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Add a generic basic implementation for the DPSshfill: operator. This
needs to be optimized for each individual backend and the original art implemenation should be moved to this. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/back/trunk@25519 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
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8 changed files with 580 additions and 16 deletions
11
ChangeLog
11
ChangeLog
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@ -1,3 +1,14 @@
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2007-10-05 Fred Kiefer <FredKiefer@gmx.de>
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* Source/art/shfill.m (-DPSshfill:): Correct typing error. Remove
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now obsolete method declaration.
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* Headers/gsc/GSFunction.h,
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* Source/gsc/GSFunction.m: New files. Implementation of Postscript
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function taken from art/shfill.m.
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* Source/gsc/GNUmakefile: Compile new file.
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* Source/gsc/GSContext.m (-DPSshfill:),
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* Source/gsc/GSGState.m (-DPSshfill:): Implement new method.
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2007-10-05 Fred Kiefer <FredKiefer@gmx.de>
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* Source/cairo/CairoGState.m (-copyWithZone:): Only use cairo 1.4
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65
Headers/gsc/GSFunction.h
Normal file
65
Headers/gsc/GSFunction.h
Normal file
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@ -0,0 +1,65 @@
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/* -*-objc-*-
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GSFunction - PS Function for GSGState
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Copyright (C) 2003 Free Software Foundation, Inc.
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Author: Alexander Malmberg <alexander@malmberg.org>
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Author: Fred Kiefer <fredkiefer@gmx.de>
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Extracted into separate class.
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#ifndef _GSFunction_h_INCLUDE
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#define _GSFunction_h_INCLUDE
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#include <Foundation/NSObject.h>
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@interface GSFunction : NSObject
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{
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/* General information about the function. */
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int num_in, num_out;
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double *domain; /* num_in * 2 */
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double *range; /* num_out * 2 */
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/* Type specific information */
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const unsigned char *data_source;
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int *size; /* num_in */
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int bits_per_sample;
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double *encode; /* num_in * 2 */
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double *decode; /* num_out * 2 */
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}
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- (id) initWith: (NSDictionary *)d;
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- (void) eval: (double *)inValues : (double *)outValues;
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@end
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@interface GSFunction2in3out : GSFunction
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{
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/* sample cache for in == 2, out == 3 */
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int sample_index[2];
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double sample_cache[4][3];
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}
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- (NSRect) affectedRect;
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@end
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#endif // _GSFunction_h_INCLUDE
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@ -19,7 +19,8 @@
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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#ifndef _GSGStateOps_h_INCLUDE
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@ -148,6 +149,8 @@
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: (BOOL) hasAlpha : (NSString *) colorSpaceName
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: (const unsigned char *const [5]) data;
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- (void) DPSshfill: (NSDictionary *)shader;
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@end
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#endif
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@ -215,11 +215,6 @@ static BOOL _rect_advance(rect_trace_t * t, int *x0, int *x1)
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}
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@interface ARTGState (shfill)
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- (void) DPSshfill: (NSDictionary *)shader;
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@end
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@implementation ARTGState (shfill)
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@ -738,7 +733,7 @@ static void function_free(function_t * f)
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if (state)
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{
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p = [inverse transformPoint:
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NSMakePoint(clip_x0 + x0 - offset.y, offset.y - y)];
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NSMakePoint(clip_x0 + x0 - offset.x, offset.y - y)];
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in[0] = p.x;
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in[1] = p.y;
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@ -782,12 +777,3 @@ done:
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@end
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@implementation ARTContext (shfill)
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/* TODO: move to gsc? */
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- (void) DPSshfill: (NSDictionary *)shader
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{
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[(ARTGState *)gstate DPSshfill: shader];
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}
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@end
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@ -40,6 +40,7 @@ GSContext.m \
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GSGState.m \
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GSStreamContext.m \
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GSStreamGState.m \
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GSFunction.m \
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externs.m
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gsc_C_FILES = gscolors.c
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@ -865,6 +865,11 @@ static NSMapTable *gtable;
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: data];
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}
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- (void) DPSshfill: (NSDictionary *)shader
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{
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[gstate DPSshfill: shader];
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}
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- (void) GSWSetViewIsFlipped: (BOOL) flipped
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{
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if (gstate)
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385
Source/gsc/GSFunction.m
Normal file
385
Source/gsc/GSFunction.m
Normal file
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@ -0,0 +1,385 @@
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/*
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GSFunction - Function for GSGState
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Copyright (C) 2003 Free Software Foundation, Inc.
