libs-back/Source/winlib/WIN32GState.m

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/* WIN32GState - Implements graphic state drawing for MSWindows
Copyright (C) 2002 Free Software Foundation, Inc.
Written by: <author name="Fred Kiefer><email>FredKiefer@gmx.de</email></author>
Date: March 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#include <AppKit/NSAffineTransform.h>
#include <AppKit/NSBezierPath.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSFont.h>
#include <AppKit/NSGraphics.h>
#include "winlib/WIN32GState.h"
#include "winlib/WIN32Context.h"
#include "winlib/WIN32FontInfo.h"
#include "win32/WIN32Server.h"
#include <math.h>
static inline
POINT GSWindowPointToMS(WIN32GState *s, NSPoint p)
{
POINT p1;
RECT rect;
int h;
GetClientRect((HWND)[s window], &rect);
h = rect.bottom - rect.top;
p.x += s->offset.x;
p.y += s->offset.y;
p1.x = p.x;
p1.y = h -p.y;
return p1;
}
static inline
RECT GSWindowRectToMS(WIN32GState *s, NSRect r)
{
RECT r1;
RECT rect;
int h;
GetClientRect((HWND)[s window], &rect);
h = rect.bottom - rect.top;
r.origin.x += s->offset.x;
r.origin.y += s->offset.y;
r1.left = r.origin.x;
r1.right = r.origin.x + r.size.width;
r1.bottom = h - r.origin.y;
r1.top = h - r.origin.y - r.size.height;
return r1;
}
static inline
POINT GSViewPointToWin(WIN32GState *s, NSPoint p)
{
p = [s->ctm pointInMatrixSpace: p];
return GSWindowPointToMS(s, p);
}
static inline
RECT GSViewRectToWin(WIN32GState *s, NSRect r)
{
r = [s->ctm rectInMatrixSpace: r];
return GSWindowRectToMS(s, r);
}
@interface WIN32GState (WinOps)
- (void) setStyle: (HDC)hdc;
- (HDC) getHDC;
- (void) releaseHDC: (HDC)hdc;
@end
@implementation WIN32GState
- (void) setWindow: (HWND)number
{
window = (HWND)number;
}
- (HWND) window
{
return window;
}
- (void) setColor: (device_color_t)color state: (color_state_t)cState
{
[super setColor: color state: cState];
color = gsColorToRGB(color);
if (cState & COLOR_FILL)
wfcolor = RGB(color.field[0]*255, color.field[1]*255, color.field[2]*255);
if (cState & COLOR_STOKE)
wscolor = RGB(color.field[0]*255, color.field[1]*255, color.field[2]*255);
}
- (void) copyBits: (WIN32GState*)source fromRect: (NSRect)aRect
toPoint: (NSPoint)aPoint
{
HDC otherDC;
HDC hdc;
POINT p;
RECT rect;
int h;
int y1;
//NSLog(@"Orig Copy Bits to %f, %f from %@", aPoint.x, aPoint.y, NSStringFromRect(aRect));
p = GSViewPointToWin(self, aPoint);
rect = GSViewRectToWin(source, aRect);
h = rect.bottom - rect.top;
if (viewIsFlipped)
y1 = p.y;
else
y1 = p.y - h;
otherDC = [source getHDC];
hdc = [self getHDC];
if (!BitBlt(hdc, p.x, y1, (rect.right - rect.left), h,
otherDC, rect.left, rect.top, SRCCOPY))
{
NSLog(@"Copy Bits to %d %d from %d %d size %d %d", p.x , y1, rect.left, rect.top,
(rect.right - rect.left), h);
NSLog(@"Copy bitmap failed %d", GetLastError());
}
[self releaseHDC: hdc];
[source releaseHDC: otherDC];
}
- (void) compositeGState: (GSGState *)source
fromRect: (NSRect)aRect
toPoint: (NSPoint)aPoint
op: (NSCompositingOperation)op
{
// FIXME
[self copyBits: (WIN32GState *)source fromRect: aRect toPoint: aPoint];
}
- (void) dissolveGState: (GSGState *)source
fromRect: (NSRect)aRect
toPoint: (NSPoint)aPoint
delta: (float)delta
{
// FIXME
[self copyBits: (WIN32GState *)source fromRect: aRect toPoint: aPoint];
}
- (void) compositerect: (NSRect)aRect
op: (NSCompositingOperation)op
{
HDC hdc;
