libs-back/Source/winlib/WIN32GState.m
Richard Frith-MacDonald 1139d62bb5 Fix irritating typo
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@22938 72102866-910b-0410-8b05-ffd578937521
2006-05-16 13:22:10 +00:00

1115 lines
23 KiB
Objective-C

/* WIN32GState - Implements graphic state drawing for MSWindows
Copyright (C) 2002 Free Software Foundation, Inc.
Written by: <author name="Fred Kiefer><email>FredKiefer@gmx.de</email></author>
Date: March 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
*/
// Currently the use of alpha blending is switched off by default.
#define USE_ALPHABLEND
// Define this so we pick up AlphaBlend, when loading windows.h
#ifdef USE_ALPHABLEND
#define WINVER 0x0500
#endif
#include <AppKit/NSAffineTransform.h>
#include <AppKit/NSBezierPath.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSFont.h>
#include <AppKit/NSGraphics.h>
#include "winlib/WIN32GState.h"
#include "winlib/WIN32Context.h"
#include "winlib/WIN32FontInfo.h"
#include "win32/WIN32Server.h"
#include <math.h>
#ifndef AC_SRC_ALPHA
// Missing definitions from wingdi.h
#define AC_SRC_ALPHA 0x01
#endif
// There is a bug in Win32 GDI drawing with lines wider than 0
// before and after a bezier path forming an oblique
// angle. The solution is to insert extra MoveToEx()'s
// before and after the PolyBezierTo().
// FK: I switched this off, as I think the treatment is worse than the illness.
#define GDI_WIDELINE_BEZIERPATH_BUG 0
static inline
int WindowHeight(HWND window)
{
RECT rect;
if (!window)
{
NSLog(@"No window for coordinate transformation.");
return 0;
}
if (!GetClientRect(window, &rect))
{
NSLog(@"No window rectangle for coordinate transformation.");
return 0;
}
return rect.bottom - rect.top;
}
static inline
POINT GSWindowPointToMS(WIN32GState *s, NSPoint p)
{
POINT p1;
int h;
h = WindowHeight([s window]);
p.x += s->offset.x;
p.y += s->offset.y;
p1.x = p.x;
p1.y = h -p.y;
return p1;
}
static inline
RECT GSWindowRectToMS(WIN32GState *s, NSRect r)
{
RECT r1;
int h;
h = WindowHeight([s window]);
r.origin.x += s->offset.x;
r.origin.y += s->offset.y;
r1.left = r.origin.x;
r1.right = r.origin.x + r.size.width;
r1.bottom = h - r.origin.y;
r1.top = h - r.origin.y - r.size.height;
return r1;
}
static inline
POINT GSViewPointToWin(WIN32GState *s, NSPoint p)
{
p = [s->ctm pointInMatrixSpace: p];
return GSWindowPointToMS(s, p);
}
static inline
RECT GSViewRectToWin(WIN32GState *s, NSRect r)
{
r = [s->ctm rectInMatrixSpace: r];
return GSWindowRectToMS(s, r);
}
@interface WIN32GState (WinOps)
- (void) setStyle: (HDC)hDC;
- (void) restoreStyle: (HDC)hDC;
- (HDC) getHDC;
- (void) releaseHDC: (HDC)hDC;
@end
@implementation WIN32GState
- (id) deepen
{
[super deepen];
if (clipRegion)
{
HRGN newClipRegion;
newClipRegion = CreateRectRgn(0, 0, 1, 1);
CombineRgn(newClipRegion, clipRegion, NULL, RGN_COPY);
clipRegion = newClipRegion;
}
oldBrush = NULL;
oldPen = NULL;
oldClipRegion = NULL;
return self;
}
- (void) dealloc
{
DeleteObject(clipRegion);
[super dealloc];
}
- (void) setWindow: (HWND)number
{
window = number;
}
