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Made drag and drop work on windows.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@19554 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 22 additions and 8 deletions
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@ -1,3 +1,8 @@
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2004-06-19 Fred Kiefer <FredKiefer@gmx.de>
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* Source/win32/WIN32Server.m (-findWindowAt:windowRef:excluding:)
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New method for D&D. (-dragInfo), (-slideImage:from:to:) Removed.
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2004-06-11 Adam Fedor <fedor@gnu.org>
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* Version 0.9.3
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@ -143,18 +143,27 @@ LRESULT CALLBACK MainWndProc(HWND hwnd, UINT uMsg,
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[super dealloc];
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}
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/** Returns an instance of a class which implements the NSDraggingInfo
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protocol. */
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- (id <NSDraggingInfo>) dragInfo
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- (void) restrictWindow: (int)win toImage: (NSImage*)image
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{
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[self subclassResponsibility: _cmd];
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return nil;
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//[self subclassResponsibility: _cmd];
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}
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- (BOOL) slideImage: (NSImage*)image from: (NSPoint)from to: (NSPoint)to
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- (int) findWindowAt: (NSPoint)screenLocation
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windowRef: (int*)windowRef
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excluding: (int)win
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{
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[self subclassResponsibility: _cmd];
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return NO;
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HWND hwnd;
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POINT p;
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p = GSScreenPointToMS(screenLocation);
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hwnd = WindowFromPoint(p);
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if ((int)hwnd == win)
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{
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hwnd = GetWindow(hwnd, GW_HWNDNEXT);
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}
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*windowRef = (int)hwnd;
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return (int)hwnd;
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}
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// FIXME: The following methods wont work for multiple screens
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