float gray;
RECT rect = GSViewRectToWin(self, aRect);
[self DPScurrentgray: &gray];
if (fabs(gray - 0.667) < 0.005)
[self DPSsetgray: 0.333];
else
[self DPSsetrgbcolor: 0.121 : 0.121 : 0];
hdc = [self getHDC];
switch (op)
{
case NSCompositeClear:
break;
case NSCompositeHighlight:
InvertRect(hdc, &rect);
break;
case NSCompositeCopy:
// FIXME
case NSCompositeSourceOver:
case NSCompositeSourceIn:
case NSCompositeSourceOut:
case NSCompositeSourceAtop:
case NSCompositeDestinationOver:
case NSCompositeDestinationIn:
case NSCompositeDestinationOut:
case NSCompositeDestinationAtop:
case NSCompositeXOR:
case NSCompositePlusDarker:
case NSCompositePlusLighter:
default:
[self DPSrectfill: NSMinX(aRect) : NSMinY(aRect)
: NSWidth(aRect) : NSHeight(aRect)];
break;
}
[self releaseHDC: hdc];
}
- (void)DPSimage: (NSAffineTransform*) matrix
: (int) pixelsWide : (int) pixelsHigh
: (int) bitsPerSample : (int) samplesPerPixel
: (int) bitsPerPixel : (int) bytesPerRow : (BOOL) isPlanar
: (BOOL) hasAlpha : (NSString *) colorSpaceName
: (const unsigned char *const [5]) data
{
NSRect rect;
NSAffineTransform *old_ctm = nil;
HDC hdc;
rect = NSZeroRect;
rect.size.width = (float) pixelsWide;
rect.size.height = (float) pixelsHigh;
// default is 8 bit grayscale
if (!bitsPerSample)
bitsPerSample = 8;
if (!samplesPerPixel)
samplesPerPixel = 1;
// FIXME - does this work if we are passed a planar image but no hints ?
if (!bitsPerPixel)
bitsPerPixel = bitsPerSample * samplesPerPixel;
if (!bytesPerRow)
bytesPerRow = (bitsPerPixel * pixelsWide) / 8;
/* make sure its sane - also handles row padding if hint missing */
while((bytesPerRow * 8) < (bitsPerPixel * pixelsWide))
bytesPerRow++;
// Apply the additional transformation
if (matrix)
{
old_ctm = [ctm copy];
[ctm appendTransform: matrix];
}
if (!isPlanar && [colorSpaceName isEqualToString: NSDeviceRGBColorSpace])
{
HBITMAP hbitmap;
BITMAP bitmap;
HGDIOBJ old;
HDC hdc2;
POINT p;
int h;
int y1;
p = GSViewPointToWin(self, NSMakePoint(0, 0));
bitmap.bmType = 0;
bitmap.bmWidth = pixelsWide;
bitmap.bmHeight = pixelsHigh;
bitmap.bmWidthBytes = bytesPerRow;
bitmap.bmPlanes = 1;
bitmap.bmBitsPixel = bitsPerPixel;
bitmap.bmBits = (LPVOID)data;
h = pixelsHigh;
hbitmap = CreateBitmapIndirect(&bitmap);
if (!hbitmap)
NSLog(@"Created bitmap failed %d", GetLastError());
if (window == NULL)
NSLog(@"No window in DPSImage");
hdc = GetDC((HWND)window);
hdc2 = CreateCompatibleDC(hdc);
old = SelectObject(hdc2, hbitmap);
//SetMapMode(hdc2, GetMapMode(hdc));
ReleaseDC((HWND)window, hdc);
hdc = [self getHDC];
if (viewIsFlipped)
y1 = p.y;
else
y1 = p.y - h;
if (!BitBlt(hdc, p.x, y1, pixelsWide, pixelsHigh,
hdc2, 0, 0, SRCCOPY))
{
NSLog(@"DPSimage with %d %d %d %d to %d, %d", pixelsWide, pixelsHigh,
bytesPerRow, bitsPerPixel, p.x, y1);
NSLog(@"Copy bitmap failed %d", GetLastError());
}
SelectObject(hdc2, old);
DeleteDC(hdc2);
DeleteObject(hbitmap);
[self releaseHDC: hdc];
}
if (old_ctm != nil)
{
RELEASE(ctm);
// old_ctm is already retained
ctm = old_ctm;
}
}
@end
@implementation WIN32GState (PathOps)
- (void) _paintPath: (ctxt_object_t) drawType
{
unsigned count;
HDC hdc;
hdc = [self getHDC];
count = [path elementCount];
if (count)
{
NSBezierPathElement type;
NSPoint points[3];
unsigned j, i = 0;
POINT p;
BeginPath(hdc);
for(j = 0; j < count; j++)
{
type = [path elementAtIndex: j associatedPoints: points];
