libs-back/Source/art/ARTGState.m
Fred Kiefer 1a481e1964 Change DPS/PS functions to CGFloat and NSInteger.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@36063 72102866-910b-0410-8b05-ffd578937521
2013-02-05 19:18:49 +00:00

734 lines
17 KiB
Objective-C

/*
Copyright (C) 2002, 2003, 2005 Free Software Foundation, Inc.
Author: Alexander Malmberg <alexander@malmberg.org>
This file is part of GNUstep.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <math.h>
#include <AppKit/NSAffineTransform.h>
#include <AppKit/NSBezierPath.h>
#include <AppKit/NSColor.h>
#include "ARTGState.h"
#include "blit.h"
#include "ftfont.h"
#ifndef RDS
#include "x11/XWindowBuffer.h"
#endif
#include <libart_lgpl/libart.h>
draw_info_t ART_DI;
@implementation ARTGState
/* TODO:
optimize all this. passing device_color_t structures around by value is
very expensive
*/
-(void) setColor: (device_color_t *)color state: (color_state_t)cState
{
device_color_t c;
unsigned char r,g,b;
[super setColor: color state: cState];
if (cState & COLOR_FILL)
{
c = fillColor;
gsColorToRGB(&c); /* TODO: check this */
if (c.field[0] > 1.0) c.field[0] = 1.0;
if (c.field[0] < 0.0) c.field[0] = 0.0;
r = c.field[0] * 255;
if (c.field[1] > 1.0) c.field[1] = 1.0;
if (c.field[1] < 0.0) c.field[1] = 0.0;
g = c.field[1] * 255;
if (c.field[2] > 1.0) c.field[2] = 1.0;
if (c.field[2] < 0.0) c.field[2] = 0.0;
b = c.field[2] * 255;
fill_color[0] = r;
fill_color[1] = g;
fill_color[2] = b;
fill_color[3] = fillColor.field[AINDEX] * 255;
}
if (cState & COLOR_STROKE)
{
c = strokeColor;
gsColorToRGB(&c); /* TODO: check this */
if (c.field[0] > 1.0) c.field[0] = 1.0;
if (c.field[0] < 0.0) c.field[0] = 0.0;
r = c.field[0] * 255;
if (c.field[1] > 1.0) c.field[1] = 1.0;
if (c.field[1] < 0.0) c.field[1] = 0.0;
g = c.field[1] * 255;
if (c.field[2] > 1.0) c.field[2] = 1.0;
if (c.field[2] < 0.0) c.field[2] = 0.0;
b = c.field[2] * 255;
stroke_color[0] = r;
stroke_color[1] = g;
stroke_color[2] = b;
stroke_color[3] = strokeColor.field[AINDEX] * 255;
}
}
/* specially optimized versions (since these are common and simple) */
-(void) DPSsetgray: (CGFloat)gray
{
if (gray < 0.0) gray = 0.0;
if (gray > 1.0) gray = 1.0;
fillColor.space = strokeColor.space = gray_colorspace;
fillColor.field[0] = strokeColor.field[0] = gray;
cstate = COLOR_FILL | COLOR_STROKE;
stroke_color[0] = stroke_color[1] = stroke_color[2] =
fill_color[0] = fill_color[1] = fill_color[2] = gray * 255;
}
-(void) DPSsetalpha: (CGFloat)a
{
if (a < 0.0) a = 0.0;
if (a > 1.0) a = 1.0;
fillColor.field[AINDEX] = strokeColor.field[AINDEX] = a;
stroke_color[3] = fill_color[3] = a * 255;
}
- (void) DPSsetrgbcolor: (CGFloat)r : (CGFloat)g : (CGFloat)b
{
if (r < 0.0) r = 0.0; if (r > 1.0) r = 1.0;
if (g < 0.0) g = 0.0; if (g > 1.0) g = 1.0;
if (b < 0.0) b = 0.0; if (b > 1.0) b = 1.0;
fillColor.space = strokeColor.space = rgb_colorspace;
fillColor.field[0] = strokeColor.field[0] = r;
fillColor.field[1] = strokeColor.field[1] = g;
fillColor.field[2] = strokeColor.field[2] = b;
cstate = COLOR_FILL | COLOR_STROKE;
stroke_color[0] = fill_color[0] = r * 255;
stroke_color[1] = fill_color[1] = g * 255;
stroke_color[2] = fill_color[2] = b * 255;
}
/* ----------------------------------------------------------------------- */
