libs-back/Source/art/shfill.m
Adam Fedor 250ebdfad0 Revert library license version to 2 until applications can be converted
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@26620 72102866-910b-0410-8b05-ffd578937521
2008-06-10 04:12:46 +00:00

782 lines
19 KiB
Objective-C

/*
Copyright (C) 2003 Free Software Foundation, Inc.
Author: Alexander Malmberg <alexander@malmberg.org>
This file is part of GNUstep.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
/*
this code is rather experimental
*/
#include <math.h>
#include "ARTGState.h"
#ifndef RDS
#include "x11/XWindowBuffer.h"
#endif
#include "blit.h"
#include <Foundation/NSData.h>
#include <Foundation/NSDebug.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSValue.h>
#include <AppKit/NSAffineTransform.h>
#include <AppKit/NSGraphics.h>
/* TODO: share this with composite.m */
/*
Handle compositing in transformed coordinate spaces. _rect_setup sets up
the a rect_trace_t structure, and each call to _rect_advance returns YES
and the left and right points on the next row, or NO if all rows are done.
*/
typedef struct
{
int x[4], y[4];
int cy, ey;
int left_delta;
int lx, lx_frac, ldx, ldx_frac, l_de, le;
int rx, rx_frac, rdx, rdx_frac, r_de, re;
int cx0, cx1;
} rect_trace_t;
static void _rect_setup(rect_trace_t * t, NSRect r, int cx0, int cx1,
NSAffineTransform * ctm, int up, int *y0, NSPoint offset)
{
float fx[4], fy[4];
NSPoint p;
t->cx0 = cx0;
t->cx1 = cx1;
p = r.origin;
p = [ctm transformPoint: p];
fx[0] = p.x; fy[0] = p.y;
p = r.origin; p.x += r.size.width;
p = [ctm transformPoint: p];
fx[1] = p.x; fy[1] = p.y;
p = r.origin; p.x += r.size.width; p.y += r.size.height;
p = [ctm transformPoint: p];
fx[2] = p.x; fy[2] = p.y;
p = r.origin; p.y += r.size.height;
p = [ctm transformPoint: p];
fx[3] = p.x; fy[3] = p.y;
if (fabs(fx[0] - floor(fx[0] + .5)) < 0.001) fx[0] = floor(fx[0] + .5);
if (fabs(fx[1] - floor(fx[1] + .5)) < 0.001) fx[1] = floor(fx[1] + .5);
if (fabs(fx[2] - floor(fx[2] + .5)) < 0.001) fx[2] = floor(fx[2] + .5);
if (fabs(fx[3] - floor(fx[3] + .5)) < 0.001) fx[3] = floor(fx[3] + .5);
if (fabs(fy[0] - floor(fy[0] + .5)) < 0.001) fy[0] = floor(fy[0] + .5);
if (fabs(fy[1] - floor(fy[1] + .5)) < 0.001) fy[1] = floor(fy[1] + .5);
if (fabs(fy[2] - floor(fy[2] + .5)) < 0.001) fy[2] = floor(fy[2] + .5);
if (fabs(fy[3] - floor(fy[3] + .5)) < 0.001) fy[3] = floor(fy[3] + .5);
t->x[0] = floor(fx[0]) - offset.x; t->y[0] = offset.y - floor(fy[0]);
t->x[1] = floor(fx[1]) - offset.x; t->y[1] = offset.y - floor(fy[1]);
t->x[2] = floor(fx[2]) - offset.x; t->y[2] = offset.y - floor(fy[2]);
t->x[3] = floor(fx[3]) - offset.x; t->y[3] = offset.y - floor(fy[3]);
/* If we're tracing the 'other way', we just flip the y -coordinates
