mirror of
https://github.com/gnustep/libs-back.git
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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@18279 72102866-910b-0410-8b05-ffd578937521
745 lines
17 KiB
Objective-C
745 lines
17 KiB
Objective-C
/* WIN32Server - Implements window handling for MSWindows
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Copyright (C) 2002 Free Software Foundation, Inc.
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Written by: Fred Kiefer <FredKiefer@gmx.de>
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Date: March 2002
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This file is part of the GNU Objective C User Interface Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
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*/
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSValue.h>
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#include <Foundation/NSConnection.h>
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#include <Foundation/NSRunLoop.h>
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#include <Foundation/NSTimer.h>
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#include <Foundation/NSUserDefaults.h>
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#include <AppKit/AppKitExceptions.h>
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#include <AppKit/NSApplication.h>
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#include <AppKit/NSGraphics.h>
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#include <AppKit/NSMenu.h>
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#include <AppKit/NSWindow.h>
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#include <AppKit/NSView.h>
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#include <AppKit/NSEvent.h>
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#include <AppKit/NSCursor.h>
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#include <AppKit/NSText.h>
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#include <AppKit/DPSOperators.h>
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#include "win32/WIN32Server.h"
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#include "win32/WIN32Geometry.h"
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static void
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validateWindow(HWND hwnd, RECT rect);
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LRESULT CALLBACK MainWndProc(HWND hwnd, UINT uMsg,
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WPARAM wParam, LPARAM lParam);
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@implementation WIN32Server
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/* Initialize AppKit backend */
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+ (void)initializeBackend
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{
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NSDebugLog(@"Initializing GNUstep win32 backend.\n");
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[GSDisplayServer setDefaultServerClass: [WIN32Server class]];
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}
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- (void) _initWin32Context
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{
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WNDCLASSEX wc;
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hinstance = (HINSTANCE)GetModuleHandle(NULL);
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// Register the main window class.
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wc.cbSize = sizeof(wc);
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//wc.style = CS_OWNDC; // | CS_HREDRAW | CS_VREDRAW;
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = (WNDPROC) MainWndProc;
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wc.cbClsExtra = 0;
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// Keep extra space for each window, for GS data
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wc.cbWndExtra = sizeof(WIN_INTERN);
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wc.hInstance = hinstance;
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wc.hIcon = NULL;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = GetStockObject(WHITE_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = "GNUstepWindowClass";
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wc.hIconSm = NULL;
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if (!RegisterClassEx(&wc))
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return;
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// FIXME We should use GetSysColor to get standard colours from MS Window and
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// use them in NSColor
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// Should we create a message only window here, so we can get events, even when
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// no windows are created?
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}
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- (void) setupRunLoopInputSourcesForMode: (NSString*)mode
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{
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// FIXME
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NSTimer *timer;
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timer = [NSTimer timerWithTimeInterval: 0.1
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target: self
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selector: @selector(callback:)
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userInfo: nil
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repeats: YES];
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[[NSRunLoop currentRunLoop] addTimer: timer forMode: mode];
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}
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/**
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*/
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- (id) initWithAttributes: (NSDictionary *)info
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{
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NSUserDefaults *defs = [NSUserDefaults standardUserDefaults];
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[self _initWin32Context];
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[super initWithAttributes: info];
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[self setupRunLoopInputSourcesForMode: NSDefaultRunLoopMode];
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[self setupRunLoopInputSourcesForMode: NSConnectionReplyMode];
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[self setupRunLoopInputSourcesForMode: NSModalPanelRunLoopMode];
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[self setupRunLoopInputSourcesForMode: NSEventTrackingRunLoopMode];
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flags.useWMTaskBar = YES;
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if ([defs stringForKey: @"GSUseWMTaskbar"] != nil
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&& [defs boolForKey: @"GSUseWMTaskbar"] == NO)
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{
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flags.useWMTaskBar = NO;
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}
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return self;
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}
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- (void) _destroyWin32Context
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{
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UnregisterClass("GNUstepWindowClass", hinstance);