/* Text operations */
/* ----------------------------------------------------------------------- */
- (void) DPSashow: (CGFloat)ax : (CGFloat)ay : (const char*)s
{ /* adds (ax,ay) in user space to each glyph's x/y advancement */
NSPoint p;
int x, y;
CGFloat numarray[2];
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
numarray[0] = ax;
numarray[1] = ay;
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: numarray : 1 : 4
widthChar: 0
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPSawidthshow: (CGFloat)cx : (CGFloat)cy : (int)c : (CGFloat)ax : (CGFloat)ay
: (const char*)s
{ /* adds (ax,ay) in user space to every glyph's advancement and (cx,cy)
to character c's x/y advancement */
NSPoint p;
int x, y;
CGFloat numarray[4];
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
numarray[0] = ax;
numarray[1] = ay;
numarray[2] = cx;
numarray[3] = cy;
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: numarray : 1 : 12
widthChar: c
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPScharpath: (const char*)s : (int)b
{ /* TODO: handle b? will freetype ever give us a stroke-only font? */
NSPoint p;
if ([path isEmpty]) return;
p=[self currentPoint];
[(id<FTFontInfo>)font
outlineString: s
at: p.x : p.y
gstate: self];
[self DPSclosepath];
}
- (void) DPSshow: (const char*)s
{
NSPoint p;
int x, y;
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: NULL : 0 : 0
widthChar: 0
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPSwidthshow: (CGFloat)cx : (CGFloat)cy : (int)c : (const char*)s
{ /* adds (x,y) in user space to character c's x/y advancement */
NSPoint p;
int x, y;
CGFloat numarray[2];
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
numarray[0] = cx; numarray[1] = cy;
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0:clip_y0:clip_x1:clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0]:fill_color[1]:fill_color[2]:fill_color[3]
transform: ctm
deltas: numarray : 1 : 8
widthChar: c
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPSxshow: (const char*)s : (const CGFloat*)numarray : (int)size
{
NSPoint p;
int x, y;
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: numarray : size : 1
widthChar: 0
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPSxyshow: (const char*)s : (const CGFloat*)numarray : (int)size
{
NSPoint p;
int x, y;
if (!wi || !wi->data) return;
if (all_clipped)
return;
if ([path isEmpty]) return;
p = [path currentPoint];
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: numarray : size : 3
widthChar: 0
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) DPSyshow: (const char*)s : (const CGFloat*)numarray : (int)size
{
NSPoint p;
int x, y;
if (!wi || !wi->data) return;
if (all_clipped)
return;
if (!path || [path isEmpty]) return;
p = [path currentPoint];
x = p.x - offset.x;
y = offset.y - p.y;
[(id<FTFontInfo>)font
drawString: s
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
: (wi->has_alpha? wi->alpha + clip_x0 + clip_y0 * wi->sx : NULL) : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
deltas: numarray : size : 2
widthChar: 0
drawinfo: &DI];
UPDATE_UNBUFFERED
}
- (void) GSShowGlyphsWithAdvances: (const NSGlyph *)glyphs : (const NSSize *)advances : (size_t) length