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Author: Alexander Malmberg <alexander@malmberg.org>
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Author: Fred Kiefer <fredkiefer@gmx.de>
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Extracted into separate class.
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02111 USA.
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*/
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// for floor
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#include <math.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSData.h>
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSValue.h>
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#include "gsc/GSFunction.h"
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@implementation GSFunction
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- (id) initWith: (NSDictionary *)d
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{
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NSNumber * v = [d objectForKey: @"FunctionType"];
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NSArray *a;
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NSData *data;
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int i, j;
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if ([v intValue] != 0)
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{
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NSDebugLLog(@"GSFunction", @"FunctionType != 0 not supported.");
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RELEASE(self);
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return nil;
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}
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bits_per_sample = [[d objectForKey: @"BitsPerSample"] intValue];
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if (!(bits_per_sample == 8 || bits_per_sample == 16))
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{
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NSDebugLLog(@"GSFunction", @"BitsPerSample other than 8 or 16 aren't supported.");
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RELEASE(self);
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return nil;
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}
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data = [d objectForKey: @"DataSource"];
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if (!data || ![data isKindOfClass: [NSData class]])
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{
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NSDebugLLog(@"GSFunction", @"No valid DataSource given.");
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RELEASE(self);
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return nil;
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}
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data_source =[data bytes];
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a = [d objectForKey: @"Size"];
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num_in = [a count];
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if (!num_in)
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{
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NSDebugLLog(@"GSFunction", @"Size has no entries.");
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RELEASE(self);
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return nil;
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}
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num_out = [[d objectForKey: @"Range"] count] / 2;
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if (!num_out)
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{
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NSDebugLLog(@"GSFunction", @"Range has no entries.");
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RELEASE(self);
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return nil;
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}
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size = malloc(sizeof(int) * num_in);
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domain = malloc(sizeof(double) * num_in * 2);
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range = malloc(sizeof(double) * num_out * 2);
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encode = malloc(sizeof(double) * num_in * 2);
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decode = malloc(sizeof(double) * num_out * 2);
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if (!size || !domain || !range || !encode || !decode)
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{
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NSDebugLLog(@"GSFunction", @"Memory allocation failed.");
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RELEASE(self);
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return nil;
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}
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j = 1;
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for (i = 0; i < num_in; i++)
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{
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size[i] = [[a objectAtIndex: i] intValue];
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j *= size[i];
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}
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j *= bits_per_sample * num_out;
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j = (j +7)/8;
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if ([data length] < j)
