/* -*-ObjC-*- */ /* Win32OpenGL - openGL management using wgl Copyright (C) 2002 Free Software Foundation, Inc. Author: Xavier Glattard Date: Jan 2007 This file is part of the GNUstep GUI Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; see the file COPYING.LIB. If not, see or write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _GNUstep_H_WIN32OpenGL #define _GNUstep_H_WIN32OpenGL #include #define id _gs_avoid_id_collision #define BOOL WINDOWSBOOL #include #undef id #undef BOOL @class NSView; @class Win32Subwindow; @class Win32GLPixelFormat; @interface Win32GLContext : NSOpenGLContext { @public HGLRC wgl_context; Win32Subwindow *wsubwin; Win32GLPixelFormat *format; BOOL saved_ignores_backing; } @end @interface Win32GLPixelFormat : NSOpenGLPixelFormat { @public PIXELFORMATDESCRIPTOR pfd; HDC wgl_drawable; int wgl_pixelformat; } - (void) _setDrawable: (HDC) aDrawable; @end #endif