- (HWND) window
{
return window;
}
- (void) setColor: (device_color_t *)acolor state: (color_state_t)cState
{
device_color_t color;
[super setColor: acolor state: cState];
color = *acolor;
gsColorToRGB(&color);
if (cState & COLOR_FILL)
wfcolor = RGB(color.field[0]*255, color.field[1]*255, color.field[2]*255);
if (cState & COLOR_STROKE)
wscolor = RGB(color.field[0]*255, color.field[1]*255, color.field[2]*255);
}
static inline
RECT GSXWindowRectToMS(WIN32GState *s, NSRect r)
{
RECT r1;
int h;
h = WindowHeight([s window]);
// r.origin.x += s->offset.x;
// r.origin.y += s->offset.y;
r1.left = r.origin.x;
r1.right = r.origin.x + r.size.width;
r1.bottom = h - r.origin.y;
r1.top = h - r.origin.y - r.size.height;
return r1;
}
- (void) compositeGState: (WIN32GState *) source
fromRect: (NSRect) sourceRect
toPoint: (NSPoint) destPoint
op: (NSCompositingOperation) op
fraction: (float)delta
{
HDC sourceDC;
HDC hDC;
RECT rectFrom;
RECT rectTo;
int h;
int x;
int y;
NSRect destRect;
BOOL success;
NSDebugLLog(@"WIN32GState", @"compositeGState: fromRect: %@ toPoint: %@ op: %d",
NSStringFromRect(sourceRect), NSStringFromPoint(destPoint), op);
rectFrom = GSViewRectToWin(source, sourceRect);
//rectFrom = GSXWindowRectToMS(sourceRect);
h = rectFrom.bottom - rectFrom.top;
destRect.size = sourceRect.size;
destRect.origin = destPoint;
rectTo = GSViewRectToWin(self, destRect);
x = rectTo.left;
y = rectTo.top;
if (source->ctm->matrix.m22 < 0 && ctm->matrix.m22 > 0) y += h;
if (source->ctm->matrix.m22 > 0 && ctm->matrix.m22 < 0) y -= h;
sourceDC = [source getHDC];
if (!sourceDC)
{
return;
}
if (self == source)
{
hDC = sourceDC;
}
else
{
hDC = [self getHDC];
if (!hDC)
{
[source releaseHDC: sourceDC];
return;
}
}
switch (op)
{
case NSCompositeSourceOver:
{
#ifdef USE_ALPHABLEND
// Use (0..1) fraction to set a (0..255) alpha constant value
BYTE SourceCosntantAlpha = (BYTE)(delta * 255);
BLENDFUNCTION blendFunc = {AC_SRC_OVER, 0, SourceCosntantAlpha, AC_SRC_ALPHA};
success = AlphaBlend(hDC,
x, y, (rectFrom.right - rectFrom.left), h,
sourceDC,
rectFrom.left, rectFrom.top,
(rectFrom.right - rectFrom.left), h, blendFunc);
/* There is actually a very real chance this could fail, even on
computers that supposedly support it. It's not known why it
fails though... */
if (success)
break;
#endif
}
default:
success = BitBlt(hDC, x, y, (rectFrom.right - rectFrom.left), h,
sourceDC, rectFrom.left, rectFrom.top, SRCCOPY);
break;
}
if (!success)
{
NSLog(@"Blit operation failed %d", GetLastError());
NSLog(@"Orig Copy Bits to %@ from %@", NSStringFromPoint(destPoint),
NSStringFromRect(destRect));
NSLog(@"Copy bits to {%d, %d} from {%d, %d} size {%d, %d}", x, y,
rectFrom.left, rectFrom.top, (rectFrom.right - rectFrom.left), h);
}
if (self != source)
{
[self releaseHDC: hDC];
}
[source releaseHDC: sourceDC];
}
- (void) compositeGState: (GSGState *)source
fromRect: (NSRect)aRect
toPoint: (NSPoint)aPoint
op: (NSCompositingOperation)op
{
[self compositeGState: (WIN32GState *) source
fromRect: aRect
toPoint: aPoint
op: op
fraction: 1];
}
- (void) dissolveGState: (GSGState *)source