and unflip when returning them */
if (up)
{
t->y[0] = -t->y[0];
t->y[1] = -t->y[1];
t->y[2] = -t->y[2];
t->y[3] = -t->y[3];
}
t->cy = t->y[t->le = 0];
if (t->y[1] < t->cy) t->cy = t->y[t->le = 1];
if (t->y[2] < t->cy) t->cy = t->y[t->le = 2];
if (t->y[3] < t->cy) t->cy = t->y[t->le = 3];
t->re = t->le;
t->ey = t->y[0];
if (t->y[1] > t->ey) t->ey = t->y[1];
if (t->y[2] > t->ey) t->ey = t->y[2];
if (t->y[3] > t->ey) t->ey = t->y[3];
if (t->x[(t->le + 1) & 3] < t->x[(t->le - 1) & 3])
t->left_delta = 1;
else
t->left_delta = -1;
/* silence the compiler */
t->lx = t->lx_frac = t->ldx = t->ldx_frac = t->l_de = 0;
t->rx = t->rx_frac = t->rdx = t->rdx_frac = t->r_de = 0;
if (up)
* y0 = -t->cy;
else
* y0 = t->cy;
}
static BOOL _rect_advance(rect_trace_t * t, int *x0, int *x1)
{
int next;
if (t->cy > t->ey)
return NO;
if (t->cy == t->y[t->le])
{
next = (t->le + t->left_delta) & 3;
if (t->y[t->le] == t->y[next])
{
t->le = next;
next = (t->le + t->left_delta) & 3;
}
t->l_de = t->y[next] - t->y[t->le];
if (!t->l_de)
return NO;
t->lx = t->x[t->le];
t->lx_frac = 0;
t->ldx = (t->x[next] - t->x[t->le]) / t->l_de;
t->ldx_frac = (t->x[next] - t->x[t->le]) % t->l_de;
t->le = next;
}
else
{
t->lx += t->ldx;
t->lx_frac += t->ldx_frac;
if (t->lx_frac < 0)
t->lx --, t->lx_frac += t->l_de;
if (t->lx_frac > t->l_de)
t->lx ++, t->lx_frac -= t->l_de;
}
if (t->cy == t->y[t->re])
{
next = (t->re - t->left_delta) & 3;
if (t->y[t->re] == t->y[next])
{
t->re = next;
next = (t->re - t->left_delta) & 3;
}
t->r_de = t->y[next] - t->y[t->re];
if (!t->r_de)
return NO;
t->rx = t->x[t->re];
t->rx_frac = t->r_de - 1; /* TODO? */
t->rdx = (t->x[next] - t->x[t->re]) / t->r_de;
t->rdx_frac = (t->x[next] - t->x[t->re]) % t->r_de;
t->re = next;
}
else
{
t->rx += t->rdx;
t->rx_frac += t->rdx_frac;
if (t->rx_frac < 0)
t->rx --, t->rx_frac += t->r_de;
if (t->rx_frac > t->r_de)
t->rx ++, t->rx_frac -= t->r_de;
}
if (t->rx > t->lx && t->rx >= t->cx0 && t->lx < t->cx1)
{
* x0 = t->lx - t->cx0;
if (* x0 < 0)
* x0 = 0;
* x1 = t->rx - t->cx0;
if (* x1 > t->cx1 - t->cx0)
* x1 = t->cx1 - t->cx0;
}
else
{
* x0 = *x1 = 0;
}
t->cy ++;
return YES;
}
@implementation ARTGState (shfill)
typedef struct function_s
{
/* General information about the function. */
int num_in, num_out;
void (* eval)(struct function_s *f, double *in, double *out);
double * domain; /* num_in * 2 */
double * range; /* num_out * 2 */
/* Type specific information */
int * size; /* num_in */
const unsigned char * data_source;
int bits_per_sample;
double * encode; /* num_in * 2 */
double * decode; /* num_out * 2 */
/* sample cache for in == 2, out == 3 */
int sample_index[2];
double sample_cache[4][3];
} function_t;
static double function_getsample(function_t * f, int sample, int i)
{
double v;
