libs-back/Source/x11/XGGLContext.m
Sebastian Reitenbach 23b53d84c0 * Source/cairo/CairoGState.m
abs -> fabs
        * Source/x11/XGGLContext.m
          format string fix
        * Headers/x11/XGOpenGL.h
          glxminorversion is int, not long int

Looks good, Ivan Vucica



git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@38554 72102866-910b-0410-8b05-ffd578937521
2015-05-26 12:00:49 +00:00

530 lines
12 KiB
Objective-C

/* -*- mode:ObjC -*-
XGGLContext - backend implementation of NSOpenGLContext
Copyright (C) 1998,2002 Free Software Foundation, Inc.
Written by: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#ifdef HAVE_GLX
#include <Foundation/NSDebug.h>
#include <Foundation/NSException.h>
#include <Foundation/NSDictionary.h>
#include <GNUstepGUI/GSDisplayServer.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include "x11/XGServerWindow.h"
#include "x11/XGOpenGL.h"
#include <X11/Xlib.h>
//FIXME
//should I store the display ?
#define MAKE_DISPLAY(dpy) Display *dpy;\
dpy = [(XGServer *)GSCurrentServer() xDisplay];\
NSAssert(dpy != NULL, NSInternalInconsistencyException)
@interface XGXSubWindow : NSObject
{
@public
Window xwindowid;
NSView *attached;
}
+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo;
- (void) update;
@end
@implementation XGXSubWindow
//We assume that the current context is the same and is an XGServer
- initWithView: (NSView *)view visualinfo: (XVisualInfo *)xVisualInfo
{
NSRect rect;
gswindow_device_t *win_info;
XGServer *server;
NSWindow *window;
int x, y, width, height;
int mask;
XSetWindowAttributes window_attributes;
self = [super init];
if (!self)
{
return nil;
}
window = [view window];
NSAssert(window, @"Request of an X window attachment on a view that is not\
on a NSWindow");
if ([view isRotatedOrScaledFromBase])
{
[NSException raise: NSInvalidArgumentException
format: @"Cannot attach an Xwindow to a view that is\
rotated or scaled"];
}
server = (XGServer *)GSServerForWindow(window);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
win_info = [XGServer _windowWithTag: [window windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [view convertRect: [view bounds]
toView: [window contentView]];
if ([[window contentView] isFlipped])
{
rect.origin.y = NSHeight([[window contentView] frame]) - (rect.size.height + rect.origin.y);
}
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [view convertRect: [view bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
window_attributes.border_pixel = 0;
window_attributes.background_pixel = 0;
window_attributes.colormap = XCreateColormap(win_info->display,
win_info->ident,
xVisualInfo->visual, AllocNone);
window_attributes.event_mask = StructureNotifyMask
| VisibilityChangeMask
| ExposureMask;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
xwindowid = XCreateWindow(win_info->display, win_info->ident,
x, y, width, height, 0,
xVisualInfo->depth, InputOutput,
xVisualInfo->visual, mask, &window_attributes);
XMapWindow(win_info->display, xwindowid);
attached = view;
return self;
}
- (void) map
{
MAKE_DISPLAY(dpy);
XMapWindow(dpy, xwindowid);
}
- (void) detach
{
//FIXME
//I assume that the current server is correct.
MAKE_DISPLAY(dpy);
attached = nil;
XDestroyWindow(dpy, xwindowid);
}
- (void) update
{
NSRect rect;
gswindow_device_t *win_info;
GSDisplayServer *server;
NSWindow *win;
int x, y, width, height;
NSAssert(attached, NSInternalInconsistencyException);
win = [attached window];
NSAssert1(win, @"%@'s window is nil now!", attached);
NSAssert1(![attached isRotatedOrScaledFromBase],
@"%@ is rotated or scaled, now!", attached);
server = GSServerForWindow(win);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
//FIXME
//we should check that the window hasn't changed, maybe.
win_info = [XGServer _windowWithTag: [win windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [attached convertRect: [attached bounds]
toView: [[attached window] contentView]];
if ([[[attached window] contentView] isFlipped])
{
rect.origin.y = NSHeight([[[attached window] contentView] frame]) - (rect.size.height + rect.origin.y);
}
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [attached convertRect: [attached bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
XMoveResizeWindow(win_info->display, xwindowid,x, y, width, height);
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"Deallocating");
[self detach];
[super dealloc];
}
+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo
{
XGXSubWindow *win = [[self alloc] initWithView: view visualinfo: xVisualInfo];
return AUTORELEASE(win);
}
@end
//FIXME:
//should be on per thread basis.
static XGGLContext *currentGLContext;