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}
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/**
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*/
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- (void) dealloc
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{
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[self _destroyWin32Context];
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[super dealloc];
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}
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/** Returns an instance of a class which implements the NSDraggingInfo
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protocol. */
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- (id <NSDraggingInfo>) dragInfo
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{
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[self subclassResponsibility: _cmd];
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return nil;
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}
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- (BOOL) slideImage: (NSImage*)image from: (NSPoint)from to: (NSPoint)to
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{
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[self subclassResponsibility: _cmd];
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return NO;
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}
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/* Screen information */
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- (NSSize) resolutionForScreen: (int)screen
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{
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int xres, yres;
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HDC hdc;
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hdc = GetDC(NULL);
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xres = GetDeviceCaps(hdc, LOGPIXELSX);
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yres = GetDeviceCaps(hdc, LOGPIXELSY);
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ReleaseDC(NULL, hdc);
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return NSMakeSize(xres, yres);
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}
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- (NSRect) boundsForScreen: (int)screen
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{
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return NSMakeRect(0, 0, GetSystemMetrics(SM_CXSCREEN),
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GetSystemMetrics(SM_CYSCREEN));
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}
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- (NSWindowDepth) windowDepthForScreen: (int)screen
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{
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HDC hdc;
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int bits;
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//int planes;
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hdc = GetDC(NULL);
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bits = GetDeviceCaps(hdc, BITSPIXEL) / 3;
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//planes = GetDeviceCaps(hdc, PLANES);
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//NSLog(@"bits %d planes %d", bits, planes);
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ReleaseDC(NULL, hdc);
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return (_GSRGBBitValue | bits);
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}
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- (const NSWindowDepth *) availableDepthsForScreen: (int)screen
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{
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int ndepths = 1;
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NSZone *defaultZone = NSDefaultMallocZone();
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NSWindowDepth *depths = 0;
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depths = NSZoneMalloc(defaultZone, sizeof(NSWindowDepth)*(ndepths + 1));
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// FIXME
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depths[0] = [self windowDepthForScreen: screen];
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depths[1] = 0;
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return depths;
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}
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- (NSArray *) screenList
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{
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return [NSArray arrayWithObject: [NSNumber numberWithInt: 0]];
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}
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/**
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Returns the handle of the module instance. */
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- (void *) serverDevice
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{
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return hinstance;
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}
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/**
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As the number of the window is actually is handle we return this. */
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- (void *) windowDevice: (int)win
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{
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return (void *)win;
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}
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- (void) beep
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{
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Beep(400, 500);
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}
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@end
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static inline
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DWORD windowStyleForGSStyle(unsigned int style)
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{
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DWORD wstyle = 0;
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if (style & NSTitledWindowMask)
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{
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wstyle |= WS_CAPTION;
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}
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if (style & NSClosableWindowMask)
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{
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wstyle |= WS_SYSMENU;
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}
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if (style & NSMiniaturizableWindowMask)
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{
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wstyle |= WS_MINIMIZEBOX;
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}
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if (style & NSResizableWindowMask)
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{
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wstyle |= WS_SIZEBOX;
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}
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if (wstyle)
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{
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wstyle |= WS_OVERLAPPED;
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}
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else
