/* Copyright (C) 2002, 2003, 2004, 2005 Free Software Foundation, Inc. Author: Alexander Malmberg This file is part of GNUstep. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include "ARTGState.h" #include "blit.h" #include "ftfont.h" #ifndef RDS #include "x11/XWindowBuffer.h" #endif @implementation ARTContext + (void)initializeBackend { float gamma; NSDebugLLog(@"back-art",@"Initializing libart/freetype backend"); [NSGraphicsContext setDefaultContextClass: [ARTContext class]]; [FTFontInfo initializeBackend]; gamma = [[NSUserDefaults standardUserDefaults] floatForKey: @"back-art-text-gamma"]; artcontext_setup_gamma(gamma); } + (Class) GStateClass { return [ARTGState class]; } - (void) setupDrawInfo: (void*)device { int bpp; int red_mask, green_mask, blue_mask; #ifdef RDS RDSServer *s = (RDSServer *)server; [s getPixelFormat: &bpp masks: &red_mask : &green_mask : &blue_mask]; #else gswindow_device_t *gs_win; gs_win = device; [(XGServer *)server getForScreen: gs_win->screen pixelFormat: &bpp masks: &red_mask : &green_mask : &blue_mask]; #endif artcontext_setup_draw_info(&DI, red_mask, green_mask, blue_mask, bpp); } - (void) flushGraphics { /* TODO: _really_ flush? (ie. force updates and wait for shm completion?) */ #ifndef RDS XFlush([(XGServer *)server xDisplay]); #endif } #ifndef RDS + (void) _gotShmCompletion: (Drawable)d { [XWindowBuffer _gotShmCompletion: d]; } - (void) gotShmCompletion: (Drawable)d { [XWindowBuffer _gotShmCompletion: d]; } #endif /* Private backend methods */ + (void) handleExposeRect: (NSRect)rect forDriver: (void *)driver { [(XWindowBuffer *)driver _exposeRect: rect]; } @end @implementation ARTContext (ops) - (void) GSSetDevice: (void*)device : (int)x : (int)y { // Currently all windows share the same drawing info. // It is enough to initialize it once. // This will fail when different screen use different visuals. static BOOL serverInitialized = NO; if (!serverInitialized) { [self setupDrawInfo: device]; serverInitialized = YES; } [(ARTGState *)gstate GSSetDevice: device : x : y]; } - (void) GSCurrentDevice: (void **)device : (int *)x : (int *)y { [(ARTGState *)gstate GSCurrentDevice: device : x : y]; } @end