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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@14998 72102866-910b-0410-8b05-ffd578937521
414 lines
9.2 KiB
Objective-C
414 lines
9.2 KiB
Objective-C
/* -*- mode:ObjC -*-
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XGGLContext - backend implementation of NSOpenGLContext
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Copyright (C) 1998,2002 Free Software Foundation, Inc.
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Written by: Frederic De Jaeger
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Date: Nov 2002
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This file is part of the GNU Objective C User Interface Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "config.h"
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#ifdef HAVE_GLX
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSException.h>
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#include <AppKit/GSDisplayServer.h>
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#include <AppKit/NSView.h>
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#include <AppKit/NSWindow.h>
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#include "x11/XGServerWindow.h"
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#include "x11/XGOpenGL.h"
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#include <X11/Xlib.h>
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//FIXME
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//should I store the display ?
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#define MAKE_DISPLAY(dpy) Display *dpy;\
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dpy = [(XGServer *)GSCurrentServer() xDisplay];\
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NSAssert(dpy != NULL, NSInternalInconsistencyException)
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@interface XGXSubWindow : NSObject
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{
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@public
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Window winid;
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NSView *attached;
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}
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- (void) update;
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+ subwindowOnView: (NSView *) view;
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@end
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@implementation XGXSubWindow
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/*We assume that the current context is the same and is an XGServer
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*/
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- initWithView: (NSView *) view
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{
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NSRect rect;
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gswindow_device_t *win_info;
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XGServer *server;
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NSWindow *win;
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int x, y, width, height;
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[super init];
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win = [view window];
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NSAssert(win, @"request of an X window attachment on a view that is not on a NSWindow");
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if ( [view isRotatedOrScaledFromBase] )
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[NSException raise: NSInvalidArgumentException
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format: @"Cannot attach an Xwindow to a view that is rotated or scaled"];
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server = (XGServer *)GSServerForWindow(win);
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NSAssert(server != nil, NSInternalInconsistencyException);
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NSAssert([server isKindOfClass: [XGServer class]],
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NSInternalInconsistencyException);
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win_info = [XGServer _windowWithTag: [win windowNumber]];
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NSAssert(win_info, NSInternalInconsistencyException);
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rect = [view convertRect: [view bounds] toView: nil];
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x = NSMinX(rect);
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y = NSHeight(win_info->xframe) - NSMaxY(rect);
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width = NSWidth(rect);
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height = NSHeight(rect);
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// winid = XCreateWindow(win_info->display, DefaultRootWindow(win_info->display),
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// x, y, width, height, 0,
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// CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
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winid = XCreateWindow(win_info->display, win_info->ident,
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x, y, width, height, 0,
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CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
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// winid = XCreateSimpleWindow(win_info->display, win_info->ident,
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// x, y, width, height, 2,
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// 0, 1);
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XMapWindow(win_info->display, winid);
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attached = view;
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return self;
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}
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- (void) map
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{
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MAKE_DISPLAY(dpy);
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XMapWindow(dpy, winid);
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}
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- (void) detach
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{
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//FIXME
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//I assume that the current server is correct.
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MAKE_DISPLAY(dpy);
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attached = nil;
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XDestroyWindow(dpy, winid);
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}
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- (void) update
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{
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NSRect rect;
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gswindow_device_t *win_info;
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GSDisplayServer *server;
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NSWindow *win;
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int x, y, width, height;
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NSAssert(attached, NSInternalInconsistencyException);
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win = [attached window];
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NSAssert1(win, @"%@'s window is nil now!", attached);
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NSAssert1(![attached isRotatedOrScaledFromBase],
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@"%@ is rotated or scaled, now!", attached);
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server = GSServerForWindow(win);
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NSAssert(server != nil, NSInternalInconsistencyException);
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NSAssert([server isKindOfClass: [XGServer class]],
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NSInternalInconsistencyException);
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//FIXME
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//we should check that the window hasn't changed, maybe.
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win_info = [XGServer _windowWithTag: [win windowNumber]];
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NSAssert(win_info, NSInternalInconsistencyException);
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rect = [attached convertRect: [attached bounds] toView: nil];
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x = NSMinX(rect);
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y = NSHeight(win_info->xframe) - NSMaxY(rect);
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width = NSWidth(rect);
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height = NSHeight(rect);
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XMoveResizeWindow(win_info->display, winid,x, y, width, height);
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}
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- (void) dealloc
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{
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NSDebugMLLog(@"GLX", @"deallocating");
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[self detach];
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[super dealloc];
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}
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+ subwindowOnView: (NSView *) view
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{
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XGXSubWindow *win = [[self alloc] initWithView: view];
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return AUTORELEASE(win);
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}
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@end
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//FIXME:
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//should be on per thread basis.
