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105 lines
3.5 KiB
Objective-C
105 lines
3.5 KiB
Objective-C
/*
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OpalGState.h
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Copyright (C) 2013 Free Software Foundation, Inc.
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Author: Ivan Vucica <ivan@vucica.net>
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Date: June 2013
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import <CoreGraphics/CoreGraphics.h>
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#import "gsc/GSGState.h"
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@class OpalSurface;
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@interface OpalGState : GSGState
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{
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OpalSurface * _opalSurface;
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/** When a surface's gstate is being switched away from,
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we store the current gstate in _opGState.
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When a surface's gstate is being switched back to,
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if _opGState is not nil, we apply the stored gstate.
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To facilitate OpalGState class instance copying, we
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also store a copy of the gstate inside _opGState when
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gstate's -copyWithZone: is being run. This is because
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the same _opalSurface should be used in both new and
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old OpalGState.
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The same is done in Cairo backend, with one key
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difference: since all graphics state operations in
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Cairo are done directly on cairo_t and are unrelated
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to the surface, Opal mixes the concepts of a gstate
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and a surface into a context. Hence, when gstate is
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switched, it's OpalContext's duty to apply the stored
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copy of a gstate from _opGState. No such trickery
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is needed with Cairo, as Cairo backend can simply
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have a different cairo_t with the same surface.
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**/
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OPGStateRef _opGState;
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/**
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Sometimes, -DPSgsave may get called before context has
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been created.
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We need a counter for how many times CGContextSaveGState()
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needs to be called in first -DPSinitgraphics that gets called.
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**/
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int _CGContextSaveGStatesOnContextCreation;
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}
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- (void) DPSinitclip;
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- (void) DPSinitgraphics;
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- (void) DPSclip;
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- (void) DPSfill;
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- (void) DPSimage: (NSAffineTransform *)matrix
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: (NSInteger)pixelsWide
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: (NSInteger)pixelsHigh
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: (NSInteger)bitsPerSample
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: (NSInteger)samplesPerPixel
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: (NSInteger)bitsPerPixel
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: (NSInteger)bytesPerRow
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: (BOOL)isPlanar
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: (BOOL)hasAlpha
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: (NSString *)colorSpaceName
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: (const unsigned char *const[5])data;
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- (void) compositeGState: (OpalGState *)source
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fromRect: (NSRect)srcRect
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toPoint: (NSPoint)destPoint
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op: (NSCompositingOperation)op
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fraction: (CGFloat)delta;
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- (void) compositerect: (NSRect)aRect
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op: (NSCompositingOperation)op;
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- (void) GSSetSurface: (OpalSurface *)opalSurface
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: (int)x
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: (int)y;
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- (void) DPSgsave;
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- (void) DPSgrestore;
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@end
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@interface OpalGState (Accessors)
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- (CGContextRef) CGContext;
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- (OPGStateRef) OPGState;
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- (void) setOPGState: (OPGStateRef) opGState;
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@end
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