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{
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wstyle |= WS_POPUP;
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}
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/*
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This does not work as NSBorderlessWindowMask is 0
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if (!(style & NSBorderlessWindowMask))
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{
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wstyle |= WS_BORDER;
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}
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*/
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if (style & NSIconWindowMask)
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{
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wstyle = WS_ICONIC;
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}
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if (style & NSMiniWindowMask)
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{
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wstyle = WS_ICONIC;
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}
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//NSLog(@"Window wstyle %d for style %d", wstyle, style);
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return wstyle;
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}
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@implementation WIN32Server (WindowOps)
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- (int) window: (NSRect)frame : (NSBackingStoreType)type : (unsigned int)style
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: (int) screen
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{
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HWND hwnd;
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RECT r;
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DWORD wstyle = windowStyleForGSStyle(style);
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r = GSScreenRectToMS(frame);
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NSDebugLLog(@"WTrace", @"window: %@ : %d : %d : %d", NSStringFromRect(frame),
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type, style, screen);
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NSDebugLLog(@"WTrace", @" device frame: %d, %d, %d, %d",
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r.left, r.top, r.right - r.left, r.bottom - r.top);
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hwnd = CreateWindowEx(0,
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"GNUstepWindowClass",
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"GNUstepWindow",
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wstyle,
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r.left,
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r.top,
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r.right - r.left,
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r.bottom - r.top,
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(HWND) NULL,
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(HMENU) NULL,
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hinstance,
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(void*)type);
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NSDebugLLog(@"WTrace", @" num/handle: %d", hwnd);
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[self _setWindowOwnedByServer: (int)hwnd];
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return (int)hwnd;
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}
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- (void) termwindow: (int) winNum
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{
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NSDebugLLog(@"WTrace", @"termwindow: %d", winNum);
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DestroyWindow((HWND)winNum);
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}
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- (void) stylewindow: (unsigned int)style : (int) winNum
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{
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DWORD wstyle = windowStyleForGSStyle(style);
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NSDebugLLog(@"WTrace", @"stylewindow: %d : %d", style, winNum);
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SetWindowLong((HWND)winNum, GWL_STYLE, wstyle);
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}
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- (void) setbackgroundcolor: (NSColor *)color : (int)win
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{
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}
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/** Changes window's the backing store to type */
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- (void) windowbacking: (NSBackingStoreType)type : (int) winNum
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{
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WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)winNum, GWL_USERDATA);
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NSDebugLLog(@"WTrace", @"windowbacking: %d : %d", type, winNum);
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if (win->useHDC)
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{
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HGDIOBJ old;
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old = SelectObject(win->hdc, win->old);
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DeleteObject(old);
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DeleteDC(win->hdc);
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win->hdc = NULL;
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win->old = NULL;
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win->useHDC = NO;
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}
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if (type != NSBackingStoreNonretained)
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{
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HDC hdc, hdc2;
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HBITMAP hbitmap;
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RECT r;
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GetClientRect((HWND)winNum, &r);
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hdc = GetDC((HWND)winNum);
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hdc2 = CreateCompatibleDC(hdc);
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hbitmap = CreateCompatibleBitmap(hdc, r.right - r.left, r.bottom - r.top);
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win->old = SelectObject(hdc2, hbitmap);
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win->hdc = hdc2;
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win->useHDC = YES;
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ReleaseDC((HWND)winNum, hdc);
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}
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}
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- (void) titlewindow: (NSString*)window_title : (int) winNum
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{
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NSDebugLLog(@"WTrace", @"titlewindow: %@ : %d", window_title, winNum);
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SetWindowText((HWND)winNum, [window_title cString]);
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}
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- (void) miniwindow: (int) winNum
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{