fromRect: (NSRect)aRect
toPoint: (NSPoint)aPoint
delta: (float)delta
{
[self compositeGState: (WIN32GState *) source
fromRect: aRect
toPoint: aPoint
op: NSCompositeSourceOver
fraction: delta];
}
- (void) compositerect: (NSRect)aRect
op: (NSCompositingOperation)op
{
float gray;
[self DPScurrentgray: &gray];
if (fabs(gray - 0.667) < 0.005)
[self DPSsetgray: 0.333];
else
[self DPSsetrgbcolor: 0.121 : 0.121 : 0];
switch (op)
{
case NSCompositeClear:
break;
case NSCompositeHighlight:
{
HDC hDC;
RECT rect = GSViewRectToWin(self, aRect);
hDC = [self getHDC];
if (!hDC)
{
return;
}
InvertRect(hDC, &rect);
[self releaseHDC: hDC];
break;
}
case NSCompositeCopy:
// FIXME
case NSCompositeSourceOver:
case NSCompositeSourceIn:
case NSCompositeSourceOut:
case NSCompositeSourceAtop:
case NSCompositeDestinationOver:
case NSCompositeDestinationIn:
case NSCompositeDestinationOut:
case NSCompositeDestinationAtop:
case NSCompositeXOR:
case NSCompositePlusDarker:
case NSCompositePlusLighter:
default:
[self DPSrectfill: NSMinX(aRect) : NSMinY(aRect)
: NSWidth(aRect) : NSHeight(aRect)];
break;
}
}
static
HBITMAP GSCreateBitmap(HDC hDC, int pixelsWide, int pixelsHigh,
int bitsPerSample, int samplesPerPixel,
int bitsPerPixel, int bytesPerRow,
BOOL isPlanar, BOOL hasAlpha,
NSString *colorSpaceName,
const unsigned char *const data[5])
{
const unsigned char *bits = data[0];
HBITMAP hbitmap;
BITMAPINFO *bitmap;
BITMAPINFOHEADER *bmih;
int xres, yres;
UINT fuColorUse;
if (isPlanar || !([colorSpaceName isEqualToString: NSDeviceRGBColorSpace] ||
[colorSpaceName isEqualToString: NSCalibratedRGBColorSpace]))
{
NSLog(@"Bitmap type currently not supported %d %@", isPlanar, colorSpaceName);
return NULL;
}
// default is 8 bit grayscale
if (!bitsPerSample)
bitsPerSample = 8;
if (!samplesPerPixel)
samplesPerPixel = 1;
// FIXME - does this work if we are passed a planar image but no hints ?
if (!bitsPerPixel)
bitsPerPixel = bitsPerSample * samplesPerPixel;
if (!bytesPerRow)
bytesPerRow = (bitsPerPixel * pixelsWide) / 8;
// make sure its sane - also handles row padding if hint missing
while ((bytesPerRow * 8) < (bitsPerPixel * pixelsWide))
bytesPerRow++;
if (!(GetDeviceCaps(hDC, RASTERCAPS) & RC_DI_BITMAP))
{
return NULL;
}
hbitmap = CreateCompatibleBitmap(hDC, pixelsWide, pixelsHigh);
if (!hbitmap)
{
return NULL;
}
if (bitsPerPixel > 8)
{
bitmap = objc_malloc(sizeof(BITMAPV4HEADER));
}
else
{
bitmap = objc_malloc(sizeof(BITMAPINFOHEADER) +
(1 << bitsPerPixel) * sizeof(RGBQUAD));
}
bmih = (BITMAPINFOHEADER*)bitmap;
bmih->biSize = sizeof(BITMAPINFOHEADER);
bmih->biWidth = pixelsWide;
bmih->biHeight = -pixelsHigh;
bmih->biPlanes = 1;
bmih->biBitCount = bitsPerPixel;
bmih->biCompression = BI_RGB;
bmih->biSizeImage = 0;
xres = GetDeviceCaps(hDC, HORZRES) / GetDeviceCaps(hDC, HORZSIZE);
yres = GetDeviceCaps(hDC, VERTRES) / GetDeviceCaps(hDC, VERTSIZE);
bmih->biXPelsPerMeter = xres;
bmih->biYPelsPerMeter = yres;
bmih->biClrUsed = 0;
bmih->biClrImportant = 0;
fuColorUse = 0;
if (bitsPerPixel <= 8)
{
// FIXME How to get a colour palette?
