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opal/bridge: implement bridge between GUI and Opal types
Implement a bridge between NSColor and CGColorRef and a stub for a bridge between NSImage and CGImageRef. This improves compatibility with Quartz.
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@ -37,6 +37,7 @@ opal_OBJC_FILES = OpalSurface.m \
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OpalFaceInfo.m \
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OpalPSSurface.m \
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OpalPDFSurface.m \
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OpalBridge.m \
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../fontconfig/FCFaceInfo.m \
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../fontconfig/FCFontEnumerator.m \
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../fontconfig/FCFontInfo.m \
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116
Source/opal/OpalBridge.m
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116
Source/opal/OpalBridge.m
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@ -0,0 +1,116 @@
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/*
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OpalBridge.m
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Copyright (C) 2017 Free Software Foundation, Inc.
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Author: Daniel Ferreira <dtf@stanford.edu>
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Date: July 2017
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import <AppKit/NSColor.h>
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#import <AppKit/NSImage.h>
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#import <AppKit/NSColorSpace.h>
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#import <AppKit/NSGraphics.h>
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#import <CoreGraphics/CGColor.h>
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#import <CoreGraphics/CGImage.h>
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#import <objc/runtime.h>
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@implementation NSColor (GSQuartz)
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/*
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* FIXME:
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* NOTE 1: GNUstep-GUI does not allow an NSColor to be created with a custom
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* NSColorSpace. If this were allowed, we'd have to:
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* 1) implement a bridge for -[NSColorSpace CGColorSpace]
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* 2) for each color, extract that color space and generate a CGColorRef.
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* NOTE 2: GNUstep-GUI makes no distinction of device and generic color spaces.
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* If this ever ceases to be the case, some adjustment might be necessary here.
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*/
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- (CGColorRef)CGColor
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{
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NSString *name = [self colorSpaceName];
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// FIXME: we should handle black color spaces here, which we currently
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// ignore in the implementation.
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CFStringRef cgColorSpaceName = NULL;
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if ([name isEqualToString: NSCalibratedRGBColorSpace]
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|| [name isEqualToString: NSDeviceRGBColorSpace])
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cgColorSpaceName = kCGColorSpaceSRGB;
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else if ([name isEqualToString: NSCalibratedBlackColorSpace]
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|| [name isEqualToString: NSCalibratedWhiteColorSpace]
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|| [name isEqualToString: NSDeviceBlackColorSpace]
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|| [name isEqualToString: NSDeviceWhiteColorSpace])
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cgColorSpaceName = kCGColorSpaceGenericGray;
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else if ([name isEqualToString: NSDeviceCMYKColorSpace])
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cgColorSpaceName = kCGColorSpaceGenericCMYK;
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else if ([name isEqualToString: NSNamedColorSpace])
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return [[self colorUsingColorSpaceName: NSDeviceRGBColorSpace] CGColor];
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if (cgColorSpaceName == NULL)
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return NULL;
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CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(cgColorSpaceName);
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CGFloat values[10];
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[self getComponents: values];
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CGColorRef color = CGColorCreate(colorSpace, values);
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CFRelease(colorSpace);
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return (CGColorRef)[(id)color autorelease];
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}
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@end
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@implementation NSImageRep (GSQuartz)
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- (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect
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context: (NSGraphicsContext *)referenceContext
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hints: (NSDictionary *)hints
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{
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/*
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* FIXME Must implement this.
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* A note for future implementors:
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> Apparently each NSImageRep subclass implements this method, with the
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> base implementation being[1], as I understand it (which may be wrong):
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> i. create a new blank context with *proposedDestRect.size and set it
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> as the current context. This context should theoretically be
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> constructed with properties extracted from `referenceContext` and/or
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> `hints`, although I suppose our first implementation can go without
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> that.
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> ii. call [self draw];
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> iii. adjust *proposedDestRect to round half-pixels
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> iv. extract a CGImage from the bitmap context
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> If NSImage.size == *proposedDestRect.size, we should just CGImageCreate
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> directly from our representation data.
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*/
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return NULL;
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}
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@end
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@implementation NSImage (GSQuartz)
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- (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect
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context: (NSGraphicsContext *)referenceContext
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hints: (NSDictionary *)hints
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{
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// FIXME: Must implement this.
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// This should pick the best NSImageRep for this NSImage and call
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// -[NSImageRep CGImageForProposedRect:...].
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return NULL;
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}
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@end
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