{
// FIXME: Currently advances is ignored
NSPoint p;
int x, y;
if (!wi || !wi->data) return;
if (all_clipped)
return;
if (!path || [path isEmpty]) return;
p = [path currentPoint];
x = p.x - offset.x;
y = offset.y - p.y;
if (wi->has_alpha)
{
[(id<FTFontInfo>)font
drawGlyphs: glyphs : length
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
alpha: wi->alpha + clip_x0 + clip_y0 * wi->sx : wi->sx
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
drawinfo: &DI];
}
else
{
[(id<FTFontInfo>)font
drawGlyphs: glyphs : length
at: x : y
to: clip_x0 : clip_y0 : clip_x1 : clip_y1 : CLIP_DATA : wi->bytes_per_line
color: fill_color[0] : fill_color[1] : fill_color[2] : fill_color[3]
transform: ctm
drawinfo: &DI];
}
UPDATE_UNBUFFERED
}
/* ----------------------------------------------------------------------- */
/* Gstate operations */
/* ----------------------------------------------------------------------- */
- (void) DPSinitgraphics
{
[super DPSinitgraphics];
line_width = 1.0;
linecapstyle = ART_PATH_STROKE_CAP_BUTT;
linejoinstyle = ART_PATH_STROKE_JOIN_MITER;
strokeadjust = 1;
miter_limit = 10.0;
[self DPSsetalpha: 1.0];
if (dash.n_dash)
{
free(dash.dash);
dash.dash = NULL;
dash.n_dash = 0;
do_dash = 0;
}
}
- (void) DPScurrentlinecap: (int*)linecap
{
switch (linecapstyle)
{
default:
case ART_PATH_STROKE_CAP_BUTT:
*linecap = NSButtLineCapStyle;
break;
case ART_PATH_STROKE_CAP_ROUND:
*linecap = NSRoundLineCapStyle;
break;
case ART_PATH_STROKE_CAP_SQUARE:
*linecap = NSSquareLineCapStyle;
break;
}
}
- (void) DPScurrentlinejoin: (int*)linejoin
{
switch (linejoinstyle)
{
default:
case ART_PATH_STROKE_JOIN_MITER:
*linejoin = NSMiterLineJoinStyle;
break;
case ART_PATH_STROKE_JOIN_ROUND:
*linejoin = NSRoundLineJoinStyle;
break;
case ART_PATH_STROKE_JOIN_BEVEL:
*linejoin = NSBevelLineJoinStyle;
break;
}
}
- (void) DPScurrentlinewidth: (CGFloat*)width
{
*width = line_width;
}
- (void) DPScurrentmiterlimit: (CGFloat*)limit
{
*limit = miter_limit;
}
- (void) DPSsetdash: (const CGFloat*)pat : (NSInteger)size : (CGFloat)offs
{
NSInteger i;
if (dash.n_dash)
{
free(dash.dash);
dash.dash = NULL;
dash.n_dash = 0;
do_dash = 0;
}
if (size>0)
{
dash.offset = offs;
dash.n_dash = size;
dash.dash = malloc(sizeof(double)*size);
if (!dash.dash)
{
/* Revert to no dash. Better than crashing. */
dash.n_dash = 0;
dash.offset = 0;
do_dash = 0;
}
else
{
for (i = 0; i < size; i++)
dash.dash[i] = pat[i];
do_dash = 1;
}
}
}
- (void) DPSsetlinecap: (int)linecap
{
switch (linecap)
{
default:
case NSButtLineCapStyle:
linecapstyle = ART_PATH_STROKE_CAP_BUTT;
break;
case NSRoundLineCapStyle:
linecapstyle = ART_PATH_STROKE_CAP_ROUND;
break;
case NSSquareLineCapStyle:
linecapstyle = ART_PATH_STROKE_CAP_SQUARE;
break;
}
}
- (void) DPSsetlinejoin: (int)linejoin
{
switch (linejoin)
{
default:
case NSMiterLineJoinStyle:
linejoinstyle = ART_PATH_STROKE_JOIN_MITER;
break;
case NSRoundLineJoinStyle:
linejoinstyle = ART_PATH_STROKE_JOIN_ROUND;
break;
case NSBevelLineJoinStyle:
linejoinstyle = ART_PATH_STROKE_JOIN_BEVEL;
break;
}
}
- (void) DPSsetlinewidth: (CGFloat)width
{
line_width = width;
/* TODO? handle line_width=0 properly */
if (line_width <= 0) line_width = 1;
}
