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* Source/art/image.m(-DPSimage:::::::::::): Correct parameter types. Fixes bug #41274. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@37615 72102866-910b-0410-8b05-ffd578937521
769 lines
21 KiB
Objective-C
769 lines
21 KiB
Objective-C
/*
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Copyright (C) 2002 Free Software Foundation, Inc.
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Author: Alexander Malmberg <alexander@malmberg.org>
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/*
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Image drawing. DPSimage and helpers.
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*/
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#include <math.h>
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#include <AppKit/NSAffineTransform.h>
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#include <AppKit/NSGraphics.h>
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#include "ARTGState.h"
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#ifndef RDS
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#include "x11/XWindowBuffer.h"
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#endif
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#include "blit.h"
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static unsigned int _get_8_bits(const unsigned char *ptr, int bit_ofs,
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int num_bits)
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{
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/*
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TODO: if we get values with more than 8 bits, we should round properly and
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not just discard the extra bits
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*/
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int i;
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unsigned int v;
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ptr += bit_ofs / 8;
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bit_ofs %= 8;
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v = 0;
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/* if we are handling 16 bit values we optimize */
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if (num_bits == 16)
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{
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#if (GS_WORDS_BIGENDIAN==0)
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ptr++;
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#endif
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v = *ptr;
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return v;
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}
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for (i = 0; i < 8 && i < num_bits; i++)
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{
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v <<= 1;
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if ((*ptr) & (128 >> bit_ofs))
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v |= 1;
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bit_ofs++;
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if (bit_ofs == 8)
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{
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ptr++;
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bit_ofs = 0;
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}
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}
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/* extend what we've got to 8 bits */
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switch (num_bits)
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{
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case 1:
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v *= 255;
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break;
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case 2:
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v *= 85;
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break;
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case 3:
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v = (v << 5) | (v << 2) | (v >> 1);
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break;
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case 4:
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v = (v << 4) | v;
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break;
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case 5:
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v = (v << 3) | (v >> 2);
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break;
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case 6:
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v = (v << 2) | (v >> 4);
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break;
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case 7:
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v = (v << 1) | (v >> 6);
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break;
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}
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return v;
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}
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typedef struct
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{
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int width, height;
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int bits_per_sample, samples_per_pixel, bits_per_pixel, bytes_per_row;
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BOOL is_planar, has_alpha;
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const unsigned char **data;
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/*
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0 unknown, use colorspacename
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1 rgb
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2 cmyk
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3 gray, 1=white
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4 gray, 1=black
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*/
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int colorspace;
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NSString *colorspacename;
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} image_info_t;
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static void _image_get_color_rgb_8(image_info_t *ii, render_run_t *ri,
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int x, int y)
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{
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int ofs;
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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if (x >= ii->width) x = ii->width - 1;
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if (y >= ii->height) y = ii->height - 1;
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ofs = ii->bytes_per_row * y + x * ii->bits_per_pixel / 8;
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if (ii->is_planar)
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{
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ri->r = ii->data[0][ofs];
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ri->g = ii->data[1][ofs];
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ri->b = ii->data[2][ofs];
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if (ii->has_alpha)
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ri->a = ii->data[3][ofs];
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else
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ri->a = 255;
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}
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else
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{
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ri->r = ii->data[0][ofs];
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ri->g = ii->data[0][ofs + 1];
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ri->b = ii->data[0][ofs + 2];
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if (ii->has_alpha)
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ri->a = ii->data[0][ofs + 3];
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else
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ri->a = 255;
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}
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/* Undo premultiply */
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if (ri->a && ri->a != 255)
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{
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ri->r = (255 * ri->r) / ri->a;
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ri->g = (255 * ri->g) / ri->a;
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ri->b = (255 * ri->b) / ri->a;
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}
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}
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static void _image_get_color_rgb_cmyk_gray(image_info_t *ii, render_run_t *ri,
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int x, int y)
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{
