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https://github.com/gnustep/libs-back.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@24923 72102866-910b-0410-8b05-ffd578937521
189 lines
4.7 KiB
Objective-C
189 lines
4.7 KiB
Objective-C
/*
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Copyright (C) 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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Author: Alexander Malmberg <alexander@malmberg.org>
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <Foundation/NSDebug.h>
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#include "ARTGState.h"
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#include "blit.h"
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#include "ftfont.h"
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#ifndef RDS
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#include "x11/XWindowBuffer.h"
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#endif
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// Could use NSSwapInt() instead
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static unsigned int flip_bytes(unsigned int i)
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{
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return ((i >> 24) & 0xff)
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|((i >> 8) & 0xff00)
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|((i << 8) & 0xff0000)
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|((i << 24) & 0xff000000);
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}
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static int byte_order(void)
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{
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union
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{
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unsigned int i;
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char c;
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} foo;
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foo.i = 1;
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return foo.c != 1;
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}
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@implementation ARTContext
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+ (void)initializeBackend
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{
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NSDebugLLog(@"back-art",@"Initializing libart/freetype backend");
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[NSGraphicsContext setDefaultContextClass: [ARTContext class]];
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[FTFontInfo initializeBackend];
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}
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- (id) initWithContextInfo: (NSDictionary *)info
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{
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NSString *contextType;
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contextType = [info objectForKey:
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NSGraphicsContextRepresentationFormatAttributeName];
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self = [super initWithContextInfo: info];
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if (contextType)
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{
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/* Most likely this is a PS or PDF context, so just return what
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super gave us
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*/
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return self;
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}
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/* Create a default gstate */
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gstate = [[ARTGState allocWithZone: [self zone]] initWithDrawContext: self];
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#ifdef RDS
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{
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RDSServer *s = (RDSServer *)server;
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int bpp;
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int red_mask, green_mask, blue_mask;
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[s getPixelFormat: &bpp masks: &red_mask : &green_mask : &blue_mask];
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artcontext_setup_draw_info(&DI, red_mask, green_mask, blue_mask, bpp);
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}
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#else
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{
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Display *d = [(XGServer *)server xDisplay];
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int bpp;
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Visual *visual;
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XVisualInfo template;
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XVisualInfo *visualInfo;
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int numMatches;
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XImage *i;
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/*
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We need a visual that we can generate pixel values for by ourselves.
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Thus, we try to find a DirectColor or TrueColor visual. If that fails,
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we use the default visual and hope that it's usable.
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*/
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template.class = DirectColor;
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visualInfo = XGetVisualInfo(d, VisualClassMask, &template, &numMatches);
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if (!visualInfo)
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{
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template.class = TrueColor;
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visualInfo = XGetVisualInfo(d, VisualClassMask, &template, &numMatches);
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}
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if (visualInfo)
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{
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visual = visualInfo->visual;
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bpp = visualInfo->depth;
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XFree(visualInfo);
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}
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else
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{
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visual = DefaultVisual(d, DefaultScreen(d));
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bpp = DefaultDepth(d, DefaultScreen(d));
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}
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i = XCreateImage(d, visual, bpp, ZPixmap, 0, NULL, 8, 8, 8, 0);
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bpp = i->bits_per_pixel;
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XDestroyImage(i);
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/* If the server doesn't have the same endianness as we do, we need
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to flip the masks around (well, at least sometimes; not sure
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what'll really happen for 15/16bpp modes). */
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{
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int us = byte_order(); /* True iff we're big-endian. */
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int them = ImageByteOrder(d); /* True iff the server is big-endian. */
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if (us != them)
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{
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visual->red_mask = flip_bytes(visual->red_mask);
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visual->green_mask = flip_bytes(visual->green_mask);
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visual->blue_mask = flip_bytes(visual->blue_mask);
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}
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}
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/* Only returns if the visual was usable. */
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artcontext_setup_draw_info(&DI, visual->red_mask, visual->green_mask,
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visual->blue_mask, bpp);
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}
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#endif
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return self;
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}
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- (void) flushGraphics
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{
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/* TODO: _really_ flush? (ie. force updates and wait for shm completion?) */
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#ifndef RDS
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XFlush([(XGServer *)server xDisplay]);
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#endif
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}
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#ifndef RDS
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+ (void) _gotShmCompletion: (Drawable)d
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{
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[XWindowBuffer _gotShmCompletion: d];
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}
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- (void) gotShmCompletion: (Drawable)d
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{
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[XWindowBuffer _gotShmCompletion: d];
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}
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#endif
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/* Private backend methods */
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+ (void) handleExposeRect: (NSRect)rect forDriver: (void *)driver
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{
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[(XWindowBuffer *)driver _exposeRect: rect];
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}
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@end
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@implementation ARTContext (ops)
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- (void) GSSetDevice: (void*)device : (int)x : (int)y
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{
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[(ARTGState *)gstate GSSetDevice: device : x : y];
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}
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- (void) GSCurrentDevice: (void **)device : (int *)x : (int *)y
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{
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[(ARTGState *)gstate GSCurrentDevice: device : x : y];
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}
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@end
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