NSLog(@"Need to define colour map for images with %d bits", bitsPerPixel);
//bitmap->bmiColors;
fuColorUse = DIB_RGB_COLORS;
}
else if (bitsPerPixel == 32)
{
BITMAPV4HEADER *bmih;
unsigned char *tmp;
unsigned int pixels = pixelsHigh * pixelsWide;
unsigned int i = 0;
bmih = (BITMAPV4HEADER*)bitmap;
bmih->bV4Size = sizeof(BITMAPV4HEADER);
bmih->bV4V4Compression = BI_BITFIELDS;
bmih->bV4BlueMask = 0x000000FF;
bmih->bV4GreenMask = 0x0000FF00;
bmih->bV4RedMask = 0x00FF0000;
bmih->bV4AlphaMask = 0xFF000000;
tmp = objc_malloc(pixels * 4);
while (i < pixels*4)
{
tmp[i+0] = bits[i+2];
tmp[i+1] = bits[i+1];
tmp[i+2] = bits[i+0];
tmp[i+3] = bits[i+3];
i += 4;
}
bits = tmp;
}
else if (bitsPerPixel == 16)
{
/*
BITMAPV4HEADER *bmih;
bmih = (BITMAPV4HEADER*)bitmap;
bmih->bV4Size = sizeof(BITMAPV4HEADER);
bmih->bV4V4Compression = BI_BITFIELDS;
bmih->bV4RedMask = 0xF000;
bmih->bV4GreenMask = 0x0F00;
bmih->bV4BlueMask = 0x00F0;
bmih->bV4AlphaMask = 0x000F;
*/
NSLog(@"Unsure how to handle images with %d bits", bitsPerPixel);
}
if (!SetDIBits(hDC, hbitmap, 0, pixelsHigh, bits, bitmap, fuColorUse))
{
DeleteObject(hbitmap);
hbitmap = NULL;
}
if (bits != data[0])
{
/* cast bits to Void Pointer to fix warning in compile */
objc_free((void *)(bits));
}
objc_free(bitmap);
return hbitmap;
}
- (void)DPSimage: (NSAffineTransform*) matrix
: (int) pixelsWide : (int) pixelsHigh
: (int) bitsPerSample : (int) samplesPerPixel
: (int) bitsPerPixel : (int) bytesPerRow : (BOOL) isPlanar
: (BOOL) hasAlpha : (NSString *) colorSpaceName
: (const unsigned char *const [5]) data
{
NSAffineTransform *old_ctm = nil;
HDC hDC;
HBITMAP hbitmap;
HGDIOBJ old;
HDC hDC2;
POINT p;
int h;
int y1;
/*
NSDebugLLog(@"WIN32GState", @"DPSImage : pixelsWide = %d : pixelsHigh = %d"
": bitsPerSample = %d : samplesPerPixel = %d"
": bitsPerPixel = %d : bytesPerRow = %d "
": isPlanar = %d"
": hasAlpha = %d : colorSpaceName = %@",
pixelsWide, pixelsHigh,
bitsPerSample, samplesPerPixel,
bitsPerPixel, bytesPerRow,
isPlanar, hasAlpha, colorSpaceName);
*/
if (window == NULL)
{
NSLog(@"No window in DPSImage");
return;
}
hDC = GetDC((HWND)window);
if (!hDC)
{
NSLog(@"No DC for window %d in DPSImage. Error %d",
(int)window, GetLastError());
}
hbitmap = GSCreateBitmap(hDC, pixelsWide, pixelsHigh,
bitsPerSample, samplesPerPixel,
bitsPerPixel, bytesPerRow,
isPlanar, hasAlpha,
colorSpaceName, data);
if (!hbitmap)
{
NSLog(@"Created bitmap failed %d", GetLastError());
}
hDC2 = CreateCompatibleDC(hDC);
if (!hDC2)
{
NSLog(@"No Compatible DC for window %d in DPSImage. Error %d",
(int)window, GetLastError());
}
old = SelectObject(hDC2, hbitmap);
if (!old)
{
NSLog(@"SelectObject failed for window %d in DPSImage. Error %d",
(int)window, GetLastError());
}
//SetMapMode(hDC2, GetMapMode(hDC));
ReleaseDC((HWND)window, hDC);
hDC = [self getHDC];
h = pixelsHigh;
// Apply the additional transformation
if (matrix)
{
old_ctm = [ctm copy];
[ctm prependTransform: matrix];
}
p = GSViewPointToWin(self, NSMakePoint(0, 0));
