libs-back/Source/opal/OpalSurface.m
Ivan Vučica 0a75b89dd3 Drawing a red rectangle with Opal.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@36873 72102866-910b-0410-8b05-ffd578937521
2013-07-11 20:44:32 +00:00

75 lines
1.9 KiB
Objective-C

/*
OpalSurface.m
Copyright (C) 2013 Free Software Foundation, Inc.
Author: Ivan Vucica <ivan@vucica.net>
Date: June 2013
This file is part of GNUstep.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#import "opal/OpalSurface.h"
#import "x11/XGServerWindow.h"
/* TODO: expose these from within opal */
extern CGContextRef OPX11ContextCreate(Display *display, Drawable drawable);
extern void OPContextSetSize(CGContextRef ctx, CGSize s);
@implementation OpalSurface
- (id) initWithDevice: (void *)device
{
self = [super init];
if (!self)
return nil;
// FIXME: this method and class presumes we are being passed
// a window device.
_gsWindowDevice = (gswindow_device_t *) device;
Display * display = _gsWindowDevice->display;
Window window = _gsWindowDevice->ident;
_cgContext = OPX11ContextCreate(display, window);
return self;
}
- (gswindow_device_t *) device
{
return _gsWindowDevice;
}
- (void) dummyDraw
{
NSLog(@"performing dummy draw");
CGContextSaveGState(_cgContext);
CGRect r = CGRectMake(0, 0, 1024, 1024);
CGContextSetRGBFillColor(_cgContext, 1, 0, 0, 1);
CGContextFillRect(_cgContext, r);
CGContextRestoreGState(_cgContext);
}
@end