libs-back/Source/win32/w32_windowdisplay.m

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/* WIN32Server - Implements window handling for MSWindows
Copyright (C) 2005 Free Software Foundation, Inc.
Written by: Fred Kiefer <FredKiefer@gmx.de>
Date: March 2002
Part of this code have been re-written by:
Tom MacSween <macsweent@sympatico.ca>
Date August 2005
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "w32_Events.h"
static void invalidateWindow(WIN32Server *svr, HWND hwnd, RECT rect);
static void
invalidateWindow(WIN32Server *svr, HWND hwnd, RECT rect)
{
WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)hwnd, GWL_USERDATA);
if (!win->useHDC || win->backingStoreEmpty)
{
NSWindow *window = GSWindowWithNumber((int)hwnd);
NSRect r = MSWindowRectToGS(svr, hwnd, rect);
/*
NSLog(@"Invalidated window %d %@ (%d, %d, %d, %d)", hwnd,
NSStringFromRect(r), rect.left, rect.top, rect.right, rect.bottom);
*/
/* Repaint the windows's client area */
[[[window contentView] superview] setNeedsDisplayInRect: r];
// FIXME: We should never do a direct draw call here!
[[[window contentView] superview] displayIfNeeded];
win->backingStoreEmpty = NO;
}
if (win->useHDC)
{
HDC hdc = GetDC((HWND)hwnd);
WINBOOL result;
result = BitBlt(hdc, rect.left, rect.top,
(rect.right - rect.left), (rect.bottom - rect.top),
win->hdc, rect.left, rect.top, SRCCOPY);
if (!result)
{
NSLog(@"validateWindow failed %d", GetLastError());
}
ReleaseDC((HWND)hwnd, hdc);
}
}
@implementation WIN32Server (w32_windowdisplay)
/* styles are mapped between the two systems
* I have not changed current inplimentation of mouse or keyboard
* events. */
- (DWORD) windowStyleForGSStyle: (unsigned int) style
{
/*
NSUtilityWindowMask 16
NSDocModalWindowMask 32
NSBorderlessWindowMask 0
NSTitledWindowMask 1
NSClosableWindowMask 2
NSMiniaturizableWindowMask 4
NSResizableWindowMask 8
NSIconWindowMask 64
NSMiniWindowMask 128
NSMenu(style) = NSTitledWindowMask | NSClosableWindowMask =3;
*/
DWORD wstyle = 0;
if ([self handlesWindowDecorations] == NO)
return WS_POPUP;
switch (style)
{
case 0:
wstyle=WS_POPUP;
break;
case NSTitledWindowMask: // 1
wstyle = WS_CAPTION;
break;
case NSClosableWindowMask: // 2
wstyle =WS_CAPTION+WS_SYSMENU;
break;
case NSMiniaturizableWindowMask: //4
wstyle =WS_MINIMIZEBOX+WS_SYSMENU;
break;
case NSResizableWindowMask: // 8
wstyle=WS_SIZEBOX;
case NSMiniWindowMask: //128
case NSIconWindowMask: // 64
wstyle = WS_ICONIC;
break;
//case NSUtilityWindowMask: //16
//case NSDocModalWindowMask: //32
break;
// combinations
case NSTitledWindowMask+NSClosableWindowMask: //3
wstyle =WS_CAPTION+WS_SYSMENU;
break;
case NSTitledWindowMask+NSClosableWindowMask+NSMiniaturizableWindowMask: //7
wstyle =WS_CAPTION+WS_MINIMIZEBOX+WS_SYSMENU;
break;
case NSTitledWindowMask+NSResizableWindowMask: // 9
wstyle = WS_CAPTION+WS_SIZEBOX;
break;
case NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask: // 11
wstyle =WS_CAPTION+WS_SIZEBOX+WS_SYSMENU;
break;
case NSTitledWindowMask+NSResizableWindowMask+NSMiniaturizableWindowMask: //13
wstyle = WS_SIZEBOX+WS_MINIMIZEBOX+WS_SYSMENU+WS_CAPTION;
break;
case NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask+
NSMiniaturizableWindowMask: //15
wstyle =WS_CAPTION+WS_SIZEBOX+WS_MINIMIZEBOX+WS_SYSMENU;
break;
default:
wstyle =WS_POPUP; //WS_CAPTION+WS_SYSMENU;
break;
}
//NSLog(@"Window wstyle %d for style %d", wstyle, style);
return wstyle;
}
/*deprecated remove from code */
- (void) decodeWM_SHOWWINDOWParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
//SW_OTHERUNZOOM //window is being uncovered
//SW_OTHERZOOM //window is being covered by window that has maximized.
//SW_PARENTCLOSING // window's owner window is being minimized.
//SW_PARENTOPENING //The window's owner window is being restored.
//zero - 0 //call to the ShowWindow function
switch ((int)wParam)
{
case TRUE:
{
switch ((int)lParam)
{
case 0:
{
ShowWindow(hwnd, SW_SHOW);
flags._eventHandled=YES;
}
break;
case SW_PARENTCLOSING:
{
ShowWindow(hwnd, SW_SHOW);
flags._eventHandled=YES;
}
break;
default:
break;
}
}
break;
case FALSE:
{
}
break;
default:
break;
}
}
- (void) decodeWM_NCPAINTParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
}
- (LRESULT) decodeWM_ERASEBKGNDParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
// GS handles this for now...
return (LRESULT)1;
}
- (void) decodeWM_PAINTParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
RECT rect;
PAINTSTRUCT pPaint;
/* FK:
I am not sure if calling BeginPaint/EndPaint here is the best
way to handle updates. These functions correspond more closely
to the lockFocus/unlockFocus methods and should rather be used there.
//InvalidateRect(hwnd, rect, YES);
// validate the whole window, for in some cases an infinite series
// of WM_PAINT is triggered
//ValidateRect(hwnd, NULL);
*/
if (GetUpdateRect(hwnd, &rect, TRUE))
{
BeginPaint(hwnd, &pPaint);
// Perform drawing (or blitting into buffer if needed)
invalidateWindow(self, hwnd, rect);
EndPaint(hwnd, &pPaint);
}
flags._eventHandled = YES;
}
- (void) decodeWM_SYNCPAINTParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
// stub for future dev
}
- (void) decodeWM_CAPTURECHANGEDParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
// stub for future dev
}
- (HICON) decodeWM_GETICONParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
// stub for future dev
return currentAppIcon;
}
- (HICON) decodeWM_SETICONParams: (WPARAM)wParam : (LPARAM)lParam : (HWND)hwnd
{
return currentAppIcon;
}
- (void) resizeBackingStoreFor: (HWND)hwnd
{
RECT r;
WIN_INTERN *win = (WIN_INTERN *)GetWindowLong((HWND)hwnd, GWL_USERDATA);
// FIXME: We should check if the size really did change.
if (win->useHDC)
{
HDC hdc, hdc2;
HBITMAP hbitmap;
HGDIOBJ old;
old = SelectObject(win->hdc, win->old);
DeleteObject(old);
DeleteDC(win->hdc);
win->hdc = NULL;
win->old = NULL;
GetClientRect((HWND)hwnd, &r);
hdc = GetDC((HWND)hwnd);
hdc2 = CreateCompatibleDC(hdc);
hbitmap = CreateCompatibleBitmap(hdc, r.right - r.left, r.bottom - r.top);
win->old = SelectObject(hdc2, hbitmap);
win->hdc = hdc2;
ReleaseDC((HWND)hwnd, hdc);
// After resizing the backing store, we need to redraw the window
win->backingStoreEmpty = YES;
}
}
@end