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NSDebugLLog(@"WTrace", @"miniwindow: %d", winNum);
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ShowWindow((HWND)winNum, SW_MINIMIZE);
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}
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/** Returns NO as we don't provide mini windows on MS Windows */
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- (BOOL) appOwnsMiniwindow
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{
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return NO;
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}
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- (void) windowdevice: (int) winNum
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{
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NSGraphicsContext *ctxt;
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NSDebugLLog(@"WTrace", @"windowdevice: %d", winNum);
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ctxt = GSCurrentContext();
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GSSetDevice(ctxt, (void*)winNum, 0, 0);
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DPSinitmatrix(ctxt);
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DPSinitclip(ctxt);
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}
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- (void) orderwindow: (int) op : (int) otherWin : (int) winNum
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{
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NSDebugLLog(@"WTrace", @"orderwindow: %d : %d : %d", op, otherWin, winNum);
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if (flags.useWMTaskBar)
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{
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/* When using this policy, we make these changes:
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- don't show the application icon window
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- Never order out the main menu, just minimize it, so that
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when the user clicks on it in the taskbar it will activate the
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application.
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*/
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int special;
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special = [[NSApp iconWindow] windowNumber];
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if (winNum == special)
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{
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return;
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}
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special = [[[NSApp mainMenu] window] windowNumber];
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if (winNum == special && op == NSWindowOut)
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{
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ShowWindow((HWND)winNum, SW_MINIMIZE);
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return;
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}
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}
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if (op != NSWindowOut)
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{
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int flag = SW_SHOW;
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if (IsIconic((HWND)winNum))
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flag = SW_RESTORE;
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ShowWindow((HWND)winNum, flag);
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return;
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}
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switch (op)
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{
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case NSWindowOut:
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SetWindowPos((HWND)winNum, NULL, 0, 0, 0, 0,
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SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER);
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break;
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case NSWindowBelow:
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if (otherWin == 0)
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otherWin = (int)HWND_BOTTOM;
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SetWindowPos((HWND)winNum, (HWND)otherWin, 0, 0, 0, 0,
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SWP_NOSIZE | SWP_NOMOVE);
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break;
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case NSWindowAbove:
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if (otherWin == 0)
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{
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otherWin = winNum;
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winNum = (int)HWND_TOP;
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}
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SetWindowPos((HWND) otherWin, (HWND)winNum, 0, 0, 0, 0,
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SWP_NOSIZE | SWP_NOMOVE);
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break;
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}
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}
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- (void) movewindow: (NSPoint)loc : (int)winNum
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{
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POINT p;
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NSDebugLLog(@"WTrace", @"movewindow: %@ : %d", NSStringFromPoint(loc),
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winNum);
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p = GSWindowOriginToMS((HWND)winNum, loc);
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SetWindowPos((HWND)winNum, NULL, p.x, p.y, 0, 0,
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SWP_NOZORDER | SWP_NOSIZE | SWP_NOREDRAW);
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}
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- (void) placewindow: (NSRect)frame : (int) winNum
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{
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RECT r;
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RECT r2;
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WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)winNum, GWL_USERDATA);
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NSDebugLLog(@"WTrace", @"placewindow: %@ : %d", NSStringFromRect(frame),
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winNum);
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r = GSScreenRectToMS(frame);
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GetWindowRect((HWND)winNum, &r2);
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SetWindowPos((HWND)winNum, NULL, r.left, r.top, r.right - r.left, r.bottom - r.top,
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SWP_NOZORDER | SWP_NOREDRAW);
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if ((win->useHDC) &&
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(r.right - r.left != r2.right - r2.left) &&
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(r.bottom - r.top != r2.bottom - r2.top))
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{
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HDC hdc, hdc2;
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HBITMAP hbitmap;
