mirror of
https://github.com/gnustep/libs-back.git
synced 2025-02-23 20:01:22 +00:00
abs -> fabs * Source/x11/XGGLContext.m format string fix * Headers/x11/XGOpenGL.h glxminorversion is int, not long int Looks good, Ivan Vucica git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@38554 72102866-910b-0410-8b05-ffd578937521
530 lines
12 KiB
Objective-C
530 lines
12 KiB
Objective-C
/* -*- mode:ObjC -*-
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XGGLContext - backend implementation of NSOpenGLContext
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Copyright (C) 1998,2002 Free Software Foundation, Inc.
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Written by: Frederic De Jaeger
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Date: Nov 2002
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This file is part of the GNU Objective C User Interface Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#ifdef HAVE_GLX
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSException.h>
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#include <Foundation/NSDictionary.h>
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#include <GNUstepGUI/GSDisplayServer.h>
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#include <AppKit/NSView.h>
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#include <AppKit/NSWindow.h>
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#include "x11/XGServerWindow.h"
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#include "x11/XGOpenGL.h"
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#include <X11/Xlib.h>
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//FIXME
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//should I store the display ?
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#define MAKE_DISPLAY(dpy) Display *dpy;\
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dpy = [(XGServer *)GSCurrentServer() xDisplay];\
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NSAssert(dpy != NULL, NSInternalInconsistencyException)
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@interface XGXSubWindow : NSObject
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{
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@public
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Window xwindowid;
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NSView *attached;
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}
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+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo;
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- (void) update;
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@end
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@implementation XGXSubWindow
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//We assume that the current context is the same and is an XGServer
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- initWithView: (NSView *)view visualinfo: (XVisualInfo *)xVisualInfo
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{
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NSRect rect;
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gswindow_device_t *win_info;
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XGServer *server;
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NSWindow *window;
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int x, y, width, height;
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int mask;
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XSetWindowAttributes window_attributes;
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self = [super init];
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if (!self)
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{
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return nil;
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}
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window = [view window];
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NSAssert(window, @"Request of an X window attachment on a view that is not\
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on a NSWindow");
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if ([view isRotatedOrScaledFromBase])
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{
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[NSException raise: NSInvalidArgumentException
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format: @"Cannot attach an Xwindow to a view that is\
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rotated or scaled"];
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}
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server = (XGServer *)GSServerForWindow(window);
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NSAssert(server != nil, NSInternalInconsistencyException);
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NSAssert([server isKindOfClass: [XGServer class]],
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NSInternalInconsistencyException);
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win_info = [XGServer _windowWithTag: [window windowNumber]];
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NSAssert(win_info, NSInternalInconsistencyException);
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if ([server handlesWindowDecorations] == YES)
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{
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/* The window manager handles window decorations, so the
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* the parent X window is equal to the content view and
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* we must therefore use content view coordinates.
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*/
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rect = [view convertRect: [view bounds]
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toView: [window contentView]];
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if ([[window contentView] isFlipped])
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{
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rect.origin.y = NSHeight([[window contentView] frame]) - (rect.size.height + rect.origin.y);
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}
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}
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else
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{
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/* The GUI library handles window decorations, so the
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* the parent X window is equal to the NSWindow frame
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* and we can use window base coordinates.
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*/
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rect = [view convertRect: [view bounds] toView: nil];
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}
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x = NSMinX(rect);
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y = NSHeight(win_info->xframe) - NSMaxY(rect);
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width = NSWidth(rect);
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height = NSHeight(rect);
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window_attributes.border_pixel = 0;
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window_attributes.background_pixel = 0;
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window_attributes.colormap = XCreateColormap(win_info->display,
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win_info->ident,
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xVisualInfo->visual, AllocNone);
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window_attributes.event_mask = StructureNotifyMask
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| VisibilityChangeMask
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| ExposureMask;
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
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xwindowid = XCreateWindow(win_info->display, win_info->ident,
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x, y, width, height, 0,
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xVisualInfo->depth, InputOutput,
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xVisualInfo->visual, mask, &window_attributes);
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XMapWindow(win_info->display, xwindowid);
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attached = view;
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return self;
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}
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- (void) map
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{
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MAKE_DISPLAY(dpy);
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XMapWindow(dpy, xwindowid);
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}
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- (void) detach
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{
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//FIXME
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//I assume that the current server is correct.
