/* OpalBridge.m Copyright (C) 2017 Free Software Foundation, Inc. Author: Daniel Ferreira Date: July 2017 This file is part of GNUstep. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #import #import #import #import #import #import #import @implementation NSColor (GSQuartz) /* * FIXME: * NOTE 1: GNUstep-GUI does not allow an NSColor to be created with a custom * NSColorSpace. If this were allowed, we'd have to: * 1) implement a bridge for -[NSColorSpace CGColorSpace] * 2) for each color, extract that color space and generate a CGColorRef. * NOTE 2: GNUstep-GUI makes no distinction of device and generic color spaces. * If this ever ceases to be the case, some adjustment might be necessary here. */ - (CGColorRef)CGColor { NSString *name = [self colorSpaceName]; // FIXME: we should handle black color spaces here, which we currently // ignore in the implementation. CFStringRef cgColorSpaceName = NULL; if ([name isEqualToString: NSCalibratedRGBColorSpace] || [name isEqualToString: NSDeviceRGBColorSpace]) cgColorSpaceName = kCGColorSpaceSRGB; else if ([name isEqualToString: NSCalibratedBlackColorSpace] || [name isEqualToString: NSCalibratedWhiteColorSpace] || [name isEqualToString: NSDeviceBlackColorSpace] || [name isEqualToString: NSDeviceWhiteColorSpace]) cgColorSpaceName = kCGColorSpaceGenericGray; else if ([name isEqualToString: NSDeviceCMYKColorSpace]) cgColorSpaceName = kCGColorSpaceGenericCMYK; else if ([name isEqualToString: NSNamedColorSpace]) return [[self colorUsingColorSpaceName: NSDeviceRGBColorSpace] CGColor]; if (cgColorSpaceName == NULL) return NULL; CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(cgColorSpaceName); CGFloat values[10]; [self getComponents: values]; CGColorRef color = CGColorCreate(colorSpace, values); CFRelease(colorSpace); return (CGColorRef)[(id)color autorelease]; } @end @implementation NSImageRep (GSQuartz) - (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect context: (NSGraphicsContext *)referenceContext hints: (NSDictionary *)hints { /* * FIXME Must implement this. * A note for future implementors: > Apparently each NSImageRep subclass implements this method, with the > base implementation being[1], as I understand it (which may be wrong): > i. create a new blank context with *proposedDestRect.size and set it > as the current context. This context should theoretically be > constructed with properties extracted from `referenceContext` and/or > `hints`, although I suppose our first implementation can go without > that. > ii. call [self draw]; > iii. adjust *proposedDestRect to round half-pixels > iv. extract a CGImage from the bitmap context > If NSImage.size == *proposedDestRect.size, we should just CGImageCreate > directly from our representation data. */ return NULL; } @end @implementation NSImage (GSQuartz) - (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect context: (NSGraphicsContext *)referenceContext hints: (NSDictionary *)hints { // FIXME: Must implement this. // This should pick the best NSImageRep for this NSImage and call // -[NSImageRep CGImageForProposedRect:...]. return NULL; } @end