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int ofs, bit_ofs;
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int values[5];
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int i, j;
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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if (x >= ii->width) x = ii->width - 1;
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if (y >= ii->height) y = ii->height - 1;
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ofs = y * ii->bytes_per_row;
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bit_ofs = x * ii->bits_per_pixel;
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for (i = j = 0; i < ii->samples_per_pixel; i++)
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{
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values[i] = _get_8_bits(ii->data[j] + ofs, bit_ofs, ii->bits_per_sample);
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if (ii->is_planar)
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j++;
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else
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bit_ofs += ii->bits_per_sample;
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}
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if (ii->has_alpha)
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ri->a = values[i - 1];
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else
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ri->a = 255;
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if (ii->colorspace == 1)
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{
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ri->r = values[0];
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ri->g = values[1];
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ri->b = values[2];
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}
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else if (ii->colorspace == 2)
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{
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j = 255 - values[0] - values[3];
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ri->r = j < 0?0:j;
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j = 255 - values[1] - values[3];
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ri->g = j < 0?0:j;
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j = 255 - values[2] - values[3];
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ri->b = j < 0?0:j;
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}
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else if (ii->colorspace == 3)
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{
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ri->r = ri->g = ri->b = values[0];
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}
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else if (ii->colorspace == 4)
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{
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ri->r = ri->g = ri->b = 255 - values[0];
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}
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/* Undo premultiply */
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if (ri->a && ri->a != 255)
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{
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ri->r = (255 * ri->r) / ri->a;
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ri->g = (255 * ri->g) / ri->a;
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ri->b = (255 * ri->b) / ri->a;
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}
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}
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@implementation ARTGState (image)
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-(void) _image_do_rgb_transform: (image_info_t *)ii
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: (NSAffineTransform *)matrix
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: (void (*)(image_info_t *ii, render_run_t *ri, int x, int y))ifunc
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{
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/*
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TODO:
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seems to have problems with rotations. 0, 90, 180, 270 work fine, but others
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seem to cause edges to be off by a pixel
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*/
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int x[4], y[4];
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int tx[4], ty[4];
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float fx[4], fy[4];
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int cy, ey;
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int left_delta, next;
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int lx, lx_frac, ldx, ldx_frac, l_de, le;
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int rx, rx_frac, rdx, rdx_frac, r_de, re;
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int ltx, lty, ltx_frac, lty_frac, ldtx, ldty, ldtx_frac, ldty_frac;
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int rtx, rty, rtx_frac, rty_frac, rdtx, rdty, rdtx_frac, rdty_frac;
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NSPoint p;
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void (*render_run)(render_run_t *ri, int num);
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if (wi->has_alpha)
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render_run = RENDER_RUN_ALPHA_A;
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else
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render_run = RENDER_RUN_ALPHA;
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p = [matrix transformPoint: NSMakePoint(0, 0)];
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fx[0] = p.x; fy[0] = p.y;
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p = [matrix transformPoint: NSMakePoint(ii->width, 0)];
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fx[1] = p.x; fy[1] = p.y;
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p = [matrix transformPoint: NSMakePoint(ii->width, ii->height)];
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fx[2] = p.x; fy[2] = p.y;
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p = [matrix transformPoint: NSMakePoint(0, ii->height)];
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fx[3] = p.x; fy[3] = p.y;
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if (fabs(fx[0] - floor(fx[0] + .5)) < 0.001) fx[0] = floor(fx[0] + .5);
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if (fabs(fx[1] - floor(fx[1] + .5)) < 0.001) fx[1] = floor(fx[1] + .5);
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if (fabs(fx[2] - floor(fx[2] + .5)) < 0.001) fx[2] = floor(fx[2] + .5);
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if (fabs(fx[3] - floor(fx[3] + .5)) < 0.001) fx[3] = floor(fx[3] + .5);
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if (fabs(fy[0] - floor(fy[0] + .5)) < 0.001) fy[0] = floor(fy[0] + .5);
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if (fabs(fy[1] - floor(fy[1] + .5)) < 0.001) fy[1] = floor(fy[1] + .5);
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if (fabs(fy[2] - floor(fy[2] + .5)) < 0.001) fy[2] = floor(fy[2] + .5);
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if (fabs(fy[3] - floor(fy[3] + .5)) < 0.001) fy[3] = floor(fy[3] + .5);
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x[0] = floor(fx[0]) - offset.x; y[0] = offset.y - floor(fy[0]);
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x[1] = floor(fx[1]) - offset.x; y[1] = offset.y - floor(fy[1]);
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x[2] = floor(fx[2]) - offset.x; y[2] = offset.y - floor(fy[2]);
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x[3] = floor(fx[3]) - offset.x; y[3] = offset.y - floor(fy[3]);
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tx[0] = 0; ty[0] = ii->height;
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tx[1] = ii->width; ty[1] = ii->height;
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tx[2] = ii->width; ty[2] = 0;
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tx[3] = 0; ty[3] = 0;
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cy = y[le = 0];
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if (y[1] < cy) cy = y[le = 1];
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if (y[2] < cy) cy = y[le = 2];
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if (y[3] < cy) cy = y[le = 3];
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re = le;
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ey = y[0];
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if (y[1] > ey) ey = y[1];
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if (y[2] > ey) ey = y[2];
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if (y[3] > ey) ey = y[3];
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if (x[(le + 1) & 3] < x[(le - 1) & 3])
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left_delta = 1;
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else
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left_delta = -1;