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MAKE_DISPLAY(dpy);
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attached = nil;
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XDestroyWindow(dpy, xwindowid);
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}
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- (void) update
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{
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NSRect rect;
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gswindow_device_t *win_info;
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GSDisplayServer *server;
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NSWindow *win;
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int x, y, width, height;
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NSAssert(attached, NSInternalInconsistencyException);
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win = [attached window];
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NSAssert1(win, @"%@'s window is nil now!", attached);
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NSAssert1(![attached isRotatedOrScaledFromBase],
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@"%@ is rotated or scaled, now!", attached);
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server = GSServerForWindow(win);
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NSAssert(server != nil, NSInternalInconsistencyException);
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NSAssert([server isKindOfClass: [XGServer class]],
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NSInternalInconsistencyException);
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//FIXME
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//we should check that the window hasn't changed, maybe.
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win_info = [XGServer _windowWithTag: [win windowNumber]];
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NSAssert(win_info, NSInternalInconsistencyException);
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if ([server handlesWindowDecorations] == YES)
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{
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/* The window manager handles window decorations, so the
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* the parent X window is equal to the content view and
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* we must therefore use content view coordinates.
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*/
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rect = [attached convertRect: [attached bounds]
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toView: [[attached window] contentView]];
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if ([[[attached window] contentView] isFlipped])
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{
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rect.origin.y = NSHeight([[[attached window] contentView] frame]) - (rect.size.height + rect.origin.y);
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}
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}
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else
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{
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/* The GUI library handles window decorations, so the
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* the parent X window is equal to the NSWindow frame
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* and we can use window base coordinates.
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*/
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rect = [attached convertRect: [attached bounds] toView: nil];
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}
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x = NSMinX(rect);
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y = NSHeight(win_info->xframe) - NSMaxY(rect);
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width = NSWidth(rect);
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height = NSHeight(rect);
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XMoveResizeWindow(win_info->display, xwindowid,x, y, width, height);
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}
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- (void) dealloc
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{
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NSDebugMLLog(@"GLX", @"Deallocating");
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[self detach];
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[super dealloc];
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}
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+ subwindowOnView:(NSView *)view visualinfo:(XVisualInfo *)xVisualInfo
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{
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XGXSubWindow *win = [[self alloc] initWithView: view visualinfo: xVisualInfo];
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return AUTORELEASE(win);
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}
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@end
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//FIXME:
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//should be on per thread basis.
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static XGGLContext *currentGLContext;
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@implementation XGGLContext
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+ (void)clearCurrentContext
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{
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MAKE_DISPLAY(dpy);
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if ([XGGLPixelFormat glxMinorVersion] >= 3)
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{
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if (!glXMakeContextCurrent(dpy, None, None, NULL))
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{
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NSDebugMLLog(@"GLX",
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@"Cannot clear current GL context - Error %s",
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glGetString(glGetError()));
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}
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}
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else
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{
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if (!glXMakeCurrent(dpy, None, NULL))
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{
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NSDebugMLLog(@"GLX",
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@"Can not clear current GL context - Error %s",
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glGetString(glGetError()));
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}
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}
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currentGLContext = nil;
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}
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+ (NSOpenGLContext *)currentContext
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{
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return currentGLContext;
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}
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- (void) _detach
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{
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if (xSubWindow)
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{
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if (currentGLContext == self)
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{
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[XGGLContext clearCurrentContext];
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}
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if ( glx_drawable != xSubWindow->xwindowid )
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{
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MAKE_DISPLAY(dpy);
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glXDestroyWindow(dpy, glx_drawable);
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glx_drawable = None;
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}
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DESTROY(xSubWindow);
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}
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}
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- (GLXContext)glxcontext
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{
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return glx_context;
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}
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- (void *)CGLContextObj
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{
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// FIXME: Until we have a wrapper library
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// return the underlying context directly
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return (void*)glx_context;
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}
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- (void)clearDrawable
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{
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[self _detach];
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}
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- (void)copyAttributesFromContext:(NSOpenGLContext *)context
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withMask:(unsigned long)mask
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{
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GLenum error;
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MAKE_DISPLAY(dpy);
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if (context == nil || ![context isKindOfClass: [XGGLContext class]])
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{
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[NSException raise: NSInvalidArgumentException
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format: @"%@ is an invalid context", context];
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}
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glXCopyContext(dpy, ((XGGLContext *)context)->glx_context,
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glx_context, mask);
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error = glGetError();
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if (error != GL_NO_ERROR)
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{
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NSDebugMLLog(@"GLX",
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@"Cannot copy GL context %@ from context %@ - Error %s",
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self, context, glGetString(error));
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}