if (f->bits_per_sample == 8)
{
// printf("get at %i \n", sample * f->num_out +i);
v = f->data_source[sample * f->num_out +i] /255.0;
// printf("got %g \n", v);
}
else if (f->bits_per_sample == 16)
{
int c0, c1;
c0 = f->data_source[(sample * f->num_out +i) * 2 +0];
c1 = f->data_source[(sample * f->num_out +i) * 2 + 1];
v =(c0 * 256 +c1)/65535.0;
}
else
{
NSLog(@"unhandled bits per sample %i", f->bits_per_sample);
v = 0.0;
}
v = f->decode[i * 2] + v * (f->decode[i * 2 + 1] - f->decode[i * 2]);
if (v < f->range[i * 2]) v = f->range[i * 2];
if (v > f->range[i * 2 + 1]) v = f->range[i * 2 + 1];
return v;
}
static void function_eval(function_t * f, double *a_in, double *out)
{
double in[f->num_in];
int sample[f->num_in];
int i, j, sample_index, sample_factor;
unsigned int u, v;
double c;
for (i = 0; i < f->num_in; i ++)
{
in[i] =(a_in[i]-f->domain[i * 2])/(f->domain[i * 2 + 1]-f->domain[i * 2]);
if (in[i] <0.0) in[i] = 0.0;
if (in[i] >1.0) in[i] = 1.0;
in[i] = f->encode[i * 2]+in[i]* (f->encode[i * 2 + 1]-f->encode[i * 2]);
sample[i] = floor(in[i]);
/* we only want sample[i] == f->size[i] -1 when f->size[i] == 1 */
if (sample[i] >= f->size[i]-1) sample[i] = f->size[i]-2;
if (sample[i] <0) sample[i] = 0;
in[i] = in[i]-sample[i];
if (in[i] <0.0) in[i] = 0.0;
if (in[i] >1.0) in[i] = 1.0;
// printf(" coord %i, sample %i, frac %g \n", i, sample[i], in[i]);
}
for (i = 0; i<f->num_out; i ++)
{
double out_value;
/*
iterate over all corners in the f->num_in -dimensional
hypercube we're in
*/
out_value = 0.0;
for (u = 0; u<1<<f->num_in; u ++)
{
sample_index = 0;
sample_factor = 1;
c = 1;
for (v = 1, j = 0; j<f->num_in; j ++, v<<= 1)
{
sample_index += sample[j] * sample_factor;
if (u&v)
{
c *= in[j];
sample_index += sample_factor;
}
else
c *=(1.0 -in[j]);
sample_factor *= f->size[j];
if (c == 0.0)
break;
}
// printf(" %08x index %i, factor %i, c =%g \n", u, sample_index, sample_factor, c);
if (c>0.0)
out_value += c * function_getsample(f, sample_index, i);
}
// printf(" final =%g \n", out_value);
out[i] = out_value;
}
}
/*
special case: f->num_in == 2, f->num_out == 3
*/
static void function_eval_in2_out3(function_t * f, double *a_in, double *out)
{
double in[2];
int sample[2];
int i;
for (i = 0; i<2; i ++)
{
in[i] =(a_in[i]-f->domain[i * 2])/(f->domain[i * 2 + 1]-f->domain[i * 2]);
if (in[i] <0.0) in[i] = 0.0;
if (in[i] >1.0) in[i] = 1.0;
in[i] = f->encode[i * 2]+in[i]* (f->encode[i * 2 + 1]-f->encode[i * 2]);
sample[i] = floor(in[i]);
/* we only want sample[i] == f->size[i]-1 when f->size[i] == 1 */
if (sample[i] >= f->size[i]-1) sample[i] = f->size[i]-2;
if (sample[i] <0) sample[i] = 0;
in[i] = in[i]-sample[i];
if (in[i] <0.0) in[i] = 0.0;
if (in[i] >1.0) in[i] = 1.0;
// printf(" coord %i, sample %i, frac %g \n", i, sample[i], in[i]);