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/* printf("x/y (%i %i) (%i %i) (%i %i) (%i %i) t (%i %i) (%i %i) (%i %i) (%i %i) le=%i\n",
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x[0],y[0],
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x[1],y[1],
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x[2],y[2],
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x[3],y[3],
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tx[0],ty[0],
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tx[1],ty[1],
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tx[2],ty[2],
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tx[3],ty[3],
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le);*/
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/* silence the compiler */
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lx = lx_frac = ldx = ldx_frac = l_de = 0;
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rx = rx_frac = rdx = rdx_frac = r_de = 0;
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ltx = lty = ltx_frac = lty_frac = ldtx = ldty = ldtx_frac = ldty_frac = 0;
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rtx = rty = rtx_frac = rty_frac = rdtx = rdty = rdtx_frac = rdty_frac = 0;
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while (cy <= ey && cy < clip_y1)
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{
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if (cy == y[le])
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{
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next = (le + left_delta) & 3;
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while (y[le] == y[next])
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{
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le = next;
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next = (le + left_delta) & 3;
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}
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l_de = y[next] - y[le];
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lx = x[le];
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lx_frac = 0;
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ldx = (x[next] - x[le]) / l_de;
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ldx_frac = (x[next] - x[le]) % l_de;
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ltx = tx[le];
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lty = ty[le];
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ltx_frac = 0;
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lty_frac = 0;
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ldtx = (tx[next] - tx[le]) / l_de;
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ldty = (ty[next] - ty[le]) / l_de;
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ldtx_frac = (tx[next] - tx[le]) % l_de;
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ldty_frac = (ty[next] - ty[le]) % l_de;
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le = next;
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}
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else
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{
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lx += ldx;
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lx_frac += ldx_frac;
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if (lx_frac < 0)
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lx--, lx_frac += l_de;
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if (lx_frac > l_de)
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lx++, lx_frac -= l_de;
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ltx += ldtx;
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ltx_frac += ldtx_frac;
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if (ltx_frac < 0)
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ltx--, ltx_frac += l_de;
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if (ltx_frac > l_de)
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ltx++, ltx_frac -= l_de;
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lty += ldty;
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lty_frac += ldty_frac;
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if (lty_frac < 0)
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lty--, lty_frac += l_de;
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if (lty_frac > l_de)
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lty++, lty_frac -= l_de;
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}
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if (cy == y[re])
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{
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next = (re - left_delta) & 3;
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while (y[re] == y[next])
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{
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re = next;
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next = (re - left_delta) & 3;
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}
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r_de = y[next] - y[re];
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rx = x[re];
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rx_frac = r_de - 1; /* TODO? */
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rdx = (x[next] - x[re]) / r_de;
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rdx_frac = (x[next] - x[re]) % r_de;
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rtx = tx[re];
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rty = ty[re];
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rtx_frac = 0;
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rty_frac = 0;
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rdtx = (tx[next] - tx[re]) / r_de;
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rdty = (ty[next] - ty[re]) / r_de;
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rdtx_frac = (tx[next] - tx[re]) % r_de;
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rdty_frac = (ty[next] - ty[re]) % r_de;
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re = next;
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}
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else
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{
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rx += rdx;
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rx_frac += rdx_frac;
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if (rx_frac < 0)
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rx--, rx_frac += r_de;
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if (rx_frac > r_de)
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rx++, rx_frac -= r_de;
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rtx += rdtx;
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rtx_frac += rdtx_frac;
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if (rtx_frac < 0)
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rtx--, rtx_frac += r_de;
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if (rtx_frac > r_de)
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rtx++, rtx_frac -= r_de;
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rty += rdty;
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rty_frac += rdty_frac;
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if (rty_frac < 0)
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rty--, rty_frac += r_de;
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if (rty_frac > r_de)
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rty++, rty_frac -= r_de;
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}
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/* printf("cy=%i left(x=%i, tx=%i, ty=%i) right(x=%i, tx=%i, ty=%i)\n",
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cy,
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lx,ltx,lty,
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rx,rtx,rty);*/
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if (cy >= clip_y0 && rx > lx)
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{
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render_run_t ri;
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int x0, x1, de;
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int tx, ty, tx_frac, ty_frac, dtx, dty, dtx_frac, dty_frac;
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int delta;
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int scale_factor;
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x0 = lx;
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x1 = rx;
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de = x1 - x0;
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tx = ltx;
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ty = lty;
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if (r_de * l_de > 0x10000)
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{
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/*
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If the numbers involved are really large, scale things down
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a bit. This loses some accuracy, but should keep things in
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range.
