/* GSBackend - backend initialize class Copyright (C) 2002 Free Software Foundation, Inc. Author: Adam Fedor Date: Mar 2002 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include #include #include @interface GSBackend : NSObject { } + (void) initializeBackend; @end #if BUILD_SERVER == SERVER_x11 #include @interface XGServer (Initialize) + (void) initializeBackend; @end #elif BUILD_SERVER == SERVER_win32 #include @interface WIN32Server (Initialize) + (void) initializeBackend; @end #elif BUILD_SERVER == SERVER_wayland #include @interface WaylandServer (Initialize) + (void) initializeBackend; @end #endif /* Call the correct initalization routines for the choosen backend. This depends both on configuration data and defaults. */ @implementation GSBackend + (void) initializeBackend { Class contextClass; NSString *context = nil; NSUserDefaults *defs = [NSUserDefaults standardUserDefaults]; /* Load in only one server */ #if BUILD_SERVER == SERVER_x11 [XGServer initializeBackend]; #elif BUILD_SERVER == SERVER_win32 [WIN32Server initializeBackend]; #elif BUILD_SERVER == SERVER_wayland [WaylandServer initializeBackend]; #else [NSException raise: NSInternalInconsistencyException format: @"No Window Server configured in backend"]; #endif /* The way the frontend is currently structured it's not possible to have more than one */ /* What backend context? */ if ([defs stringForKey: @"GSContext"]) context = [defs stringForKey: @"GSContext"]; if ((context == nil) || ([context length] == 0)) { #if (BUILD_GRAPHICS==GRAPHICS_xdps) context = @"NSDPSContext"; #elif (BUILD_GRAPHICS==GRAPHICS_art) context = @"ARTContext"; #elif (BUILD_GRAPHICS==GRAPHICS_xlib) context = @"XGContext"; #elif (BUILD_GRAPHICS==GRAPHICS_winlib) context = @"WIN32Context"; #elif (BUILD_GRAPHICS==GRAPHICS_cairo) context = @"CairoContext"; #elif (BUILD_GRAPHICS==GRAPHICS_opal) context = @"OpalContext"; #else #error INVALID build graphics type #endif } // Reference the requested build time class... contextClass = NSClassFromString(context); if (contextClass == nil) { NSLog(@"%s:Backend context class missing for: %@\n", __PRETTY_FUNCTION__, context); exit(1); } [contextClass initializeBackend]; } @end