}
if (sample[0] != f->sample_index[0] || sample[1] != f->sample_index[1])
{
f->sample_index[0] = sample[0];
f->sample_index[1] = sample[1];
for (i = 0; i < 3; i ++)
{
f->sample_cache[0][i] = function_getsample(f,
sample[0] + (sample[1]) * f->size[0], i);
if (sample[0] + 1 < f->size[0])
f->sample_cache[1][i] = function_getsample(f,
sample[0] + 1 + (sample[1]) * f->size[0], i);
if (sample[1] + 1 < f->size[1])
f->sample_cache[2][i] = function_getsample(f,
sample[0] + (sample[1] + 1) * f->size[0], i);
if (sample[0] + 1 < f->size[0] && sample[1] + 1 < f->size[1])
f->sample_cache[3][i] = function_getsample(f,
sample[0] + 1 +(sample[1] + 1) * f->size[0], i);
}
}
for (i = 0; i<3; i ++)
{
double out_value;
double A, B, C, D;
double p, q, pq;
A = f->sample_cache[0][i];
B = f->sample_cache[1][i];
C = f->sample_cache[2][i];
D = f->sample_cache[3][i];
out_value = 0.0;
p = in[0];
q = in[1];
pq = p * q;
if (p!= 1.0 && q!= 1.0) out_value += A * (1 -p -q +pq);
if (p!= 0.0 && q!= 1.0) out_value += B * (p -pq);
if (p!= 1.0 && q!= 0.0) out_value += C * (q -pq);
if (p!= 0.0 && q!= 0.0) out_value += D * pq;
out[i] = out_value;
}
}
static BOOL function_setup(NSDictionary * d, function_t *f)
{
NSNumber * v =[d objectForKey: @"FunctionType"];
NSArray * a;
NSData * data;
int i, j;
if ([v intValue]!= 0)
{
NSDebugLLog(@"GSArt -shfill", @"FunctionType!= 0 not supported.");
return NO;
}
memset(f, 0, sizeof(function_t));
a =[d objectForKey: @"Size"];
f->num_in =[a count];
if (!f->num_in)
{
NSDebugLLog(@"GSArt -shfill", @"Size has no entries.");
return NO;
}
f->num_out =[[d objectForKey: @"Range"] count] /2;
if (!f->num_out)
{
NSDebugLLog(@"GSArt -shfill", @"Range has no entries.");
return NO;
}
f->bits_per_sample =[[d objectForKey: @"BitsPerSample"] intValue];
if (!(f->bits_per_sample == 8 || f->bits_per_sample == 16))
{
NSDebugLLog(@"GSArt -shfill", @"BitsPerSample other than 8 or 16 aren't supported.");
return NO;
}
data =[d objectForKey: @"DataSource"];
if (!data || ![data isKindOfClass: [NSData class]])
{
NSDebugLLog(@"GSArt -shfill", @"No valid DataSource given.");
return NO;
}
f->data_source =[data bytes];
f->size = malloc(sizeof(int) * f->num_in);
f->domain = malloc(sizeof(double) * f->num_in * 2);
f->range = malloc(sizeof(double) * f->num_out * 2);
f->encode = malloc(sizeof(double) * f->num_in * 2);
f->decode = malloc(sizeof(double) * f->num_out * 2);
if (!f->size || !f->domain || !f->range || !f->encode || !f->decode)
{
free(f->size);
f->size = NULL;
free(f->domain);
f->domain = NULL;
free(f->range);
f->range = NULL;
free(f->encode);
f->encode = NULL;
free(f->decode);
f->decode = NULL;
NSDebugLLog(@"GSArt -shfill", @"Memory allocation failed.");
return NO;
}
j = 1;
for (i = 0; i<f->num_in; i ++)