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*/
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scale_factor = 10;
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tx_frac = ltx_frac * ((de * r_de) >> scale_factor);
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ty_frac = lty_frac * ((de * r_de) >> scale_factor);
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de *= (r_de * l_de) >> scale_factor;
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}
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else
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{
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tx_frac = ltx_frac * de * r_de;
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ty_frac = lty_frac * de * r_de;
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scale_factor = 0;
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de *= r_de * l_de;
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}
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delta = ((rtx * r_de + rtx_frac) >> scale_factor) * l_de
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- ((ltx * l_de + ltx_frac) >> scale_factor) * r_de;
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dtx = delta / de;
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dtx_frac = delta % de;
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delta = ((rty * r_de + rty_frac) >> scale_factor) * l_de
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- ((lty * l_de + lty_frac) >> scale_factor) * r_de;
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dty = delta / de;
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dty_frac = delta % de;
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/* printf("r_de=%i l_de=%i de=%i dtx=%i dtx_frac=%i dty=%i dty_frac=%i\n",
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r_de,l_de,de,dtx,dtx_frac,dty,dty_frac);
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printf(" start at x(%i %i) y(%i %i)\n",
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tx,tx_frac,ty,ty_frac);*/
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|
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/*
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x0 x1 / x2 -> y0 y1 / y2 z
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((y0 * y2 + y1) * x2 - (x0 * x2 + x1) * y2) / (x2 * y2 * z)
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*/
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/*
|
|
TODO: Would like to use this code instead for speed, but
|
|
the multiplications dtx*(clip_x0-x0) may overflow. Need to figure
|
|
out a way of doing this safely, or add checks for 'large numbers'
|
|
so we can use this in most cases, at least.
|
|
*/
|
|
/* if (x0 < clip_x0)
|
|
{
|
|
tx += dtx * (clip_x0 - x0);
|
|
ty += dty * (clip_x0 - x0);
|
|
tx_frac += dtx_frac * (clip_x0 - x0);
|
|
while (tx_frac < 0)
|
|
tx--, tx_frac += de;
|
|
while (tx_frac >= de)
|
|
tx++, tx_frac -= de;
|
|
ty_frac += dty_frac * (clip_x0 - x0);
|
|
while (ty_frac < 0)
|
|
ty--, ty_frac += de;
|
|
while (ty_frac >= de)
|
|