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}
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- (void)createTexture:(unsigned long)target
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fromView:(NSView*)view
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internalFormat:(unsigned long)format
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{
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[self notImplemented: _cmd];
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}
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- (int)currentVirtualScreen
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{
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[self notImplemented: _cmd];
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return 0;
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}
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- (void)flushBuffer
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{
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MAKE_DISPLAY(dpy);
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glXSwapBuffers(dpy, glx_drawable);
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}
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- (void)getValues:(long *)vals
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forParameter:(NSOpenGLContextParameter)param
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{
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// TODO
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[self notImplemented: _cmd];
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}
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- (id)initWithCGLContextObj: (void *)context
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{
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self = [super init];
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if (!self)
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{
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return nil;
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}
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// FIXME: Need to set the pixelFormat ivar
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glx_context = context;
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return self;
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}
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- (id)initWithFormat: (NSOpenGLPixelFormat *)_format
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shareContext: (NSOpenGLContext *)share
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{
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self = [super init];
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if (!self)
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{
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return nil;
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}
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glx_context = None;
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if (!_format || ![_format isKindOfClass: [XGGLPixelFormat class]])
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{
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NSDebugMLLog(@"GLX", @"Invalid format %@", _format);
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RELEASE(self);
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return nil;
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}
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ASSIGN(pixelFormat, (XGGLPixelFormat *)_format);
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glx_context = [pixelFormat createGLXContext: (XGGLContext *)share];
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return self;
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}
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- (void) dealloc
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{
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NSDebugMLLog(@"GLX", @"Deallocating");
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[self _detach];
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RELEASE(pixelFormat);
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if (glx_context != None)
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{
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MAKE_DISPLAY(dpy);
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glXDestroyContext(dpy, glx_context);
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}
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[super dealloc];
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}
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- (void) makeCurrentContext
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{
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MAKE_DISPLAY(dpy);
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if (xSubWindow == nil)
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{
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[NSException raise: NSGenericException
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format: @"GL Context has no view attached, cannot be\
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made current"];
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}
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NSAssert(glx_context != None && glx_drawable != None,
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NSInternalInconsistencyException);
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if ([XGGLPixelFormat glxMinorVersion] >= 3)
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{
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if (!glXMakeContextCurrent(dpy, glx_drawable, glx_drawable, glx_context) )
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{
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NSDebugMLLog(@"GLX", @"Cannot make GL context %@ current - Error %s",
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self, glGetString(glGetError()));
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}
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}
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else
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{
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if (!glXMakeCurrent(dpy, glx_drawable, glx_context) )
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{
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NSDebugMLLog(@"GLX", @"Cannot make GL context %@ current - Error %s",
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self, glGetString(glGetError()));
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}
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}
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currentGLContext = self;
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}
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- (void)setCurrentVirtualScreen:(int)screen
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{
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[self notImplemented: _cmd];
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}
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- (void)setFullScreen
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{
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[self notImplemented: _cmd];
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}
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- (void)setOffScreen:(void *)baseaddr
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width:(long)width
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height:(long)height
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rowbytes:(long)rowbytes
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{
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[self notImplemented: _cmd];
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}
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- (void)setValues:(const long *)vals
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forParameter:(NSOpenGLContextParameter)param
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{
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[self notImplemented: _cmd];
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}
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- (void)setView:(NSView *)view
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{
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NSView *current_view;
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if (!view)
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{
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[NSException raise: NSInvalidArgumentException
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format: @"setView called with a nil value"];
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}
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NSAssert(pixelFormat, NSInternalInconsistencyException);
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current_view = [self view];
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if ( current_view != nil )
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{
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[current_view _setIgnoresBacking: saved_ignores_backing];
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}
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ASSIGN(xSubWindow, [XGXSubWindow subwindowOnView: view
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visualinfo: [pixelFormat visualinfo]]);
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glx_drawable = [pixelFormat drawableForWindow: xSubWindow->xwindowid];
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saved_ignores_backing = [view _ignoresBacking];
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[view _setIgnoresBacking: YES];
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NSDebugMLLog(@"GLX", @"glx_window : %lu", (unsigned long) glx_drawable);
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}
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- (void)update
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{
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[xSubWindow update];
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}
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- (NSView *)view
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{
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if (xSubWindow)
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{
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return xSubWindow->attached;
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}
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else
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{
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return nil;
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}
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}
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@end
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#endif
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