{
f->size[i] =[[a objectAtIndex: i] intValue];
j *= f->size[i];
f->encode[i * 2 +0] = 0;
f->encode[i * 2 + 1] = f->size[i]-1;
}
j *= f->bits_per_sample * f->num_out;
j =(j +7)/8;
if ([data length] <j)
{
free(f->size);
f->size = NULL;
free(f->domain);
f->domain = NULL;
free(f->range);
f->range = NULL;
free(f->encode);
f->encode = NULL;
free(f->decode);
f->decode = NULL;
NSDebugLLog(@"GSArt -shfill", @"Need %i bytes of data, DataSource only has %i bytes.",
j, [data length]);
return NO;
}
a =[d objectForKey: @"Domain"];
for (i = 0; i<f->num_in * 2; i ++)
f->domain[i] =[[a objectAtIndex: i] doubleValue];
a =[d objectForKey: @"Range"];
for (i = 0; i<f->num_out * 2; i ++)
f->decode[i] = f->range[i] =[[a objectAtIndex: i] doubleValue];
a =[d objectForKey: @"Decode"];
if (a)
{
for (i = 0; i<f->num_out * 2; i ++)
f->decode[i] =[[a objectAtIndex: i] doubleValue];
}
a =[d objectForKey: @"Encode"];
if (a)
{
for (i = 0; i<f->num_in * 2; i ++)
f->encode[i] =[[a objectAtIndex: i] doubleValue];
}
f->eval = function_eval;
if (f->num_in == 2 && f->num_out == 3)
{
f->eval = function_eval_in2_out3;
f->sample_index[0] = f->sample_index[1] =-1;
}
return YES;
}
static void function_free(function_t * f)
{
free(f->size);
f->size = NULL;
free(f->domain);
f->domain = NULL;
free(f->range);
f->range = NULL;
free(f->encode);
f->encode = NULL;
free(f->decode);
f->decode = NULL;
}
- (void) DPSshfill: (NSDictionary *)shader
{
NSNumber * v;
NSDictionary * function_dict;
function_t function;
NSAffineTransform * matrix, *inverse;
if (!wi || !wi->data || all_clipped) return;
// printf("DPSshfill: %@\n", shader);
v = [shader objectForKey: @"ShadingType"];
/* only type 1 shaders */
if ([v intValue] != 1)
{
NSDebugLLog(@"GSArt -shfill", @"ShadingType!= 1 not supported.");
return;
}
/* in device rgb space */
if ([shader objectForKey: @"ColorSpace"])
if (![[shader objectForKey: @"ColorSpace"] isEqual: NSDeviceRGBColorSpace])
{
NSDebugLLog(@"GSArt -shfill", @"Only device RGB ColorSpace supported.");
return;
}
function_dict =[shader objectForKey: @"Function"];
if (!function_dict)
{
NSDebugLLog(@"GSArt -shfill", @"Function not set.");
return;
}
if (!function_setup(function_dict, &function))
return;
if (function.num_in!= 2 || function.num_out!= 3)
{
function_free(&function);
NSDebugLLog(@"GSArt -shfill",
@"Function doesn't have 2 inputs and 3 outputs.");
return;
}
matrix =[ctm copy];
if ([shader objectForKey: @"Matrix"])
{
[matrix prependTransform: [shader objectForKey: @"Matrix"]];
}
inverse = [matrix copy];
[inverse invert];
{
rect_trace_t rt;
NSRect rect;
int y, x0, x1, x;
render_run_t r;
unsigned char * dst, *dsta;
NSAffineTransformStruct ts;
double in[2], out[3];
NSPoint p;
ts = [inverse transformStruct];
rect.origin.x = function.domain[0];