ty++, ty_frac -= de;
|
|
x0 = clip_x0;
|
|
}*/
|
|
if (x0 < clip_x0)
|
|
{
|
|
tx += dtx * (clip_x0 - x0);
|
|
ty += dty * (clip_x0 - x0);
|
|
while (x0 < clip_x0)
|
|
{
|
|
tx_frac += dtx_frac;
|
|
if (tx_frac < 0)
|
|
tx--, tx_frac += de;
|
|
if (tx_frac >= de)
|
|
tx++, tx_frac -= de;
|
|
ty_frac += dty_frac;
|
|
if (ty_frac < 0)
|
|
ty--, ty_frac += de;
|
|
if (ty_frac >= de)
|
|
ty++, ty_frac -= de;
|
|
x0++;
|
|
}
|
|
}
|
|
if (x1 > clip_x1) x1 = clip_x1;
|
|
|
|
ri.dst = wi->data + x0 * DI.bytes_per_pixel
|
|
+ cy * wi->bytes_per_line;
|
|
ri.dsta = wi->alpha + x0 + cy * wi->sx;
|
|
|
|
if (!clip_span)
|
|
{
|
|
for (; x0 < x1; x0++, ri.dst += DI.bytes_per_pixel, ri.dsta++)
|
|
{
|
|
ifunc(ii, &ri, tx, ty);
|
|
render_run(&ri, 1);
|
|
|
|
tx += dtx;
|
|
ty += dty;
|
|
tx_frac += dtx_frac;
|
|
if (tx_frac < 0)
|
|
tx--, tx_frac += de;
|
|
if (tx_frac >= de)
|
|
tx++, tx_frac -= de;
|
|
ty_frac += dty_frac;
|
|
if (ty_frac < 0)
|
|
ty--, ty_frac += de;
|
|
if (ty_frac >= de)
|
|
ty++, ty_frac -= de;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
unsigned int *span, *end;
|
|
BOOL state = NO;
|
|
|
|
span = &clip_span[clip_index[cy - clip_y0]];
|
|
end = &clip_span[clip_index[cy - clip_y0 + 1]];
|
|
|
|
x0 -= clip_x0;
|
|
x1 -= clip_x0;
|
|
while (span != end && *span < x0)
|
|
{
|
|
state = !state;
|
|
span++;
|
|
if (span == end)
|
|
break;
|
|
}
|
|
if (span != end)
|
|
{
|
|
for (; x0 < x1; x0++, ri.dst += DI.bytes_per_pixel, ri.dsta++)
|
|
{
|
|
if (x0 == *span)
|
|
{
|
|
span++;
|
|
state = !state;
|
|
if (span == end)
|
|
break;
|
|
}
|
|
|
|
if (state)
|
|
{
|
|
ifunc(ii, &ri, tx, ty);
|
|
render_run(&ri, 1);
|
|
}
|
|
|
|
tx += dtx;
|
|
ty += dty;
|
|
tx_frac += dtx_frac;
|
|
if (tx_frac < 0)
|
|
tx--, tx_frac += de;
|
|
if (tx_frac >= de)
|
|
tx++, tx_frac -= de;
|
|
ty_frac += dty_frac;
|
|
if (ty_frac < 0)
|
|
ty--, ty_frac += de;
|
|
if (ty_frac >= de)
|
|
ty++, ty_frac -= de;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
cy++;
|
|
}
|
|
}
|
|
|
|
|
|
- (void)DPSimage: (NSAffineTransform *) matrix
|
|
: (NSInteger) pixelsWide : (NSInteger) pixelsHigh
|
|
: (NSInteger) bitsPerSample : (NSInteger) samplesPerPixel
|
|
: (NSInteger) bitsPerPixel : (NSInteger) bytesPerRow : (BOOL) isPlanar
|
|
: (BOOL) hasAlpha : (NSString *) colorSpaceName
|
|
: (const unsigned char *const [5]) data
|
|
{
|
|
BOOL identity_transform, is_rgb;
|
|
image_info_t ii;
|
|
NSAffineTransformStruct ts;
|
|
|
|
if (!wi || !wi->data) return;
|
|
if (all_clipped) return;
|
|
|
|
[matrix prependTransform: ctm];
|
|
ts = [matrix transformStruct];
|
|
if (fabs(ts.m11 - 1.0) < 0.001 && fabs(ts.m12) < 0.001
|
|
&& fabs(ts.m22 - 1.0) < 0.001 && fabs(ts.m21) < 0.001)
|
|
identity_transform = YES;
|
|
else
|
|
identity_transform = NO;
|
|
|
|
if (colorSpaceName == NSDeviceRGBColorSpace ||
|
|
colorSpaceName == NSCalibratedRGBColorSpace)
|
|
is_rgb = YES;
|
|
else
|
|
is_rgb = NO;
|
|
|
|
/* optimize common case */
|
|
if (identity_transform && is_rgb &&
|
|
!clip_span &&
|
|
bitsPerSample == 8 && !isPlanar &&
|
|
bytesPerRow == samplesPerPixel * pixelsWide &&
|
|
