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* Source/fontconfig/FCFaceInfo.m (-matchedPattern): Cache the resolved pattern and return this. The method characterSet now uses this cached pattern. Patch by Josh Freeman <gnustep_lists@twilightedge.com>
179 lines
4.2 KiB
Objective-C
179 lines
4.2 KiB
Objective-C
/*
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FCFaceInfo.m
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Copyright (C) 2003 Free Software Foundation, Inc.
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August 31, 2003
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Written by Banlu Kemiyatorn <object at gmail dot com>
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Base on original code of Alex Malmberg
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Rewrite: Fred Kiefer <fredkiefer@gmx.de>
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Date: Jan 2006
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "fontconfig/FCFaceInfo.h"
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#include "fontconfig/FCFontEnumerator.h"
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#include <AppKit/NSFontManager.h>
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@implementation FCFaceInfo
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- (id) initWithfamilyName: (NSString *)familyName
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weight: (int)weight
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traits: (unsigned int)traits
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pattern: (FcPattern *)pattern
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{
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_pattern = pattern;
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FcPatternReference(_pattern);
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[self setFamilyName: familyName];
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[self setWeight: weight];
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[self setTraits: traits];
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return self;
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}
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- (void) dealloc
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{
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FcPatternDestroy(_pattern);
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RELEASE(_familyName);
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RELEASE(_characterSet);
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[super dealloc];
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}
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- (void) setFamilyName: (NSString *)name
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{
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ASSIGN(_familyName, name);
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}
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- (NSString *)familyName
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{
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return _familyName;
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}
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- (NSString *) displayName
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{
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char *fcname;
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#ifdef FC_POSTSCRIPT_NAME
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char *fcpsname;
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#endif
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/*
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If fullname && fullname != psname, use fullname as displayname.
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This works around some weird Adobe OpenType fonts which contain their
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PostScript name in their "human-readable name" field.
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So, set the fullname as displayName (now AKA VisibleName) only
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if it's not the same as whatever the postscript name is.
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*/
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if (FcPatternGetString(_pattern, FC_FULLNAME, 0, (FcChar8 **)&fcname) == FcResultMatch
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#ifdef FC_POSTSCRIPT_NAME
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&& FcPatternGetString(_pattern, FC_POSTSCRIPT_NAME, 0, (FcChar8 **)&fcpsname) == FcResultMatch
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&& strcmp (fcpsname, fcname)
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#endif
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)
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{
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return [NSString stringWithUTF8String: fcname];
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}
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else if (FcPatternGetString(_pattern, FC_STYLE, 0, (FcChar8 **)&fcname) == FcResultMatch)
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{
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return [NSString stringWithFormat: @"%@ %@", _familyName,
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[NSString stringWithUTF8String: fcname]];
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}
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return _familyName;
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}
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- (int) weight
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{
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return _weight;
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}
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- (void) setWeight: (int)weight
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{
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_weight = weight;
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}
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- (unsigned int) traits
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{
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return _traits;
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}
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- (void) setTraits: (unsigned int)traits
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{
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_traits = traits;
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}
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- (unsigned int) cacheSize
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{
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return 257;
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}
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- (void *) fontFace
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{
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[self subclassResponsibility: _cmd];
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return NULL;
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}
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- (FcPattern *) matchedPattern
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{
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if (!_patternIsResolved)
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{
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FcResult result;
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FcPattern *resolved;
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FcConfigSubstitute(NULL, _pattern, FcMatchPattern);
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FcDefaultSubstitute(_pattern);
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resolved = FcFontMatch(NULL, _pattern, &result);
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FcPatternDestroy(_pattern);
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_pattern = resolved;
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_patternIsResolved = YES;
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}
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// The caller expects ownership of returned pattern and will destroy it
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FcPatternReference(_pattern);
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return _pattern;
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}
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- (NSCharacterSet*) characterSet
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{
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if (_characterSet == nil && !_hasNoCharacterSet)
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{
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FcPattern *resolved;
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FcCharSet *charset;
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resolved = [self matchedPattern];
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if (FcResultMatch == FcPatternGetCharSet(resolved, FC_CHARSET, 0, &charset))
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{
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_characterSet = [[FontconfigCharacterSet alloc] initWithFontconfigCharSet: charset];
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}
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/* Only try to get the character set once because FcFontMatch is expensive */
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if (_characterSet == nil)
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{
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_hasNoCharacterSet = YES;
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}
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FcPatternDestroy(resolved);
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}
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return _characterSet;
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}
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@end
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