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{
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NSDebugLLog(@"GSFunction", @"Need %i bytes of data, DataSource only has %i bytes.",
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j, [data length]);
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RELEASE(self);
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return nil;
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}
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a = [d objectForKey: @"Domain"];
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for (i = 0; i < num_in * 2; i++)
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{
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domain[i] = [[a objectAtIndex: i] doubleValue];
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}
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a = [d objectForKey: @"Range"];
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for (i = 0; i < num_out * 2; i++)
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{
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range[i] = [[a objectAtIndex: i] doubleValue];
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}
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a = [d objectForKey: @"Decode"];
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if (a)
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{
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for (i = 0; i < num_out * 2; i++)
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{
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decode[i] = [[a objectAtIndex: i] doubleValue];
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}
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}
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else
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{
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for (i = 0; i < num_out * 2; i++)
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{
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decode[i] = range[i];
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}
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}
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a = [d objectForKey: @"Encode"];
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if (a)
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{
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for (i = 0; i < num_in * 2; i++)
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{
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encode[i] = [[a objectAtIndex: i] doubleValue];
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}
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}
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else
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{
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for (i = 0; i < num_in; i++)
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{
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encode[i * 2 + 0] = 0;
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encode[i * 2 + 1] = size[i] - 1;
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}
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}
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return self;
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}
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- (void)dealloc
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{
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if (size)
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free(size);
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if (domain)
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free(domain);
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if (range)
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free(range);
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if (encode)
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free(encode);
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if (decode)
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free(decode);
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[super dealloc];
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}
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- (double)getsample: (int)sample : (int) i
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{
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double v;
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if (bits_per_sample == 8)
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{
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v = data_source[sample * num_out + i] / 255.0;
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}
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else if (bits_per_sample == 16)
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{
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int c0, c1;
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c0 = data_source[(sample * num_out + i) * 2 + 0];
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c1 = data_source[(sample * num_out + i) * 2 + 1];
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v = (c0 * 256 + c1) / 65535.0;
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}
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else
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{
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NSLog(@"unhandled bits per sample %i", bits_per_sample);