@implementation XGGLContext
+ (void)clearCurrentContext
{
MAKE_DISPLAY(dpy);
if ([XGGLPixelFormat glxMinorVersion] >= 3)
{
if (!glXMakeContextCurrent(dpy, None, None, NULL))
{
NSDebugMLLog(@"GLX",
@"Cannot clear current GL context - Error %s",
glGetString(glGetError()));
}
}
else
{
if (!glXMakeCurrent(dpy, None, NULL))
{
NSDebugMLLog(@"GLX",
@"Can not clear current GL context - Error %s",
glGetString(glGetError()));
}
}
currentGLContext = nil;
}
+ (NSOpenGLContext *)currentContext
{
return currentGLContext;
}
- (void) _detach
{
if (xSubWindow)
{
if (currentGLContext == self)
{
[XGGLContext clearCurrentContext];
}
if ( glx_drawable != xSubWindow->xwindowid )
{
MAKE_DISPLAY(dpy);
glXDestroyWindow(dpy, glx_drawable);
glx_drawable = None;
}
DESTROY(xSubWindow);
}
}
- (GLXContext)glxcontext
{
return glx_context;
}
- (void *)CGLContextObj
{
// FIXME: Until we have a wrapper library
// return the underlying context directly
return (void*)glx_context;
}
- (void)clearDrawable
{
[self _detach];
}
- (void)copyAttributesFromContext:(NSOpenGLContext *)context
withMask:(unsigned long)mask
{
GLenum error;
MAKE_DISPLAY(dpy);
if (context == nil || ![context isKindOfClass: [XGGLContext class]])
{
[NSException raise: NSInvalidArgumentException
format: @"%@ is an invalid context", context];
}
glXCopyContext(dpy, ((XGGLContext *)context)->glx_context,
glx_context, mask);
error = glGetError();
if (error != GL_NO_ERROR)
{
NSDebugMLLog(@"GLX",
@"Cannot copy GL context %@ from context %@ - Error %s",
self, context, glGetString(error));
}
}
- (void)createTexture:(unsigned long)target
fromView:(NSView*)view
internalFormat:(unsigned long)format
{
[self notImplemented: _cmd];
}
- (int)currentVirtualScreen
{
[self notImplemented: _cmd];
return 0;
}
- (void)flushBuffer
{
MAKE_DISPLAY(dpy);
glXSwapBuffers(dpy, glx_drawable);
}
- (void)getValues:(long *)vals
forParameter:(NSOpenGLContextParameter)param
{
// TODO
[self notImplemented: _cmd];
}
- (id)initWithCGLContextObj: (void *)context
{
self = [super init];
if (!self)
{
return nil;
}
// FIXME: Need to set the pixelFormat ivar
glx_context = context;
return self;
}
- (id)initWithFormat: (NSOpenGLPixelFormat *)_format
shareContext: (NSOpenGLContext *)share
{
self = [super init];
if (!self)
{
return nil;
}
glx_context = None;
if (!_format || ![_format isKindOfClass: [XGGLPixelFormat class]])
{
NSDebugMLLog(@"GLX", @"Invalid format %@", _format);
RELEASE(self);
return nil;
}
ASSIGN(pixelFormat, (XGGLPixelFormat *)_format);
glx_context = [pixelFormat createGLXContext: (XGGLContext *)share];
return self;
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"Deallocating");
[self _detach];
RELEASE(pixelFormat);
if (glx_context != None)
{
MAKE_DISPLAY(dpy);
glXDestroyContext(dpy, glx_context);
}
[super dealloc];
}
- (void) makeCurrentContext
{
MAKE_DISPLAY(dpy);
if (xSubWindow == nil)
{
[NSException raise: NSGenericException
format: @"GL Context has no view attached, cannot be\
made current"];
}
NSAssert(glx_context != None && glx_drawable != None,
NSInternalInconsistencyException);
if ([XGGLPixelFormat glxMinorVersion] >= 3)
{
if (!glXMakeContextCurrent(dpy, glx_drawable, glx_drawable, glx_context) )
{
NSDebugMLLog(@"GLX", @"Cannot make GL context %@ current - Error %s",
self, glGetString(glGetError()));
}
}
else
{
if (!glXMakeCurrent(dpy, glx_drawable, glx_context) )
{
NSDebugMLLog(@"GLX", @"Cannot make GL context %@ current - Error %s",
self, glGetString(glGetError()));
}
}
currentGLContext = self;
}
- (void)setCurrentVirtualScreen:(int)screen
{
[self notImplemented: _cmd];
}
- (void)setFullScreen
{
[self notImplemented: _cmd];
}
- (void)setOffScreen:(void *)baseaddr
width:(long)width
height:(long)height
rowbytes:(long)rowbytes
{
[self notImplemented: _cmd];
}
- (void)setValues:(const long *)vals
forParameter:(NSOpenGLContextParameter)param
{
[self notImplemented: _cmd];
}
- (void)setView:(NSView *)view
{
NSView *current_view;
if (!view)
{
[NSException raise: NSInvalidArgumentException
format: @"setView called with a nil value"];
}
NSAssert(pixelFormat, NSInternalInconsistencyException);
current_view = [self view];
if ( current_view != nil )
{
[current_view _setIgnoresBacking: saved_ignores_backing];
}
ASSIGN(xSubWindow, [XGXSubWindow subwindowOnView: view
visualinfo: [pixelFormat visualinfo]]);
glx_drawable = [pixelFormat drawableForWindow: xSubWindow->xwindowid];
saved_ignores_backing = [view _ignoresBacking];
[view _setIgnoresBacking: YES];
NSDebugMLLog(@"GLX", @"glx_window : %lu", (unsigned long) glx_drawable);
}
- (void)update
{
[xSubWindow update];
}
- (NSView *)view
{
if (xSubWindow)
{
return xSubWindow->attached;
}
else
{
return nil;
}
}
@end
#endif