switch(type)
{
case NSMoveToBezierPathElement:
p = GSWindowPointToMS(self, points[0]);
MoveToEx(hdc, p.x, p.y, NULL);
break;
case NSLineToBezierPathElement:
p = GSWindowPointToMS(self, points[0]);
// FIXME This gives one pixel to few
LineTo(hdc, p.x, p.y);
break;
case NSCurveToBezierPathElement:
{
POINT bp[3];
for (i = 1; i < 3; i++)
{
bp[i] = GSWindowPointToMS(self, points[i]);
}
PolyBezierTo(hdc, bp, 3);
}
break;
case NSClosePathBezierPathElement:
CloseFigure(hdc);
break;
default:
break;
}
}
EndPath(hdc);
// Now operate on the path
switch (drawType)
{
case path_stroke:
StrokePath(hdc);
break;
case path_eofill:
SetPolyFillMode(hdc, ALTERNATE);
FillPath(hdc);
break;
case path_fill:
SetPolyFillMode(hdc, WINDING);
FillPath(hdc);
break;
case path_eoclip:
{
HRGN region;
SetPolyFillMode(hdc, ALTERNATE);
region = PathToRegion(hdc);
ExtSelectClipRgn(hdc, region, RGN_COPY);
DeleteObject(clipRegion);
clipRegion = region;
break;
}
case path_clip:
{
HRGN region;
SetPolyFillMode(hdc, WINDING);
region = PathToRegion(hdc);
ExtSelectClipRgn(hdc, region, RGN_COPY);
DeleteObject(clipRegion);
clipRegion = region;
break;
}
default:
break;
}
}
[self releaseHDC: hdc];
/*
* clip does not delete the current path, so we only clear the path if the
* operation was not a clipping operation.
*/
if ((drawType != path_clip) && (drawType != path_eoclip))
{
[path removeAllPoints];
}
}
- (void)DPSclip
{
[self _paintPath: path_clip];
}
- (void)DPSeoclip
{
[self _paintPath: path_eoclip];
}
- (void)DPSeofill
{
[self _paintPath: path_eofill];
}
- (void)DPSfill
{
[self _paintPath: path_fill];
}
- (void)DPSstroke
{
[self _paintPath: path_stroke];
}
- (void) DPSinitclip;
{
HDC hdc;
hdc = [self getHDC];
SelectClipRgn(hdc, NULL);
DeleteObject(clipRegion);
clipRegion = NULL;
[self releaseHDC: hdc];
}
- (void)DPSrectfill: (float)x : (float)y : (float)w : (float)h
{
HDC hdc;
HBRUSH brush;
RECT rect;
rect = GSViewRectToWin(self, NSMakeRect(x, y, w, h));
hdc = [self getHDC];
brush = GetCurrentObject(hdc, OBJ_BRUSH);
FillRect(hdc, &rect, brush);
[self releaseHDC: hdc];
/*
NSPoint origin = [ctm pointInMatrixSpace: NSMakePoint(x, y)];
NSSize size = [ctm sizeInMatrixSpace: NSMakeSize(w, h)];
if (viewIsFlipped)
origin.y -= size.height;
ASSIGN(path, [NSBezierPath bezierPathWithRect:
NSMakeRect(origin.x, origin.y,
size.width, size.height)]);
//NSLog(@"Fill rect %@", NSStringFromRect(NSMakeRect(origin.x, origin.y,
// size.width, size.height)));
[self DPSfill];
*/
}
- (void)DPSrectstroke: (float)x : (float)y : (float)w : (float)h
{
NSPoint origin = [ctm pointInMatrixSpace: NSMakePoint(x, y)];
NSSize size = [ctm sizeInMatrixSpace: NSMakeSize(w, h)];
if (size.width > 0)
size.width--;
if (size.height > 0)
size.height--;
if (viewIsFlipped)
origin.y -= size.height;
else
origin.y += 1;
ASSIGN(path, [NSBezierPath bezierPathWithRect:
NSMakeRect(origin.x, origin.y,
size.width, size.height)]);
//NSLog(@"Stroke rect %@", NSStringFromRect(NSMakeRect(origin.x, origin.y,
// size.width, size.height)));
[self DPSstroke];
}
- (void)DPSrectclip: (float)x : (float)y : (float)w : (float)h
{
NSPoint origin = [ctm pointInMatrixSpace: NSMakePoint(x, y)];
NSSize size = [ctm sizeInMatrixSpace: NSMakeSize(w, h)];
size.width++;
size.height++;
if (viewIsFlipped)
origin.y -= size.height;
ASSIGN(path, [NSBezierPath bezierPathWithRect:
NSMakeRect(origin.x, origin.y,