if (old_ctm != nil)
{
RELEASE(ctm);
// old_ctm is already retained
ctm = old_ctm;
}
if (viewIsFlipped)
y1 = p.y;
else
y1 = p.y - h;
if (!BitBlt(hDC, p.x, y1, pixelsWide, pixelsHigh,
hDC2, 0, 0, SRCCOPY))
{
NSLog(@"Copy bitmap failed %d", GetLastError());
NSLog(@"DPSimage with %d %d %d %d to %d, %d", pixelsWide, pixelsHigh,
bytesPerRow, bitsPerPixel, p.x, y1);
}
[self releaseHDC: hDC];
SelectObject(hDC2, old);
DeleteDC(hDC2);
DeleteObject(hbitmap);
}
@end
@implementation WIN32GState (PathOps)
- (void) _paintPath: (ctxt_object_t) drawType
{
unsigned count;
HDC hDC;
hDC = [self getHDC];
if (!hDC)
{
return;
}
count = [path elementCount];
if (count)
{
NSBezierPathElement type;
NSPoint points[3];
unsigned j, i = 0;
POINT p;
BeginPath(hDC);
for (j = 0; j < count; j++)
{
type = [path elementAtIndex: j associatedPoints: points];
switch(type)
{
case NSMoveToBezierPathElement:
p = GSWindowPointToMS(self, points[0]);
MoveToEx(hDC, p.x, p.y, NULL);
break;
case NSLineToBezierPathElement:
p = GSWindowPointToMS(self, points[0]);
// FIXME This gives one pixel too few
LineTo(hDC, p.x, p.y);
break;
case NSCurveToBezierPathElement:
{
POINT bp[3];
#if GDI_WIDELINE_BEZIERPATH_BUG
if (drawType == path_stroke && lineWidth > 1)
{
if (j != 0)
{
NSPoint movePoints[3];
[path elementAtIndex: j-1 associatedPoints:
movePoints];
p = GSWindowPointToMS(self, movePoints[0]);
MoveToEx(hDC, p.x, p.y, NULL);
}
}
#endif
for (i = 0; i < 3; i++)
{
bp[i] = GSWindowPointToMS(self, points[i]);
}
PolyBezierTo(hDC, bp, 3);
#if GDI_WIDELINE_BEZIERPATH_BUG
if (drawType == path_stroke && lineWidth > 1)
MoveToEx(hDC, bp[2].x, bp[2].y, NULL);
#endif
}
break;
case NSClosePathBezierPathElement:
#if GDI_WIDELINE_BEZIERPATH_BUG
// CloseFigure works from the last MoveTo point which is
// a problem when we need to insert gratuitious moves
// before and after bezier curves to fix draw problems.
[path elementAtIndex: 0 associatedPoints: points];
p = GSWindowPointToMS(self, points[0]);
// FIXME This may also give one pixel too few
LineTo(hDC, p.x, p.y);
#else
CloseFigure(hDC);
#endif
break;
default:
break;
}
}
EndPath(hDC);
// Now operate on the path
switch (drawType)
{
case path_stroke:
StrokePath(hDC);
break;
case path_eofill:
SetPolyFillMode(hDC, ALTERNATE);
FillPath(hDC);
break;
case path_fill:
SetPolyFillMode(hDC, WINDING);
FillPath(hDC);
break;
case path_eoclip:
{
HRGN region;
SetPolyFillMode(hDC, ALTERNATE);
region = PathToRegion(hDC);
if (clipRegion)
{
CombineRgn(clipRegion, clipRegion, region, RGN_AND);
DeleteObject(region);
}
else
{
clipRegion = region;
}
break;
}
case path_clip:
{
HRGN region;
SetPolyFillMode(hDC, WINDING);
region = PathToRegion(hDC);
if (clipRegion)
{
CombineRgn(clipRegion, clipRegion, region, RGN_AND);
DeleteObject(region);
}
else
{
clipRegion = region;
}
break;
}
default:
break;
}
}
[self releaseHDC: hDC];
/*
* clip does not delete the current path, so we only clear the path if the
* operation was not a clipping operation.
