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65 lines
2.2 KiB
Objective-C
Executable file
65 lines
2.2 KiB
Objective-C
Executable file
/*
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WaylandServer - LayerShell Protocol Handling
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Copyright (C) 2020 Free Software Foundation, Inc.
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Author: Riccardo Canalicchio <riccardo.canalicchio(at)gmail.com>
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Date: November 2021
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This file is part of the GNU Objective C Backend Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "wayland/WaylandServer.h"
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#include <AppKit/NSEvent.h>
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#include <AppKit/NSApplication.h>
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static void
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layer_surface_configure(void *data, struct zwlr_layer_surface_v1 *surface,
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uint32_t serial, uint32_t w, uint32_t h)
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{
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struct window *window = data;
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NSDebugLog(@"[%d] layer_surface_configure", window->window_id);
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WaylandConfig *wlconfig = window->wlconfig;
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zwlr_layer_surface_v1_ack_configure(surface, serial);
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window->configured = YES;
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if (window->buffer_needs_attach)
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{
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[window->instance flushwindowrect:NSMakeRect(window->pos_x, window->pos_y,
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window->width, window->height
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):window->window_id];
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}
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}
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static void
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layer_surface_closed(void *data, struct zwlr_layer_surface_v1 *surface)
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{
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struct window *window = data;
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WaylandConfig *wlconfig = window->wlconfig;
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NSDebugLog(@"layer_surface_closed %d", window->window_id);
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// zwlr_layer_surface_v1_destroy(surface);
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wl_surface_destroy(window->surface);
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window->surface = NULL;
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window->configured = NO;
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window->layer_surface = NULL;
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}
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const struct zwlr_layer_surface_v1_listener layer_surface_listener = {
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.configure = layer_surface_configure,
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.closed = layer_surface_closed,
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};
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