- (void) DPSsetmiterlimit: (CGFloat)limit
{
miter_limit=limit;
}
- (void) DPScurrentstrokeadjust: (int*)b
{
*b = strokeadjust;
}
- (void) DPSsetstrokeadjust: (int)b
{
strokeadjust = b;
}
@end
@implementation ARTGState (internal_stuff)
- (void) dealloc
{
if (dash.dash)
free(dash.dash);
if (clip_span)
free(clip_span);
if (clip_index)
free(clip_index);
DESTROY(wi);
[super dealloc];
}
-(id) deepen
{
[super deepen];
if (dash.dash)
{
double *tmp = malloc(sizeof(double) * dash.n_dash);
if (tmp)
{
memcpy(tmp, dash.dash, sizeof(double) * dash.n_dash);
dash.dash = tmp;
}
else
{
dash.dash = NULL;
dash.n_dash = 0;
do_dash = 0;
}
}
if (clip_span)
{
unsigned int *n;
n = malloc(sizeof(unsigned int) * clip_num_span);
if (n)
{
memcpy(n, clip_span, sizeof(unsigned int) * clip_num_span);
clip_span = n;
n = malloc(sizeof(unsigned int *) * (clip_sy+1));
if (n)
{
memcpy(n, clip_index, sizeof(unsigned int *) * (clip_sy + 1));
clip_index = n;
}
else
{
free(clip_span);
clip_span=clip_index = NULL;
clip_num_span = 0;
}
}
else
{
clip_span = clip_index = NULL;
clip_num_span = 0;
}
}
wi = RETAIN(wi);
return self;
}
-(void) GSSetDevice: (gswindow_device_t *)window : (int)x : (int)y
{
struct XWindowBuffer_depth_info_s di;
[self setOffset: NSMakePoint(x, y)];
#ifndef RDS
di.drawing_depth = DI.drawing_depth;
#endif
di.bytes_per_pixel = DI.bytes_per_pixel;
di.inline_alpha = DI.inline_alpha;
di.inline_alpha_ofs = DI.inline_alpha_ofs;
di.byte_order = ImageByteOrder(window->display);
ASSIGN(wi, [XWindowBuffer windowBufferForWindow: window depthInfo: &di]);
}
-(void) GSCurrentDevice: (void **)device : (int *)x : (int *)y
{
NSPoint theOffset = [self offset];
if (x)
*x = theOffset.x;
if (y)
*y = theOffset.y;
if (device)
{
if (wi)
*device = wi->window;
else
*device = NULL;
}
}
@end
@implementation ARTGState (PatternColor)
typedef struct _SavedClip {
int clip_x0,clip_y0,clip_x1,clip_y1;
BOOL all_clipped;
int clip_sx,clip_sy;
unsigned int *clip_span;
unsigned int *clip_index;
int clip_num_span;
} SavedClip;
- (void *) saveClip
{
SavedClip *savedClip = malloc(sizeof(SavedClip));
int i;
savedClip->clip_x0 = clip_x0;
savedClip->clip_y0 = clip_y0;
savedClip->clip_x1 = clip_x1;
savedClip->clip_y1 = clip_y1;
savedClip->all_clipped = all_clipped;
savedClip->clip_sx = clip_sx;
savedClip->clip_sy = clip_sy;
if (clip_num_span == 0)
{
savedClip->clip_span = NULL;
savedClip->clip_index = NULL;
}
else
{
savedClip->clip_span = malloc(sizeof(int) * clip_num_span);
savedClip->clip_index = malloc(sizeof(int) * clip_num_span);
for (i = 0; i < clip_num_span; i++)
{
savedClip->clip_span[i] = clip_span[i];
}
for (i = 0; i < clip_num_span; i++)
{
savedClip->clip_index[i] = clip_index[i];
}
}
savedClip->clip_num_span = clip_num_span;
return savedClip;
}
- (void) restoreClip: (void *)saved
{
SavedClip *savedClip = (SavedClip *)saved;
clip_x0 = savedClip->clip_x0;
clip_y0 = savedClip->clip_y0;
clip_x1 = savedClip->clip_x1;
clip_y1 = savedClip->clip_y1;
all_clipped = savedClip->all_clipped;
clip_sx = savedClip->clip_sx;
clip_sy = savedClip->clip_sy;
if (clip_span)
{
free(clip_span);
free(clip_index);
}
clip_span = savedClip->clip_span;
clip_index = savedClip->clip_index;
clip_num_span = savedClip->clip_num_span;
free(savedClip);
}
@end