*/
if ((drawType != path_clip) && (drawType != path_eoclip))
{
[path removeAllPoints];
}
}
- (void)DPSclip
{
[self _paintPath: path_clip];
}
- (void)DPSeoclip
{
[self _paintPath: path_eoclip];
}
- (void)DPSeofill
{
[self _paintPath: path_eofill];
}
- (void)DPSfill
{
[self _paintPath: path_fill];
}
- (void)DPSstroke
{
[self _paintPath: path_stroke];
}
- (void) DPSinitclip;
{
if (clipRegion)
{
DeleteObject(clipRegion);
clipRegion = NULL;
}
}
- (void)DPSrectfill: (float)x : (float)y : (float)w : (float)h
{
HDC hDC;
HBRUSH brush;
RECT rect;
hDC = [self getHDC];
if (!hDC)
{
return;
}
brush = GetCurrentObject(hDC, OBJ_BRUSH);
rect = GSViewRectToWin(self, NSMakeRect(x, y, w, h));
FillRect(hDC, &rect, brush);
[self releaseHDC: hDC];
}
- (void)DPSrectstroke: (float)x : (float)y : (float)w : (float)h
{
NSRect rect = [ctm rectInMatrixSpace: NSMakeRect(x, y, w, h)];
NSBezierPath *oldPath = path;
// Samll adjustment so that the line is visible
if (rect.size.width > 0)
rect.size.width--;
if (rect.size.height > 0)
rect.size.height--;
rect.origin.y += 1;
path = [NSBezierPath bezierPathWithRect: rect];
[self DPSstroke];
path = oldPath;
}
- (void)DPSrectclip: (float)x : (float)y : (float)w : (float)h
{
RECT rect;
HRGN region;
rect = GSViewRectToWin(self, NSMakeRect(x, y, w, h));
region = CreateRectRgnIndirect(&rect);
if (clipRegion)
{
CombineRgn(clipRegion, clipRegion, region, RGN_AND);
DeleteObject(region);
}
else
{
clipRegion = region;
}
[self DPSnewpath];
}
- (void)DPSshow: (const char *)s
{
NSPoint current = [path currentPoint];
POINT p;
HDC hDC;
hDC = [self getHDC];
if (!hDC)
{
return;
}
p = GSWindowPointToMS(self, current);
[(WIN32FontInfo*)font draw: s length: strlen(s)
onDC: hDC at: p];
[self releaseHDC: hDC];
}
- (void) GSShowGlyphs: (const NSGlyph *)glyphs : (size_t)length
{
NSPoint current = [path currentPoint];
POINT p;
HDC hDC;
hDC = [self getHDC];
if (!hDC)
{
return;
}
p = GSWindowPointToMS(self, current);
[(WIN32FontInfo*)font drawGlyphs: glyphs
length: length
onDC: hDC
at: p];
[self releaseHDC: hDC];
}
@end
@implementation WIN32GState (GStateOps)
- (void)DPSinitgraphics
{
[super DPSinitgraphics];
}
- (void) DPSsetdash: (const float*)thePattern : (int)count : (float)phase
{
if (!path)
{
path = [NSBezierPath new];
}
[path setLineDash: thePattern count: count phase: phase];
}
- (void)DPScurrentmiterlimit: (float *)limit
{
*limit = miterlimit;
}
- (void)DPSsetmiterlimit: (float)limit
{
miterlimit = limit;
}
- (void)DPScurrentlinecap: (int *)linecap
{
*linecap = lineCap;
}
- (void)DPSsetlinecap: (int)linecap
{
lineCap = linecap;
}
- (void)DPScurrentlinejoin: (int *)linejoin