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v = 0.0;
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}
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v = decode[i * 2] + v * (decode[i * 2 + 1] - decode[i * 2]);
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if (v < range[i * 2])
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v = range[i * 2];
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if (v > range[i * 2 + 1])
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v = range[i * 2 + 1];
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return v;
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}
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|
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- (void) eval: (double *)inValues : (double *)outValues;
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{
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double in[num_in];
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int sample[num_in];
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int i, j, sample_index, sample_factor;
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unsigned int u, v;
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double c;
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for (i = 0; i < num_in; i++)
|
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{
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in[i] =(inValues[i] - domain[i * 2]) / (domain[i * 2 + 1] - domain[i * 2]);
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if (in[i] < 0.0) in[i] = 0.0;
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if (in[i] > 1.0) in[i] = 1.0;
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in[i] = encode[i * 2] + in[i] * (encode[i * 2 + 1] - encode[i * 2]);
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sample[i] = floor(in[i]);
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/* we only want sample[i] == size[i] -1 when size[i] == 1 */
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if (sample[i] >= size[i]-1) sample[i] = size[i]-2;
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if (sample[i] < 0) sample[i] = 0;
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in[i] = in[i] - sample[i];
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if (in[i] < 0.0) in[i] = 0.0;
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if (in[i] > 1.0) in[i] = 1.0;
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|
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// printf(" coord %i, sample %i, frac %g \n", i, sample[i], in[i]);
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}
|
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|
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for (i = 0; i < num_out; i++)
|
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{
|
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double out_value;
|
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/*
|
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iterate over all corners in the num_in-dimensional
|
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hypercube we're in
|
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*/
|
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out_value = 0.0;
|
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for (u = 0; u < (1 << num_in); u++)
|
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{
|
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sample_index = 0;
|
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sample_factor = 1;
|
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c = 1;
|
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for (v = 1, j = 0; j < num_in; j ++, v <<= 1)
|
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{
|
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sample_index += sample[j] * sample_factor;
|
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if (u & v)
|
||||
{
|
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c *= in[j];
|
||||
sample_index += sample_factor;
|
||||
}
|
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else
|
||||
{
|
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c *= (1.0 - in[j]);
|
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}
|
||||
sample_factor *= size[j];
|
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if (c == 0.0)
|
||||
break;
|
||||
}
|
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// printf(" %08x index %i, factor %i, c =%g \n", u, sample_index, sample_factor, c);
|
||||
if (c > 0.0)
|
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out_value += c * [self getsample: sample_index : i];
|
||||
}
|
||||
// printf(" final =%g \n", out_value);
|
||||
outValues[i] = out_value;
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
@implementation GSFunction2in3out
|
||||
|
||||
- (id) initWith: (NSDictionary *)d
|
||||
{
|
||||
if (!(self = [super initWith: d]))
|
||||
return nil;
|
||||
|
||||
if (num_in != 2 || num_out != 3)
|
||||
{
|
||||
NSDebugLLog(@"GSFunction", @"Function doesn't have 2 inputs and 3 outputs.");
|
||||
RELEASE(self);
|
||||
return nil;
|
||||
}
|
||||
sample_index[0] = sample_index[1] = -1;
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
/*
|
||||
special case: f->num_in == 2, f->num_out == 3
|
||||
*/
|
||||
- (void) eval: (double *)inValues : (double *)outValues;
|
||||
{
|
||||
double in[2];
|
||||
int sample[2];
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 2; i ++)
|
||||
{
|
