2002-03-27 23:44:41 +00:00
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/*
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PXKFontEnumerator.m
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NSFontManager helper for GNUstep GUI X/DPS Backend
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Copyright (C) 1996 Free Software Foundation, Inc.
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Author: Ovidiu Predescu <ovidiu@bx.logicnet.ro>
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Date: February 1997
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A completely rewritten version of the original source of Scott Christley.
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This file is part of the GNUstep GUI X/DPS Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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2005-05-26 22:51:53 +00:00
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
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2002-03-27 23:44:41 +00:00
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*/
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#include <stdio.h>
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#include "config.h"
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#include <DPS/psops.h>
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#include <Foundation/NSDictionary.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSAutoreleasePool.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSSet.h>
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#include "xdps/NSDPSContext.h"
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#include "AFMFileFontInfo.h"
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#include "general.h"
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#include "fonts.h"
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@implementation PXKFontEnumerator
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/* It would be probably more portable to use the standard PS resource
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enumerator functions, but the makepsres utility does not understand how
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DGS organize its resources. So we use the below techniques to identify
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the font and AFM files.
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For Adobe DPS implementations I use the PS resources because it's more
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portable.
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*/
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- (void)enumerateFontsAndFamilies
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{
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int count, length;
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DPSContext ctxt;
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NSArray *fontList;
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NSMutableData *data;
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ctxt = [(NSDPSContext *)GSCurrentContext() xDPSContext];
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PSWEnumerateFonts(ctxt, "*", &count, &length);
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NSDebugLLog(@"Fonts", @"FontManager found %d font names\n", count);
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data = [NSMutableData dataWithLength: count+length];
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PSWGetFontList(ctxt, count+length, (char *)[data mutableBytes]);
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fontList = [[[NSString alloc] initWithData: data encoding: NSASCIIStringEncoding]
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componentsSeparatedByString: @" "];
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allFontNames = RETAIN(fontList);
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// FIXME Enumeration of font families is missing
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allFontFamilies = nil;
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}
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@end
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