size.width, size.height)]);
//NSLog(@"Clip rect %@", NSStringFromRect(NSMakeRect(origin.x, origin.y,
// size.width, size.height)));
[self DPSclip];
}
- (void)DPSshow: (const char *)s
{
NSPoint current = [path currentPoint];
POINT p;
HDC hdc;
//float ascent = [font ascender];
p = GSWindowPointToMS(self, current);
hdc = [self getHDC];
[(WIN32FontInfo*)[font fontInfo] draw: s lenght: strlen(s)
onDC: hdc at: p];
//TextOut(hdc, p.x, p.y - ascent, s, strlen(s));
[self releaseHDC: hdc];
}
@end
@implementation WIN32GState (GStateOps)
- (void)DPSinitgraphics
{
[ctm makeIdentityMatrix];
DESTROY(path);
fillColor = gsMakeColor(gray_colorspace, 0, 0, 0, 0);
[self setColor: fillColor state: COLOR_BOTH];
}
- (void) DPSsetdash: (const float*)pattern : (int)count : (float)phase
{
if (!path)
{
path = [NSBezierPath new];
}
[path setLineDash: pattern count: count phase: phase];
}
- (void)DPScurrentmiterlimit: (float *)limit
{
*limit = miterlimit;
}
- (void)DPSsetmiterlimit: (float)limit
{
miterlimit = limit;
}
- (void)DPScurrentlinecap: (int *)linecap
{
*linecap = lineCap;
}
- (void)DPSsetlinecap: (int)linecap
{
lineCap = linecap;
}
- (void)DPScurrentlinejoin: (int *)linejoin
{
*linejoin = joinStyle;
}
- (void)DPSsetlinejoin: (int)linejoin
{
joinStyle = linejoin;
}
- (void)DPScurrentlinewidth: (float *)width
{
*width = lineWidth;
}
- (void)DPSsetlinewidth: (float)width
{
lineWidth = width;
}
- (void)DPScurrentstrokeadjust: (int *)b
{
}
- (void)DPSsetstrokeadjust: (int)b
{
}
@end
@implementation WIN32GState (WinOps)
- (void) setStyle: (HDC)hdc
{
HPEN pen;
HBRUSH brush;
LOGBRUSH br;
int join;
int cap;
DWORD penStyle;
SetBkMode(hdc, TRANSPARENT);
/*
br.lbStyle = BS_SOLID;
br.lbColor = color;
brush = CreateBrushIndirect(&br);
*/
brush = CreateSolidBrush(wfcolor);
oldBrush = SelectObject(hdc, brush);
switch (joinStyle)
{
case NSBevelLineJoinStyle:
join = PS_JOIN_BEVEL;
break;
case NSMiterLineJoinStyle:
join = PS_JOIN_MITER;
break;
case NSRoundLineJoinStyle:
join = PS_JOIN_ROUND;
break;
default:
join = PS_JOIN_MITER;
break;
}
switch (lineCap)
{
case NSButtLineCapStyle:
cap = PS_ENDCAP_FLAT;
break;
case NSSquareLineCapStyle:
cap = PS_ENDCAP_SQUARE;
break;
case NSRoundLineCapStyle:
cap = PS_ENDCAP_ROUND;
break;
default:
cap = PS_ENDCAP_SQUARE;
break;
}
penStyle = PS_GEOMETRIC | PS_SOLID;
if (path)
{
float pattern[10];
int count = 10;
float phase;
[path getLineDash: pattern count: &count phase: &phase];
if (count && (count < 10))
{
penStyle = PS_GEOMETRIC | PS_DASH;
}
}
pen = ExtCreatePen(penStyle | join | cap,
lineWidth,
&br,
0, NULL);
oldPen = SelectObject(hdc, pen);
SetMiterLimit(hdc, miterlimit, NULL);
SetTextColor(hdc, wfcolor);
SelectClipRgn(hdc, clipRegion);
}
- (void) restoreStyle: (HDC)hdc
{
HGDIOBJ old;
old = SelectObject(hdc, oldBrush);
DeleteObject(old);
old = SelectObject(hdc, oldPen);
DeleteObject(old);
}
- (HDC) getHDC
{
WIN_INTERN *win;
HDC hdc;
if (NULL == window)
{
return NULL;
}
win = (WIN_INTERN *)GetWindowLong((HWND)window, GWL_USERDATA);
if (win && win->useHDC)
{
hdc = win->hdc;
}
else
{
hdc = GetDC((HWND)window);
}
[self setStyle: hdc];
return hdc;
}
- (void) releaseHDC: (HDC)hdc
{
WIN_INTERN *win;
if (NULL == window)
{
return;
}
[self restoreStyle: hdc];
win = (WIN_INTERN *)GetWindowLong((HWND)window, GWL_USERDATA);
if (win && !win->useHDC)
ReleaseDC((HWND)window, hdc);
}
@end