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static XGGLContext *currentGLContext;
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@implementation XGGLContext
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+ (void)clearCurrentContext
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{
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MAKE_DISPLAY(dpy);
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glXMakeContextCurrent(dpy, None, None, NULL);
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currentGLContext = nil;
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}
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+ (NSOpenGLContext *)currentContext
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{
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return currentGLContext;
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}
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- (void) _detach
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{
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if( xsubwin )
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{
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MAKE_DISPLAY(dpy);
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if ( currentGLContext == self )
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{
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[XGGLContext clearCurrentContext];
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}
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// glXDestroyWindow(dpy, glx_drawable);
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glx_drawable = None;
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DESTROY(xsubwin);
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}
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}
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- (void)clearDrawable
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{
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[self _detach];
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}
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- (void)copyAttributesFromContext:(NSOpenGLContext *)context
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withMask:(unsigned long)mask
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{
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GLXContext other;
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MAKE_DISPLAY(dpy);
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if( context == nil || ![context isKindOfClass: [XGGLContext class]] )
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[NSException raise: NSInvalidArgumentException
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format: @"%@ is an invalid context", context];
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other = ((XGGLContext *)context)->glx_context;
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glXCopyContext(dpy, other, glx_context, mask);
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}
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- (void)createTexture:(unsigned long)target
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fromView:(NSView*)view
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internalFormat:(unsigned long)format
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{
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[self notImplemented: _cmd];
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}
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- (int)currentVirtualScreen
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{
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[self notImplemented: _cmd];
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return 0;
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}
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- (void)flushBuffer
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{
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MAKE_DISPLAY(dpy);
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glXSwapBuffers(dpy, glx_drawable);
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}
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- (void)getValues:(long *)vals
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forParameter:(NSOpenGLContextParameter)param
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{
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// TODO
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[self notImplemented: _cmd];
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}
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- (id)initWithFormat:(NSOpenGLPixelFormat *)_format
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shareContext:(NSOpenGLContext *)share
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{
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[super init];
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glx_context = None;
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NSParameterAssert(format);
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if( _format && [_format isKindOfClass: [XGGLPixelFormat class]])
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{
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MAKE_DISPLAY(dpy);
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ASSIGN(format, (XGGLPixelFormat *)_format);
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//FIXME: allow index mode and sharing
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glx_context = glXCreateNewContext(dpy, format->conf_tab[0],
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GLX_RGBA_TYPE, NULL, YES);
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return self;
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}
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else
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{
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NSDebugMLLog(@"GLX", @"invalid format %@", _format);
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RELEASE(self);
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return nil;
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}
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}
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- (void) dealloc
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{
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NSDebugMLLog(@"GLX", @"deallocating");
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[self _detach];
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RELEASE(format);
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if( glx_context != None )
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{
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MAKE_DISPLAY(dpy);
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glXDestroyContext(dpy, glx_context);
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}
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[super dealloc];
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}
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- (void) makeCurrentContext
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{
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MAKE_DISPLAY(dpy);
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if( xsubwin == nil )
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[NSException raise: NSGenericException
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format: @"GL Context is not bind, cannot be made current"];
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NSAssert(glx_context != None && glx_drawable != None,
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NSInternalInconsistencyException);
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NSDebugMLLog(@"GLX", @"before glXMakeContextCurrent");
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glXMakeContextCurrent(dpy, glx_drawable, glx_drawable, glx_context);
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NSDebugMLLog(@"GLX", @"after glXMakeContextCurrent");
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// NSAssert(glx_context != None, NSInternalInconsistencyException);
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// glXMakeCurrent(dpy, xsubwin->winid, glx_context);
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currentGLContext = self;
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}
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- (void)setCurrentVirtualScreen:(int)screen
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{
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[self notImplemented: _cmd];
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}
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- (void)setFullScreen
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{
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[self notImplemented: _cmd];
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}
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- (void)setOffScreen:(void *)baseaddr
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width:(long)width
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height:(long)height
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rowbytes:(long)rowbytes
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{
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[self notImplemented: _cmd];
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}
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- (void)setValues:(const long *)vals
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forParameter:(NSOpenGLContextParameter)param
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{
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[self notImplemented: _cmd];
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}
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- (void)setView:(NSView *)view
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{
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XGXSubWindow *win;
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MAKE_DISPLAY(dpy);
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if( !view )
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[NSException raise: NSInvalidArgumentException
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format: @"setView called with a nil value"];
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NSAssert(format, NSInternalInconsistencyException);
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win = [XGXSubWindow subwindowOnView: view];
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ASSIGN(xsubwin, win);
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glx_drawable = xsubwin->winid;
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// {
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// GLXFBConfig *conf_tab;
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// int n_elem;
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// int attrs[] = {
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// GLX_DOUBLEBUFFER, 1,
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// GLX_DEPTH_SIZE, 16,
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// GLX_RED_SIZE, 1,
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// GLX_BLUE_SIZE, 1,
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// GLX_GREEN_SIZE, 1,
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// None
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// };
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// conf_tab = glXChooseFBConfig(dpy, DefaultScreen(dpy), attrs, &n_elem);
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// if ( n_elem > 0 )
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// {
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// printf("found %d context\n", n_elem);
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// // win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 10, 10,
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// // 800, 600, 1, 0, 1);
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// glx_drawable = glXCreateWindow(dpy, *conf_tab, xsubwin->winid, NULL);
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// }
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// else
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// puts("no context found");
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// }
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//FIXME
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//The following line should be the good one. But it crashes my X server...
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// glx_drawable = glXCreateWindow(dpy, *format->conf_tab, xsubwin->winid,
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// NULL);
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NSDebugMLLog(@"GLX", @"glx_window : %u", glx_drawable);
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}
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- (void)update
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{
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[xsubwin update];
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}
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- (NSView *)view
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{
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if(xsubwin)
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return xsubwin->attached;
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else
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return nil;
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}
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@end
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#endif
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