rect.size.width = function.domain[1] -function.domain[0];
rect.origin.y = function.domain[2];
rect.size.height = function.domain[3] -function.domain[2];
/* printf("rect =(%g %g)+(%g %g)\n",
rect.origin.x, rect.origin.y,
rect.size.width, rect.size.height);*/
dst = wi->data +wi->bytes_per_line * clip_y0 +clip_x0 *DI.bytes_per_pixel;
dsta = wi->alpha +wi->sx * clip_y0 +clip_x0;
_rect_setup(&rt, rect, clip_x0, clip_x1, matrix, 0, &y, offset);
while (y < clip_y0)
{
// printf("skip initial clip y =%i, %i \n", y, clip_y0);
if (!_rect_advance(&rt, &x0, &x1))
goto done;
// printf(" %i %i \n", x0, x1);
y ++;
}
if (y > clip_y0)
{
dst += wi->bytes_per_line * (y -clip_y0);
dsta += wi->sx * (y -clip_y0);
}
while (y < clip_y1 && _rect_advance(&rt, &x0, &x1))
{
if (!clip_span)
{
r.dst = dst + x0 * DI.bytes_per_pixel;
r.dsta = dsta + x0;
p = [inverse transformPoint:
NSMakePoint(clip_x0 + x0 - offset.x, offset.y - y)];
in[0] = p.x;
in[1] = p.y;
out[0] = out[1] = out[2] = 0.0;
for (x = x0; x < x1; x ++)
{
function.eval(&function, in, out);
r.r = out[0] * 255;
r.g = out[1] * 255;
r.b = out[2] * 255;
if (wi->has_alpha)
DI.render_run_opaque_a(&r, 1);
else
DI.render_run_opaque(&r, 1);
r.dsta ++;
r.dst += DI.bytes_per_pixel;
in[0] += ts.m11;
in[1] += ts.m12;
}
}
else
{
unsigned int * span, *end;
BOOL state = NO;
span = &clip_span[clip_index[y - clip_y0]];
end = &clip_span[clip_index[y - clip_y0 + 1]];
while (span != end && *span < x0)
{
state = !state;
span ++;
}
if (span != end)
{
while (span != end && *span < x1)
{
if (state)
{
p = [inverse transformPoint:
NSMakePoint(clip_x0 + x0 - offset.x, offset.y - y)];
in[0] = p.x;
in[1] = p.y;
out[0] = out[1] = out[2] = 0.0;
r.dst = dst + x0 * DI.bytes_per_pixel;
r.dsta = dsta + x0;
for (x = x0; x < *span; x ++)
{
function.eval(&function, in, out);
r.r = out[0] * 255;
r.g = out[1] * 255;
r.b = out[2] * 255;
if (wi->has_alpha)
DI.render_run_opaque_a(&r, 1);
else
DI.render_run_opaque(&r, 1);
r.dsta ++;
r.dst += DI.bytes_per_pixel;
in[0] += ts.m11;
in[1] += ts.m12;
}
}
x0 = *span;
state = !state;
span ++;
if (span == end)
break;
}
if (state)
{
p = [inverse transformPoint:
NSMakePoint(clip_x0 + x0 - offset.x, offset.y - y)];
in[0] = p.x;
in[1] = p.y;
out[0] = out[1] = out[2] = 0.0;
r.dst = dst + x0 * DI.bytes_per_pixel;
r.dsta = dsta + x0;
for (x = x0; x < x1; x ++)
{
function.eval(&function, in, out);
r.r = out[0] * 255;
r.g = out[1] * 255;
r.b = out[2] * 255;
if (wi->has_alpha)
DI.render_run_opaque_a(&r, 1);
else
DI.render_run_opaque(&r, 1);
r.dsta ++;
r.dst += DI.bytes_per_pixel;
in[0] += ts.m11;
in[1] += ts.m12;
}
}
}
}
y ++;
dst += wi->bytes_per_line;
dsta += wi->sx;
}
}
UPDATE_UNBUFFERED
done:
DESTROY(matrix);
DESTROY(inverse);
function_free(&function);
}
@end