection.
*/
if (_receivePort && _isValid)
{
NSPortCoder *op;
id ip;
id result;
int seq_num;
op = [self _makeOutRmc: 0 generate: &seq_num reply: YES];
[op encodeValueOfObjCType: @encode(typeof(target)) at: &target];
[self _sendOutRmc: op type: PROXY_RETAIN];
ip = [self _getReplyRmc: seq_num];
[ip decodeValueOfObjCType: @encode(id) at: &result];
DESTROY(ip);
if (result != nil)
NSLog(@"failed to retain target - %@", result);
}
}
NS_HANDLER
{
NSLog(@"failed to retain target - %@", localException);
}
NS_ENDHANDLER
}
- (void) removeProxy: (NSDistantObject*)aProxy
{
M_LOCK(_proxiesGate);
if (_isValid == YES)
{
unsigned target;
GSIMapNode node;
target = ((ProxyStruct*)aProxy)->_handle;
node = GSIMapNodeForKey(_remoteProxies, (GSIMapKey)target);
if (node != 0)
{
RELEASE(node->value.obj);
GSIMapRemoveKey(_remoteProxies, (GSIMapKey)target);
}
/*
* Tell the remote application that we have removed our proxy and
* it can release it's local object.
*/
[self _release_targets: &target count: 1];
}
M_UNLOCK(_proxiesGate);
}
- (NSDistantObject*) proxyForTarget: (unsigned)target
{
NSDistantObject *p;
GSIMapNode node;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_remoteProxies, (GSIMapKey)target);
if (node == 0)
{
p = nil;
}
else
{
p = node->value.obj;
}
M_UNLOCK(_proxiesGate);
return p;
}
- (void) addProxy: (NSDistantObject*) aProxy
{
unsigned target;
GSIMapNode node;
M_LOCK(_proxiesGate);
NSParameterAssert(_isValid);
NSParameterAssert(aProxy->isa == distantObjectClass);
NSParameterAssert([aProxy connectionForProxy] == self);
target = ((ProxyStruct*)aProxy)->_handle;
node = GSIMapNodeForKey(_remoteProxies, (GSIMapKey)target);
if (node != 0)
{
M_UNLOCK(_proxiesGate);
[NSException raise: NSGenericException
format: @"Trying to add the same proxy twice"];
}
GSIMapAddPair(_remoteProxies, (GSIMapKey)target, (GSIMapVal)aProxy);
M_UNLOCK(_proxiesGate);
}
- (id) includesProxyForTarget: (unsigned)target
{
NSDistantObject *ret;
GSIMapNode node;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_remoteProxies, (GSIMapKey)target);
if (node == 0)
{
ret = nil;
}
else
{
ret = node->value.obj;
}
M_UNLOCK(_proxiesGate);
return ret;
}
- (id) includesLocalObject: (id)anObj
{
NSDistantObject *ret;
GSIMapNode node;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_localObjects, (GSIMapKey)anObj);
if (node == 0)
{
ret = nil;
}
else
{
ret = node->value.obj;
}
M_UNLOCK(_proxiesGate);
return ret;
}
- (id) includesLocalTarget: (unsigned)target
{
NSDistantObject *ret;
GSIMapNode node;
/* Don't assert (_isValid); */
M_LOCK(_proxiesGate);
node = GSIMapNodeForKey(_localTargets, (GSIMapKey)target);
if (node == 0)
{
ret = nil;
}
else
{
ret = node->value.obj;
}
M_UNLOCK(_proxiesGate);
return ret;
}
/* Check all connections.
Proxy needs to use this when decoding a local object in order to
make sure the target address is a valid object. It is not enough
for the Proxy to check the Proxy's connection only (using
-includesLocalTarget), because the proxy may have come from a
triangle connection. */
+ (id) includesLocalTarget: (unsigned)target
{
id ret;
/* Don't assert (_isValid); */
M_LOCK(global_proxies_gate);
ret = NSMapGet(targetToCounter, (void*)target);
M_UNLOCK(global_proxies_gate);
return ret;
}
/* Accessing ivars */
/* Prevent trying to encode the connection itself */
- (void) encodeWithCoder: (NSCoder*)anEncoder
{
[self shouldNotImplement: _cmd];
}
- (id) initWithCoder: (NSCoder*)aDecoder;
{
[self shouldNotImplement: _cmd];
return self;
}
/* Shutting down and deallocating. */
/*
* We register this method for a notification when a port dies.
* NB. It is possible that the death of a port could be notified
* to us after we are invalidated - in which case we must ignore it.
*/
- (void) portIsInvalid: (NSNotification*)notification
{
if (_isValid)
{
id port = [notification object];
if (debug_connection)
{
NSLog(@"Received port invalidation notification for "
@"connection 0x%x\n\t%@", (gsaddr)self, port);
}
/* We shouldn't be getting any port invalidation notifications,
except from our own ports; this is how we registered ourselves
with the NSNotificationCenter in
+newForInPort: outPort: ancestorConnection. */
NSParameterAssert (port == _receivePort || port == _sendPort);
[self invalidate];
}
}
@end