((samplesPerPixel == 3 && bitsPerPixel == 24 && !hasAlpha) ||
|
|
(samplesPerPixel == 4 && bitsPerPixel == 32 && hasAlpha)))
|
|
{
|
|
int x, y, ox, oy;
|
|
const unsigned char *src = data[0];
|
|
unsigned char *alpha_dest;
|
|
render_run_t ri;
|
|
|
|
if (wi->has_alpha)
|
|
{
|
|
if (DI.inline_alpha)
|
|
alpha_dest = wi->data + DI.inline_alpha_ofs;
|
|
else
|
|
alpha_dest = wi->alpha;
|
|
}
|
|
else
|
|
alpha_dest = NULL;
|
|
|
|
ox = [matrix transformPoint: NSMakePoint(0, 0)].x - offset.x;
|
|
oy = offset.y - [matrix transformPoint: NSMakePoint(0, 0)].y - pixelsHigh;
|
|
|
|
for (y = 0; y < pixelsHigh; y++)
|
|
{
|
|
for (x = 0; x < pixelsWide; x++)
|
|
{
|
|
if (x + ox < clip_x0 || x + ox >= clip_x1 ||
|
|
y + oy < clip_y0 || y + oy >= clip_y1)
|
|
{
|
|
if (hasAlpha)
|
|
src += 4;
|
|
else
|
|
src += 3;
|
|
continue;
|
|
}
|
|
ri.dst = wi->data + (x + ox) * DI.bytes_per_pixel
|
|
+ (y + oy) * wi->bytes_per_line;
|
|
ri.dsta = wi->alpha + (x + ox) + (y + oy) * wi->sx;
|
|
ri.r = src[0];
|
|
ri.g = src[1];
|
|
ri.b = src[2];
|
|
if (hasAlpha)
|
|
{
|
|
ri.a = src[3];
|
|
/* Undo premultiply */
|
|
if (ri.a && ri.a != 255)
|
|
{
|
|
ri.r = (255 * ri.r) / ri.a;
|
|
ri.g = (255 * ri.g) / ri.a;
|
|
ri.b = (255 * ri.b) / ri.a;
|
|
}
|
|
if (alpha_dest)
|
|
{
|
|
if (src[3] == 255)
|
|
RENDER_RUN_OPAQUE_A(&ri, 1);
|
|
else if (src[3])
|
|
RENDER_RUN_ALPHA_A(&ri, 1);
|
|
}
|
|
else
|
|
{
|
|
if (src[3] == 255)
|
|
RENDER_RUN_OPAQUE(&ri, 1);
|
|
else if (src[3])
|
|
RENDER_RUN_ALPHA(&ri, 1);
|
|
}
|
|
src += 4;
|
|
}
|
|
else
|
|
{
|
|
ri.a = 255;
|
|
if (alpha_dest)
|
|
RENDER_RUN_OPAQUE_A(&ri, 1);
|
|
else
|
|
RENDER_RUN_OPAQUE(&ri, 1);
|
|
src += 3;
|
|
}
|
|
}
|
|
}
|
|
UPDATE_UNBUFFERED
|
|
return;
|
|
}
|
|
|
|
ii.bits_per_sample = bitsPerSample;
|
|
ii.bits_per_pixel = bitsPerPixel;
|
|
ii.is_planar = isPlanar;
|
|
ii.has_alpha = hasAlpha;
|
|
ii.width = pixelsWide;
|
|
ii.height = pixelsHigh;
|
|
ii.samples_per_pixel = samplesPerPixel;
|
|
ii.bytes_per_row = bytesPerRow;
|
|
ii.data = (const unsigned char **)data;
|
|
|
|
if (bitsPerSample == 8 && is_rgb &&
|
|
((samplesPerPixel == 3 && !hasAlpha) ||
|
|
(samplesPerPixel == 4 && hasAlpha)))
|
|
{
|
|
[self _image_do_rgb_transform: &ii : matrix : _image_get_color_rgb_8];
|
|
UPDATE_UNBUFFERED
|
|
return;
|
|
}
|
|
|
|
if (is_rgb)
|
|
ii.colorspace = 1;
|
|
else if (colorSpaceName == NSDeviceCMYKColorSpace)
|
|
ii.colorspace = 2;
|
|
else if (colorSpaceName == NSDeviceWhiteColorSpace ||
|
|
colorSpaceName == NSCalibratedWhiteColorSpace)
|
|
ii.colorspace = 3;
|
|
else if (colorSpaceName == NSDeviceBlackColorSpace ||
|
|
colorSpaceName == NSCalibratedBlackColorSpace)
|
|
ii.colorspace = 4;
|
|
else
|
|
ii.colorspace = 0;
|
|
|
|
if (ii.colorspace != 0)
|
|
{
|
|
[self _image_do_rgb_transform: &ii : matrix :
|
|
_image_get_color_rgb_cmyk_gray];
|
|
UPDATE_UNBUFFERED
|
|
return;
|
|
}
|
|
|
|
NSLog(@"unimplemented DPSimage %ix%i |%@| bips=%i spp=%i bipp=%i bypr=%i planar=%i alpha=%i\n",
|
|
pixelsWide, pixelsHigh, matrix,
|
|
bitsPerSample, samplesPerPixel, bitsPerPixel, bytesPerRow, isPlanar,
|
|
hasAlpha);
|
|
}
|
|
|
|
@end
|
|
|