/* WIN32GState - Implements graphic state drawing for MSWindows Copyright (C) 2002 Free Software Foundation, Inc. Written by: Fred Kiefer Date: March 2002 This file is part of the GNU Objective C User Interface Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _WIN32GState_h_INCLUDE #define _WIN32GState_h_INCLUDE #include "gsc/GSGState.h" #include "windows.h" @interface WIN32GState : GSGState { @public HWND window; COLORREF wfcolor; COLORREF wscolor; int joinStyle; int lineCap; float lineWidth; float miterlimit; HRGN clipRegion; HGDIOBJ oldBrush; HGDIOBJ oldPen; HRGN oldClipRegion; } - (void) setWindow: (HWND)number; - (HWND) window; // declared to fix conflicting type with super class warning during compile - (void) compositeGState: (WIN32GState *) source fromRect: (NSRect) sourceRect toPoint: (NSPoint) destPoint op: (NSCompositingOperation) op fraction: (float)delta; @end #endif /* _WIN32GState_h_INCLUDE */