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in[i] = (inValues[i] - domain[i * 2]) / (domain[i * 2 + 1] - domain[i * 2]);
|
||||
if (in[i] < 0.0) in[i] = 0.0;
|
||||
if (in[i] > 1.0) in[i] = 1.0;
|
||||
|
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in[i] = encode[i * 2]+in[i]* (encode[i * 2 + 1] - encode[i * 2]);
|
||||
sample[i] = floor(in[i]);
|
||||
/* we only want sample[i] == size[i]-1 when size[i] == 1 */
|
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if (sample[i] >= size[i]-1) sample[i] = size[i]-2;
|
||||
if (sample[i] < 0) sample[i] = 0;
|
||||
|
||||
in[i] = in[i] - sample[i];
|
||||
if (in[i] < 0.0) in[i] = 0.0;
|
||||
if (in[i] > 1.0) in[i] = 1.0;
|
||||
|
||||
// printf(" coord %i, sample %i, frac %g \n", i, sample[i], in[i]);
|
||||
}
|
||||
|
||||
if (sample[0] != sample_index[0] || sample[1] != sample_index[1])
|
||||
{
|
||||
sample_index[0] = sample[0];
|
||||
sample_index[1] = sample[1];
|
||||
|
||||
for (i = 0; i < 3; i ++)
|
||||
{
|
||||
sample_cache[0][i] =
|
||||
[self getsample: sample[0] + sample[1] * size[0] : i];
|
||||
if (sample[0] + 1 < size[0])
|
||||
sample_cache[1][i] =
|
||||
[self getsample: sample[0] + 1 + sample[1] * size[0] : i];
|
||||
if (sample[1] + 1 < size[1])
|
||||
sample_cache[2][i] =
|
||||
[self getsample: sample[0] + (sample[1] + 1) * size[0] : i];
|
||||
if (sample[0] + 1 < size[0] && sample[1] + 1 < size[1])
|
||||
sample_cache[3][i] =
|
||||
[self getsample: sample[0] + 1 +(sample[1] + 1) * size[0] : i];
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
double out_value;
|
||||
double A, B, C, D;
|
||||
double p, q, pq;
|
||||
|
||||
A = sample_cache[0][i];
|
||||
B = sample_cache[1][i];
|
||||
C = sample_cache[2][i];
|
||||
D = sample_cache[3][i];
|
||||
|
||||
out_value = 0.0;
|
||||
p = in[0];
|
||||
q = in[1];
|
||||
pq = p * q;
|
||||
if (p != 1.0 && q != 1.0) out_value += A * (1 - p -q + pq);
|
||||
if (p != 0.0 && q != 1.0) out_value += B * (p - pq);
|
||||
if (p != 1.0 && q != 0.0) out_value += C * (q - pq);
|
||||
if (p != 0.0 && q != 0.0) out_value += D * pq;
|
||||
|
||||
outValues[i] = out_value;
|
||||
}
|
||||
}
|
||||
|
||||
- (NSRect) affectedRect
|
||||
{
|
||||
NSRect rect;
|
||||
|
||||
rect.origin.x = domain[0];
|
||||
rect.size.width = domain[1] - domain[0];
|
||||
rect.origin.y = domain[2];
|
||||
rect.size.height = domain[3] - domain[2];
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
@end
|
|
@ -33,6 +33,7 @@
|
|||
#include <AppKit/NSGraphics.h>
|
||||
#include "gsc/GSContext.h"
|
||||
#include "gsc/GSGState.h"
|
||||
#include "gsc/GSFunction.h"
|
||||
#include "math.h"
|
||||
#include <GNUstepBase/Unicode.h>
|
||||
|
||||
|
@ -1068,6 +1069,113 @@ typedef enum {
|
|||
{
|
||||
[self subclassResponsibility: _cmd];
|
||||
}
|
||||
|
||||
- (void) DPSshfill: (NSDictionary *)shader
|
||||
{
|
||||
NSNumber *v;
|
||||
NSDictionary *function_dict;
|
||||
GSFunction2in3out *function;
|
||||
NSAffineTransform *matrix, *inverse;
|
||||
NSAffineTransformStruct ts;
|
||||
NSRect rect;
|
||||
int iwidth, iheight;
|
||||
double x, y;
|
||||
int i;
|
||||
unsigned char *data;
|
||||
|
||||
v = [shader objectForKey: @"ShadingType"];
|
||||
|
||||
/* only type 1 shaders */
|
||||
if ([v intValue] != 1)
|
||||
{
|
||||
NSLog(@"ShadingType != 1 not supported.");
|
||||
return;
|
||||
}
|
||||
|
||||
/* in device rgb space */
|
||||
if ([shader objectForKey: @"ColorSpace"])
|
||||
if (![[shader objectForKey: @"ColorSpace"] isEqual: NSDeviceRGBColorSpace])
|
||||
{
|
||||
NSLog(@"Only device RGB ColorSpace supported for shading.");
|
||||
return;
|
||||
}
|
||||
|
||||
function_dict = [shader objectForKey: @"Function"];
|
||||
if (!function_dict)
|
||||
{
|
||||
NSLog(@"Shading function not set.");
|
||||
return;
|
||||
}
|
||||
|
||||
function = [[GSFunction2in3out alloc] initWith: function_dict];
|
||||
if (!function)
|
||||
return;
|
||||
|
||||
matrix = [ctm copy];
|
||||
if ([shader objectForKey: @"Matrix"])
|
||||
{
|
||||
[matrix prependTransform: [shader objectForKey: @"Matrix"]];
|
||||
}
|
||||
|
||||
inverse = [matrix copy];
|
||||
[inverse invert];
|
||||
|
||||
rect = [function affectedRect];
|
||||
iwidth = rect.size.width;
|
||||
iheight = rect.size.height;
|
||||
data = objc_malloc(sizeof(char) * iwidth * iheight * 4);
|
||||
i = 0;
|
||||
|
||||
for (y = NSMinY(rect); y < NSMaxY(rect); y++)
|
||||
{
|
||||
double in[2], out[3];
|
||||
NSPoint p;
|
||||
|
||||
p = [inverse transformPoint: NSMakePoint(NSMinX(rect), y)];
|
||||
in[0] = p.x;
|
||||
in[1] = p.y;
|
||||
|
||||
out[0] = out[1] = out[2] = 0.0;
|
||||
for (x = NSMinX(rect); x < NSMaxX(rect); x++)
|
||||
{
|
||||
char r, g, b, a;
|
||||
|
||||
[function eval: in : out];
|
||||
|
||||
// Set data at x - NSMinX(rect), y - NSMinY(rect) to out
|
||||
r = out[0] * 255;
|
||||
g = out[1] * 255;
|
||||
b = out[2] * 255;
|
||||
a = 255;
|
||||
data[i++] = r;
|
||||
data[i++] = g;
|
||||
data[i++] = b;
|
||||
data[i++] = a;
|
||||
|
||||
// This gives the same result as:
|
||||
// p = [inverse transformPoint: NSMakePoint(x, y)];
|
||||
in[0] += ts.m11;
|
||||
in[1] += ts.m12;
|
||||
}
|
||||
}
|
||||
|
||||
// Copy data to device
|
||||
DESTROY(matrix);
|
||||
matrix = [NSAffineTransform new];
|
||||
[matrix translateXBy: NSMinX(rect) yBy: NSMinY(rect)];
|
||||
[self DPSimage: matrix
|
||||
: iwidth : iheight
|
||||
: 8 : 4
|
||||
: 32 : 4 * iwidth : NO
|
||||
: YES : NSDeviceRGBColorSpace
|
||||
: (const unsigned char **)&data];
|
||||
objc_free(data);
|
||||
|
||||
DESTROY(matrix);
|
||||
DESTROY(inverse);
|
||||
DESTROY(function);
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue