/* WIN32Server - Implements window handling for MSWindows Copyright (C) 2005 Free Software Foundation, Inc. Written by: Tom MacSween Date August 2005 This file is part of the GNU Objective C User Interface Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA. */ #include #include "w32_events.h" @implementation GSDisplayServer (GSDisplayServer_details) - (int) eventQueCount { return [event_queue count]; } - (NSMutableString *) dumpQue:(int)acount { NSMutableString * output; int i=0; int c=[event_queue count]; output = [NSMutableString stringWithCapacity: 1024]; [output appendString: @"Dumping "]; if (acount >=c || acount==0) acount=c; else c=acount; if (c==0) { [output appendString:@"0 Events Que is empty\n"]; return output; } [output appendFormat:@"%d From the EventQue\n-> ", c]; for (i=0;i " , i, [(NSEvent *)[event_queue objectAtIndex:i] type]]; } [output appendString:@"\n"]; return output; } - (void) clearEventQue { [event_queue removeAllObjects]; } @end