{
*linejoin = joinStyle;
}
- (void)DPSsetlinejoin: (int)linejoin
{
joinStyle = linejoin;
}
- (void)DPScurrentlinewidth: (float *)width
{
*width = lineWidth;
}
- (void)DPSsetlinewidth: (float)width
{
lineWidth = width;
}
- (void)DPScurrentstrokeadjust: (int *)b
{
}
- (void)DPSsetstrokeadjust: (int)b
{
}
@end
@implementation WIN32GState (WinOps)
- (void) setStyle: (HDC)hDC
{
HPEN pen;
HBRUSH brush;
LOGBRUSH br;
int join;
int cap;
DWORD penStyle;
SetBkMode(hDC, TRANSPARENT);
br.lbStyle = BS_SOLID;
br.lbColor = wfcolor;
br.lbHatch = 0;
/*
brush = CreateBrushIndirect(&br);
*/
brush = CreateSolidBrush(wfcolor);
oldBrush = SelectObject(hDC, brush);
switch (joinStyle)
{
case NSBevelLineJoinStyle:
join = PS_JOIN_BEVEL;
break;
case NSMiterLineJoinStyle:
join = PS_JOIN_MITER;
break;
case NSRoundLineJoinStyle:
join = PS_JOIN_ROUND;
break;
default:
join = PS_JOIN_MITER;
break;
}
switch (lineCap)
{
case NSButtLineCapStyle:
cap = PS_ENDCAP_FLAT;
break;
case NSSquareLineCapStyle:
cap = PS_ENDCAP_SQUARE;
break;
case NSRoundLineCapStyle:
cap = PS_ENDCAP_ROUND;
break;
default:
cap = PS_ENDCAP_SQUARE;
break;
}
penStyle = PS_GEOMETRIC | PS_SOLID;
if (path)
{
float thePattern[10];
int count = 10;
float phase;
[path getLineDash: thePattern count: &count phase: &phase];
if (count && (count < 10))
{
penStyle = PS_GEOMETRIC | PS_DASH;
}
}
pen = ExtCreatePen(penStyle | join | cap,
lineWidth,
&br,
0, NULL);
oldPen = SelectObject(hDC, pen);
SetMiterLimit(hDC, miterlimit, NULL);
SetTextColor(hDC, wfcolor);
oldClipRegion = CreateRectRgn(0, 0, 1, 1);
if (1 != GetClipRgn(hDC, oldClipRegion))
{
DeleteObject(oldClipRegion);
oldClipRegion = NULL;
}
SelectClipRgn(hDC, clipRegion);
}
- (void) restoreStyle: (HDC)hDC
{
HGDIOBJ old;
SelectClipRgn(hDC, oldClipRegion);
DeleteObject(oldClipRegion);
oldClipRegion = NULL;
old = SelectObject(hDC, oldBrush);
DeleteObject(old);
old = SelectObject(hDC, oldPen);
DeleteObject(old);
}
- (HDC) getHDC
{
WIN_INTERN *win;
HDC hDC;
if (NULL == window)
{
//NSLog(@"No window in getHDC");
return NULL;
}
win = (WIN_INTERN *)GetWindowLong((HWND)window, GWL_USERDATA);
if (win && win->useHDC)
{
hDC = win->hdc;
//NSLog(@"getHDC found DC %d", hDC);
}
else
{
hDC = GetDC((HWND)window);
//NSLog(@"getHDC using window DC %d", hDC);
}
if (!hDC)
{
//NSLog(@"No DC in getHDC");
return NULL;
}
[self setStyle: hDC];
return hDC;
}
- (void) releaseHDC: (HDC)hDC
{
WIN_INTERN *win;
if (NULL == window ||
NULL == hDC)
{
return;
}
[self restoreStyle: hDC];
win = (WIN_INTERN *)GetWindowLong((HWND)window, GWL_USERDATA);
if (win && !win->useHDC)
ReleaseDC((HWND)window, hDC);
}
@end