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HGDIOBJ old;
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//NSLog(@"Change backing store to %d %d", r.right - r.left, r.bottom - r.top);
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old = SelectObject(win->hdc, win->old);
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DeleteObject(old);
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DeleteDC(win->hdc);
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win->hdc = NULL;
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win->old = NULL;
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GetClientRect((HWND)winNum, &r);
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hdc = GetDC((HWND)winNum);
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hdc2 = CreateCompatibleDC(hdc);
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hbitmap = CreateCompatibleBitmap(hdc, r.right - r.left, r.bottom - r.top);
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win->old = SelectObject(hdc2, hbitmap);
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win->hdc = hdc2;
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ReleaseDC((HWND)winNum, hdc);
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}
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}
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- (BOOL) findwindow: (NSPoint)loc : (int) op : (int) otherWin
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: (NSPoint *)floc : (int*) winFound
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{
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return NO;
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}
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- (NSRect) windowbounds: (int) winNum
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{
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RECT r;
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GetWindowRect((HWND)winNum, &r);
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return MSScreenRectToGS(r);
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}
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- (void) setwindowlevel: (int) level : (int) winNum
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{
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NSDebugLLog(@"WTrace", @"setwindowlevel: %d : %d", level, winNum);
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}
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- (int) windowlevel: (int) winNum
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{
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return 0;
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}
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- (NSArray *) windowlist
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{
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return nil;
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}
|
|
|
|
- (int) windowdepth: (int) winNum
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/** Set the maximum size of the window */
|
|
- (void) setmaxsize: (NSSize)size : (int) winNum
|
|
{
|
|
WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)winNum, GWL_USERDATA);
|
|
POINT p;
|
|
|
|
p.x = size.width;
|
|
p.y = size.height;
|
|
win->minmax.ptMaxTrackSize = p;
|
|
}
|
|
|
|
/** Set the minimum size of the window */
|
|
- (void) setminsize: (NSSize)size : (int) winNum
|
|
{
|
|
WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)winNum, GWL_USERDATA);
|
|
POINT p;
|
|
|
|
p.x = size.width;
|
|
p.y = size.height;
|
|
win->minmax.ptMinTrackSize = p;
|
|
}
|
|
|
|
/** Set the resize incremenet of the window */
|
|
- (void) setresizeincrements: (NSSize)size : (int) winNum
|
|
{
|
|
}
|
|
|
|
/** Causes buffered graphics to be flushed to the screen */
|
|
- (void) flushwindowrect: (NSRect)rect : (int) winNum
|
|
{
|
|
RECT r = GSWindowRectToMS((HWND)winNum, rect);
|
|
validateWindow((HWND)winNum, r);
|
|
}
|
|
|
|
- (void) styleoffsets: (float *) l : (float *) r : (float *) t : (float *) b
|
|
: (unsigned int) style
|
|
{
|
|
DWORD wstyle = windowStyleForGSStyle(style);
|
|
RECT rect = {100, 100, 200, 200};
|
|
|
|
AdjustWindowRectEx(&rect, wstyle, NO, 0);
|
|
|
|
*l = 100 - rect.left;
|
|
*r = rect.right - 200;
|
|
*t = 100 - rect.top;
|
|
*b = rect.bottom - 200;
|
|
|
|
//NSLog(@"Sytle %d offset %f %f %f %f", wstyle, *l, *r, *t, *b);
|
|
}
|
|
|
|
- (void) docedited: (int) edited : (int) winNum
|
|
{
|
|
}
|
|
|
|
- (void) setinputstate: (int)state : (int)winNum
|
|
{
|
|
if (state == GSTitleBarKey)
|
|
{
|
|
SetActiveWindow((HWND)winNum);
|
|
}
|
|
}
|
|
|
|
/** Forces focus to the window so that all key events are sent to this
|
|
window */
|
|
- (void) setinputfocus: (int) winNum
|
|
{
|
|
NSDebugLLog(@"WTrace", @"setinputfocus: %d", winNum);
|
|
NSDebugLLog(@"Focus", @"Setting input focus to %d");
|
|
if (winNum == 0)
|
|
{
|
|
NSDebugLLog(@"Focus", @" invalid focus window");
|
|
return;
|
|
}
|
|
if (currentFocus == (HWND)winNum)
|
|
{
|
|
NSDebugLLog(@"Focus", @" window already has focus");
|
|
return;
|
|
}
|
|
desiredFocus = (HWND)winNum;
|
|
SetFocus((HWND)winNum);
|
|
}
|
|
|
|
- (NSPoint) mouselocation
|
|
{
|
|
POINT p;
|
|
|
|
if (!GetCursorPos(&p))
|
|
{
|
|
NSLog(@"GetCursorPos failed with %d", GetLastError());
|
|
return NSZeroPoint;
|
|
}
|
|
|
|
return MSScreenPointToGS(p.x, p.y);
|
|
}
|
|
|
|
- (NSPoint) mouseLocationOnScreen: (int)screen window: (int *)win
|
|
{
|
|
return [self mouselocation];
|
|
}
|
|
|
|
- (BOOL) capturemouse: (int) winNum
|
|
{
|
|
NSDebugLLog(@"WTrace", @"capturemouse: %d", winNum);
|
|
SetCapture((HWND)winNum);
|
|
return YES;
|
|
}
|
|
|
|
- (void) releasemouse
|
|
{
|
|
NSDebugLLog(@"WTrace", @"releasemouse");
|
|
ReleaseCapture();
|
|
}
|
|
|
|
- (void) hidecursor
|
|
{
|
|
NSDebugLLog(@"WTrace", @"hidecursor");
|
|
ShowCursor(NO);
|
|
}
|
|
|
|
- (void) showcursor
|
|
{
|
|
ShowCursor(YES);
|
|
}
|
|
|
|
- (void) standardcursor: (int)style : (void **)cid
|
|
{
|
|
HCURSOR hCursor;
|
|
|
|
NSDebugLLog(@"WTrace", @"standardcursor: %d", style);
|
|
switch (style)
|
|
{
|
|
case GSArrowCursor:
|
|
hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
break;
|
|
case GSIBeamCursor:
|
|
hCursor = LoadCursor(NULL, IDC_IBEAM);
|
|
break;
|
|
default:
|
|
hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
break;
|
|
}
|
|
*cid = (void*)hCursor;
|
|
}
|
|
|
|
- (void) imagecursor: (NSPoint)hotp : (int) w : (int) h
|
|
: (int)colors : (const char *)image : (void **)cid
|
|
{
|
|
/*
|
|
HCURSOR cur;
|
|
BYTE *and;
|
|
BYTE *xor;
|
|
|
|
xor = image;
|
|
cur = CreateCursor(hinstance, (int)hotp.x, (int)hotp.y, (int)w, (int)h, and, xor);
|
|
*cid = (void*)hCursor;
|
|
*/
|
|
}
|
|
|
|
- (void) setcursorcolor: (NSColor *)fg : (NSColor *)bg : (void*) cid
|
|
{
|
|
/* FIXME The colour is currently ignored
|
|
if (fg != nil)
|
|
{
|
|
ICONINFO iconinfo;
|
|
|
|
if (GetIconInfo((HCURSOR)cid, &iconinfo))
|
|
{
|
|
iconinfo.hbmColor = ;
|
|
}
|
|
}
|
|
*/
|
|
|
|
SetCursor((HCURSOR)cid);
|
|
}
|
|
|
|
@end
|
|
|
|
static void
|
|
validateWindow(HWND hwnd, RECT rect)
|
|
{
|
|
WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)hwnd, GWL_USERDATA);
|
|
|
|
if (win->useHDC)
|
|
{
|
|
HDC hdc = GetDC((HWND)hwnd);
|
|
WINBOOL result;
|
|
|
|
result = BitBlt(hdc, rect.left, rect.top,
|
|
(rect.right - rect.left), (rect.bottom - rect.top),
|
|
win->hdc, rect.left, rect.top, SRCCOPY);
|
|
if (!result)
|
|
{
|
|
NSLog(@"validated window %d %@", hwnd,
|
|
NSStringFromRect(MSWindowRectToGS((HWND)hwnd, rect)));
|
|
NSLog(@"validateWindow failed %d", GetLastError());
|
|
}
|
|
ReleaseDC((HWND)hwnd, hdc);
|
|
}
|
|
}
|